diff options
| author | AetiasHax <144526980+AetiasHax@users.noreply.github.com> | 2024-04-14 13:59:57 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-04-14 13:59:57 +0200 |
| commit | 9ac440e5ec100de026204c49aae118bdc79a5349 (patch) | |
| tree | 3b839fa08281c0e23b623ab00574dd9106ef347e /src | |
| parent | d4493f49bc72991cf5df2a72f386f04638159958 (diff) | |
| parent | 35c6652f33678d802acb93633fb77c3edd1bce18 (diff) | |
Merge pull request #24 from AetiasHax/actor
Delink `Actor` and `ActorManager`, update docs
Diffstat (limited to 'src')
| -rw-r--r-- | src/00_Core/Actor/Actor.cpp | 109 | ||||
| -rw-r--r-- | src/00_Core/Actor/ActorManager.cpp | 23 |
2 files changed, 132 insertions, 0 deletions
diff --git a/src/00_Core/Actor/Actor.cpp b/src/00_Core/Actor/Actor.cpp new file mode 100644 index 00000000..d0b2d086 --- /dev/null +++ b/src/00_Core/Actor/Actor.cpp @@ -0,0 +1,109 @@ +#include "Actor/Actor.hpp" + +#ifdef STUBS + +Actor::Actor() {} +Actor::~Actor() {} +bool Actor::vfunc_08() {} +void Actor::vfunc_0c() {} +void Actor::vfunc_10(u32 param1) {} +void Actor::vfunc_24() {} +void Actor::vfunc_28() {} +void Actor::GetOffsetPos(Vec3p *pos) {} +unk32 Actor::vfunc_38() {} +void Actor::func_ov00_020c1788() {} +s32 Actor::vfunc_2c() {} +unk32 Actor::vfunc_30() {} +void Actor::vfunc_14(u32 param1) {} +void Actor::vfunc_18(u32 param1) {} +void Actor::vfunc_1c(u16 param1) {} +void Actor::vfunc_20(s32 param1) {} +void Actor::SetUnk_129(bool value) {} +void Actor::SetUnk_11b() {} +bool Actor::SetVelocity(Vec3p *vel) {} +bool Actor::vfunc_60() {} +void Actor::vfunc_64() {} +void Actor::SetUnk_11c(unk8 value) {} +void Actor::vfunc_68() {} +bool Actor::vfunc_6c() {} +bool Actor::vfunc_70() {} +void Actor::vfunc_74() {} +void Actor::vfunc_7c() {} +bool Actor::vfunc_78() {} +void Actor::vfunc_80() {} +void Actor::vfunc_84() {} +void Actor::vfunc_88() {} +void Actor::vfunc_8c() {} +bool Actor::vfunc_90() {} +void Actor::vfunc_94() {} +bool Actor::vfunc_98() {} +bool Actor::vfunc_9c() {} +bool Actor::func_ov00_020c195c() {} +bool Actor::func_ov00_020c198c() {} +bool KillPickupItemActors::Filter(Actor *actor) {} +void Actor::KillPickupItemActors() {} +bool Actor::TrySetTransform(Transform *transform) {} +void Actor::SetTransform(Transform *transform) {} +void Actor::vfunc_a8() {} +void Actor::func_Ov00_020c1bfc(s32 param1) {} +void Actor::func_ov00_020c1c20(s32 param1, unk32 param2, unk32 param3) {} +bool Actor::vfunc_48(unk32 param1) {} +bool Actor::vfunc_4c(unk32 *param1) {} +bool Actor::IsNearLink() {} +void Actor::func_ov00_020c1cf8() {} +bool Actor::func_ov00_020c1d58() {} +bool Actor::func_ov00_020c1da0(s32 param1, Vec3p *param2) {} +bool Actor::func_ov00_020c1e2c(s32 param1, Vec3p *param2) {} +bool Actor::func_ov00_020c1ef8(Cylinder *param1, Vec3p *param2, s32 param3, s32 param4) {} +bool Actor::func_ov00_020c1f5c(Vec3p *param1, Vec3p *param2, s32 param3, Vec3p *param4, s32 param5, s32 param6) {} +bool Actor::func_ov00_020c1fc8(PlayerCollide flags) {} +bool Actor::CollidesWithShield(Cylinder *param1) {} +bool Actor::CollidesWithPlayer(PlayerCollide flags) {} +void Actor::func_ov00_020c23c4(ActorRef *ref, Actor *actor) {} +void Actor::func_ov00_020c23d4(ActorRef *ref, Actor *actor, Cylinder *cylinder) {} +bool Actor::func_ov00_020c243c(unk32 param1, s32 *param2) {} +bool Actor::CollidesWith(const Actor *other) {} +bool Actor::func_ov00_020c27a8(unk32 param1) {} +bool Actor::CollidesWithLink() {} +bool Actor::IsFollowedByLink() {} +void Actor::StopLinkFollow() {} +bool Actor::IsGrabbed() {} +s32 Actor::XzDistanceTo(Vec3p *vec) {} +s32 Actor::DistanceToLink() {} +s32 Actor::XzDistanceToLink() {} +s32 Actor::GetAngleTo(Vec3p *vec) {} +s32 Actor::GetAngleToLink() {} +void Actor::func_ov00_020c2988(Vec3p *param1, s32 param2, Vec3p *param3) {} +void Actor::ResetWallTouch() {} +bool Actor::func_ov00_020c29ec(s32 param1) {} +void Actor::GetHitbox(Cylinder *param1) {} +void Actor::GetUnk_08c(Cylinder *param1) {} +void Actor::IncreaseActiveFrames() {} +bool Actor::func_ov00_020c2c0c() {} +bool Actor::func_ov00_020c2c70() {} +EquipBoomerang* Actor::GetEquipBoomerang() {} +bool Actor::func_ov00_020c2d54() {} +bool Actor::func_ov00_020c2de4() {} +bool Actor::func_ov00_020c2e7c() {} +bool Actor::func_ov00_020c2ebc() {} +bool Actor::func_ov00_020c2ed4() {} +bool Actor::IsHitboxTouched(bool param1) {} +void Actor::ApplyGravity() {} +bool Actor::func_ov00_020c3094() {} +Vec3p* Actor::GetPos() {} +void Actor::vfunc_54() {} +bool Actor::func_ov00_020c3118(unk16 param1) {} +bool Actor::func_ov00_020c313c(u32 param1) {} +void Actor::func_ov00_020c3158() {} +void Actor::Kill() {} +void Actor::KillInBounds() {} +void Actor::func_ov00_020c31c0(unk32 param1) {} +void Actor::vfunc_ac_Thunk() {} +void Actor::vfunc_ac() {} +void Actor::func_ov00_020c3200(s32 param1) {} +void Actor::vfunc_b0() {} +void Actor::GetLinkPos(Vec3p *result) {} +void Actor::GetLinkDummyPos(Vec3p *result) {} +Actor_UnkStruct_09c::Actor_UnkStruct_09c() {} + +#endif diff --git a/src/00_Core/Actor/ActorManager.cpp b/src/00_Core/Actor/ActorManager.cpp new file mode 100644 index 00000000..ad56f951 --- /dev/null +++ b/src/00_Core/Actor/ActorManager.cpp @@ -0,0 +1,23 @@ +#include "Actor/ActorManager.hpp" + +#ifdef STUBS + +void ActorManager::DeleteActor(u32 index, bool param2) {} +void ActorManager::func_ov00_020c3484(ActorRef *ref, Actor *actor, unk32 param3) {} +void ActorManager::Actor_vfunc_10(u32 param1) {} +Actor* ActorManager::FindActorById(u32 id) {} +Actor* ActorManager::GetActor(ActorRef *ref) {} +bool FilterActor::Filter(Actor *actor) {} +s32 ActorManager::FilterActors(ActorFilterBase *filter, ActorList *filteredActors) {} +void ActorManager::FindActorByType(ActorRef *ref, ActorManager *manager, u32 type) {} +void ActorManager::FindNearestActorOfType(ActorRef *ref, ActorManager *manager, u32 type, Vec3p *pos) {} +void ActorManager::func_ov00_020c398c() {} +void ActorManager::func_ov00_020c399c() {} +void ActorManager::func_ov00_020c39ac(u32 index, u32 *actorTypes, bool param3) {} +s32 ActorManager::func_ov00_020c3b2c(s32 *param1) {} +s32 ActorManager::func_ov00_020c3bb0(unk32 param1, s32 *param2) {} +void ActorManager::func_ov00_020c3ce8(unk32 param1, unk32 param2) {} +void ActorManager::Actor_vfunc_28() {} +bool ActorManager::ActorTypeIsOneOf(u32 type, u32 *types) {} + +#endif |
