diff options
| author | Aetias <aetias@outlook.com> | 2025-03-08 12:35:55 +0100 |
|---|---|---|
| committer | Aetias <aetias@outlook.com> | 2025-03-08 12:35:55 +0100 |
| commit | a8dc7ef705f777cc725e1ec08918fc8c2d61b60a (patch) | |
| tree | ad17199c16dff4aa64fa57781760e09db0011b29 /src | |
| parent | 44ba14e823fd9d67fd92166f5370683fad56f428 (diff) | |
Delink and 81% decomp `ActorActionObject`
Diffstat (limited to 'src')
| -rw-r--r-- | src/00_Core/Actor/Actor.cpp | 4 | ||||
| -rw-r--r-- | src/00_Core/Actor/Dungeon/ActorActionObject.cpp | 85 | ||||
| -rw-r--r-- | src/00_Core/Player/PlayerLinkBase.cpp | 2 |
3 files changed, 88 insertions, 3 deletions
diff --git a/src/00_Core/Actor/Actor.cpp b/src/00_Core/Actor/Actor.cpp index f008064d..572ead78 100644 --- a/src/00_Core/Actor/Actor.cpp +++ b/src/00_Core/Actor/Actor.cpp @@ -318,8 +318,8 @@ ARM void Actor::SetTransform(Transform *transform) { ARM void Actor::vfunc_a8() {} -ARM void Actor::func_Ov00_020c1bfc(s32 param1) { - gMapManager->func_ov00_02084be0(mUnk_020.mUnk_0a[param1], mUnk_020.mUnk_08[param1]); +ARM bool Actor::func_Ov00_020c1bfc(s32 param1) { + return gMapManager->func_ov00_02084be0(mUnk_020.mUnk_0a[param1], mUnk_020.mUnk_08[param1]); } ARM void Actor::func_ov00_020c1c20(s32 param1, unk32 param2) { diff --git a/src/00_Core/Actor/Dungeon/ActorActionObject.cpp b/src/00_Core/Actor/Dungeon/ActorActionObject.cpp new file mode 100644 index 00000000..fdef3d9e --- /dev/null +++ b/src/00_Core/Actor/Dungeon/ActorActionObject.cpp @@ -0,0 +1,85 @@ +#include "Actor/Dungeon/ActorActionObject.hpp" +#include "Map/MapManager.hpp" +#include "Player/LinkStateBase.hpp" +#include "Player/PlayerLinkBase.hpp" +#include "Save/AdventureFlags.hpp" + +#pragma section sbss begin +ActorType ActorActionObject::gType = ActorType(ActorTypeId_ActionObject, (ActorCreateFunc) ActorActionObject::Create, NULL); +#pragma section sbss end + +extern u32 **data_027e0fe0[]; +ARM ActorActionObject *ActorActionObject::Create() { + return new(*data_027e0fe0[0], 4) ActorActionObject(); +} + +ARM ActorActionObject::ActorActionObject() {} + +ARM ActorActionObject::~ActorActionObject() {} + +// non-matching +ARM bool ActorActionObject::vfunc_08() { + mGravity = 0; + mHitbox.pos = gVec3p_ZERO; + mHitbox.size = -1; + mUnk_08c.pos = mHitbox.pos; + mUnk_08c.size = mHitbox.size; + mUnk_0a4.mUnk_04 = gVec3p_ZERO; + mUnk_0a4.mUnk_10 = -1; + mVisible = false; + mUnk_130 = 0; + return true; +} + +ARM void ActorActionObject::vfunc_14(u32 param1) { + if (!this->func_ov00_020c313c(param1)) { + return; + } + + u32 flag = mUnk_020.mUnk_00[2]; + bool bVar3; + switch (mUnk_020.mUnk_00[0]) { + case 0: bVar3 = true; break; + case 1: + if (gPlayerLink->mGrabActor.id != -1 && gPlayerLink->GetStateId() == LinkStateId_Move) { + bVar3 = true; + } else { + bVar3 = false; + } + break; + case 2: + if (gPlayerLink->mGrabActor.id == -1 && gPlayerLink->GetStateId() == LinkStateId_Move) { + bVar3 = true; + } else { + bVar3 = false; + } + break; + default: bVar3 = false; break; + } + + if (!bVar3) { + return; + } + if (!gMapManager->func_ov00_020836dc((u32) mUnk_020.mUnk_00[1], 0)) { + return; + } + if (mUnk_020.mUnk_0a[0] != 0 && !this->func_Ov00_020c1bfc(0)) { + return; + } + if (flag != 0 && !gAdventureFlags->Get(flag)) { + return; + } + + PlayerLinkBase *link = gPlayerLink; + if (link != NULL && link->vfunc_18(7)) { + if (mUnk_020.mUnk_00[3] == 1) { + link->func_ov000_020bcf50(&mPos, 0x800); + } + this->func_ov00_020c1c20(1, 1); + this->Kill(); + } +} + +ARM void ActorActionObject::vfunc_18(u32 param1) { + this->func_ov00_020c313c(param1); +} diff --git a/src/00_Core/Player/PlayerLinkBase.cpp b/src/00_Core/Player/PlayerLinkBase.cpp index 897932c8..bc248044 100644 --- a/src/00_Core/Player/PlayerLinkBase.cpp +++ b/src/00_Core/Player/PlayerLinkBase.cpp @@ -20,7 +20,7 @@ bool PlayerLinkBase::func_ov000_020bba00() {} bool PlayerLinkBase::func_ov000_020bba14() {} bool PlayerLinkBase::func_ov000_020bba28() {} void PlayerLinkBase::func_ov000_020bba48() {} -void PlayerLinkBase::vfunc_18(s32 param1) {} +bool PlayerLinkBase::vfunc_18(s32 param1) {} bool PlayerLinkBase::CanMove() {} bool PlayerLinkBase::vfunc_58() {} bool PlayerLinkBase::vfunc_5c() {} |
