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-rw-r--r--config/eur/arm9/dtcm/symbols.txt2
-rw-r--r--config/eur/arm9/overlays/ov000/symbols.txt56
-rw-r--r--config/eur/arm9/overlays/ov014/symbols.txt4
-rw-r--r--config/eur/arm9/overlays/ov015/symbols.txt6
-rw-r--r--config/eur/arm9/overlays/ov024/symbols.txt2
-rw-r--r--config/eur/arm9/symbols.txt4
-rw-r--r--config/usa/arm9/overlays/ov000/symbols.txt55
-rw-r--r--config/usa/arm9/overlays/ov014/symbols.txt4
-rw-r--r--config/usa/arm9/overlays/ov015/symbols.txt6
-rw-r--r--config/usa/arm9/overlays/ov024/symbols.txt2
-rw-r--r--config/usa/arm9/symbols.txt2
-rw-r--r--include/Actor/ActorRef.hpp4
-rw-r--r--include/Actor/Navi/ActorNaviBase.hpp2
-rw-r--r--include/DTCM/UnkStruct_027e05f8.hpp7
-rw-r--r--include/DTCM/UnkStruct_027e077c.hpp20
-rw-r--r--include/DTCM/UnkStruct_027e0c68.hpp27
-rw-r--r--include/DTCM/UnkStruct_027e0d38.hpp10
-rw-r--r--include/DTCM/UnkStruct_027e0e2c.hpp22
-rw-r--r--include/DTCM/UnkStruct_027e0f64.hpp15
-rw-r--r--include/DTCM/UnkStruct_027e0ffc.hpp27
-rw-r--r--include/DTCM/UnkStruct_027e1098.hpp21
-rw-r--r--include/Debug/DebugHierarchyBase.hpp2
-rw-r--r--include/Item/ItemManager.hpp3
-rw-r--r--include/Map/MapManager.hpp10
-rw-r--r--include/Player/PlayerBase.hpp2
-rw-r--r--include/Player/PlayerControl.hpp37
-rw-r--r--include/Player/PlayerControlData.hpp6
-rw-r--r--include/Player/TouchGesture.hpp3
-rw-r--r--libs/nds/include/nds/math.h9
-rw-r--r--libs/nds/src/itcm/math_1.c2
-rw-r--r--src/00_Core/Actor/Actor.cpp17
-rw-r--r--src/00_Core/Actor/ActorManager.cpp5
-rw-r--r--src/00_Core/Item/ItemManager.cpp3
-rw-r--r--src/00_Core/Map/MapManager.cpp10
-rw-r--r--src/00_Core/Player/LinkStateItem.cpp8
-rw-r--r--src/00_Core/Player/PlayerControl.cpp1114
-rw-r--r--src/00_Core/Player/PlayerControlData.cpp4
-rw-r--r--src/05/Player/LinkStateMove.cpp3
-rw-r--r--src/Main/Debug/DebugHierarchyBase.cpp2
-rwxr-xr-xtools/m2ctx.py2
40 files changed, 1343 insertions, 197 deletions
diff --git a/config/eur/arm9/dtcm/symbols.txt b/config/eur/arm9/dtcm/symbols.txt
index 62eea4b0..585b0761 100644
--- a/config/eur/arm9/dtcm/symbols.txt
+++ b/config/eur/arm9/dtcm/symbols.txt
@@ -72,7 +72,7 @@ data_027e06d8 kind:bss addr:0x27e06d8
data_027e06e4 kind:bss addr:0x27e06e4
data_027e0718 kind:bss addr:0x27e0718
data_027e071c kind:bss addr:0x27e071c
-gRandom kind:bss addr:0x27e0764
+gRandom kind:bss(size=0x18) addr:0x27e0764
data_027e077c kind:bss addr:0x27e077c
data_027e080c kind:bss addr:0x27e080c
data_027e081c kind:bss addr:0x27e081c
diff --git a/config/eur/arm9/overlays/ov000/symbols.txt b/config/eur/arm9/overlays/ov000/symbols.txt
index 221db740..4758d647 100644
--- a/config/eur/arm9/overlays/ov000/symbols.txt
+++ b/config/eur/arm9/overlays/ov000/symbols.txt
@@ -601,7 +601,7 @@ _ZN10MapManager18func_ov00_020839b4Ei kind:function(arm,size=0x10) addr:0x20839b
_ZN10MapManager18func_ov00_020839c4Ei kind:function(arm,size=0x10) addr:0x20839c4
_ZN10MapManager18func_ov00_020839d4Ev kind:function(arm,size=0x24) addr:0x20839d4
_ZN10MapManager18func_ov00_020839f8Ev kind:function(arm,size=0x24) addr:0x20839f8
-_ZN10MapManager18func_ov00_02083a1cEiPS_P5Vec3p kind:function(arm,size=0x38) addr:0x2083a1c
+_ZN10MapManager18func_ov00_02083a1cEP5Vec2bPS_P5Vec3p kind:function(arm,size=0x38) addr:0x2083a1c
_ZN10MapManager18func_ov00_02083a54EiPS_iii kind:function(arm,size=0x130) addr:0x2083a54
_ZN10MapManager18func_ov00_02083b84Ev kind:function(arm,size=0x28) addr:0x2083b84
_ZN10MapManager18func_ov00_02083bacEv kind:function(arm,size=0x28) addr:0x2083bac
@@ -609,7 +609,7 @@ _ZN10MapManager18func_ov00_02083bd4Ev kind:function(arm,size=0x28) addr:0x2083bd
_ZN10MapManager18func_ov00_02083bfcEv kind:function(arm,size=0x28) addr:0x2083bfc
_ZN10MapManager18func_ov00_02083c24Ei kind:function(arm,size=0x2c) addr:0x2083c24
_ZN10MapManager18func_ov00_02083c50Ei kind:function(arm,size=0x2c) addr:0x2083c50
-_ZN10MapManager18func_ov00_02083c7cEP5Vec3pi kind:function(arm,size=0x6c) addr:0x2083c7c
+_ZN10MapManager18func_ov00_02083c7cEP5Vec3p5Vec2b kind:function(arm,size=0x6c) addr:0x2083c7c
_ZN10MapManager18func_ov00_02083ce8Ecccci kind:function(arm,size=0x14c) addr:0x2083ce8
_ZN10MapManager18func_ov00_02083e34Ecci kind:function(arm,size=0x24) addr:0x2083e34
_ZN10MapManager16MapData_vfunc_60Ev kind:function(arm,size=0x18) addr:0x2083e58
@@ -623,7 +623,7 @@ _ZN10MapManager18func_ov00_02083fb0EPjPS_P5Vec3p kind:function(arm,size=0x74) ad
_ZN10MapManager18GetTileWorldBoundsEP5Vec2bP4AABB kind:function(arm,size=0x64) addr:0x2084024
_ZN10MapManager16MapData_vfunc_54Ev kind:function(arm,size=0x18) addr:0x2084088
_ZN10MapManager18func_ov00_020840a0Ecci kind:function(arm,size=0x24) addr:0x20840a0
-_ZN10MapManager16MapData_vfunc_78Ev kind:function(arm,size=0x18) addr:0x20840c4
+_ZN10MapManager16MapData_vfunc_78EP5Vec2b kind:function(arm,size=0x18) addr:0x20840c4
_ZN10MapManager18func_ov00_020840dcEv kind:function(arm,size=0x24) addr:0x20840dc
_ZN10MapManager18func_ov00_02084100EiPS_ kind:function(arm,size=0x14) addr:0x2084100
_ZN10MapManager17GetMapData_Unk_48Ev kind:function(arm,size=0xc) addr:0x2084114
@@ -675,10 +675,10 @@ _ZN10MapManager17GetMapData_Unk_09Ev kind:function(arm,size=0xc) addr:0x2084d18
_ZN10MapManager18func_ov00_02084d24Ecci kind:function(arm,size=0x28) addr:0x2084d24
_ZN10MapManager18func_ov00_02084d4cEiiP5Vec3p kind:function(arm,size=0x170) addr:0x2084d4c
_ZN10MapManager18func_ov00_02084ebcEi kind:function(arm,size=0x24c) addr:0x2084ebc
-_ZN10MapManager18func_ov00_02085108EPi kind:function(arm,size=0x174) addr:0x2085108
+_ZN10MapManager18func_ov00_02085108EP5Vec3p kind:function(arm,size=0x174) addr:0x2085108
_ZN10MapManager18func_ov00_0208527cEv kind:function(arm,size=0x180) addr:0x208527c
_ZN10MapManager18func_ov00_020853fcEv kind:function(arm,size=0x198) addr:0x20853fc
-_ZN10MapManager18func_ov00_02085594Ev kind:function(arm,size=0x2a8) addr:0x2085594
+_ZN10MapManager18func_ov00_02085594EP5Vec3p kind:function(arm,size=0x2a8) addr:0x2085594
_ZN10MapManager18func_ov00_0208583cEiP5Vec3pi kind:function(arm,size=0x74) addr:0x208583c
_ZN10MapManager18func_ov00_020858b0Ev kind:function(arm,size=0x184) addr:0x20858b0
_ZN10MapManager18func_ov00_02085a34Eii kind:function(arm,size=0x22c) addr:0x2085a34
@@ -779,7 +779,7 @@ func_ov000_0208aed8 kind:function(arm,size=0x244) addr:0x208aed8
func_ov000_0208b11c kind:function(arm,size=0x20) addr:0x208b11c
func_ov000_0208b13c kind:function(arm,size=0x1c) addr:0x208b13c
func_ov000_0208b158 kind:function(arm,size=0x28) addr:0x208b158
-func_ov000_0208b180 kind:function(arm,size=0x28) addr:0x208b180
+_ZN18UnkStruct_027e0f6419func_ov000_0208b180Ev kind:function(arm,size=0x28) addr:0x208b180
func_ov000_0208b1a8 kind:function(arm,size=0x28) addr:0x208b1a8
func_ov000_0208b1d0 kind:function(arm,size=0x28) addr:0x208b1d0
func_ov000_0208b1f8 kind:function(arm,size=0x28) addr:0x208b1f8
@@ -2179,12 +2179,12 @@ _ZN13LinkStateRoll8vfunc_20Ei kind:function(arm,size=0x180) addr:0x20aec10
_ZN13LinkStateRoll8vfunc_24Ei kind:function(arm,size=0xc8) addr:0x20aed90
_ZN13LinkStateRoll18func_ov00_020aee58Est kind:function(arm,size=0x2c) addr:0x20aee58
_ZN13LinkStateRoll18func_ov00_020aee84Ev kind:function(arm,size=0x28) addr:0x20aee84
-_ZN13PlayerControl18_ZN13PlayerControl18func_ov00_020aeeacEvEv kind:function(arm,size=0x4c) addr:0x20aeeac
+_ZN13PlayerControl18func_ov00_020aeeacEv kind:function(arm,size=0x4c) addr:0x20aeeac
_ZN13PlayerControl18func_ov00_020aeef8Ev kind:function(arm,size=0x38) addr:0x20aeef8
_ZN13PlayerControl18func_ov00_020aef30Ev kind:function(thumb,size=0x38) addr:0x20aef30
_ZN13PlayerControl9UpdateAimEv kind:function(thumb,size=0x94) addr:0x20aef68
_ZN13PlayerControl14GetFollowActorEv kind:function(arm,size=0x20) addr:0x20aeffc
-_ZN13PlayerControl18func_ov00_020af01cEPc kind:function(arm,size=0x28) addr:0x20af01c
+_ZN13PlayerControl18func_ov00_020af01cEP5Vec2b kind:function(arm,size=0x28) addr:0x20af01c
_ZN13PlayerControl9SetUnk_80Ev kind:function(arm,size=0xc) addr:0x20af044
_ZN13PlayerControl13StopFollowingEv kind:function(arm,size=0x1c) addr:0x20af050
_ZN13PlayerControl18func_ov00_020af06cEv kind:function(arm,size=0x22c) addr:0x20af06c
@@ -2195,24 +2195,24 @@ _ZN13PlayerControl17CheckUntouchedNowEj kind:function(arm,size=0x30) addr:0x20af
_ZN13PlayerControl13CheckTouchingEj kind:function(arm,size=0x28) addr:0x20af42c
_ZN13PlayerControl14CheckTouchFastEj kind:function(arm,size=0x50) addr:0x20af454
_ZN13PlayerControl18func_ov00_020af4a4Ev kind:function(arm,size=0x94) addr:0x20af4a4
-_ZN13PlayerControl18func_ov00_020af538Ev kind:function(arm,size=0x1ac) addr:0x20af538
+_ZN13PlayerControl18func_ov00_020af538Ebh kind:function(arm,size=0x1ac) addr:0x20af538
_ZN13PlayerControl18func_ov00_020af6e4EP5Vec3pii kind:function(arm,size=0x94) addr:0x20af6e4
_ZN13PlayerControl18func_ov00_020af778Ev kind:function(arm,size=0x360) addr:0x20af778
_ZN13PlayerControl18func_ov00_020afad8EP5Vec3p kind:function(arm,size=0x94) addr:0x20afad8
_ZN13PlayerControl18func_ov00_020afb6cEv kind:function(arm,size=0x31c) addr:0x20afb6c
_ZN13PlayerControl18func_ov00_020afe88Eib kind:function(arm,size=0x64) addr:0x20afe88
_ZN13PlayerControl18func_ov00_020afeecEib kind:function(arm,size=0xa4) addr:0x20afeec
-_ZN13PlayerControl18func_ov00_020aff90Eii kind:function(arm,size=0x5c) addr:0x20aff90
+_ZN13PlayerControl18func_ov00_020aff90EP5Vec3pi kind:function(arm,size=0x5c) addr:0x20aff90
_ZN13PlayerControl18func_ov00_020affecEP5Vec3piiS1_ kind:function(arm,size=0x160) addr:0x20affec
-_ZN13PlayerControl18func_ov00_020b014cEv kind:function(arm,size=0xd0) addr:0x20b014c
-_ZN13PlayerControl6SetAimEv kind:function(arm,size=0x24) addr:0x20b021c
+_ZN13PlayerControl18func_ov00_020b014cEP5Vec3p kind:function(arm,size=0xd0) addr:0x20b014c
+_ZN13PlayerControl8ResetAimEv kind:function(arm,size=0x24) addr:0x20b021c
_ZN13PlayerControl14UpdateAimWorldEP5Vec3p kind:function(arm,size=0xe8) addr:0x20b0240
_ZN13PlayerControl13GetTouchAngleEv kind:function(arm,size=0x24) addr:0x20b0328
_ZN13PlayerControl18func_ov00_020b034cEv kind:function(arm,size=0xcc) addr:0x20b034c
_ZN13PlayerControl18func_ov00_020b0418Ev kind:function(arm,size=0x84) addr:0x20b0418
_ZN13PlayerControl18func_ov00_020b049cEP5Vec3pb kind:function(arm,size=0x14c) addr:0x20b049c
_ZN13PlayerControl18func_ov00_020b05e8EP5Vec3p kind:function(arm,size=0x190) addr:0x20b05e8
-_ZN13PlayerControl18func_ov00_020b0778EP5Vec3pji kind:function(arm,size=0x33c) addr:0x20b0778
+_ZN13PlayerControl18func_ov00_020b0778EP5Vec3pjPi kind:function(arm,size=0x33c) addr:0x20b0778
_ZN13PlayerControl16CheckNotTouchingEv kind:function(arm,size=0x1c) addr:0x20b0ab4
_ZN13PlayerControl18func_ov00_020b0ad0EP5Actor kind:function(arm,size=0x3c) addr:0x20b0ad0
_ZN13PlayerControl18func_ov00_020b0b0cEPsPiS1_Pb kind:function(arm,size=0x2dc) addr:0x20b0b0c
@@ -2640,7 +2640,7 @@ _ZN9EquipItem8vfunc_2cEv kind:function(arm,size=0x8) addr:0x20be964
_ZN9EquipItem8vfunc_34EPs kind:function(arm,size=0x4) addr:0x20be96c
_ZNK9EquipItem8vfunc_40Ev kind:function(arm,size=0x8) addr:0x20be970
_ZNK9EquipItem8vfunc_44Ei kind:function(arm,size=0x8) addr:0x20be978
-_ZNK9EquipItem8vfunc_48Ei kind:function(arm,size=0x8) addr:0x20be980
+_ZNK9EquipItem8vfunc_48Eii kind:function(arm,size=0x8) addr:0x20be980
_ZNK9EquipItem8vfunc_4cEv kind:function(arm,size=0x8) addr:0x20be988
_ZN9EquipItem12GetPlayerPosEv kind:function(arm,size=0xc) addr:0x20be990
_ZN9EquipItem19func_ov000_020be99cEP5Vec3p kind:function(arm,size=0x48) addr:0x20be99c
@@ -3222,12 +3222,12 @@ func_ov000_020cea3c kind:function(arm,size=0x44) addr:0x20cea3c
func_ov000_020cea80 kind:function(arm,size=0x4c) addr:0x20cea80
func_ov000_020ceacc kind:function(arm,size=0x58) addr:0x20ceacc
func_ov000_020ceb24 kind:function(arm,size=0xa8) addr:0x20ceb24
-func_ov000_020cebcc kind:function(arm,size=0x3c) addr:0x20cebcc
+_ZN18UnkStruct_027e0ffc19func_ov000_020cebccEjsi kind:function(arm,size=0x3c) addr:0x20cebcc
func_ov000_020cec08 kind:function(arm,size=0x58) addr:0x20cec08
func_ov000_020cec60 kind:function(arm,size=0x78) addr:0x20cec60
func_ov000_020cecd8 kind:function(arm,size=0x8c) addr:0x20cecd8
-func_ov000_020ced64 kind:function(arm,size=0x18) addr:0x20ced64
-func_ov000_020ced7c kind:function(arm,size=0x40) addr:0x20ced7c
+_ZN18UnkStruct_027e0ffc19func_ov000_020ced64EP8Cylinderjj kind:function(arm,size=0x18) addr:0x20ced64
+_ZN18UnkStruct_027e0ffc19func_ov000_020ced7cEP5Vec3piii kind:function(arm,size=0x40) addr:0x20ced7c
func_ov000_020cedbc kind:function(arm,size=0x54) addr:0x20cedbc
func_ov000_020cee10 kind:function(arm,size=0x48) addr:0x20cee10
func_ov000_020cee58 kind:function(arm,size=0x88) addr:0x20cee58
@@ -4896,16 +4896,17 @@ data_ov000_020e6088 kind:data(any) addr:0x20e6088
data_ov000_020e6098 kind:data(any) addr:0x20e6098
data_ov000_020e60a8 kind:data(any) addr:0x20e60a8
_ZTV13LinkStateRoll kind:data(any) addr:0x20e60c0
-data_ov000_020e6104 kind:data(any) addr:0x20e6104
-data_ov000_020e6108 kind:data(any) addr:0x20e6108
-data_ov000_020e610c kind:data(any) addr:0x20e610c
-data_ov000_020e6110 kind:data(any) addr:0x20e6110
-data_ov000_020e6114 kind:data(any) addr:0x20e6114
-data_ov000_020e6118 kind:data(any) addr:0x20e6118
-data_ov000_020e611c kind:data(any) addr:0x20e611c
-data_ov000_020e6120 kind:data(any) addr:0x20e6120
-data_ov000_020e6124 kind:data(any) addr:0x20e6124
-data_ov000_020e6148 kind:data(any) addr:0x20e6148
+@1505 kind:data(any) addr:0x20e6104
+@1504 kind:data(any) addr:0x20e6108
+@1503 kind:data(any) addr:0x20e610c
+@1502 kind:data(any) addr:0x20e6110
+@1501 kind:data(any) addr:0x20e6114
+@1500 kind:data(any) addr:0x20e6118
+@1499 kind:data(any) addr:0x20e611c
+@1498 kind:data(any) addr:0x20e6120
+sShipTypes kind:data(any) addr:0x20e6124 local
+data_ov000_020e6144 kind:data(any) addr:0x20e6144
+@1556 kind:data(any) addr:0x20e6148
data_ov000_020e6158 kind:data(any) addr:0x20e6158
data_ov000_020e6174 kind:data(any) addr:0x20e6174
data_ov000_020e6178 kind:data(any) addr:0x20e6178
@@ -5876,6 +5877,7 @@ data_ov000_020ee16c kind:bss addr:0x20ee16c
data_ov000_020ee178 kind:bss addr:0x20ee178
data_ov000_020ee184 kind:bss addr:0x20ee184
data_ov000_020ee198 kind:bss addr:0x20ee198
+data_ov000_020ee19c kind:bss addr:0x20ee19c
@418 kind:bss addr:0x20ee1a0 local
_ZN9ActorNavi5gTypeE kind:bss addr:0x20ee1ac
@419 kind:bss addr:0x20ee1c0 local
diff --git a/config/eur/arm9/overlays/ov014/symbols.txt b/config/eur/arm9/overlays/ov014/symbols.txt
index 0e54a96d..57a2177c 100644
--- a/config/eur/arm9/overlays/ov014/symbols.txt
+++ b/config/eur/arm9/overlays/ov014/symbols.txt
@@ -8,7 +8,7 @@ func_ov014_0211f980 kind:function(arm,size=0x130) addr:0x211f980
func_ov014_0211fab0 kind:function(arm,size=0x1dc) addr:0x211fab0
func_ov014_0211fc8c kind:function(arm,size=0x50) addr:0x211fc8c
func_ov014_0211fcdc kind:function(thumb,size=0x28) addr:0x211fcdc
-_Z19func_ov014_0211fd04Pi kind:function(thumb,size=0x4c) addr:0x211fd04
+_ZN18UnkStruct_027e109819func_ov014_0211fd04Ev kind:function(thumb,size=0x4c) addr:0x211fd04
_ZN10ActorArrow6CreateEv kind:function(arm,size=0x30) addr:0x211fd50
_ZN10ActorArrow19func_ov014_0211fd80Ei kind:function(arm,size=0x10) addr:0x211fd80
_ZN10ActorArrow19func_ov014_0211fd90Ev kind:function(arm,size=0x14) addr:0x211fd90
@@ -846,7 +846,7 @@ func_ov014_0213ccd8 kind:function(arm,size=0xe8) addr:0x213ccd8
func_ov014_0213cdc0 kind:function(arm,size=0x3c) addr:0x213cdc0
func_ov014_0213cdfc kind:function(arm,size=0x5c) addr:0x213cdfc
func_ov014_0213ce58 kind:function(arm,size=0x18) addr:0x213ce58
-func_ov014_0213ce70 kind:function(arm,size=0xbc) addr:0x213ce70
+_ZN24UnkStruct_ov015_0213ce4c11GetInstanceEv kind:function(arm,size=0xbc) addr:0x213ce70 local
func_ov014_0213cf2c kind:function(arm,size=0x5c) addr:0x213cf2c
_ZN10EquipScoopC2Ev kind:function(thumb,size=0x14) addr:0x213cf88
_ZN10EquipScoopD1Ev kind:function(thumb,size=0xc) addr:0x213cf9c
diff --git a/config/eur/arm9/overlays/ov015/symbols.txt b/config/eur/arm9/overlays/ov015/symbols.txt
index 710f83b9..325923f3 100644
--- a/config/eur/arm9/overlays/ov015/symbols.txt
+++ b/config/eur/arm9/overlays/ov015/symbols.txt
@@ -613,7 +613,7 @@ func_ov015_0213cc98 kind:function(arm,size=0x14) addr:0x213cc98
func_ov015_0213ccac kind:function(arm,size=0x38) addr:0x213ccac
func_ov015_0213cce4 kind:function(arm,size=0x78) addr:0x213cce4
func_ov015_0213cd5c kind:function(arm,size=0xf0) addr:0x213cd5c
-func_ov015_0213ce4c kind:function(arm,size=0x10) addr:0x213ce4c
+_ZN24UnkStruct_ov015_0213ce4c11GetInstanceEv kind:function(arm,size=0x10) addr:0x213ce4c
func_ov015_0213ce5c kind:function(arm,size=0xb4) addr:0x213ce5c
func_ov015_0213cf10 kind:function(arm,size=0x20) addr:0x213cf10
func_ov015_0213cf30 kind:function(arm,size=0x48) addr:0x213cf30
@@ -640,8 +640,8 @@ func_ov015_0213d87c kind:function(arm,size=0x28c) addr:0x213d87c
func_ov015_0213db08 kind:function(arm,size=0xb0) addr:0x213db08
func_ov015_0213dbb8 kind:function(arm,size=0xb0) addr:0x213dbb8
func_ov015_0213dc68 kind:function(arm,size=0x48) addr:0x213dc68
-func_ov015_0213dcb0 kind:function(arm,size=0x8) addr:0x213dcb0
-func_ov015_0213dcb8 kind:function(arm,size=0x8) addr:0x213dcb8
+_ZN24UnkStruct_ov015_0213ce4c8GetUnk3fEv kind:function(arm,size=0x8) addr:0x213dcb0
+_ZN24UnkStruct_ov015_0213ce4c8GetUnk40Ev kind:function(arm,size=0x8) addr:0x213dcb8
func_ov015_0213dcc0 kind:function(arm,size=0x4) addr:0x213dcc0
func_ov015_0213dcc4 kind:function(arm,size=0x8c) addr:0x213dcc4
func_ov015_0213dd50 kind:function(arm,size=0x24) addr:0x213dd50
diff --git a/config/eur/arm9/overlays/ov024/symbols.txt b/config/eur/arm9/overlays/ov024/symbols.txt
index bca88683..1cd13f2a 100644
--- a/config/eur/arm9/overlays/ov024/symbols.txt
+++ b/config/eur/arm9/overlays/ov024/symbols.txt
@@ -286,7 +286,7 @@ func_ov024_02178204 kind:function(arm,size=0x30) addr:0x2178204
func_ov024_02178234 kind:function(arm,size=0xec) addr:0x2178234
func_ov024_02178320 kind:function(arm,size=0x20) addr:0x2178320
func_ov024_02178340 kind:function(arm,size=0x8) addr:0x2178340
-func_ov024_02178348 kind:function(arm,size=0x358) addr:0x2178348
+_ZN13PlayerControl19func_ov024_02178348EP5Vec3p kind:function(arm,size=0x358) addr:0x2178348
func_ov024_021786a0 kind:function(arm,size=0x10) addr:0x21786a0
func_ov024_021786b0 kind:function(arm,size=0x30) addr:0x21786b0
func_ov024_021786e0 kind:function(arm,size=0x20) addr:0x21786e0
diff --git a/config/eur/arm9/symbols.txt b/config/eur/arm9/symbols.txt
index 859a6e60..ce2d0904 100644
--- a/config/eur/arm9/symbols.txt
+++ b/config/eur/arm9/symbols.txt
@@ -56,7 +56,7 @@ func_020029fc kind:function(arm,size=0x1b0) addr:0x20029fc
func_02002bac kind:function(arm,size=0xc) addr:0x2002bac
func_02002bb8 kind:function(arm,size=0x3c) addr:0x2002bb8
func_02002bf4 kind:function(arm,size=0x20) addr:0x2002bf4
-SoftDivideMod kind:function(arm,size=0x20c) addr:0x2002c14
+_s32_div_f kind:function(arm,size=0x20c) addr:0x2002c14
SoftDivide kind:function(arm,size=0x1e4) addr:0x2002e20
.L_02002e28 kind:label(arm) addr:0x2002e28
func_0200301c kind:function(arm,size=0x544) addr:0x200301c
@@ -2581,7 +2581,7 @@ data_02056af8 kind:data(any) addr:0x2056af8
data_02056afd kind:data(any) addr:0x2056afd
data_02056afe kind:data(any) addr:0x2056afe
data_02056b00 kind:data(any) addr:0x2056b00
-data_02056be4 kind:data(any) addr:0x2056be4
+data_02056be4 kind:data(byte[64]) addr:0x2056be4
data_02056c24 kind:data(any) addr:0x2056c24
data_02056c25 kind:data(any) addr:0x2056c25
gpBuildDate kind:data(any) addr:0x2056c30
diff --git a/config/usa/arm9/overlays/ov000/symbols.txt b/config/usa/arm9/overlays/ov000/symbols.txt
index 1f13b8be..a656d213 100644
--- a/config/usa/arm9/overlays/ov000/symbols.txt
+++ b/config/usa/arm9/overlays/ov000/symbols.txt
@@ -601,7 +601,7 @@ _ZN10MapManager18func_ov00_020839b4Ei kind:function(arm,size=0x10) addr:0x208395
_ZN10MapManager18func_ov00_020839c4Ei kind:function(arm,size=0x10) addr:0x2083964
_ZN10MapManager18func_ov00_020839d4Ev kind:function(arm,size=0x24) addr:0x2083974
_ZN10MapManager18func_ov00_020839f8Ev kind:function(arm,size=0x24) addr:0x2083998
-_ZN10MapManager18func_ov00_02083a1cEiPS_P5Vec3p kind:function(arm,size=0x38) addr:0x20839bc
+_ZN10MapManager18func_ov00_02083a1cEP5Vec2bPS_P5Vec3p kind:function(arm,size=0x38) addr:0x20839bc
_ZN10MapManager18func_ov00_02083a54EiPS_iii kind:function(arm,size=0x130) addr:0x20839f4
_ZN10MapManager18func_ov00_02083b84Ev kind:function(arm,size=0x28) addr:0x2083b24
_ZN10MapManager18func_ov00_02083bacEv kind:function(arm,size=0x28) addr:0x2083b4c
@@ -609,7 +609,7 @@ _ZN10MapManager18func_ov00_02083bd4Ev kind:function(arm,size=0x28) addr:0x2083b7
_ZN10MapManager18func_ov00_02083bfcEv kind:function(arm,size=0x28) addr:0x2083b9c
_ZN10MapManager18func_ov00_02083c24Ei kind:function(arm,size=0x2c) addr:0x2083bc4
_ZN10MapManager18func_ov00_02083c50Ei kind:function(arm,size=0x2c) addr:0x2083bf0
-_ZN10MapManager18func_ov00_02083c7cEP5Vec3pi kind:function(arm,size=0x6c) addr:0x2083c1c
+_ZN10MapManager18func_ov00_02083c7cEP5Vec3p5Vec2b kind:function(arm,size=0x6c) addr:0x2083c1c
_ZN10MapManager18func_ov00_02083ce8Ecccci kind:function(arm,size=0x14c) addr:0x2083c88
_ZN10MapManager18func_ov00_02083e34Ecci kind:function(arm,size=0x24) addr:0x2083dd4
_ZN10MapManager16MapData_vfunc_60Ev kind:function(arm,size=0x18) addr:0x2083df8
@@ -623,7 +623,7 @@ _ZN10MapManager18func_ov00_02083fb0EPjPS_P5Vec3p kind:function(arm,size=0x74) ad
_ZN10MapManager18GetTileWorldBoundsEP5Vec2bP4AABB kind:function(arm,size=0x64) addr:0x2083fc4
_ZN10MapManager16MapData_vfunc_54Ev kind:function(arm,size=0x18) addr:0x2084028
_ZN10MapManager18func_ov00_020840a0Ecci kind:function(arm,size=0x24) addr:0x2084040
-_ZN10MapManager16MapData_vfunc_78Ev kind:function(arm,size=0x18) addr:0x2084064
+_ZN10MapManager16MapData_vfunc_78EP5Vec2b kind:function(arm,size=0x18) addr:0x2084064
_ZN10MapManager18func_ov00_020840dcEv kind:function(arm,size=0x24) addr:0x208407c
_ZN10MapManager18func_ov00_02084100EiPS_ kind:function(arm,size=0x14) addr:0x20840a0
_ZN10MapManager17GetMapData_Unk_48Ev kind:function(arm,size=0xc) addr:0x20840b4
@@ -675,10 +675,10 @@ _ZN10MapManager17GetMapData_Unk_09Ev kind:function(arm,size=0xc) addr:0x2084cb8
_ZN10MapManager18func_ov00_02084d24Ecci kind:function(arm,size=0x28) addr:0x2084cc4
_ZN10MapManager18func_ov00_02084d4cEiiP5Vec3p kind:function(arm,size=0x170) addr:0x2084cec
_ZN10MapManager18func_ov00_02084ebcEi kind:function(arm,size=0x24c) addr:0x2084e5c
-_ZN10MapManager18func_ov00_02085108EPi kind:function(arm,size=0x174) addr:0x20850a8
+_ZN10MapManager18func_ov00_02085108EP5Vec3p kind:function(arm,size=0x174) addr:0x20850a8
_ZN10MapManager18func_ov00_0208527cEv kind:function(arm,size=0x180) addr:0x208521c
_ZN10MapManager18func_ov00_020853fcEv kind:function(arm,size=0x198) addr:0x208539c
-_ZN10MapManager18func_ov00_02085594Ev kind:function(arm,size=0x2a8) addr:0x2085534
+_ZN10MapManager18func_ov00_02085594EP5Vec3p kind:function(arm,size=0x2a8) addr:0x2085534
_ZN10MapManager18func_ov00_0208583cEiP5Vec3pi kind:function(arm,size=0x74) addr:0x20857dc
_ZN10MapManager18func_ov00_020858b0Ev kind:function(arm,size=0x184) addr:0x2085850
_ZN10MapManager18func_ov00_02085a34Eii kind:function(arm,size=0x22c) addr:0x20859d4
@@ -779,7 +779,7 @@ func_ov000_0208aed8 kind:function(arm,size=0x244) addr:0x208ae78
func_ov000_0208b11c kind:function(arm,size=0x20) addr:0x208b0bc
func_ov000_0208b13c kind:function(arm,size=0x1c) addr:0x208b0dc
func_ov000_0208b158 kind:function(arm,size=0x28) addr:0x208b0f8
-func_ov000_0208b180 kind:function(arm,size=0x28) addr:0x208b120
+_ZN18UnkStruct_027e0f6419func_ov000_0208b180Ev kind:function(arm,size=0x28) addr:0x208b120
func_ov000_0208b1a8 kind:function(arm,size=0x28) addr:0x208b148
func_ov000_0208b1d0 kind:function(arm,size=0x28) addr:0x208b170
func_ov000_0208b1f8 kind:function(arm,size=0x28) addr:0x208b198
@@ -2179,12 +2179,12 @@ _ZN13LinkStateRoll8vfunc_20Ei kind:function(arm,size=0x180) addr:0x20aebb0
_ZN13LinkStateRoll8vfunc_24Ei kind:function(arm,size=0xc8) addr:0x20aed30
_ZN13LinkStateRoll18func_ov00_020aee58Est kind:function(arm,size=0x2c) addr:0x20aedf8
_ZN13LinkStateRoll18func_ov00_020aee84Ev kind:function(arm,size=0x28) addr:0x20aee24
-_ZN13PlayerControl18_ZN13PlayerControl18func_ov00_020aeeacEvEv kind:function(arm,size=0x4c) addr:0x20aee4c
+_ZN13PlayerControl18func_ov00_020aeeacEv kind:function(arm,size=0x4c) addr:0x20aee4c
_ZN13PlayerControl18func_ov00_020aeef8Ev kind:function(arm,size=0x38) addr:0x20aee98
_ZN13PlayerControl18func_ov00_020aef30Ev kind:function(thumb,size=0x38) addr:0x20aeed0
_ZN13PlayerControl9UpdateAimEv kind:function(thumb,size=0x94) addr:0x20aef08
_ZN13PlayerControl14GetFollowActorEv kind:function(arm,size=0x20) addr:0x20aef9c
-_ZN13PlayerControl18func_ov00_020af01cEPc kind:function(arm,size=0x28) addr:0x20aefbc
+_ZN13PlayerControl18func_ov00_020af01cEP5Vec2b kind:function(arm,size=0x28) addr:0x20aefbc
_ZN13PlayerControl9SetUnk_80Ev kind:function(arm,size=0xc) addr:0x20aefe4
_ZN13PlayerControl13StopFollowingEv kind:function(arm,size=0x1c) addr:0x20aeff0
_ZN13PlayerControl18func_ov00_020af06cEv kind:function(arm,size=0x22c) addr:0x20af00c
@@ -2195,24 +2195,24 @@ _ZN13PlayerControl17CheckUntouchedNowEj kind:function(arm,size=0x30) addr:0x20af
_ZN13PlayerControl13CheckTouchingEj kind:function(arm,size=0x28) addr:0x20af3cc
_ZN13PlayerControl14CheckTouchFastEj kind:function(arm,size=0x50) addr:0x20af3f4
_ZN13PlayerControl18func_ov00_020af4a4Ev kind:function(arm,size=0x94) addr:0x20af444
-_ZN13PlayerControl18func_ov00_020af538Ev kind:function(arm,size=0x1ac) addr:0x20af4d8
+_ZN13PlayerControl18func_ov00_020af538Ebh kind:function(arm,size=0x1ac) addr:0x20af4d8
_ZN13PlayerControl18func_ov00_020af6e4EP5Vec3pii kind:function(arm,size=0x94) addr:0x20af684
_ZN13PlayerControl18func_ov00_020af778Ev kind:function(arm,size=0x360) addr:0x20af718
_ZN13PlayerControl18func_ov00_020afad8EP5Vec3p kind:function(arm,size=0x94) addr:0x20afa78
_ZN13PlayerControl18func_ov00_020afb6cEv kind:function(arm,size=0x31c) addr:0x20afb0c
_ZN13PlayerControl18func_ov00_020afe88Eib kind:function(arm,size=0x64) addr:0x20afe28
_ZN13PlayerControl18func_ov00_020afeecEib kind:function(arm,size=0xa4) addr:0x20afe8c
-_ZN13PlayerControl18func_ov00_020aff90Eii kind:function(arm,size=0x5c) addr:0x20aff30
+_ZN13PlayerControl18func_ov00_020aff90EP5Vec3pi kind:function(arm,size=0x5c) addr:0x20aff30
_ZN13PlayerControl18func_ov00_020affecEP5Vec3piiS1_ kind:function(arm,size=0x160) addr:0x20aff8c
-_ZN13PlayerControl18func_ov00_020b014cEv kind:function(arm,size=0xd0) addr:0x20b00ec
-_ZN13PlayerControl6SetAimEv kind:function(arm,size=0x24) addr:0x20b01bc
+_ZN13PlayerControl18func_ov00_020b014cEP5Vec3p kind:function(arm,size=0xd0) addr:0x20b00ec
+_ZN13PlayerControl8ResetAimEv kind:function(arm,size=0x24) addr:0x20b01bc
_ZN13PlayerControl14UpdateAimWorldEP5Vec3p kind:function(arm,size=0xe8) addr:0x20b01e0
_ZN13PlayerControl13GetTouchAngleEv kind:function(arm,size=0x24) addr:0x20b02c8
_ZN13PlayerControl18func_ov00_020b034cEv kind:function(arm,size=0xcc) addr:0x20b02ec
_ZN13PlayerControl18func_ov00_020b0418Ev kind:function(arm,size=0x84) addr:0x20b03b8
_ZN13PlayerControl18func_ov00_020b049cEP5Vec3pb kind:function(arm,size=0x14c) addr:0x20b043c
_ZN13PlayerControl18func_ov00_020b05e8EP5Vec3p kind:function(arm,size=0x190) addr:0x20b0588
-_ZN13PlayerControl18func_ov00_020b0778EP5Vec3pji kind:function(arm,size=0x33c) addr:0x20b0718
+_ZN13PlayerControl18func_ov00_020b0778EP5Vec3pjPi kind:function(arm,size=0x33c) addr:0x20b0718
_ZN13PlayerControl16CheckNotTouchingEv kind:function(arm,size=0x1c) addr:0x20b0a54
_ZN13PlayerControl18func_ov00_020b0ad0EP5Actor kind:function(arm,size=0x3c) addr:0x20b0a70
_ZN13PlayerControl18func_ov00_020b0b0cEPsPiS1_Pb kind:function(arm,size=0x2dc) addr:0x20b0aac
@@ -2640,7 +2640,7 @@ _ZN9EquipItem8vfunc_2cEv kind:function(arm,size=0x8) addr:0x20be904
_ZN9EquipItem8vfunc_34EPs kind:function(arm,size=0x4) addr:0x20be90c
_ZNK9EquipItem8vfunc_40Ev kind:function(arm,size=0x8) addr:0x20be910
_ZNK9EquipItem8vfunc_44Ei kind:function(arm,size=0x8) addr:0x20be918
-_ZNK9EquipItem8vfunc_48Ei kind:function(arm,size=0x8) addr:0x20be920
+_ZNK9EquipItem8vfunc_48Eii kind:function(arm,size=0x8) addr:0x20be920
_ZNK9EquipItem8vfunc_4cEv kind:function(arm,size=0x8) addr:0x20be928
_ZN9EquipItem12GetPlayerPosEv kind:function(arm,size=0xc) addr:0x20be930
_ZN9EquipItem19func_ov000_020be99cEP5Vec3p kind:function(arm,size=0x48) addr:0x20be93c
@@ -3222,12 +3222,12 @@ func_ov000_020cea3c kind:function(arm,size=0x44) addr:0x20ce9dc
func_ov000_020cea80 kind:function(arm,size=0x4c) addr:0x20cea20
func_ov000_020ceacc kind:function(arm,size=0x58) addr:0x20cea6c
func_ov000_020ceb24 kind:function(arm,size=0xa8) addr:0x20ceac4
-func_ov000_020cebcc kind:function(arm,size=0x3c) addr:0x20ceb6c
+_ZN18UnkStruct_027e0ffc19func_ov000_020cebccEjsi kind:function(arm,size=0x3c) addr:0x20ceb6c
func_ov000_020cec08 kind:function(arm,size=0x58) addr:0x20ceba8
func_ov000_020cec60 kind:function(arm,size=0x78) addr:0x20cec00
func_ov000_020cecd8 kind:function(arm,size=0x8c) addr:0x20cec78
-func_ov000_020ced64 kind:function(arm,size=0x18) addr:0x20ced04
-func_ov000_020ced7c kind:function(arm,size=0x40) addr:0x20ced1c
+_ZN18UnkStruct_027e0ffc19func_ov000_020ced64EP8Cylinderjj kind:function(arm,size=0x18) addr:0x20ced04
+_ZN18UnkStruct_027e0ffc19func_ov000_020ced7cEP5Vec3piii kind:function(arm,size=0x40) addr:0x20ced1c
func_ov000_020cedbc kind:function(arm,size=0x54) addr:0x20ced5c
func_ov000_020cee10 kind:function(arm,size=0x48) addr:0x20cedb0
func_ov000_020cee58 kind:function(arm,size=0x88) addr:0x20cedf8
@@ -4896,16 +4896,17 @@ data_ov000_020e6088 kind:data(any) addr:0x20e6028
data_ov000_020e6098 kind:data(any) addr:0x20e6038
data_ov000_020e60a8 kind:data(any) addr:0x20e6048
_ZTV13LinkStateRoll kind:data(any) addr:0x20e6060
-data_ov000_020e6104 kind:data(any) addr:0x20e60a4
-data_ov000_020e6108 kind:data(any) addr:0x20e60a8
-data_ov000_020e610c kind:data(any) addr:0x20e60ac
-data_ov000_020e6110 kind:data(any) addr:0x20e60b0
-data_ov000_020e6114 kind:data(any) addr:0x20e60b4
-data_ov000_020e6118 kind:data(any) addr:0x20e60b8
-data_ov000_020e611c kind:data(any) addr:0x20e60bc
-data_ov000_020e6120 kind:data(any) addr:0x20e60c0
-data_ov000_020e6124 kind:data(any) addr:0x20e60c4
-data_ov000_020e6148 kind:data(any) addr:0x20e60e8
+@1505 kind:data(any) addr:0x20e60a4
+@1504 kind:data(any) addr:0x20e60a8
+@1503 kind:data(any) addr:0x20e60ac
+@1502 kind:data(any) addr:0x20e60b0
+@1501 kind:data(any) addr:0x20e60b4
+@1500 kind:data(any) addr:0x20e60b8
+@1499 kind:data(any) addr:0x20e60bc
+@1498 kind:data(any) addr:0x20e60c0
+sShipTypes kind:data(any) addr:0x20e60c4 local
+data_ov000_020e6144 kind:data(any) addr:0x20e6144
+@1556 kind:data(any) addr:0x20e60e8
data_ov000_020e6158 kind:data(any) addr:0x20e60f8
data_ov000_020e6174 kind:data(any) addr:0x20e6114
data_ov000_020e6178 kind:data(any) addr:0x20e6118
diff --git a/config/usa/arm9/overlays/ov014/symbols.txt b/config/usa/arm9/overlays/ov014/symbols.txt
index 08ebfdd5..1fb08698 100644
--- a/config/usa/arm9/overlays/ov014/symbols.txt
+++ b/config/usa/arm9/overlays/ov014/symbols.txt
@@ -8,7 +8,7 @@ func_ov014_0211f980 kind:function(arm,size=0x130) addr:0x211f900
func_ov014_0211fab0 kind:function(arm,size=0x1dc) addr:0x211fa30
func_ov014_0211fc8c kind:function(arm,size=0x50) addr:0x211fc0c
func_ov014_0211fcdc kind:function(thumb,size=0x28) addr:0x211fc5c
-_Z19func_ov014_0211fd04Pi kind:function(thumb,size=0x4c) addr:0x211fc84
+_ZN18UnkStruct_027e109819func_ov014_0211fd04Ev kind:function(thumb,size=0x4c) addr:0x211fc84
_ZN10ActorArrow6CreateEv kind:function(arm,size=0x30) addr:0x211fcd0
_ZN10ActorArrow19func_ov014_0211fd80Ei kind:function(arm,size=0x10) addr:0x211fd00
_ZN10ActorArrow19func_ov014_0211fd90Ev kind:function(arm,size=0x14) addr:0x211fd10
@@ -846,7 +846,7 @@ func_ov014_0213ccd8 kind:function(arm,size=0xe8) addr:0x213cc34
func_ov014_0213cdc0 kind:function(arm,size=0x3c) addr:0x213cd1c
func_ov014_0213cdfc kind:function(arm,size=0x5c) addr:0x213cd58
func_ov014_0213ce58 kind:function(arm,size=0x18) addr:0x213cdb4
-func_ov014_0213ce70 kind:function(arm,size=0xbc) addr:0x213cdcc
+_ZN24UnkStruct_ov015_0213ce4c11GetInstanceEv kind:function(arm,size=0xbc) addr:0x213cdcc local
func_ov014_0213cf2c kind:function(arm,size=0x5c) addr:0x213ce88
_ZN10EquipScoopC2Ev kind:function(thumb,size=0x14) addr:0x213cee4
_ZN10EquipScoopD1Ev kind:function(thumb,size=0xc) addr:0x213cef8
diff --git a/config/usa/arm9/overlays/ov015/symbols.txt b/config/usa/arm9/overlays/ov015/symbols.txt
index c9b2ed11..17c977cb 100644
--- a/config/usa/arm9/overlays/ov015/symbols.txt
+++ b/config/usa/arm9/overlays/ov015/symbols.txt
@@ -613,7 +613,7 @@ func_ov015_0213cc98 kind:function(arm,size=0x14) addr:0x213cc18
func_ov015_0213ccac kind:function(arm,size=0x38) addr:0x213cc2c
func_ov015_0213cce4 kind:function(arm,size=0x78) addr:0x213cc64
func_ov015_0213cd5c kind:function(arm,size=0xf0) addr:0x213ccdc
-func_ov015_0213ce4c kind:function(arm,size=0x10) addr:0x213cdcc
+_ZN24UnkStruct_ov015_0213ce4c11GetInstanceEv kind:function(arm,size=0x10) addr:0x213cdcc
func_ov015_0213ce5c kind:function(arm,size=0xb4) addr:0x213cddc
func_ov015_0213cf10 kind:function(arm,size=0x20) addr:0x213ce90
func_ov015_0213cf30 kind:function(arm,size=0x48) addr:0x213ceb0
@@ -640,8 +640,8 @@ func_ov015_0213d87c kind:function(arm,size=0x28c) addr:0x213d7fc
func_ov015_0213db08 kind:function(arm,size=0xb0) addr:0x213da88
func_ov015_0213dbb8 kind:function(arm,size=0xb0) addr:0x213db38
func_ov015_0213dc68 kind:function(arm,size=0x48) addr:0x213dbe8
-func_ov015_0213dcb0 kind:function(arm,size=0x8) addr:0x213dc30
-func_ov015_0213dcb8 kind:function(arm,size=0x8) addr:0x213dc38
+_ZN24UnkStruct_ov015_0213ce4c8GetUnk3fEv kind:function(arm,size=0x8) addr:0x213dc30
+_ZN24UnkStruct_ov015_0213ce4c8GetUnk40Ev kind:function(arm,size=0x8) addr:0x213dc38
func_ov015_0213dcc0 kind:function(arm,size=0x4) addr:0x213dc40
func_ov015_0213dcc4 kind:function(arm,size=0x8c) addr:0x213dc44
func_ov015_0213dd50 kind:function(arm,size=0x24) addr:0x213dcd0
diff --git a/config/usa/arm9/overlays/ov024/symbols.txt b/config/usa/arm9/overlays/ov024/symbols.txt
index 2ab381dd..39e1c794 100644
--- a/config/usa/arm9/overlays/ov024/symbols.txt
+++ b/config/usa/arm9/overlays/ov024/symbols.txt
@@ -286,7 +286,7 @@ func_ov024_02178204 kind:function(arm,size=0x30) addr:0x2178164
func_ov024_02178234 kind:function(arm,size=0xec) addr:0x2178194
func_ov024_02178320 kind:function(arm,size=0x20) addr:0x2178280
func_ov024_02178340 kind:function(arm,size=0x8) addr:0x21782a0
-func_ov024_02178348 kind:function(arm,size=0x358) addr:0x21782a8
+_ZN13PlayerControl19func_ov024_02178348EP5Vec3p kind:function(arm,size=0x358) addr:0x21782a8
func_ov024_021786a0 kind:function(arm,size=0x10) addr:0x2178600
func_ov024_021786b0 kind:function(arm,size=0x30) addr:0x2178610
func_ov024_021786e0 kind:function(arm,size=0x20) addr:0x2178640
diff --git a/config/usa/arm9/symbols.txt b/config/usa/arm9/symbols.txt
index af09f863..fe14219e 100644
--- a/config/usa/arm9/symbols.txt
+++ b/config/usa/arm9/symbols.txt
@@ -56,7 +56,7 @@ func_020029fc kind:function(arm,size=0x1b0) addr:0x20029fc
func_02002bac kind:function(arm,size=0xc) addr:0x2002bac
func_02002bb8 kind:function(arm,size=0x3c) addr:0x2002bb8
func_02002bf4 kind:function(arm,size=0x20) addr:0x2002bf4
-SoftDivideMod kind:function(arm,size=0x20c) addr:0x2002c14
+_s32_div_f kind:function(arm,size=0x20c) addr:0x2002c14
SoftDivide kind:function(arm,size=0x1e4) addr:0x2002e20
.L_02002e28 kind:label(arm) addr:0x2002e28
func_0200301c kind:function(arm,size=0x544) addr:0x200301c
diff --git a/include/Actor/ActorRef.hpp b/include/Actor/ActorRef.hpp
index 5ef03f2c..eeace571 100644
--- a/include/Actor/ActorRef.hpp
+++ b/include/Actor/ActorRef.hpp
@@ -8,9 +8,7 @@ struct ActorRef {
/* 4 */ s32 index;
/* 8 */
- inline ActorRef() {
- Reset();
- }
+ inline ActorRef() {}
inline ActorRef(s32 id, s32 index) :
id(id),
index(index) {}
diff --git a/include/Actor/Navi/ActorNaviBase.hpp b/include/Actor/Navi/ActorNaviBase.hpp
index 4c2a20cf..59db230b 100644
--- a/include/Actor/Navi/ActorNaviBase.hpp
+++ b/include/Actor/Navi/ActorNaviBase.hpp
@@ -21,7 +21,7 @@ class ActorNaviBase_Unk1 {};
class ActorNaviBase : public Actor {
public:
/* 000 (base) */
- /* 158 */ Vec3p mUnk_158;
+ /* 158 */ Vec3p mOffsetPos;
/* 164 */ unk32 mUnk_164;
/* 168 */ ModelRender mUnk_168;
/* 1c4 */ unk8 mUnk_1c4[0xc];
diff --git a/include/DTCM/UnkStruct_027e05f8.hpp b/include/DTCM/UnkStruct_027e05f8.hpp
index 43e83540..a5bc24d6 100644
--- a/include/DTCM/UnkStruct_027e05f8.hpp
+++ b/include/DTCM/UnkStruct_027e05f8.hpp
@@ -4,7 +4,10 @@
#include "types.h"
struct UnkStruct_027e05f8 {
- // TODO: Add fields
+ /* 0 */ u16 mUnk_0;
+ /* 2 */ u16 mUnk_2;
+ /* 4 */ unk16 mUnk_4;
+ /* 6 */
void func_0202adf4(unk32 param1, s32 param2);
~UnkStruct_027e05f8();
@@ -15,3 +18,5 @@ struct UnkStruct_027e05f8 {
void func_02037480();
static unk32 func_02037490(unk32 param1);
};
+
+extern UnkStruct_027e05f8 data_027e05f8;
diff --git a/include/DTCM/UnkStruct_027e077c.hpp b/include/DTCM/UnkStruct_027e077c.hpp
index 3adda2bc..57ef477d 100644
--- a/include/DTCM/UnkStruct_027e077c.hpp
+++ b/include/DTCM/UnkStruct_027e077c.hpp
@@ -4,8 +4,26 @@
#include "types.h"
struct UnkStruct_027e077c {
- // TODO: Add fields
+private:
+ /* 0 */ unk32 mUnk_0;
+ /* 4 */ unk32 mUnk_4;
+
+public:
+ /* 8 */ unk16 mUnk_8;
+ /* a */ unk8 mUnk_a;
+ /* b */
UnkStruct_027e077c(unk32 param1);
bool func_0202e740(unk32 param1);
+
+ inline volatile unk32 GetUnk0() const {
+ return mUnk_0;
+ }
+
+ inline unk32 GetUnk4() const {
+ return mUnk_4;
+ }
};
+
+extern UnkStruct_027e077c data_027e077c;
+extern volatile u8 data_02056be4[];
diff --git a/include/DTCM/UnkStruct_027e0c68.hpp b/include/DTCM/UnkStruct_027e0c68.hpp
new file mode 100644
index 00000000..e172e51e
--- /dev/null
+++ b/include/DTCM/UnkStruct_027e0c68.hpp
@@ -0,0 +1,27 @@
+#pragma once
+
+#include "global.h"
+#include "types.h"
+
+#include "Debug/DebugHierarchyBase.hpp"
+
+struct UnkStruct_027e0c68 {
+ /* 00 */ unk8 mUnk_00[4];
+ /* 04 */ u8 mUnk_04;
+ /* 05 */ unk8 mUnk_05[3];
+ /* 08 */ unk32 mUnk_08;
+ /* 0c */ unk8 mUnk_0c[4];
+ /* 10 */ unk16 mUnk_10;
+ /* 12 */ unk8 mUnk_12[2];
+ /* 14 */ unk32 mUnk_14;
+ /* 18 */ s32 mUnk_18;
+ /* 1c */ s32 mUnk_1c;
+ /* 20 */ s32 *mUnk_20;
+ /* 24 */ unk32 mUnk_24;
+ /* 28 */ s32 *mUnk_28;
+ /* 2c */ unk8 mUnk_2c[0x1c];
+ /* 48 */ DebugHierarchyBase *mDebug;
+ /* 4c */
+};
+
+extern UnkStruct_027e0c68 data_027e0c68;
diff --git a/include/DTCM/UnkStruct_027e0d38.hpp b/include/DTCM/UnkStruct_027e0d38.hpp
index a36af0fe..b2e50a89 100644
--- a/include/DTCM/UnkStruct_027e0d38.hpp
+++ b/include/DTCM/UnkStruct_027e0d38.hpp
@@ -3,6 +3,12 @@
#include "global.h"
#include "types.h"
+struct UnkStruct_027e0d38_Unk28 {
+ /* 00 */ unk8 mUnk_00[0x34];
+ /* 34 */ bool mUnk_34;
+ /* 35 */
+};
+
struct UnkStruct_027e0d38 {
/* 00 */ unk8 mUnk_00;
/* 01 */ unk8 mUnk_01[3]; // padding?
@@ -19,10 +25,10 @@ struct UnkStruct_027e0d38 {
/* 21 */ unk8 mUnk_21;
/* 22 */ unk8 mUnk_22[2]; // padding?
/* 24 */ void *mUnk_24;
- /* 28 */ void *mUnk_28;
+ /* 28 */ UnkStruct_027e0d38_Unk28 *mUnk_28;
/* 2c */
- unk32 func_ov000_02078b40();
+ s32 func_ov000_02078b40();
unk8 func_ov000_02078b64();
bool func_ov000_02078b88();
};
diff --git a/include/DTCM/UnkStruct_027e0e2c.hpp b/include/DTCM/UnkStruct_027e0e2c.hpp
new file mode 100644
index 00000000..b8923bde
--- /dev/null
+++ b/include/DTCM/UnkStruct_027e0e2c.hpp
@@ -0,0 +1,22 @@
+#pragma once
+
+#include "global.h"
+#include "types.h"
+
+struct UnkStruct_027e0e2c {
+ /* 00 */ unk32 mUnk_00;
+ /* 04 */ unk32 mUnk_04;
+ /* 08 */ unk32 mUnk_08;
+ /* 0c */ unk32 mUnk_0c;
+ /* 10 */ unk32 mUnk_10;
+ /* 14 */ unk16 mUnk_14;
+ /* 16 */ unk16 mUnk_16;
+ /* 18 */ unk32 mUnk_18;
+ /* 1c */ unk32 mUnk_1c;
+ /* 20 */ unk32 mUnk_20;
+ /* 24 */ unk32 mUnk_24;
+ /* 28 */ unk32 mUnk_28;
+ /* 2c */
+};
+
+extern UnkStruct_027e0e2c data_027e0e2c;
diff --git a/include/DTCM/UnkStruct_027e0f64.hpp b/include/DTCM/UnkStruct_027e0f64.hpp
new file mode 100644
index 00000000..33728a7e
--- /dev/null
+++ b/include/DTCM/UnkStruct_027e0f64.hpp
@@ -0,0 +1,15 @@
+#pragma once
+
+#include "global.h"
+#include "types.h"
+
+struct UnkStruct_027e0f64 {
+ /* 0 */ DebugHierarchyBase *mUnk_0;
+ /* 4 */ void *mUnk_4;
+ /* 8 */ void *mUnk_8;
+ /* c */
+
+ unk32 func_ov000_0208b180();
+};
+
+extern UnkStruct_027e0f64 *data_027e0f64;
diff --git a/include/DTCM/UnkStruct_027e0ffc.hpp b/include/DTCM/UnkStruct_027e0ffc.hpp
new file mode 100644
index 00000000..463d9ec8
--- /dev/null
+++ b/include/DTCM/UnkStruct_027e0ffc.hpp
@@ -0,0 +1,27 @@
+#pragma once
+
+#include "global.h"
+#include "types.h"
+
+struct UnkStruct_027e0ffc {
+ /* 00 */ unk32 mUnk_00;
+ /* 04 */ unk32 mUnk_04[0x4];
+ /* 14 */ unk32 mUnk_14;
+ /* 18 */ unk32 mUnk_18;
+ /* 1c */ unk32 mUnk_1c;
+ /* 20 */ unk32 mUnk_20;
+ /* 24 */ unk8 mUnk_24;
+ /* 25 */ unk8 mUnk_25[0x3];
+ /* 28 */ unk32 mUnk_28;
+ /* 2c */ unk32 mUnk_2c;
+ /* 30 */ unk32 mUnk_30;
+ /* 34 */ unk32 mUnk_34;
+ /* 38 */ unk8 mUnk_38;
+ /* 39 */
+
+ void func_ov000_020cebcc(u32 param1, unk16 param2, unk32 param3);
+ void func_ov000_020ced64(Cylinder *param1, u32 param2, u32 param3);
+ void func_ov000_020ced7c(Vec3p *param1, s32 param2, s32 param3, unk32 param4);
+};
+
+extern UnkStruct_027e0ffc data_027e0ffc;
diff --git a/include/DTCM/UnkStruct_027e1098.hpp b/include/DTCM/UnkStruct_027e1098.hpp
new file mode 100644
index 00000000..043e108a
--- /dev/null
+++ b/include/DTCM/UnkStruct_027e1098.hpp
@@ -0,0 +1,21 @@
+#pragma once
+
+#include "types.h"
+
+struct UnkStruct_027e1098 {
+ /* 00 */ unk8 mUnk_00[0x38];
+ /* 38 */ unk32 mUnk_38;
+ /* 3c */ unk32 mUnk_3c;
+ /* 40 */ unk32 mUnk_40;
+ /* 44 */ unk32 mUnk_44;
+ /* 48 */ unk8 mUnk_48;
+ /* 49 */ unk8 mUnk_49;
+ /* 4a */ unk8 mUnk_4a;
+ /* 4b */ unk8 mUnk_4b;
+ /* 4c */ unk32 mUnk_4c;
+ /* 50 */
+
+ void func_ov014_0211fd04();
+};
+
+extern UnkStruct_027e1098 *data_027e1098;
diff --git a/include/Debug/DebugHierarchyBase.hpp b/include/Debug/DebugHierarchyBase.hpp
index 0e57c9a7..ca1e0eb7 100644
--- a/include/Debug/DebugHierarchyBase.hpp
+++ b/include/Debug/DebugHierarchyBase.hpp
@@ -19,7 +19,7 @@ public:
/* 14 */ virtual void vfunc_14();
/* 18 */ virtual void vfunc_18();
/* 1c */ virtual void vfunc_1c();
- /* 20 */ virtual void vfunc_20();
+ /* 20 */ virtual void vfunc_20(unk32 param1, const char *param2, unk32 param3, unk32 param4, unk32 param5, unk32 param6);
/* 24 */ virtual void vfunc_24();
/* 28 */ virtual void vfunc_28();
/* 2c */ virtual void vfunc_2c();
diff --git a/include/Item/ItemManager.hpp b/include/Item/ItemManager.hpp
index 9e473fc2..37f22457 100644
--- a/include/Item/ItemManager.hpp
+++ b/include/Item/ItemManager.hpp
@@ -51,7 +51,7 @@ enum DungeonItemModelId_ {
};
class ItemManager : public SysObject {
-private:
+public:
/* 000 */ ItemFlag mEquippedItem;
/* 004 */ ItemFlag mPrevEquippedItem;
/* 008 */ ItemFlag mForcedItem; // game crashes when any item besides this one is equipped
@@ -92,7 +92,6 @@ private:
/* 14e */ unk8 mUnk_14e[0x2]; // padding?
/* 150 */
-public:
static ItemManager *Create();
static void Destroy();
ItemManager();
diff --git a/include/Map/MapManager.hpp b/include/Map/MapManager.hpp
index f6557c07..91e958d8 100644
--- a/include/Map/MapManager.hpp
+++ b/include/Map/MapManager.hpp
@@ -158,7 +158,7 @@ public:
bool func_ov00_020839c4(s32 param_2);
static unk8 func_ov00_020839d4();
static unk8 func_ov00_020839f8();
- static void func_ov00_02083a1c(unk32 param_1, MapManager *param_2, Vec3p *param_3);
+ static void func_ov00_02083a1c(Vec2b *param_1, MapManager *param_2, Vec3p *param_3);
static unk8 func_ov00_02083a54(unk32 param_1, MapManager *param_2, unk32 param_3, unk32 param_4, unk32 param_5);
static unk8 func_ov00_02083b84();
static unk8 func_ov00_02083bac();
@@ -166,7 +166,7 @@ public:
static unk8 func_ov00_02083bfc();
unk8 func_ov00_02083c24(unk32 param_2);
unk8 func_ov00_02083c50(unk32 param_2);
- unk8 func_ov00_02083c7c(Vec3p *param_2, unk32 param_3);
+ unk8 func_ov00_02083c7c(Vec3p *param_2, Vec2b param_3);
static unk8 func_ov00_02083ce8(unk8 param_1, unk8 param_2, unk8 param_3, unk8 param_4, unk32 param_5);
unk8 func_ov00_02083e34(unk8 param_2, unk8 param_3, unk32 param_4);
unk8 MapData_vfunc_60();
@@ -180,7 +180,7 @@ public:
void GetTileWorldBounds(Vec2b *tile, AABB *tileBounds);
unk8 MapData_vfunc_54();
unk8 func_ov00_020840a0(unk8 param_2, unk8 param_3, unk32 param_4);
- unk8 MapData_vfunc_78();
+ unk32 MapData_vfunc_78(Vec2b *param1);
static unk8 func_ov00_020840dc();
static unk8 func_ov00_02084100(unk32 param_1, MapManager *param_2);
unk8 GetMapData_Unk_48();
@@ -232,10 +232,10 @@ public:
unk8 func_ov00_02084d24(unk8 param_2, unk8 param_3, unk32 param_4);
s32 func_ov00_02084d4c(unk32 param_2, unk32 param_3, Vec3p *param_4);
unk8 func_ov00_02084ebc(unk32 param_2);
- s32 func_ov00_02085108(s32 *param_2);
+ s32 func_ov00_02085108(Vec3p *param_2);
static unk8 func_ov00_0208527c();
static unk8 func_ov00_020853fc();
- static unk8 func_ov00_02085594();
+ unk8 func_ov00_02085594(Vec3p *param_1);
static void func_ov00_0208583c(unk32 param_1, Vec3p *param_2, unk32 param_3);
static unk8 func_ov00_020858b0();
s32 func_ov00_02085a34(unk32 param_2, unk32 param_3);
diff --git a/include/Player/PlayerBase.hpp b/include/Player/PlayerBase.hpp
index d2ffea38..744ff464 100644
--- a/include/Player/PlayerBase.hpp
+++ b/include/Player/PlayerBase.hpp
@@ -64,4 +64,4 @@ public:
extern PlayerBase *gPlayer;
extern Vec3p gPlayerPos;
extern Vec3p gPlayerVel;
-extern s16 gPlayerAngle;
+extern u16 gPlayerAngle;
diff --git a/include/Player/PlayerControl.hpp b/include/Player/PlayerControl.hpp
index f2cc23eb..11dd6488 100644
--- a/include/Player/PlayerControl.hpp
+++ b/include/Player/PlayerControl.hpp
@@ -11,7 +11,7 @@
#include "Player/TouchControl.hpp"
#include "Player/TouchGesture.hpp"
-typedef u16 TouchEdge;
+typedef s16 TouchEdge;
enum TouchEdge_ {
TouchEdge_Right = 0,
TouchEdge_Left = 1,
@@ -28,7 +28,7 @@ public:
/* 50 */ q20 mTouchSpeedX; // how fast the stylus moves
/* 54 */ q20 mTouchSpeedY;
/* 58 */ q20 mTouchDist; // pixel distance from touch to link, deadzone is 20 pixels
- /* 5c */ unk32 mUnk_5c;
+ /* 5c */ q20 mTouchSpeed;
/* 60 */ s16 mTouchDuration;
/* 62 */ s16 mTouchSlowDuration; // resets to 0 if stylus is fast enough
/* 64 */ s16 mTouchFastTime; // gets set to mTouchDuration if stylus is fast enough
@@ -46,24 +46,23 @@ public:
/* 79 */ bool mUsingEquipItem;
/* 7a */ bool mUnk_7a;
/* 7b */ bool mUnk_7b;
- /* 7c */ s8 mUnk_7c;
+ /* 7c */ u8 mUnk_7c;
/* 7d */ bool mUnk_7d;
- /* 7e */ s8 mUnk_7e;
+ /* 7e */ u8 mUnk_7e;
/* 7f */ bool mUnk_7f;
/* 80 */ bool mUnk_80;
/* 81 */ bool mFollowing;
- /* 82 */ unk8 mUnk_82;
+ /* 82 */ bool mUnk_82;
/* 83 */ bool mUnk_83;
/* 84 */ ActorRef mFollowRef;
/* 8c */ ActorRef mNextFollowRef;
/* 94 */ ActorRef mLastFollowRef;
- /* 9c */ unk8 mUnk_9c;
- /* 9d */ unk8 mUnk_9d;
+ /* 9c */ Vec2b mUnk_9c;
/* 9e */ unk8 mUnk_9e[2];
- /* a0 */ void *mFollowActor;
+ /* a0 */ void *mFollowObject;
/* a4 */ q20 mFollowDist;
- /* a8 */ u16 mFollowStuckTimer;
- /* aa */ u16 mCutsceneEndTimer;
+ /* a8 */ s16 mFollowStuckTimer;
+ /* aa */ s16 mCutsceneEndTimer;
/* ac */ s16 mUnk_ac;
/* ae */ unk16 mUnk_ae;
/* b0 */ Vec3p mAim; // used by boomerang, bow and rope
@@ -75,11 +74,11 @@ public:
/* d8 */
static bool func_ov00_020aeeac();
- void func_ov00_020aeef8();
+ static bool func_ov00_020aeef8();
void func_ov00_020aef30();
void UpdateAim();
Actor *GetFollowActor();
- bool func_ov00_020af01c(unk8 *param1);
+ bool func_ov00_020af01c(Vec2b *param1);
void SetUnk_80();
void StopFollowing();
void func_ov00_020af06c();
@@ -90,30 +89,30 @@ public:
bool CheckTouching(u32 param1);
bool CheckTouchFast(u32 param1);
bool func_ov00_020af4a4();
- void func_ov00_020af538();
+ void func_ov00_020af538(bool param1, u8 param2);
void func_ov00_020af6e4(Vec3p *param1, s32 param3, s32 param4);
bool func_ov00_020af778();
bool func_ov00_020afad8(Vec3p *param1);
void func_ov00_020afb6c();
bool func_ov00_020afe88(s32 param1, bool param2);
bool func_ov00_020afeec(unk32 param1, bool param2);
- void func_ov00_020aff90(unk32 param1, unk32 param2);
+ void func_ov00_020aff90(Vec3p *param1, unk32 param2);
void func_ov00_020affec(Vec3p *param1, s32 y, s32 param3, Vec3p *param4);
- void func_ov00_020b014c();
- void SetAim();
+ void func_ov00_020b014c(Vec3p *param1);
+ void ResetAim();
bool UpdateAimWorld(Vec3p *param1);
s16 GetTouchAngle();
u32 func_ov00_020b034c();
s32 func_ov00_020b0418();
bool func_ov00_020b049c(Vec3p *param1, bool param2);
bool func_ov00_020b05e8(Vec3p *param1);
- bool func_ov00_020b0778(Vec3p *param1, u32 param2, unk32 param3);
+ bool func_ov00_020b0778(Vec3p *param1, u32 param2, unk32 *param3);
bool CheckNotTouching();
bool func_ov00_020b0ad0(Actor *actor);
bool func_ov00_020b0b0c(s16 *pAngle, ItemFlag *pEquipId, unk32 *pCardinal, bool *pFast);
bool func_ov00_020b0de8(Vec3p *param1);
bool func_ov00_020b0e54(Vec3p *param1, Vec3p *param2);
- bool func_ov00_020b0f88(Vec3p *param1, unk32 param2, Vec3p *param3);
+ bool func_ov00_020b0f88(Vec3p *param1, unk32 scale, Vec3p *param3);
bool func_ov00_020b1058(Vec3p *param1, unk32 param2, Vec3p *param3, Vec3p *param4);
bool IsUntouchedNow();
bool IsNotUntouchedNow();
@@ -138,6 +137,8 @@ public:
void Init();
void func_ov004_0210b1d0();
static void func_ov004_0210b1f0();
+
+ bool func_ov024_02178348(Vec3p *param1);
};
extern PlayerControl *gPlayerControl;
diff --git a/include/Player/PlayerControlData.hpp b/include/Player/PlayerControlData.hpp
index 3527810c..cdcd8db8 100644
--- a/include/Player/PlayerControlData.hpp
+++ b/include/Player/PlayerControlData.hpp
@@ -87,8 +87,8 @@ public:
/* 68 */ virtual void vfunc_68(unk32 param1, unk32 param2);
/* 6c */ virtual void vfunc_6c(s32 param1, Vec3p *param2);
/* 70 */ virtual void vfunc_70(s32 param1);
- /* 74 */ virtual unk32 vfunc_74();
- /* 78 */ virtual unk32 vfunc_78();
+ /* 74 */ virtual unk32 vfunc_74(s32 param1);
+ /* 78 */ virtual unk32 vfunc_78(s32 param1);
/* 7c */ virtual unk32 vfunc_7c();
/* 80 */
@@ -105,3 +105,5 @@ public:
PlayerControlData();
};
+
+extern PlayerControlData *gPlayerControlData;
diff --git a/include/Player/TouchGesture.hpp b/include/Player/TouchGesture.hpp
index 5009525e..0ed897a7 100644
--- a/include/Player/TouchGesture.hpp
+++ b/include/Player/TouchGesture.hpp
@@ -22,7 +22,8 @@ public:
class TouchGesture : public TouchGestureBase {
public:
/* 00 (base) */
- /* 05 */ unk8 mUnk_05[7];
+ /* 05 */ unk8 mUnk_05[3];
+ /* 08 */ s32 mUnk_08;
/* 0c */ u16 mIndex;
/* 0e */ unk16 mUnk_0e;
/* 10 */ u16 mUnk_10[GESTURE_BUFFER_LENGTH];
diff --git a/libs/nds/include/nds/math.h b/libs/nds/include/nds/math.h
index 517cbde2..18332db1 100644
--- a/libs/nds/include/nds/math.h
+++ b/libs/nds/include/nds/math.h
@@ -8,6 +8,8 @@
extern "C" {
#endif
+#define ABS(x) ((x) < 0 ? -(x) : (x))
+
// Q20.12 fixed point number
typedef s32 q20;
// Q4.12 fixed point number
@@ -19,6 +21,7 @@ typedef s16 q4;
#define FLOAT_TO_Q19(n) ((s32) (((n) * 8192 + 1)))
#define ROUND_Q20(n) (((s32) (n) + 0x800) >> 12)
#define MUL_Q20(a, b) (q20)((((s64) (a)) * ((s64) (b)) + 0x800) >> 12)
+#define DIV_Q20(a, b) (((a) << 12) / (b))
#define DEG_TO_ANG(n) ((n) * 0x10000 / 360)
#define SIN(n) (gSinCosTable[2 * ((n) >> 4)])
@@ -31,7 +34,7 @@ u32 SoftDivide(u32 a, u32 b);
u32 CoDivide64By32(u32 a, u32 b);
u32 func_01ff98f0(u32 a, u32 b);
u32 CoReciprocal(u32 x);
-u32 func_01ff992c(u32 x);
+u64 func_01ff992c(u32 x);
u32 CoSqrt(u32 x);
u32 CoInvSqrt(u32 x);
u32 AwaitDivisionResult();
@@ -49,8 +52,8 @@ bool Approach_thunk(unk32 *src, unk32 dest, unk32 step);
extern q4 gSinCosTable[];
typedef struct {
- /* 0 */ s8 x;
- /* 1 */ s8 y;
+ /* 0 */ u8 x;
+ /* 1 */ u8 y;
/* 2 */
} Vec2b;
diff --git a/libs/nds/src/itcm/math_1.c b/libs/nds/src/itcm/math_1.c
index ee452869..bbc5f740 100644
--- a/libs/nds/src/itcm/math_1.c
+++ b/libs/nds/src/itcm/math_1.c
@@ -37,7 +37,7 @@ void Mat4p_Multiply(Mat4p *a, Mat4p *b, Mat4p *out) {}
u32 CoDivide64By32(u32 a, u32 b) {}
u32 func_01ff98f0(u32 a, u32 b) {}
u32 CoReciprocal(u32 x) {}
-u32 func_01ff992c(u32 x) {}
+u64 func_01ff992c(u32 x) {}
u32 CoSqrt(u32 x) {}
u32 CoInvSqrt(u32 x) {}
u32 AwaitDivisionResult() {}
diff --git a/src/00_Core/Actor/Actor.cpp b/src/00_Core/Actor/Actor.cpp
index 74f0da25..db721414 100644
--- a/src/00_Core/Actor/Actor.cpp
+++ b/src/00_Core/Actor/Actor.cpp
@@ -5,6 +5,8 @@ extern "C" {
#include "Actor/Actor.hpp"
#include "Actor/ActorManager.hpp"
#include "Actor/ActorPlayerDummy.hpp"
+#include "DTCM/UnkStruct_027e077c.hpp"
+#include "DTCM/UnkStruct_027e103c.hpp"
#include "Item/ItemManager.hpp"
#include "Map/MapManager.hpp"
#include "Player/EquipSword.hpp"
@@ -255,20 +257,9 @@ ARM bool Actor::func_ov00_020c195c() {
return true;
}
-struct UnkStruct2 {
- /* 0 */ u32 mUnk_0;
- /* 4 */ u32 mUnk_4;
- /* 8 */
-};
-extern UnkStruct2 data_027e077c;
-extern u8 data_02056be4[];
-extern "C" bool func_ov05_02103f4c(s32 param1);
-extern s32 data_027e103c;
ARM bool Actor::func_ov00_020c198c() {
- u32 unk1 = data_027e077c.mUnk_0;
- u32 unk2 = data_027e077c.mUnk_4;
- if (data_027e077c.mUnk_0 != data_027e077c.mUnk_4 || (data_02056be4[unk1] & 1) != 0 || (data_02056be4[unk2] & 4) != 0 ||
- func_ov05_02103f4c(data_027e103c) || gPlayer->mHealth <= 0)
+ if (data_027e077c.GetUnk0() != data_027e077c.GetUnk4() || (data_02056be4[data_027e077c.GetUnk0()] & 1) != 0 ||
+ (data_02056be4[data_027e077c.GetUnk4()] & 4) != 0 || data_027e103c->func_ov005_02103f4c() || gPlayer->mHealth <= 0)
{
return false;
}
diff --git a/src/00_Core/Actor/ActorManager.cpp b/src/00_Core/Actor/ActorManager.cpp
index 73ab6bbb..fed1075e 100644
--- a/src/00_Core/Actor/ActorManager.cpp
+++ b/src/00_Core/Actor/ActorManager.cpp
@@ -1,4 +1,5 @@
#include "Actor/ActorManager.hpp"
+#include "DTCM/UnkStruct_027e077c.hpp"
#include "DTCM/UnkStruct_027e103c.hpp"
#include "Map/MapManager.hpp"
@@ -8,8 +9,6 @@ extern "C" Cylinder *func_ov000_020c3ef0(void *, u32 index);
extern "C" bool func_ov000_020c3f08(void *, u32 index);
extern "C" void func_ov000_020c3f3c(void *, u32 index, Cylinder *cylinder);
extern "C" void func_ov000_020c3f54(void *, u32 param2);
-extern s32 data_027e077c;
-extern u8 data_02056be4[];
ARM void ActorManager::DeleteActor(u32 index, bool param2) {
if (!param2) {
@@ -52,7 +51,7 @@ ARM void ActorManager::func_ov00_020c3484(ActorRef *ref, ActorManager *actorMgr,
q20 minDistance = 0x7fffffff;
Actor **actorIter = actorMgr->mActorTable;
- u8 unkByte = data_02056be4[data_027e077c];
+ u8 unkByte = data_02056be4[data_027e077c.GetUnk0()];
bool unk1 = (unkByte & 1) != 0;
Actor **actorTableEnd = actorIter + actorMgr->mMaxActorIndex;
diff --git a/src/00_Core/Item/ItemManager.cpp b/src/00_Core/Item/ItemManager.cpp
index aef0ec94..d85fc6ab 100644
--- a/src/00_Core/Item/ItemManager.cpp
+++ b/src/00_Core/Item/ItemManager.cpp
@@ -240,9 +240,6 @@ ARM void ItemManager::GiveAmmo(ItemFlag equipId, u16 amount) {
extern void *data_027e10a4;
extern "C" bool func_ov015_02136670(void *param1);
extern u8 data_ov022_0217a4ac[];
-extern "C" bool _ZN14PlayerLinkBase18func_ov00_020bbd80Ei(unk32 param1, unk32 param2);
-extern "C" bool _ZNK11ItemManager7HasItemEi();
-extern "C" void _ZN11ItemManager12GetEquipItemEi();
ARM bool ItemManager::func_ov00_020ad790(unk32 param1) {
unk32 unk1 = data_027e0d38->func_ov000_02078b40();
if (unk1 == 2) return func_ov015_02136670(data_027e10a4);
diff --git a/src/00_Core/Map/MapManager.cpp b/src/00_Core/Map/MapManager.cpp
index 82de433f..6abb27cc 100644
--- a/src/00_Core/Map/MapManager.cpp
+++ b/src/00_Core/Map/MapManager.cpp
@@ -113,7 +113,7 @@ bool MapManager::func_ov00_020839b4(s32 param_2) {}
bool MapManager::func_ov00_020839c4(s32 param_2) {}
unk8 MapManager::func_ov00_020839d4() {}
unk8 MapManager::func_ov00_020839f8() {}
-void MapManager::func_ov00_02083a1c(unk32 param_1, MapManager *param_2, Vec3p *param_3) {}
+void MapManager::func_ov00_02083a1c(Vec2b *param_1, MapManager *param_2, Vec3p *param_3) {}
unk8 MapManager::func_ov00_02083a54(unk32 param_1, MapManager *param_2, unk32 param_3, unk32 param_4, unk32 param_5) {}
unk8 MapManager::func_ov00_02083b84() {}
unk8 MapManager::func_ov00_02083bac() {}
@@ -121,7 +121,7 @@ unk8 MapManager::func_ov00_02083bd4() {}
unk8 MapManager::func_ov00_02083bfc() {}
unk8 MapManager::func_ov00_02083c24(unk32 param_2) {}
unk8 MapManager::func_ov00_02083c50(unk32 param_2) {}
-unk8 MapManager::func_ov00_02083c7c(Vec3p *param_2, unk32 param_3) {}
+unk8 MapManager::func_ov00_02083c7c(Vec3p *param_2, Vec2b param_3) {}
unk8 MapManager::func_ov00_02083ce8(unk8 param_1, unk8 param_2, unk8 param_3, unk8 param_4, unk32 param_5) {}
unk8 MapManager::func_ov00_02083e34(unk8 param_2, unk8 param_3, unk32 param_4) {}
unk8 MapManager::MapData_vfunc_60() {}
@@ -135,7 +135,7 @@ unk8 MapManager::func_ov00_02083fb0(u32 *param_1, MapManager *param_2, Vec3p *pa
void MapManager::GetTileWorldBounds(Vec2b *tile, AABB *tileBounds) {}
unk8 MapManager::MapData_vfunc_54() {}
unk8 MapManager::func_ov00_020840a0(unk8 param_2, unk8 param_3, unk32 param_4) {}
-unk8 MapManager::MapData_vfunc_78() {}
+unk32 MapManager::MapData_vfunc_78(Vec2b *param1) {}
unk8 MapManager::func_ov00_020840dc() {}
unk8 MapManager::func_ov00_02084100(unk32 param_1, MapManager *param_2) {}
unk8 MapManager::GetMapData_Unk_48() {}
@@ -187,10 +187,10 @@ unk8 MapManager::GetMapData_Unk_09() {}
unk8 MapManager::func_ov00_02084d24(unk8 param_2, unk8 param_3, unk32 param_4) {}
s32 MapManager::func_ov00_02084d4c(unk32 param_2, unk32 param_3, Vec3p *param_4) {}
unk8 MapManager::func_ov00_02084ebc(unk32 param_2) {}
-s32 MapManager::func_ov00_02085108(s32 *param_2) {}
+s32 MapManager::func_ov00_02085108(Vec3p *param_2) {}
unk8 MapManager::func_ov00_0208527c() {}
unk8 MapManager::func_ov00_020853fc() {}
-unk8 MapManager::func_ov00_02085594() {}
+unk8 MapManager::func_ov00_02085594(Vec3p *param_1) {}
void MapManager::func_ov00_0208583c(unk32 param_1, Vec3p *param_2, unk32 param_3) {}
unk8 MapManager::func_ov00_020858b0() {}
s32 MapManager::func_ov00_02085a34(unk32 param_2, unk32 param_3) {}
diff --git a/src/00_Core/Player/LinkStateItem.cpp b/src/00_Core/Player/LinkStateItem.cpp
index 240b94c8..9e42961f 100644
--- a/src/00_Core/Player/LinkStateItem.cpp
+++ b/src/00_Core/Player/LinkStateItem.cpp
@@ -1,5 +1,6 @@
#include "Player/LinkStateItem.hpp"
#include "DTCM/UnkStruct_027e103c.hpp"
+#include "DTCM/UnkStruct_027e1098.hpp"
#include "Item/ItemManager.hpp"
#include "Player/EquipBomb.hpp"
#include "Player/EquipHammer.hpp"
@@ -8,13 +9,8 @@
#include "Player/PlayerControl.hpp"
#include "Save/AdventureFlags.hpp"
-extern void func_ov000_020cf9dc(s32 param1, s32 param2, s32 param3);
-extern void func_ov014_0213ec64(s32 param1);
-extern void func_ov014_0211fd04(s32 *param1);
extern void func_ov000_020b7e6c(s32 *param1);
-extern s32 *data_027e1098;
-
THUMB void LinkStateItem::vfunc_00() {}
ARM LinkStateId LinkStateItem::GetId() {
@@ -42,7 +38,7 @@ ARM void LinkStateItem::OnStateLeave(s32 param1) {
if (*(u8 *) (iVar3 + 0xe0) == '\0') {
GetEquipBombchu()->func_ov014_0213ec64();
}
- func_ov014_0211fd04(data_027e1098);
+ data_027e1098->func_ov014_0211fd04();
break;
case ItemFlag_OshusSword: break;
case ItemFlag_WoodenShield: break;
diff --git a/src/00_Core/Player/PlayerControl.cpp b/src/00_Core/Player/PlayerControl.cpp
index 6cf39bda..406fe1da 100644
--- a/src/00_Core/Player/PlayerControl.cpp
+++ b/src/00_Core/Player/PlayerControl.cpp
@@ -1,52 +1,1066 @@
#include "Player/PlayerControl.hpp"
+#include "Actor/ActorManager.hpp"
+#include "Actor/Navi/ActorNaviBase.hpp"
+#include "DTCM/UnkStruct_027e05f8.hpp"
+#include "DTCM/UnkStruct_027e077c.hpp"
+#include "DTCM/UnkStruct_027e0c68.hpp"
+#include "DTCM/UnkStruct_027e0d38.hpp"
+#include "DTCM/UnkStruct_027e0e2c.hpp"
+#include "DTCM/UnkStruct_027e0f64.hpp"
+#include "DTCM/UnkStruct_027e0ffc.hpp"
+#include "DTCM/UnkStruct_027e103c.hpp"
+#include "Item/ItemManager.hpp"
+#include "Map/MapManager.hpp"
+#include "Player/PlayerBase.hpp"
+#include "Player/PlayerLinkBase.hpp"
+#include "Save/AdventureFlags.hpp"
-bool PlayerControl::func_ov00_020aeeac() {}
-void PlayerControl::func_ov00_020aeef8() {}
-void PlayerControl::func_ov00_020aef30() {}
-void PlayerControl::UpdateAim() {}
-Actor *PlayerControl::GetFollowActor() {}
-bool PlayerControl::func_ov00_020af01c(unk8 *param1) {}
-void PlayerControl::SetUnk_80() {}
-void PlayerControl::StopFollowing() {}
-void PlayerControl::func_ov00_020af06c() {}
-void PlayerControl::UpdateUsingEquipItem() {}
-bool PlayerControl::func_ov00_020af2d4(u32 param1, bool param2) {}
-bool PlayerControl::CheckTouchedNow(u32 param1) {}
-bool PlayerControl::CheckUntouchedNow(u32 param1) {}
-bool PlayerControl::CheckTouching(u32 param1) {}
-bool PlayerControl::CheckTouchFast(u32 param1) {}
-bool PlayerControl::func_ov00_020af4a4() {}
-void PlayerControl::func_ov00_020af538() {}
-void PlayerControl::func_ov00_020af6e4(Vec3p *param1, s32 param3, s32 param4) {}
-bool PlayerControl::func_ov00_020af778() {}
-bool PlayerControl::func_ov00_020afad8(Vec3p *param1) {}
-void PlayerControl::func_ov00_020afb6c() {}
-bool PlayerControl::func_ov00_020afe88(s32 param1, bool param2) {}
-bool PlayerControl::func_ov00_020afeec(unk32 param1, bool param2) {}
-void PlayerControl::func_ov00_020aff90(unk32 param1, unk32 param2) {}
-void PlayerControl::func_ov00_020affec(Vec3p *param1, s32 y, s32 param3, Vec3p *param4) {}
-void PlayerControl::func_ov00_020b014c() {}
-void PlayerControl::SetAim() {}
-bool PlayerControl::UpdateAimWorld(Vec3p *param1) {}
-s16 PlayerControl::GetTouchAngle() {}
-u32 PlayerControl::func_ov00_020b034c() {}
-s32 PlayerControl::func_ov00_020b0418() {}
-bool PlayerControl::func_ov00_020b049c(Vec3p *param1, bool param2) {}
-bool PlayerControl::func_ov00_020b05e8(Vec3p *param1) {}
-bool PlayerControl::func_ov00_020b0778(Vec3p *param1, u32 param2, unk32 param3) {}
-bool PlayerControl::CheckNotTouching() {}
-bool PlayerControl::func_ov00_020b0ad0(Actor *actor) {}
-bool PlayerControl::func_ov00_020b0b0c(s16 *pAngle, ItemFlag *pEquipId, unk32 *pCardinal, bool *pFast) {}
-bool PlayerControl::func_ov00_020b0de8(Vec3p *param1) {}
-bool PlayerControl::func_ov00_020b0e54(Vec3p *param1, Vec3p *param2) {}
-bool PlayerControl::func_ov00_020b0f88(Vec3p *param1, unk32 param2, Vec3p *param3) {}
-bool PlayerControl::func_ov00_020b1058(Vec3p *param1, unk32 param2, Vec3p *param3, Vec3p *param4) {}
-bool PlayerControl::IsUntouchedNow() {}
-bool PlayerControl::IsNotUntouchedNow() {}
-bool PlayerControl::func_ov00_020b1248(unk32 *param1) {}
-bool PlayerControl::func_ov00_020b129c() {}
-bool PlayerControl::func_ov00_020b12d0(s16 *pAngle) {}
-bool PlayerControl::IsNotTouching() {}
-bool PlayerControl::IsTouchingFast() {}
-bool PlayerControl::IsTappedNow() {}
-bool PlayerControl::func_ov00_020b13c4() {}
+static char *sShipTypes[] = {"brg", "anc", "pdl", "hul", "can", "dco", "bow", "fnl"};
+
+ARM bool PlayerControl::func_ov00_020aeeac() {
+ if (((data_02056be4[data_027e077c.GetUnk0()] & 1) != 0) || ((data_02056be4[data_027e077c.GetUnk0()] & 4) != 0)) {
+ return false;
+ }
+ return data_027e077c.GetUnk0() == data_027e077c.GetUnk4();
+}
+
+ARM bool PlayerControl::func_ov00_020aeef8() {
+ if (data_027e077c.GetUnk0() == 0x37 || data_027e077c.GetUnk0() == 0x3b) {
+ return false;
+ }
+ if (data_027e077c.GetUnk0() == 0x3d) {
+ return true;
+ }
+ return func_ov00_020aeeac();
+}
+
+THUMB void PlayerControl::func_ov00_020aef30() {
+ this->ResetTouchWorld();
+ if (mDebug) {
+ // 操作 = Operation
+ mDebug->vfunc_20(0, "\x91\x80\x8d\xec", 'PCTL', 'PLYR', 0, 0);
+ }
+}
+
+// NONMATCH: Instruction ordering
+THUMB void PlayerControl::UpdateAim() {
+ ResetTouchWorld();
+ mAimWorld.x = 0;
+ mAimWorld.y = 0;
+ mAimWorld.z = 0;
+ mUnk_80 = false;
+ mUnk_82 = 0;
+ mFollowRef.Reset();
+ mNextFollowRef.Reset();
+ mFollowing = false;
+ mAim = gVec3p_ZERO;
+ s32 iVar2 = data_027e0d38->func_ov000_02078b40();
+ if (iVar2 == 2) {
+ data_027e103c->func_ov000_020cf2b8();
+ }
+ mUnk_c8 = -1;
+ mUnk_cc = -1;
+}
+
+ARM Actor *PlayerControl::GetFollowActor() {
+ return gActorManager->GetActor(&mFollowRef);
+}
+
+ARM bool PlayerControl::func_ov00_020af01c(Vec2b *param1) {
+ if (mFollowing) {
+ *param1 = mUnk_9c;
+ return true;
+ }
+ return false;
+}
+
+ARM void PlayerControl::SetUnk_80() {
+ mUnk_80 = true;
+}
+
+ARM void PlayerControl::StopFollowing() {
+ mFollowRef.Reset();
+ mFollowing = false;
+ mFollowObject = NULL;
+}
+
+ARM void PlayerControl::func_ov00_020af06c() {
+ if (!mUnk_78) {
+ mUsingEquipItem = false;
+ return;
+ }
+ ItemFlag equippedItem;
+ bool usingEquipItem = mUsingEquipItem;
+ if (mUnk_7a) {
+ mUnk_7b = usingEquipItem;
+ }
+ if (gAdventureFlags->func_ov00_02097738() || data_027e0c68.mUnk_04 != 0) {
+ if (data_027e0d38->func_ov000_02078b40() != 2) {
+ mUsingEquipItem = false;
+ }
+ return;
+ }
+ ItemManager *itemManager = gItemManager;
+ equippedItem = itemManager->mEquippedItem;
+ if (equippedItem == ItemFlag_PotionA) {
+ if (itemManager->HasPotion(0)) {
+ mUsingEquipItem = true;
+ return;
+ }
+ } else if (equippedItem == ItemFlag_PotionB) {
+ if (itemManager->HasPotion(1)) {
+ mUsingEquipItem = true;
+ return;
+ }
+ }
+ if (data_027e0d38->func_ov000_02078b40() == 2) {
+ mUnk_7b = true;
+ mUnk_7b = (mUnk_7b & gItemManager->func_ov00_020ad790(1)) != 0;
+ } else {
+ if (((data_027e05f8.mUnk_0 & 0x300) != 0) && mUnk_7e != 0 && func_ov00_020aeef8()) {
+ mUnk_7b = true;
+ } else {
+ if (((data_027e05f8.mUnk_0 & 0x300) == 0) && mUnk_83) {
+ mUnk_7b = false;
+ } else {
+ if (data_027e103c->mUnk_20 == 2 && !mTouch && func_ov00_020aeef8()) {
+ mUnk_7b = !mUnk_7b;
+ mUnk_7c = 0;
+ }
+ }
+ }
+ mUnk_7b = (mUnk_7b & gItemManager->func_ov00_020ad790(1)) != 0;
+
+ if (equippedItem == ItemFlag_Hammer && !usingEquipItem && mUnk_7b == true) {
+ ActorNaviBase *courageFairy = gItemManager->GetFairy(FairyId_Courage);
+ if (courageFairy != NULL) {
+ q20 x = courageFairy->mPos.x;
+ q20 y = gPlayerPos.y + FLOAT_TO_Q20(0.5);
+ q20 z = courageFairy->mPos.z;
+ mAimWorld.x = x;
+ mAimWorld.y = y;
+ mAimWorld.z = z;
+ }
+ }
+ }
+ if (mUnk_7a) {
+ mUsingEquipItem = mUnk_7b;
+ }
+}
+
+void PlayerControl::UpdateUsingEquipItem() {
+ if ((data_027e05f8.mUnk_0 & 0x300) != 0 && this->func_ov00_020aeef8()) {
+ mUsingEquipItem = true;
+ return;
+ }
+ mUsingEquipItem = false;
+}
+
+struct UnkStruct_ov015_0213ce4c {
+ /* 00 */ unk8 mUnk_00[0x3d];
+ /* 3d */ bool mUnk_3d;
+ /* 3e */ unk8 mUnk_3e[0x1];
+ /* 3f */ bool mUnk_3f;
+ /* 40 */ bool mUnk_40;
+ /* 41 */
+
+ static UnkStruct_ov015_0213ce4c *GetInstance();
+
+ bool GetUnk3f();
+ bool GetUnk40();
+};
+
+bool PlayerControl::func_ov00_020af2d4(u32 param1, bool param2) {
+ if (data_027e0d38->func_ov000_02078b40() == 2 && param2) {
+ if (UnkStruct_ov015_0213ce4c::GetInstance()->mUnk_3d) {
+ return false;
+ }
+ if (UnkStruct_ov015_0213ce4c::GetInstance()->GetUnk3f() || UnkStruct_ov015_0213ce4c::GetInstance()->GetUnk40()) {
+ return false;
+ }
+ }
+
+ if (mUnk_7c) {
+ bool unk1 = true;
+ bool unk2 = false;
+ if ((param1 & 0x2) != 0 && (data_02056be4[data_027e077c.GetUnk0()] & 0x1) != 0) {
+ unk2 = true;
+ }
+ if (!unk2 && ((param1 & 0x1) == 0 || !this->func_ov00_020aeef8() || !data_027e103c->mUnk_24)) {
+ unk1 = false;
+ }
+ return unk1;
+ } else {
+ return (param1 & 0x4) != 0;
+ }
+}
+
+ARM bool PlayerControl::CheckTouchedNow(u32 param1) {
+ bool result = false;
+ if (this->func_ov00_020af2d4(param1, true)) {
+ result = (mFlags & TouchFlag_TouchedNow) != 0;
+ }
+ return result;
+}
+
+ARM bool PlayerControl::CheckUntouchedNow(u32 param1) {
+ bool result = false;
+ if (this->func_ov00_020af2d4(param1, true)) {
+ result = (mFlags & TouchFlag_UntouchedNow) != 0;
+ }
+ return result;
+}
+
+ARM bool PlayerControl::CheckTouching(u32 param1) {
+ return this->func_ov00_020af2d4(param1, true) && mTouch;
+}
+
+ARM bool PlayerControl::CheckTouchFast(u32 param1) {
+ if (this->func_ov00_020af2d4(param1, true)) {
+ if (mTouchSpeed > FLOAT_TO_Q20(0.5) && mTouchFastTime > 0) {
+ if (mTouchFastTime <= mTouchDuration) {
+ if (mTouchDuration < mTouchFastTime + 15) {
+ return true;
+ }
+ }
+ }
+ }
+ return false;
+}
+
+ARM bool PlayerControl::func_ov00_020af4a4() {
+ if (!data_027e0d38->mUnk_28->mUnk_34 && data_027e0e2c.mUnk_04 == -1 && !data_027e103c->func_ov005_02103f4c()) {
+ if (this->func_ov00_020aeeac()) {
+ return true;
+ }
+ switch (data_027e077c.GetUnk0()) {
+ case 0x1a:
+ case 0x1b:
+ case 0x1c: return true;
+ default: return false;
+ }
+ }
+ return false;
+}
+
+ARM void PlayerControl::func_ov00_020af538(bool param1, u8 param2) {
+ mUnk_7c = param1;
+ mUnk_7e = param2;
+ mUnk_7d = param1;
+
+ bool unk = !mUnk_78 || gAdventureFlags->func_ov00_02097738() || data_027e0c68.mUnk_04;
+ if (unk || !this->func_ov00_020af4a4()) {
+ mUnk_7c = false;
+ }
+ if (unk || !this->func_ov00_020aeef8()) {
+ mUnk_7d = false;
+ }
+
+ this->func_ov000_020b7924(mUnk_7c);
+ if (mUnk_7c) {
+ if (mTouchDuration == 0) {
+ if (this->GetFollowActor() != NULL || mFollowing) {
+ data_027e0ffc.func_ov000_020cebcc(0x10a, gPlayerAngle, 0);
+ this->StopFollowing();
+ }
+
+ Vec3p vec;
+ s32 unk = gMapManager->func_ov00_02085108(&vec);
+ mUnk_82 = unk == 0x3 || unk == 0x7;
+ }
+ }
+
+ bool usingEquipBefore = mUsingEquipItem;
+ this->func_ov00_020af06c();
+ if (usingEquipBefore && !mUsingEquipItem) {
+ data_027e103c->func_ov000_020cf20c();
+ }
+
+ for (s32 i = 0; i < 2; ++i) {
+ if (mTouchGesture[i] != NULL) {
+ mTouchGesture[i]->Update(this);
+ }
+ }
+
+ mUnk_7f = false;
+ mUnk_83 = data_027e05f8.mUnk_0 & 0x300;
+}
+
+ARM void PlayerControl::func_ov00_020af6e4(Vec3p *param1, s32 param3, s32 param4) {
+ if (param4 == 4) {
+ return;
+ }
+ if (param3 > 0) {
+ q20 distance = Vec3p_Distance(&gPlayerPos, param1);
+ if (distance >= param3) {
+ return;
+ }
+ mFollowRef.Reset();
+ }
+
+ Vec2b unk;
+ MapManager::func_ov00_02083a1c(&unk, gMapManager, param1);
+ mUnk_9c = unk;
+ mFollowing = true;
+ mUnk_80 = false;
+ mFollowStuckTimer = 15;
+}
+
+ARM bool PlayerControl::func_ov00_020af778() {
+ if (!mUnk_78 || gAdventureFlags->func_ov00_02097738() || gAdventureFlags->func_ov00_02097750()) {
+ mCutsceneEndTimer = 15;
+ return false;
+ }
+ if (mCutsceneEndTimer > 0) {
+ mCutsceneEndTimer -= 1;
+ return false;
+ }
+ if (!this->func_ov00_020aeef8()) {
+ mNextFollowRef.Reset();
+ return false;
+ }
+
+ bool bVar1 = false;
+ EquipItem *equipItem = NULL;
+ if ((mFlags & TouchFlag_UntouchedNow) != 0 && mTouchDuration < 21) {
+ s32 dx = mTouchLastX - mTouchFastX;
+ s32 dy = mTouchLastY - mTouchFastY;
+ if (dx * dx + dy * dy < 100) {
+ if (this->func_ov00_020af2d4(7, true)) {
+ bVar1 = true;
+ if (mUsingEquipItem) {
+ ItemFlag equipId = gPlayer->GetEquipId();
+ if (equipId != ItemFlag_None) {
+ equipItem = gItemManager->GetEquipItem(equipId);
+ }
+ }
+ }
+ }
+ }
+
+ bool isGrabbing = gPlayerLink != NULL && gActorManager->GetActor(&gPlayerLink->mGrabActor) != NULL;
+ q20 followDistance = 0;
+ if (bVar1) {
+ Actor *nextFollowActor = gActorManager->GetActor(&mNextFollowRef);
+ unk32 uVar4 = 0;
+ if (nextFollowActor != NULL) {
+ uVar4 = nextFollowActor->mUnk_12c;
+ if (this->func_ov00_020afe88(uVar4, isGrabbing) && (equipItem == NULL || equipItem->vfunc_44(uVar4))) {
+ mFollowRef = mNextFollowRef;
+ mNextFollowRef.Reset();
+ mUnk_80 = false;
+ mFollowStuckTimer = 15;
+ followDistance = nextFollowActor->XzDistanceToLink();
+ }
+ }
+
+ Vec3p vec;
+ s32 iVar4 = gMapManager->func_ov00_02085108(&vec);
+ vec.y = gPlayerPos.y;
+ if (equipItem == NULL) {
+ if (iVar4 != 0 && this->func_ov00_020afeec(iVar4, isGrabbing)) {
+ this->func_ov00_020af6e4(&vec, followDistance, uVar4);
+ return true;
+ }
+ } else {
+ if (equipItem->vfunc_48(iVar4)) {
+ this->func_ov00_020af6e4(&vec, followDistance, uVar4);
+ return true;
+ }
+ if (followDistance == 0 && equipItem->vfunc_40()) {
+ this->ApplyTouchWorld(&vec, 0);
+ this->func_ov00_020af6e4(&vec, followDistance, uVar4);
+ return true;
+ }
+ }
+ } else {
+ ActorRef ref;
+ ActorManager::func_ov00_020c3484(&ref, gActorManager, 0);
+ mNextFollowRef = ref;
+ if (mTouchDuration == 0) {
+ mLastFollowRef = mNextFollowRef;
+ }
+ }
+ return followDistance > 0;
+}
+
+ARM bool PlayerControl::func_ov00_020afad8(Vec3p *param1) {
+ if (param1->y >= gPlayerPos.y) {
+ return false;
+ }
+ if (mUsingEquipItem) {
+ if (gPlayer->GetEquipId() == ItemFlag_Shovel) {
+ Vec3p vec;
+ return gMapManager->func_ov00_02085594(&vec);
+ }
+ return false;
+ }
+ return false;
+}
+
+ARM void PlayerControl::func_ov00_020afb6c() {
+ bool iVar1 = this->func_ov00_020af778();
+ Actor *followActor = gActorManager->GetActor(&mFollowRef);
+ ItemManager *itemMgr = gItemManager;
+ FairyId fairyId = itemMgr->GetEquippedFairy();
+ ActorNaviBase *fairy = itemMgr->GetFairy(fairyId);
+
+ if (followActor == NULL && !mFollowing && fairy != NULL) {
+ fairy->func_ov000_020bad18();
+ }
+
+ q20 followDist = mFollowDist;
+ if (followActor != NULL) {
+ followDist = Vec3p_Distance(&gPlayerPos, &followActor->mPos);
+ Cylinder followHitbox;
+ followActor->GetHitbox(&followHitbox);
+ followHitbox.pos.y += FLOAT_TO_Q20(0.4);
+
+ s32 iVar8 = 0;
+ u32 uVar9 = 3;
+ switch (followActor->mUnk_12c) {
+ case 0: mFollowRef.Reset(); break;
+ case 1: iVar8 = 1; break;
+ case 5:
+ iVar8 = 2;
+ uVar9 = 1;
+ followHitbox.pos.y += followActor->mYOffset;
+ break;
+ case 2:
+ iVar8 = 3;
+ followHitbox.pos.y += followHitbox.size;
+ uVar9 = 0;
+ break;
+ default:
+ iVar8 = 2;
+ followHitbox.pos.y += followHitbox.size;
+ uVar9 = 2;
+ break;
+ }
+ if (iVar8 != 0 && gPlayerLink->GetCurrentCharacter() == PlayerCharacter_Link) {
+ this->func_ov00_020aff90(&followHitbox.pos, iVar8);
+ if (iVar1) {
+ data_027e0ffc.func_ov000_020ced64(&followHitbox, followActor->mRef.id, uVar9);
+ }
+ }
+ } else {
+ mFollowRef.Reset();
+ }
+
+ if (mFollowing) {
+ mFollowObject = (void *) gMapManager->MapData_vfunc_78(&mUnk_9c);
+ Vec3p local_3c;
+ s32 iVar2;
+ s32 iVar7;
+ if (mFollowObject != NULL) {
+ local_3c = *(Vec3p *) ((u32) mFollowObject + 0x18);
+ void *piVar4 = (*(void *(**) (void *) )((*(u32 *) mFollowObject) + 0x54))(mFollowObject);
+ if (piVar4 == NULL) {
+ iVar7 = 0;
+ } else {
+ iVar7 = (*(s32(**)(void *))((*(u32 *) piVar4) + 0x44))(piVar4);
+ }
+ local_3c.y += iVar7;
+ if (*(s8 *) ((u32) mFollowObject + 0x12) == 1) {
+ iVar2 = 1;
+ iVar7 = 3;
+ } else {
+ iVar2 = 2;
+ iVar7 = 2;
+ }
+ } else {
+ local_3c.y = gPlayerPos.y;
+ Vec2b local_44 = mUnk_9c;
+ gMapManager->func_ov00_02083c7c(&local_3c, local_44);
+ iVar2 = 2;
+ iVar7 = 3;
+ }
+
+ if (iVar2 != 0 && gPlayerLink->GetCurrentCharacter() == PlayerCharacter_Link) {
+ this->func_ov00_020aff90(&local_3c, iVar2);
+ if (iVar1) {
+ data_027e0ffc.func_ov000_020ced7c(&local_3c, mUnk_9c.x, mUnk_9c.y, iVar7);
+ }
+ }
+ followDist = Vec3p_Distance(&gPlayerPos, &local_3c);
+ } else {
+ mFollowObject = NULL;
+ }
+
+ if (mFollowStuckTimer > 0 && mFollowDist - followDist <= FLOAT_TO_Q20(0.01)) {
+ mFollowStuckTimer -= 1;
+ if (mFollowStuckTimer <= 0) {
+ this->StopFollowing();
+ }
+ }
+
+ mFollowDist = followDist;
+}
+
+ARM bool PlayerControl::func_ov00_020afe88(s32 param1, bool param2) {
+ if (!mUnk_7d || !gPlayerControlData->vfunc_74(param1)) {
+ return false;
+ }
+ if (!param2) {
+ return true;
+ }
+ return param1 == 2 || param1 == 6;
+}
+
+ARM bool PlayerControl::func_ov00_020afeec(unk32 param1, bool param2) {
+ if (!mUnk_7d) {
+ return false;
+ }
+ if (!gPlayerControlData->vfunc_78(param1)) {
+ return false;
+ }
+ switch (param1) {
+ case 1:
+ case 2:
+ case 7:
+ case 13: return true;
+
+ case 10:
+ case 11: return param2;
+
+ default: return !param2;
+ }
+}
+
+ARM void PlayerControl::func_ov00_020aff90(Vec3p *param1, unk32 param2) {
+ if (data_027e0d38->func_ov000_02078b40() == 2) {
+ return;
+ }
+ ItemManager *itemMgr = gItemManager;
+ FairyId fairyId = itemMgr->GetEquippedFairy();
+ ActorNaviBase *fairy = itemMgr->GetFairy(fairyId);
+ if (fairy == NULL) {
+ return;
+ }
+ fairy->func_ov000_020baca8(param1, param2);
+}
+
+ARM void PlayerControl::func_ov00_020affec(Vec3p *param1, s32 y, s32 param3, Vec3p *param4) {
+ if (mUnk_44.x != 0 || mUnk_44.z != 0) {
+ Vec3p local_24;
+ Vec3p_Axpy(y, &mUnk_44, &mTouchWorld, &local_24);
+
+ Vec3p local_30 = {param4->x - local_24.x, 0, param4->z - local_24.z};
+ q20 iVar2 = Vec3p_Length(&local_30);
+ if (iVar2 <= param3) {
+ *param1 = local_24;
+ return;
+ }
+
+ Vec3p local_3c = {mUnk_44.x, 0, mUnk_44.z};
+ q20 lengthInv = CoReciprocal(Vec3p_Length(&local_3c));
+ local_3c.x = MUL_Q20(local_3c.x, lengthInv);
+ local_3c.z = MUL_Q20(local_3c.z, lengthInv);
+ iVar2 = Vec3p_Dot(&local_30, &local_3c);
+
+ Vec3p local_48 = local_3c;
+ local_48.y = lengthInv;
+ Vec3p_Axpy(iVar2 - param3, &local_48, &local_24, param1);
+ return;
+ }
+
+ param1->x = mTouchWorld.x;
+ param1->y = y;
+ param1->z = mTouchWorld.z;
+}
+
+#pragma section sbss begin
+static u32 data_ov000_020ee198;
+static u32 data_ov000_020ee19c;
+#pragma section sbss end
+
+ARM void PlayerControl::func_ov00_020b014c(Vec3p *param1) {
+ if ((data_ov000_020ee198 & 1) == 0) {
+ data_ov000_020ee198 |= 1;
+ }
+ if (*(s32 *) ((s32) data_027e0f64->mUnk_4 + 0x15c) == 0x16) {
+ return;
+ }
+ if (!this->func_ov00_020aeef8()) {
+ return;
+ }
+ if (mTouchDuration > 0) {
+ ItemManager *itemMgr = gItemManager;
+ FairyId fairyId = itemMgr->GetEquippedFairy();
+ ActorNaviBase *fairy = itemMgr->GetFairy(fairyId);
+ if (fairy != NULL) {
+ Vec3p auStack_1c;
+ this->func_ov00_020affec(&auStack_1c, FLOAT_TO_Q20(0.5), FLOAT_TO_Q20(8.0), param1);
+ fairy->func_ov000_020ba204(&auStack_1c, &mUnk_44, mTouchWorld.y + FLOAT_TO_Q20(4.2));
+ }
+ }
+}
+
+ARM void PlayerControl::ResetAim() {
+ mAim = gVec3p_ZERO;
+}
+
+extern "C" s32 func_ov000_020a5e9c(unk32 *param1);
+
+ARM bool PlayerControl::UpdateAimWorld(Vec3p *param1) {
+ Vec3p pos = gPlayerPos;
+
+ s32 iVar2 = func_ov000_020a5e9c(&data_027e0d38->mUnk_0c);
+ if (iVar2 == 0x2f && *(s32 *) (*(s32 *) ((s32) data_027e0f64 + 0x4) + 0x15c) == 0x31) {
+ return this->func_ov024_02178348(param1);
+ }
+
+ if (this->CheckTouching(1)) {
+ this->func_ov00_020affec(param1, 0, FLOAT_TO_Q20(8.0), &pos);
+ mAimWorld = *param1;
+ return true;
+ }
+ *param1 = mAimWorld;
+ return false;
+}
+
+ARM s16 PlayerControl::GetTouchAngle() {
+ if (mTouchDuration >= 0) {
+ return mTouchAngle;
+ }
+ if (!mUnk_7f) {
+ return 0;
+ }
+ return mUnk_ac;
+}
+
+static q20 data_ov000_020e6144 = FLOAT_TO_Q20(80.0);
+
+ARM u32 PlayerControl::func_ov00_020b034c() {
+ if ((mTouchDuration >= 0) && (this->func_ov00_020af2d4(1, 1) != 0)) {
+ u64 temp_r0_r1 = func_01ff992c(data_ov000_020e6144); // 0x03333333
+ s32 temp_r3 = (temp_r0_r1 * mTouchDist + 0x80000000) >> 32;
+ s32 temp_r1_r0 = MUL_Q20(temp_r3, temp_r3);
+ if (mTouchDuration < 4) {
+ s32 temp_r2_2 = (4 - mTouchDuration) << 0xc;
+ temp_r1_r0 -= (s32) (temp_r2_2 + ((u32) (temp_r2_2 >> 1) >> 0x1e)) >> 2;
+ }
+ if (temp_r1_r0 < 0) {
+ return 0;
+ }
+ if (temp_r1_r0 > FLOAT_TO_Q20(1.0)) {
+ temp_r1_r0 = FLOAT_TO_Q20(1.0);
+ }
+ return temp_r1_r0;
+ }
+ if ((mUnk_7f != 0) && (data_027e05f8.mUnk_0 & 0xf0)) {
+ return FLOAT_TO_Q20(1.0);
+ }
+ return 0;
+}
+
+extern unk32 data_ov000_020eec60;
+extern "C" unk32 func_ov000_020d6be4(unk32 *param1);
+
+ARM s32 PlayerControl::func_ov00_020b0418() {
+ unk32 unk = func_ov000_020d6be4(&data_ov000_020eec60);
+ if (unk < 10) {
+ return 0;
+ }
+ if (unk < 25) {
+ return (unk * FLOAT_TO_Q20(0.6666)) / 25;
+ }
+ if (unk < 150) {
+ return (unk - 25) * FLOAT_TO_Q20(0.3334) / 125 + FLOAT_TO_Q20(0.6666);
+ }
+ return FLOAT_TO_Q20(1.0);
+}
+
+extern "C" void func_0202d95c(Vec3p *param1, q20 param2);
+// NONMATCH: Register allocation, instruction ordering
+ARM bool PlayerControl::func_ov00_020b049c(Vec3p *param1, bool param2) {
+ if (this->CheckUntouchedNow(1) && mTouchDuration >= 0 && mTouchDuration < 21) {
+ this->ApplyTouchWorld(param1, FLOAT_TO_Q20(0.25));
+ Vec3p_Sub(param1, &gPlayerPos, param1);
+ q20 length = Vec3p_Length(param1);
+ if (length >= FLOAT_TO_Q20(1.25)) {
+ return true;
+ }
+ if (param2) {
+ if (length < FLOAT_TO_Q20(0.25)) {
+ *param1 = gVec3p_ZERO;
+ param1->x += MUL_Q20(SIN(gPlayerAngle), FLOAT_TO_Q20(1.25));
+ param1->z += MUL_Q20(COS(gPlayerAngle), FLOAT_TO_Q20(1.25));
+ } else {
+ func_0202d95c(param1, FLOAT_TO_Q20(1.25));
+ }
+ return true;
+ }
+ }
+ return false;
+}
+
+ARM bool PlayerControl::func_ov00_020b05e8(Vec3p *param1) {
+ if (this->CheckUntouchedNow(1) && mTouchDuration >= 0 && mTouchDuration < 21) {
+ Vec3p *playerPos = &gPlayerPos;
+
+ Vec3p VStack_1c;
+ this->ApplyTouchWorld(&VStack_1c, FLOAT_TO_Q20(0.2));
+ VStack_1c.y = gPlayerPos.y;
+
+ q20 distance = Vec3p_Distance(&VStack_1c, playerPos);
+ if (distance > FLOAT_TO_Q20(1.25)) {
+ return false;
+ }
+
+ if (distance < FLOAT_TO_Q20(0.25)) {
+ VStack_1c = *playerPos;
+ VStack_1c.x += MUL_Q20(SIN(gPlayerAngle), FLOAT_TO_Q20(0.25));
+ VStack_1c.z += MUL_Q20(COS(gPlayerAngle), FLOAT_TO_Q20(0.25));
+ }
+
+ Vec2b VStack_20;
+ MapManager::func_ov00_02083a1c(&VStack_20, gMapManager, &VStack_1c);
+ VStack_1c.x += (gMapManager->func_ov00_02083c24(VStack_20.x) - VStack_1c.x) / 2;
+ VStack_1c.z += (gMapManager->func_ov00_02083c50(VStack_20.y) - VStack_1c.z) / 2;
+ Vec3p_Sub(&VStack_1c, playerPos, param1);
+ return true;
+ }
+ return false;
+}
+
+extern "C" bool func_01ffe468(unk32 param1, Vec3p *param2, s32 *param3, s32 *param4, bool param5);
+
+ARM bool PlayerControl::func_ov00_020b0778(Vec3p *param1, u32 angle, unk32 *param3) {
+ Vec3p spC;
+ *param3 = 0;
+ spC = *param1;
+
+ s32 sp8;
+ s32 sp4;
+ bool var_r0 = !func_01ffe468(data_027e0f64->func_ov000_0208b180(), &spC, &sp8, &sp4, 0);
+ if (var_r0) {
+ return 0;
+ }
+
+ // NONMATCH: Register allocation
+ q20 temp_r2 = SIN((u16) angle) * 0x30;
+ q20 temp_r3 = COS((u16) angle) * 0x30;
+ s32 temp_r4;
+ s32 temp_r5;
+ q20 var_r6;
+ q20 var_r7;
+ var_r6 = (s32) (temp_r2 + ((u32) (temp_r2 >> 11) >> 20)) >> 0xC;
+ var_r7 = (s32) (temp_r3 + ((u32) (temp_r3 >> 11) >> 20)) >> 0xC;
+ temp_r4 = mTouchX - sp8;
+ temp_r5 = mTouchY - sp4;
+ if (this->CheckTouchedNow(1) != 0) {
+ if (((var_r6 - 0x18) <= temp_r4) && (temp_r4 <= (var_r6 + 0x18)) && ((var_r7 - 0x18) <= temp_r5) &&
+ (temp_r5 <= (var_r7 + 0x18)))
+ {
+ *param3 = FLOAT_TO_Q20(1.0);
+ return true;
+ }
+ if (((-0x18 - var_r6) <= temp_r4) && (temp_r4 <= (0x18 - var_r6)) && ((-0x18 - var_r7) <= temp_r5) &&
+ (temp_r5 <= (0x18 - var_r7)))
+ {
+ *param3 = -FLOAT_TO_Q20(1.0);
+ return true;
+ }
+ s32 temp_r1_2 = 0 - var_r6;
+ s32 var_r0_2 = var_r6 < temp_r1_2 ? var_r6 : temp_r1_2;
+ if (temp_r4 >= (var_r0_2 - 0x18)) {
+ if (var_r6 <= temp_r1_2) {
+ var_r6 = temp_r1_2;
+ }
+ if ((var_r6 + 0x18) >= temp_r4) {
+ s32 temp_r1_3 = 0 - var_r7;
+ s32 var_r0_3 = var_r7 < temp_r1_3 ? var_r7 : temp_r1_3;
+ if (temp_r5 >= (var_r0_3 - 0x18)) {
+ if (var_r7 <= temp_r1_3) {
+ var_r7 = temp_r1_3;
+ }
+ if ((var_r7 + 0x18) >= temp_r5) {
+ goto ret_true;
+ }
+ }
+ }
+ }
+ return false;
+ }
+ if (this->CheckTouching(1) != 0) {
+ if (((var_r6 < 0) && (temp_r4 < (var_r6 + 0x18))) || ((var_r6 > 0) && (temp_r4 > (var_r6 - 0x18))) ||
+ ((var_r7 < 0) && (temp_r5 < (var_r7 + 0x18))) || ((var_r7 > 0) && (temp_r5 > (var_r7 - 0x18))))
+ {
+ *param3 = FLOAT_TO_Q20(1.0);
+ return true;
+ }
+ if (((var_r6 > 0) && (temp_r4 < (0x18 - var_r6))) || ((var_r6 < 0) && (temp_r4 > (-0x18 - var_r6))) ||
+ ((var_r7 > 0) && (temp_r5 < (0x18 - var_r7))) || ((var_r7 < 0) && (temp_r5 > (-0x18 - var_r7))))
+ {
+ *param3 = -FLOAT_TO_Q20(1.0);
+ return true;
+ }
+ } else if (this->CheckUntouchedNow(1) != 0) {
+ if (var_r6 < 0) {
+ var_r6 = -var_r6;
+ }
+ if (var_r7 < 0) {
+ var_r7 = -var_r7;
+ }
+ s32 var_r2 = mTouchPrevX - sp8;
+ s32 var_r1 = mTouchPrevY - sp4;
+ // NONMATCH: Instruction ordering
+ if (var_r6 > 0x18) {
+ if (var_r2 < 0) {
+ var_r2 = -var_r2;
+ }
+ if (var_r2 > (var_r6 - 0x18)) {
+ goto ret_false;
+ }
+ }
+ if (var_r7 > 0x18) {
+ if (var_r1 < 0) {
+ var_r1 = -var_r1;
+ }
+ if (var_r1 > (var_r7 - 0x18)) {
+ ret_false:
+ return false;
+ }
+ }
+ }
+ret_true:
+ return true;
+}
+
+ARM bool PlayerControl::CheckNotTouching() {
+ return !this->CheckTouching(1);
+}
+
+ARM bool PlayerControl::func_ov00_020b0ad0(Actor *actor) {
+ if (actor != NULL && actor->mRef.id == mLastFollowRef.id) {
+ return mTouchDuration >= 15 && mTouchDuration < 30;
+ }
+ return false;
+}
+
+ARM bool PlayerControl::func_ov00_020b0b0c(s16 *pAngle, ItemFlag *pEquipId, unk32 *pCardinal, bool *pFast) {
+ if (mUsingEquipItem && gItemManager->func_ov00_020ad790(1)) {
+ ItemFlag equipId = gItemManager->GetEquippedItem();
+ *pEquipId = equipId;
+ data_027e103c->func_ov000_020cf330();
+ return *pEquipId != ItemFlag_None;
+ }
+
+ *pEquipId = ItemFlag_OshusSword;
+ if (this->func_ov00_020b1248(pCardinal)) {
+ *pEquipId = ItemFlag_OshusSword;
+ return true;
+ }
+
+ if ((this->CheckUntouchedNow(1) && mTouchDuration >= 0 && mTouchDuration < 21) ||
+ (this->CheckTouchFast(1) && mTouchSlowDuration > 21))
+ {
+ s32 dy = INT_TO_Q20(mTouchLastY - mTouchFastY);
+ s32 dx = INT_TO_Q20(mTouchLastX - mTouchFastX);
+ Vec3p local_20;
+ local_20.x = dx;
+ local_20.y = 0;
+ local_20.z = dy;
+ q20 length = Vec3p_Length(&local_20);
+ if (length < FLOAT_TO_Q20(10.0)) {
+ return false;
+ }
+ if (mUnk_82 && length < FLOAT_TO_Q20(20.0)) {
+ return false;
+ }
+
+ *pEquipId = ItemFlag_OshusSword;
+ *pAngle = mTouchAngle + ((s16) (mTouchFastAngle - mTouchAngle)) / 2;
+
+ if (mTouchSpeed > FLOAT_TO_Q20(0.5)) {
+ q4 touchMoveAngle = Atan2(mTouchSpeedX, mTouchSpeedY) - *pAngle;
+ if (pFast != NULL) {
+ *pFast = true;
+ }
+ *pCardinal = touchMoveAngle >= 0 ? 1 : 2;
+ return true;
+ }
+
+ s32 unkAngle = Atan2(local_20.x, local_20.z);
+
+ s32 unkAngle2 = (s16) ((s16) unkAngle - *pAngle);
+ Vec3p VStack_2c = {INT_TO_Q20(mTouchFastX), INT_TO_Q20(mTouchFastY), 0};
+ Vec3p VStack_38 = {INT_TO_Q20(mTouchLastX), INT_TO_Q20(mTouchLastY), 0};
+
+ Vec3p_Sub(&VStack_38, &VStack_2c, &VStack_38);
+ if (mTouchDist <= FLOAT_TO_Q20(10.0)) {
+ *pCardinal = 0;
+ *pAngle = mTouchFastAngle;
+ return true;
+ }
+ if (unkAngle2 >= 0x6000 || unkAngle2 <= -0x6000) {
+ *pCardinal = 0;
+ } else if (unkAngle2 >= 0x2000) {
+ *pCardinal = 1;
+ } else if (unkAngle2 < -0x2000) {
+ *pCardinal = 2;
+ } else {
+ *pCardinal = 3;
+ }
+ return true;
+ }
+ return false;
+}
+
+// NONMATCH: Instruction ordering
+ARM bool PlayerControl::func_ov00_020b0de8(Vec3p *param1) {
+ if (!this->CheckTouching(1)) {
+ return false;
+ }
+ s32 z = (mTouchLastY - 96) * FLOAT_TO_Q20(10.625) / 192;
+ s32 x = (mTouchLastX - 128) * (FLOAT_TO_Q20(10.625) / 256);
+ param1->x = x;
+ param1->y = 0;
+ param1->z = z;
+ return true;
+}
+
+ARM bool PlayerControl::func_ov00_020b0e54(Vec3p *param1, Vec3p *param2) {
+ Vec3p local_20;
+ if (mTouchDuration >= 16 && this->func_ov00_020b0de8(&local_20)) {
+ this->ApplyTouchWorld(param1, FLOAT_TO_Q20(0.5));
+ q20 length = Vec3p_Length(&local_20);
+ if (length > FLOAT_TO_Q20(4.0)) {
+ local_20.x = DIV_Q20(local_20.x * 4, length);
+ local_20.z = DIV_Q20(local_20.z * 4, length);
+ }
+ mAim = local_20;
+ *param2 = local_20;
+ return true;
+ }
+
+ if (mTouchDuration >= 0 && this->func_ov00_020af2d4(1, true)) {
+ if (mTouchDist > FLOAT_TO_Q20(24.0)) {
+ this->ApplyTouchWorld(param1, FLOAT_TO_Q20(0.5));
+ } else {
+ *param1 = gPlayerPos;
+ }
+ return true;
+ }
+
+ return false;
+}
+
+extern "C" bool func_0202b2e8(Vec3p *param1, Vec3p *param2, q20 param3);
+ARM bool PlayerControl::func_ov00_020b0f88(Vec3p *param1, unk32 scale, Vec3p *param3) {
+ Vec3p local_20;
+ if (this->func_ov00_020b0de8(&local_20)) {
+ this->ApplyTouchWorld(param1, scale);
+ q20 length = Vec3p_Length(&local_20);
+ if (length > FLOAT_TO_Q20(4.0)) {
+ local_20.x = DIV_Q20(local_20.x * 4, length);
+ local_20.z = DIV_Q20(local_20.z * 4, length);
+ }
+ q20 touchSpeed = CoSqrt((mTouchDiffX * mTouchDiffX + mTouchDiffY * mTouchDiffY + 4) * 0x10);
+ func_0202b2e8(param3, &local_20, touchSpeed);
+ mAim = local_20;
+ return true;
+ }
+ return false;
+}
+
+ARM bool PlayerControl::func_ov00_020b1058(Vec3p *param1, unk32 param2, Vec3p *param3, Vec3p *param4) {
+ Vec3p local_24;
+ if (this->func_ov00_020b0de8(&local_24)) {
+ this->ApplyTouchWorld(param1, param2);
+ if (param4 != NULL) {
+ Vec3p local_30;
+ Vec3p_Sub(param4, &gPlayerPos, &local_30);
+ local_30.x = MUL_Q20(local_30.x, FLOAT_TO_Q20(0.5));
+ local_30.y = MUL_Q20(local_30.y, FLOAT_TO_Q20(0.5));
+ local_30.z = MUL_Q20(local_30.z, FLOAT_TO_Q20(0.5));
+ func_0202b2e8(&local_30, &local_24, FLOAT_TO_Q20(2.5));
+ local_24 = local_30;
+ }
+ q20 length = Vec3p_Length(&local_24);
+ if (length > FLOAT_TO_Q20(4.0)) {
+ local_24.x = DIV_Q20(local_24.x * 4, length);
+ local_24.z = DIV_Q20(local_24.z * 4, length);
+ }
+ q20 touchSpeed = CoSqrt((mTouchDiffX * mTouchDiffX + mTouchDiffY * mTouchDiffY + 4) * 0x10);
+ func_0202b2e8(param3, &local_24, touchSpeed);
+ mAim = *param3;
+ return true;
+ }
+ return false;
+}
+
+ARM bool PlayerControl::IsUntouchedNow() {
+ return this->CheckUntouchedNow(7) && data_027e103c->mUnk_1c == 0;
+}
+
+ARM bool PlayerControl::IsNotUntouchedNow() {
+ if (!this->CheckUntouchedNow(7)) {
+ return (data_027e05f8.mUnk_2 & 3) != 0;
+ }
+ return true;
+}
+
+ARM bool PlayerControl::func_ov00_020b1248(unk32 *param1) {
+ if (*this->mTouchGesture != NULL && (*this->mTouchGesture)->mUnk_4) {
+ *param1 = (*this->mTouchGesture)->mUnk_08 == 0 ? 5 : 6;
+ (*this->mTouchGesture)->ResetTouchHistory();
+ return true;
+ }
+ return false;
+}
+
+ARM bool PlayerControl::func_ov00_020b129c() {
+ return mTouchDuration < 2 || mTouchDuration > 10 || mTouchDuration != mTimeSinceTouch;
+}
+
+ARM bool PlayerControl::func_ov00_020b12d0(s16 *pAngle) {
+ if (!this->func_ov00_020af2d4(1, true)) {
+ return false;
+ }
+ if (mTouchSlowDuration <= 15 && this->func_ov000_020b7d6c() && mTouchEdge == mTouchLastEdge) {
+ *pAngle = mTouchAngle;
+ return true;
+ }
+ return false;
+}
+
+ARM bool PlayerControl::IsNotTouching() {
+ return !mTouch;
+}
+
+extern u32 data_ov000_020eec9c[];
+extern "C" void func_ov000_020d77e4(u32 *param1, u32 param2);
+ARM bool PlayerControl::IsTouchingFast() {
+ if (this->CheckTouchFast(1)) {
+ func_ov000_020d77e4(data_ov000_020eec9c, 0x17);
+ return true;
+ }
+ return false;
+}
+
+ARM bool PlayerControl::IsTappedNow() {
+ return mTouchDuration < 10 && this->func_ov00_020af2d4(1, true) && this->CheckUntouchedNow(1);
+}
+
+ARM bool PlayerControl::func_ov00_020b13c4() {
+ if (!this->CheckTouching(1)) {
+ return false;
+ }
+ func_01ff992c(data_ov000_020e6144);
+ q20 touchDist = mTouchDist;
+ s32 iVar2 = mTouchDuration;
+ if (mTouchFastTime > 0 && mTouchFastTime < iVar2) {
+ iVar2 = (iVar2 - mTouchFastTime) << 16 >> 16;
+ }
+ if (touchDist >= FLOAT_TO_Q20(80.0)) {
+ return iVar2 >= 2;
+ }
+ if (mTouchDist < FLOAT_TO_Q20(16.0)) {
+ return false;
+ }
+ q20 uVar4 = CoReciprocal(FLOAT_TO_Q20(64.0));
+ q20 unk1 = MUL_Q20(mTouchDist - FLOAT_TO_Q20(16.0), uVar4);
+ return iVar2 >= MUL_Q20(FLOAT_TO_Q20(1.0) - unk1, FLOAT_TO_Q20(0.0058)) + 2;
+}
diff --git a/src/00_Core/Player/PlayerControlData.cpp b/src/00_Core/Player/PlayerControlData.cpp
index 50e6c853..1485048a 100644
--- a/src/00_Core/Player/PlayerControlData.cpp
+++ b/src/00_Core/Player/PlayerControlData.cpp
@@ -18,8 +18,8 @@ void PlayerControlData::vfunc_2c() {}
void PlayerControlData::vfunc_30() {}
void PlayerControlData::vfunc_34() {}
unk32 PlayerControlData::vfunc_7c() {}
-unk32 PlayerControlData::vfunc_74() {}
-unk32 PlayerControlData::vfunc_78() {}
+unk32 PlayerControlData::vfunc_74(s32 param1) {}
+unk32 PlayerControlData::vfunc_78(s32 param1) {}
void PlayerControlData::func_ov000_020b484c(s32 param1, s32 param2, s32 param3) {}
void PlayerControlData::vfunc_6c(s32 param1, Vec3p *param2) {}
void PlayerControlData::vfunc_5c() {}
diff --git a/src/05/Player/LinkStateMove.cpp b/src/05/Player/LinkStateMove.cpp
index 815d9060..0ca48089 100644
--- a/src/05/Player/LinkStateMove.cpp
+++ b/src/05/Player/LinkStateMove.cpp
@@ -200,6 +200,7 @@ ARM void LinkStateMove::vfunc_1c() {
}
}
ActorRef sp4;
+ sp4.Reset();
this->PlayerLinkBase_vfunc_58(0, &sp4);
return;
}
@@ -207,7 +208,7 @@ ARM void LinkStateMove::vfunc_1c() {
}
ARM bool LinkStateMove::vfunc_3c() {
- if ((gPlayerControl->GetFollowActor() == NULL) && (gPlayerControl->mFollowActor == NULL) &&
+ if ((gPlayerControl->GetFollowActor() == NULL) && (gPlayerControl->mFollowObject == NULL) &&
(this->Get_PlayerControlData_Unk120() != 2) && (this->Get_PlayerControlData_Unk120() != 3))
{
return true;
diff --git a/src/Main/Debug/DebugHierarchyBase.cpp b/src/Main/Debug/DebugHierarchyBase.cpp
index e6bf24c1..cdcb1fb7 100644
--- a/src/Main/Debug/DebugHierarchyBase.cpp
+++ b/src/Main/Debug/DebugHierarchyBase.cpp
@@ -11,7 +11,7 @@ void DebugHierarchyBase::vfunc_10() {}
void DebugHierarchyBase::vfunc_14() {}
void DebugHierarchyBase::vfunc_18() {}
void DebugHierarchyBase::vfunc_1c() {}
-void DebugHierarchyBase::vfunc_20() {}
+void DebugHierarchyBase::vfunc_20(unk32 param1, const char *param2, unk32 param3, unk32 param4, unk32 param5, unk32 param6) {}
void DebugHierarchyBase::vfunc_24() {}
void DebugHierarchyBase::vfunc_28() {}
void DebugHierarchyBase::vfunc_2c() {}
diff --git a/tools/m2ctx.py b/tools/m2ctx.py
index 64186fa6..9684424f 100755
--- a/tools/m2ctx.py
+++ b/tools/m2ctx.py
@@ -36,7 +36,7 @@ INCLUDE_REGEX = r'^\s*#\s*include\s*([<"][\S ]+[>"])\s*$'
# Finds all line comments and multiline comments
COMMENT_REGEX = r'\/\/.*$|\/\*(?:.|\r|\n)+?\*\/'
-with open(args.file, 'r', encoding="utf8") as f:
+with open(args.file, 'r', encoding=args.encoding) as f:
contents = f.read()
contents = re.sub(COMMENT_REGEX, '', contents, count=0, flags=re.MULTILINE)
includes = re.findall(INCLUDE_REGEX, contents, flags=re.MULTILINE)