diff options
Diffstat (limited to 'docs')
| -rw-r--r-- | docs/build_system.md | 2 | ||||
| -rw-r--r-- | docs/decompiling.md | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/docs/build_system.md b/docs/build_system.md index 82d32c6b..8b40d3ab 100644 --- a/docs/build_system.md +++ b/docs/build_system.md @@ -32,7 +32,7 @@ files to the project. Each `delinks.txt` file belongs to one module, such as the ARM9 program, the ITCM, the DTCM or an overlay. > [!NOTE] -> For interested readers: +> For interested readers: > All modules are loaded into RAM. This is different from the DS predecessor, the Game Boy Advance (GBA), in which all code was > simply on the ROM at all times. As a result, the GBA's RAM only consisted of variable data. > diff --git a/docs/decompiling.md b/docs/decompiling.md index 6eb32c39..c572e6f2 100644 --- a/docs/decompiling.md +++ b/docs/decompiling.md @@ -24,9 +24,9 @@ We use the object diffing tool [`objdiff`](https://github.com/encounter/objdiff) 1. [Download the latest release.](https://github.com/encounter/objdiff/releases/latest) 1. Run `configure.py <eur|usa>` and `ninja` to generate `objdiff.json` in the repository root. 1. In `objdiff`, set the project directory to the repository root. -1. Select your source file in the left sidebar: +1. Select your source file in the left sidebar:  -5. See the list of functions and data to decompile: +5. See the list of functions and data to decompile:  > [!NOTE] |
