diff options
Diffstat (limited to 'include/Actor/Character/ActorItemSeller.hpp')
| -rw-r--r-- | include/Actor/Character/ActorItemSeller.hpp | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/include/Actor/Character/ActorItemSeller.hpp b/include/Actor/Character/ActorItemSeller.hpp new file mode 100644 index 00000000..b2e2db97 --- /dev/null +++ b/include/Actor/Character/ActorItemSeller.hpp @@ -0,0 +1,130 @@ +#pragma once + +#include "global.h" +#include "types.h" + +#include "Actor/ActorType.hpp" +#include "Actor/Character/ActorCharacter.hpp" + +class ActorItemSellerBase : public ActorCharacter { +public: + /* 000 (base) */ + /* 470 */ unk32 mUnk_470; + /* 474 */ + + /* 000 */ virtual ~ActorItemSellerBase() override; + /* 008 */ virtual bool Init() override; + /* 020 */ virtual void vfunc_20(bool param1) override; + /* 03c */ virtual bool CollidesWithLink() override; + /* 040 */ virtual bool IsHitboxTouched(bool param1) override; + /* 068 */ virtual void vfunc_68() override; + /* 08c */ virtual bool vfunc_8c() override; + /* 0c0 */ virtual bool vfunc_c0() override; + /* 0c4 */ virtual void vfunc_c4() override; + /* 0d4 */ virtual unk32 vfunc_d4() override; + /* 0f4 */ virtual void vfunc_f4() = 0; + /* 0f8 */ virtual void vfunc_f8() = 0; + /* 0fc */ virtual void vfunc_fc() = 0; + /* 100 */ virtual void vfunc_100() = 0; + /* 104 */ virtual void vfunc_104() = 0; + /* 108 */ virtual void vfunc_108() = 0; + /* 10c */ virtual void vfunc_10c() = 0; + /* 110 */ virtual void vfunc_110() = 0; + /* 114 */ virtual void vfunc_114() = 0; + /* 118 */ virtual void vfunc_118() = 0; + /* 11c */ virtual void vfunc_11c(); + /* 120 */ + + ActorItemSellerBase(); + + void func_ov031_0217d588(); + void func_ov031_0217d5c0(); + void func_ov031_0217d5c4(); + void func_ov031_0217d5e8(); + void func_ov031_0217d610(); + void func_ov031_0217d62c(); + void func_ov031_0217d638(); + void func_ov031_0217d6ac(); + void func_ov031_0217d6d0(); + void func_ov031_0217d760(); + void func_ov031_0217d784(); + void func_ov031_0217d7ac(); + void func_ov031_0217d830(); + void func_ov031_0217d858(); + void func_ov031_0217d890(); + void func_ov031_0217d8d0(); + void func_ov031_0217d8dc(); + void func_ov031_0217d93c(); + void func_ov031_0217d974(); + + void func_ov031_0217da20(unk32 param1); +}; + +class ActorItemSeller : public ActorItemSellerBase { + /* 000 (base) */ + /* 474 */ + + /* 000 */ virtual ~ActorItemSeller() override; + /* 008 */ virtual bool Init() override; + /* 0d4 */ virtual unk32 vfunc_d4() override; + /* 0f4 */ virtual void vfunc_f4() override; + /* 0f8 */ virtual void vfunc_f8() override; + /* 0fc */ virtual void vfunc_fc() override; + /* 100 */ virtual void vfunc_100() override; + /* 104 */ virtual void vfunc_104() override; + /* 108 */ virtual void vfunc_108() override; + /* 10c */ virtual void vfunc_10c() override; + /* 110 */ virtual void vfunc_110() override; + /* 114 */ virtual void vfunc_114() override; + /* 118 */ virtual void vfunc_118() override; + /* 120 */ +}; + +namespace ActorItemSeller1 { + extern ActorType gType; + ActorItemSeller *Create(); +} // namespace ActorItemSeller1 + +namespace ActorItemSeller2 { + extern ActorType gType; + ActorItemSeller *Create(); +} // namespace ActorItemSeller2 + +namespace ActorItemSeller3 { + extern ActorType gType; + ActorItemSeller *Create(); +} // namespace ActorItemSeller3 + +class ActorBeedle : public ActorItemSellerBase { +public: + static ActorType gType; + + /* 000 (base) */ + /* 474 */ + + /* 000 */ virtual ~ActorBeedle() override; + /* 008 */ virtual bool Init() override; + /* 06c */ virtual bool vfunc_6c() override; + /* 070 */ virtual bool vfunc_70() override; + /* 0c4 */ virtual void vfunc_c4() override; + /* 0d4 */ virtual unk32 vfunc_d4() override; + /* 0d8 */ virtual unk32 vfunc_d8() override; + /* 0dc */ virtual unk32 vfunc_dc() override; + /* 0e0 */ virtual unk32 vfunc_e0() override; + /* 0f4 */ virtual void vfunc_f4() override; + /* 0f8 */ virtual void vfunc_f8() override; + /* 0fc */ virtual void vfunc_fc() override; + /* 100 */ virtual void vfunc_100() override; + /* 104 */ virtual void vfunc_104() override; + /* 108 */ virtual void vfunc_108() override; + /* 10c */ virtual void vfunc_10c() override; + /* 110 */ virtual void vfunc_110() override; + /* 114 */ virtual void vfunc_114() override; + /* 118 */ virtual void vfunc_118() override; + /* 11c */ virtual void vfunc_11c() override; + + static ActorBeedle *Create(); + + static unk32 func_ov031_021812e4(unk32 param1); + static void func_ov031_0218132c(unk32 param1); +}; |
