diff options
Diffstat (limited to 'include/Actor')
| -rw-r--r-- | include/Actor/Actor.hpp | 2 | ||||
| -rw-r--r-- | include/Actor/ActorType.hpp | 1 | ||||
| -rw-r--r-- | include/Actor/Dungeon/ActorActionObject.hpp | 20 | ||||
| -rw-r--r-- | include/Actor/Navi/ActorForceNavi.hpp | 15 | ||||
| -rw-r--r-- | include/Actor/Navi/ActorNavi.hpp | 64 | ||||
| -rw-r--r-- | include/Actor/Navi/ActorNaviBase.hpp | 37 | ||||
| -rw-r--r-- | include/Actor/Navi/ActorWisdomNavi.hpp | 15 |
7 files changed, 130 insertions, 24 deletions
diff --git a/include/Actor/Actor.hpp b/include/Actor/Actor.hpp index 2a30a7c1..c22f086e 100644 --- a/include/Actor/Actor.hpp +++ b/include/Actor/Actor.hpp @@ -227,7 +227,7 @@ public: bool func_ov00_020c195c(); bool func_ov00_020c198c(); void KillPickupItemActors(); - void func_Ov00_020c1bfc(s32 param1); + bool func_ov00_020c1bfc(s32 param1); void func_ov00_020c1c20(s32 param1, unk32 param2); bool IsNearLink(); void func_ov00_020c1cf8(); diff --git a/include/Actor/ActorType.hpp b/include/Actor/ActorType.hpp index 092d8549..fe7b2cc6 100644 --- a/include/Actor/ActorType.hpp +++ b/include/Actor/ActorType.hpp @@ -41,6 +41,7 @@ enum ActorTypeId_ { ActorTypeId_SmallKey = 'NKEY', ActorTypeId_SwitchObject = 'SWOB', ActorTypeId_EventIcon = 'EVIC', + ActorTypeId_ActionObject = 'ACOB', ActorTypeId_Sandworm = 'MLDW', ActorTypeId_Tektite = 'TEKT', diff --git a/include/Actor/Dungeon/ActorActionObject.hpp b/include/Actor/Dungeon/ActorActionObject.hpp new file mode 100644 index 00000000..0bf35dfb --- /dev/null +++ b/include/Actor/Dungeon/ActorActionObject.hpp @@ -0,0 +1,20 @@ +#pragma once + +#include "Actor/Actor.hpp" + +class ActorActionObject : public Actor { +public: + static ActorType gType; + + /* 000 (base) */ + /* 158 */ + + /* 00 */ virtual ~ActorActionObject() override; + /* 08 */ virtual bool vfunc_08() override; + /* 14 */ virtual void vfunc_14(u32 param1) override; + /* 18 */ virtual void vfunc_18(u32 param1) override; + /* b4 */ + + static ActorActionObject *Create(); + ActorActionObject(); +}; diff --git a/include/Actor/Navi/ActorForceNavi.hpp b/include/Actor/Navi/ActorForceNavi.hpp new file mode 100644 index 00000000..18a124f4 --- /dev/null +++ b/include/Actor/Navi/ActorForceNavi.hpp @@ -0,0 +1,15 @@ +#pragma once + +#include "Actor/Navi/ActorNaviBase.hpp" + +class ActorForceNavi : public ActorNaviBase { +public: + static ActorType gType; + + /* 000 (base) */ + /* 294 */ + + /* b4 */ virtual FairyId GetFairyId() override; + + static ActorForceNavi *Create(); +}; diff --git a/include/Actor/Navi/ActorNavi.hpp b/include/Actor/Navi/ActorNavi.hpp index 98ebcf51..86774de4 100644 --- a/include/Actor/Navi/ActorNavi.hpp +++ b/include/Actor/Navi/ActorNavi.hpp @@ -1,3 +1,65 @@ #pragma once -class ActorNavi; +#include "Actor/Navi/ActorNaviBase.hpp" +#include "Unknown/UnkStruct_ov000_020beba8.hpp" + +class UnkStruct_ov000_020b8110 : public UnkStruct_ov000_020beba8 { +public: + /* 0 (base) */ + /* c */ + + /* 00 */ virtual ~UnkStruct_ov000_020b8110() override; + /* 08 */ virtual void vfunc_08(unk16 *param1) override; + /* 14 */ virtual void vfunc_14(u16 *param1) override; + /* 18 */ virtual void vfunc_18(s32 *param1) override; + /* 1c */ + + UnkStruct_ov000_020b8110(); +}; + +class ActorNavi : public ActorNaviBase { +public: + static ActorType gType; + + /* 000 (base) */ + /* 294 */ ModelRender mUnk_294; + /* 2f0 */ void *mUnk_2f0; + /* 2f4 */ unk8 mUnk_2f4[0x40]; + /* 334 */ unk32 mUnk_334; + /* 338 */ unk32 mUnk_338; + /* 33c */ unk32 mUnk_33c; + /* 340 */ unk16 mUnk_340; + /* 342 */ unk8 mUnk_342[0x2]; + /* 344 */ unk32 mUnk_344; + /* 348 */ unk32 mUnk_348; + /* 34c */ unk8 mUnk_34c[0x68]; + /* 3b4 */ EquipHammer *mHammer; + /* 3b8 */ unk32 mUnk_3b8; + /* 3bc */ unk32 mUnk_3bc; + /* 3c0 */ unk8 mUnk_3c0[0x8]; + /* 3c8 */ + + /* 00 */ virtual ~ActorNavi() override; + /* 08 */ virtual bool vfunc_08() override; + /* 20 */ virtual void vfunc_20(bool param1) override; + /* 8c */ virtual bool vfunc_8c() override; + /* b4 */ virtual FairyId GetFairyId() override; + /* b8 */ virtual s32 vfunc_b8() override; + /* c0 */ virtual bool vfunc_c0(Vec3p *param1) override; + /* c4 */ virtual void vfunc_c4() override; + /* c8 */ virtual void vfunc_c8() override; + /* cc */ virtual bool vfunc_cc(unk32 *param1) override; + /* d0 */ virtual void vfunc_d0() override; + /* d4 */ virtual void vfunc_d4() override; + /* d8 */ virtual void vfunc_d8() override; + /* dc */ virtual void SetActive(bool active) override; + /* e0 */ virtual void vfunc_e0() override; + /* e8 */ virtual void vfunc_e8() override; + /* ec */ virtual void vfunc_ec() override; + + static ActorNavi *Create(); + void func_ov000_020b8200(); + void func_ov000_020b853c(); + + ActorNavi(); +}; diff --git a/include/Actor/Navi/ActorNaviBase.hpp b/include/Actor/Navi/ActorNaviBase.hpp index f3a45e8a..4c2a20cf 100644 --- a/include/Actor/Navi/ActorNaviBase.hpp +++ b/include/Actor/Navi/ActorNaviBase.hpp @@ -7,20 +7,30 @@ #include "Player/EquipHammer.hpp" #include "Render/ModelRender.hpp" +typedef s32 FairyId; +enum FairyId_ { + FairyId_None = -1, + FairyId_Courage = 0, + FairyId_Power = 1, + FairyId_Wisdom = 2, + FairyId_COUNT = 3, +}; + class ActorNaviBase_Unk1 {}; class ActorNaviBase : public Actor { +public: /* 000 (base) */ /* 158 */ Vec3p mUnk_158; /* 164 */ unk32 mUnk_164; /* 168 */ ModelRender mUnk_168; /* 1c4 */ unk8 mUnk_1c4[0xc]; - /* 1d0 */ void *mUnk_1d0; - /* 1d4 */ unk8 mUnk_1d4[0x30]; + /* 1d0 */ unk8 mUnk_1d0[0x24]; + /* 1f4 */ unk8 mUnk_1f4[0x20]; /* 214 */ unk16 mUnk_214; /* 216 */ unk8 mUnk_216[0xc]; /* 222 */ unk16 mUnk_222; - /* 224 */ unk8 mUnk_224[0x18]; + /* 224 */ unk8 mUnk_224[0x28]; /* 24c */ unk32 mUnk_24c; /* 250 */ unk32 mUnk_250; /* 254 */ unk32 mUnk_254; @@ -33,22 +43,7 @@ class ActorNaviBase : public Actor { /* 288 */ unk8 mUnk_288[0x2]; /* 28a */ unk16 mUnk_28a; /* 28c */ unk8 mUnk_28c[0x8]; - /* 294 */ ModelRender mUnk_294; - /* 2f0 */ void *mUnk_2f0; - /* 2f4 */ unk8 mUnk_2f4[0x40]; - /* 334 */ unk32 mUnk_334; - /* 338 */ unk32 mUnk_338; - /* 33c */ unk32 mUnk_33c; - /* 340 */ unk16 mUnk_340; - /* 342 */ unk8 mUnk_342[0x2]; - /* 344 */ unk32 mUnk_344; - /* 348 */ unk32 mUnk_348; - /* 34c */ unk8 mUnk_34c[0x68]; - /* 3b4 */ EquipHammer *mHammer; - /* 3b8 */ unk32 mUnk_3b8; - /* 3bc */ unk32 mUnk_3bc; - /* 3c0 */ unk8 mUnk_3c0[0x8]; - /* 3c8 */ + /* 294 */ /* 00 */ virtual ~ActorNaviBase() override; /* 08 */ virtual bool vfunc_08() override; @@ -65,9 +60,7 @@ class ActorNaviBase : public Actor { /* 84 */ virtual void vfunc_84() override; /* 90 */ virtual bool vfunc_90() override; /* 94 */ virtual void vfunc_94() override; - /* a0 */ virtual bool TrySetTransform(Transform *transform) override; - /* b0 */ virtual void SetTransform(Transform *transform) override; - /* b4 */ virtual void vfunc_b4() = 0; + /* b4 */ virtual FairyId GetFairyId() = 0; /* b8 */ virtual s32 vfunc_b8(); /* bc */ virtual bool vfunc_bc(unk32 param1, unk8 param2, s32 param3); /* c0 */ virtual bool vfunc_c0(Vec3p *param1); diff --git a/include/Actor/Navi/ActorWisdomNavi.hpp b/include/Actor/Navi/ActorWisdomNavi.hpp new file mode 100644 index 00000000..fb6d2641 --- /dev/null +++ b/include/Actor/Navi/ActorWisdomNavi.hpp @@ -0,0 +1,15 @@ +#pragma once + +#include "Actor/Navi/ActorNaviBase.hpp" + +class ActorWisdomNavi : public ActorNaviBase { +public: + static ActorType gType; + + /* 000 (base) */ + /* 294 */ + + /* b4 */ virtual FairyId GetFairyId() override; + + static ActorWisdomNavi *Create(); +}; |
