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-rw-r--r--include/Player/LinkStateItem.hpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/include/Player/LinkStateItem.hpp b/include/Player/LinkStateItem.hpp
index 680ebbd9..591614f2 100644
--- a/include/Player/LinkStateItem.hpp
+++ b/include/Player/LinkStateItem.hpp
@@ -3,10 +3,10 @@
#include "global.h"
#include "types.h"
+#include "Item/Item.hpp"
+#include "Player/EquipBombchu.hpp"
#include "Player/LinkStateBase.hpp"
#include "Player/LinkStateMove.hpp"
-#include "Player/EquipBombchu.hpp"
-#include "Item/Item.hpp"
class LinkStateItem : public LinkStateBase {
public:
@@ -47,7 +47,7 @@ public:
/* 44 */
s32 IsHammerEquipped(); // returns 0 if hammer is equipped, otherwise -1
- EquipBombchu* GetEquipBombchu();
- LinkStateMove* GetLinkStateMove();
+ EquipBombchu *GetEquipBombchu();
+ LinkStateMove *GetLinkStateMove();
bool func_ov00_020abf70();
};