diff options
Diffstat (limited to 'include')
| -rw-r--r-- | include/Actor/Actor.hpp (renamed from include/Actors/Actor.hpp) | 0 | ||||
| -rw-r--r-- | include/Actor/ActorManager.hpp (renamed from include/Actors/ActorManager.hpp) | 0 | ||||
| -rw-r--r-- | include/Actor/ActorNavi.hpp | 3 | ||||
| -rw-r--r-- | include/Actors/Navi/Navi.hpp | 3 | ||||
| -rw-r--r-- | include/Item/ItemManager.hpp | 2 | ||||
| -rw-r--r-- | include/Player/LinkStateBase.hpp | 4 | ||||
| -rw-r--r-- | include/Player/LinkStateGrab.hpp | 1 | ||||
| -rw-r--r-- | include/Player/PlayerLink.hpp | 2 |
8 files changed, 8 insertions, 7 deletions
diff --git a/include/Actors/Actor.hpp b/include/Actor/Actor.hpp index a95c771b..a95c771b 100644 --- a/include/Actors/Actor.hpp +++ b/include/Actor/Actor.hpp diff --git a/include/Actors/ActorManager.hpp b/include/Actor/ActorManager.hpp index 139c0079..139c0079 100644 --- a/include/Actors/ActorManager.hpp +++ b/include/Actor/ActorManager.hpp diff --git a/include/Actor/ActorNavi.hpp b/include/Actor/ActorNavi.hpp new file mode 100644 index 00000000..36ce860d --- /dev/null +++ b/include/Actor/ActorNavi.hpp @@ -0,0 +1,3 @@ +#pragma once
+
+class ActorNavi;
diff --git a/include/Actors/Navi/Navi.hpp b/include/Actors/Navi/Navi.hpp deleted file mode 100644 index b7c733ee..00000000 --- a/include/Actors/Navi/Navi.hpp +++ /dev/null @@ -1,3 +0,0 @@ -#pragma once
-
-class Navi;
diff --git a/include/Item/ItemManager.hpp b/include/Item/ItemManager.hpp index ca0ddad0..c763c488 100644 --- a/include/Item/ItemManager.hpp +++ b/include/Item/ItemManager.hpp @@ -4,7 +4,7 @@ #include "types.h"
#include "lib/math.h"
-#include "Actors/Navi/Navi.hpp"
+#include "Actor/ActorNavi.hpp"
#include "Item/Item.hpp"
#include "Player/EquipItem.hpp"
#include "System/SysNew.hpp"
diff --git a/include/Player/LinkStateBase.hpp b/include/Player/LinkStateBase.hpp index ad2c5552..3811e6bc 100644 --- a/include/Player/LinkStateBase.hpp +++ b/include/Player/LinkStateBase.hpp @@ -8,8 +8,8 @@ #include "System/SysNew.hpp" #include "Player/PlayerLink.hpp" #include "Player/PlayerControlData.hpp" -#include "Actors/Actor.hpp" -#include "Actors/ActorManager.hpp" +#include "Actor/Actor.hpp" +#include "Actor/ActorManager.hpp" #include "Player/EquipItem.hpp" #include "Debug/DebugHierarchy.hpp" diff --git a/include/Player/LinkStateGrab.hpp b/include/Player/LinkStateGrab.hpp index 3c430a5d..cb95c518 100644 --- a/include/Player/LinkStateGrab.hpp +++ b/include/Player/LinkStateGrab.hpp @@ -7,6 +7,7 @@ #include "Player/LinkStateBase.hpp" #include "Actor/ActorManager.hpp" +#include "Actor/Actor.hpp" class LinkStateGrab : public LinkStateBase { public: diff --git a/include/Player/PlayerLink.hpp b/include/Player/PlayerLink.hpp index 6d2cbaed..8ba08d44 100644 --- a/include/Player/PlayerLink.hpp +++ b/include/Player/PlayerLink.hpp @@ -7,7 +7,7 @@ #include "Player/PlayerLinkBase.hpp" #include "Player/MotionParams.hpp" -#include "Actors/ActorManager.hpp" +#include "Actor/ActorManager.hpp" #include "Debug/DebugHierarchy.hpp" |
