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Diffstat (limited to 'src/00_Core/Item/ItemManager.cpp')
-rw-r--r--src/00_Core/Item/ItemManager.cpp160
1 files changed, 68 insertions, 92 deletions
diff --git a/src/00_Core/Item/ItemManager.cpp b/src/00_Core/Item/ItemManager.cpp
index e20081d4..9b4a71fb 100644
--- a/src/00_Core/Item/ItemManager.cpp
+++ b/src/00_Core/Item/ItemManager.cpp
@@ -1,10 +1,10 @@
#include "Item/ItemManager.hpp"
#include "Player/PlayerLinkBase.hpp"
-static const char *sShipPartTypes[] = { "anc", "bow", "hul", "can", "dco", "pdl", "fnl", "brg" };
+static const char *sShipPartTypes[] = {"anc", "bow", "hul", "can", "dco", "pdl", "fnl", "brg"};
extern u32 *data_027e0ce0[];
-THUMB ItemManager* ItemManager::Create() {
+THUMB ItemManager *ItemManager::Create() {
gItemManager = new(data_027e0ce0[1], 4) ItemManager();
return gItemManager;
}
@@ -24,12 +24,12 @@ THUMB void ItemManager::Save(SaveItemManager *save) {
for (s32 i = 0; i < NUM_POTIONS; ++i) {
save->potions[i] = mPotions[i];
}
- save->numBombs = (u8) (*mAmmo)[ItemFlag_BombBag];
- save->numBombchus = (u8) (*mAmmo)[ItemFlag_BombchuBag];
- save->numArrows = (u8) (*mAmmo)[ItemFlag_Bow];
- save->equippedItem = (u8) mEquippedItem;
+ save->numBombs = (u8) (*mAmmo)[ItemFlag_BombBag];
+ save->numBombchus = (u8) (*mAmmo)[ItemFlag_BombchuBag];
+ save->numArrows = (u8) (*mAmmo)[ItemFlag_Bow];
+ save->equippedItem = (u8) mEquippedItem;
save->salvagedTreasureFlags = mSalvagedTreasureFlags;
- save->hourglassSeconds = FastDivide(mHourglassSandFrames, 60);
+ save->hourglassSeconds = FastDivide(mHourglassSandFrames, 60);
for (s32 i = 0; i < Gem_COUNT; ++i) {
save->numGems[i] = mNumGems[i];
}
@@ -48,8 +48,8 @@ THUMB void ItemManager::Save(SaveItemManager *save) {
save->unk_9f[i] = mUnk_098[i];
save->unk_82[i] = mUnk_09e[i];
}
- save->quiverSize = mQuiverSize;
- save->bombBagSize = mBombBagSize;
+ save->quiverSize = mQuiverSize;
+ save->bombBagSize = mBombBagSize;
save->bombchuBagSize = mBombchuBagSize;
if (mEquippedFairy == FairyId_None) {
save->equippedFairy = 3;
@@ -61,21 +61,20 @@ THUMB void ItemManager::Save(SaveItemManager *save) {
THUMB void ItemManager::Load(const SaveItemManager *save) {
mItemFlags = save->itemFlags;
mNumRupees = save->numRupees;
- mHourglassSandFrames = save->hourglassSeconds <= MAX_HOURGLASS_SECONDS
- ? save->hourglassSeconds * 60
- : MAX_HOURGLASS_SECONDS * 60;
+ mHourglassSandFrames =
+ save->hourglassSeconds <= MAX_HOURGLASS_SECONDS ? save->hourglassSeconds * 60 : MAX_HOURGLASS_SECONDS * 60;
for (s32 i = ItemFlag_EQUIP_START; i < ItemFlag_EQUIP_END; ++i) {
if (GET_FLAG(mItemFlags.flags, (u32) i)) {
(*mAmmo)[i] = 1;
}
}
- (*mAmmo)[ItemFlag_BombBag] = save->numBombs;
+ (*mAmmo)[ItemFlag_BombBag] = save->numBombs;
(*mAmmo)[ItemFlag_BombchuBag] = save->numBombchus;
- (*mAmmo)[ItemFlag_Bow] = save->numArrows;
+ (*mAmmo)[ItemFlag_Bow] = save->numArrows;
for (s32 i = 0; i < NUM_POTIONS; ++i) {
mPotions[i] = save->potions[i];
}
- mEquippedItem = save->equippedItem;
+ mEquippedItem = save->equippedItem;
mSalvagedTreasureFlags = save->salvagedTreasureFlags;
for (s32 i = 0; i < Gem_COUNT; ++i) {
mNumGems[i] = save->numGems[i];
@@ -95,10 +94,10 @@ THUMB void ItemManager::Load(const SaveItemManager *save) {
mUnk_098[i] = save->unk_9f[i];
mUnk_09e[i] = save->unk_82[i];
}
- mQuiverSize = save->quiverSize;
- mBombBagSize = save->bombBagSize;
+ mQuiverSize = save->quiverSize;
+ mBombBagSize = save->bombBagSize;
mBombchuBagSize = save->bombchuBagSize;
- mEquippedFairy = save->equippedFairy;
+ mEquippedFairy = save->equippedFairy;
if (mEquippedFairy >= FairyId_COUNT) {
mEquippedFairy = FairyId_None;
}
@@ -121,7 +120,7 @@ ARM FairyId ItemManager::GetEquippedFairy() const {
return fairy;
}
-ARM ActorNavi* ItemManager::GetFairy(FairyId id) const {
+ARM ActorNavi *ItemManager::GetFairy(FairyId id) const {
return mFairies[id];
}
@@ -150,29 +149,29 @@ ARM void ItemManager::TickEquipItem(void) {
ARM void ItemManager::func_ov00_020ad528() {}
-ARM ItemModel* ItemManager::GetItemModel(ItemModelId id) {
+ARM ItemModel *ItemManager::GetItemModel(ItemModelId id) {
return mItemModels[id];
}
extern unk32 data_027e0fc4;
-extern "C" void* func_ov00_020bb3a8(unk32 param1, u32 index);
+extern "C" void *func_ov00_020bb3a8(unk32 param1, u32 index);
extern "C" void func_ov00_020c0bdc(void *param1, unk32 param2);
ARM void ItemManager::func_ov00_020ad538(unk32 param1) const {
- void* unk1 = func_ov00_020bb3a8(data_027e0fc4, 6);
+ void *unk1 = func_ov00_020bb3a8(data_027e0fc4, 6);
func_ov00_020c0bdc(unk1, param1);
}
ARM void ItemManager::func_ov00_020ad560(unk32 param1) const {
- void* unk1 = func_ov00_020bb3a8(data_027e0fc4, 7);
+ void *unk1 = func_ov00_020bb3a8(data_027e0fc4, 7);
func_ov00_020c0bdc(unk1, param1);
}
-ARM ItemModel* ItemManager::GetDungeonItemModel(u32 index) {
+ARM ItemModel *ItemManager::GetDungeonItemModel(u32 index) {
return mDungeonItemModels[index];
}
ARM void ItemManager::func_ov00_020ad594(unk32 param1) const {
- void* unk1 = func_ov00_020bb3a8(data_027e0fc4, 11);
+ void *unk1 = func_ov00_020bb3a8(data_027e0fc4, 11);
func_ov00_020c0bdc(unk1, param1);
}
@@ -191,7 +190,7 @@ ARM void ItemManager::EquipItem_vfunc_38(unk32 param1) {
this->Shield_vfunc_38(param1);
}
if (data_027e0d38->mUnk_14 == 1) return;
-
+
ItemFlag equip = this->GetEquippedItem();
if (equip == ItemFlag_None) return;
if (mEquipLoadTimer > 0) return;
@@ -215,7 +214,7 @@ ARM s32 ItemManager::EquipItem_vfunc_2c(ItemFlag equipId) {
return (*mEquipItems)[equipId]->vfunc_2c();
}
-ARM EquipItem* ItemManager::GetEquipItem(ItemFlag equipId) {
+ARM EquipItem *ItemManager::GetEquipItem(ItemFlag equipId) {
if (equipId == ItemFlag_None) {
return NULL;
} else {
@@ -237,14 +236,10 @@ extern "C" unk32 func_ov00_02078b40(UnkStruct_027e0d38 *param1);
extern void *data_027e10a4;
extern "C" bool func_ov15_02136670(void *param1);
extern unk8 data_ov29_0217a4ac[];
-extern "C" bool _ZN10MapManager18func_ov00_020849f8Ei(void *param1);
extern "C" bool _ZN14PlayerLinkBase18func_ov00_020bbd80Ei(unk32 param1, unk32 param2);
extern "C" bool _ZNK11ItemManager7HasItemEi();
extern "C" void _ZN11ItemManager12GetEquipItemEi();
-ARM bool NONMATCH(ItemManager::func_ov00_020ad790)(unk32 param1) {
- #ifndef NONMATCHING
- #include "../asm/ov00/Item/ItemManager_func_ov00_020ad790.inc"
- #else
+ARM bool ItemManager::func_ov00_020ad790(unk32 param1) {
unk32 unk1 = func_ov00_02078b40(data_027e0d38);
if (unk1 == 2) return func_ov15_02136670(data_027e10a4);
if (data_027e0d38->mUnk_14 == 1) return false;
@@ -252,24 +247,20 @@ ARM bool NONMATCH(ItemManager::func_ov00_020ad790)(unk32 param1) {
if (gOverlayManager.mLoadedOverlays[OverlayIndex_6] == OverlayId_29 && data_ov29_0217a4ac[0x54] != 0) {
return false;
}
-
+
ItemFlag equipId = mForcedItem;
- bool unk2 = !gMapManager->func_ov00_020849f8();
- if (
- mEquippedItem != ItemFlag_None &&
- (unk2 || (u32) mEquippedItem - 9 <= 1) &&
- (gPlayerLink == 0 || gPlayerLink->func_ov00_020bbd80(param1)) &&
- this->HasItem(mEquippedItem)
- ) {
+ bool unk2 = !gMapManager->func_ov00_020849f8(equipId);
+ if (mEquippedItem != ItemFlag_None && (unk2 || (u32) mEquippedItem - 9 <= 1) &&
+ (gPlayerLink == 0 || gPlayerLink->func_ov00_020bbd80(param1)) && this->HasItem(mEquippedItem))
+ {
equipId = mEquippedItem;
}
-
+
if (equipId != ItemFlag_None) {
if (mEquipLoadTimer != 0) return param1 == 0;
return this->GetEquipItem(equipId)->IsUsable(param1);
}
return false;
- #endif
}
THUMB ShipType ItemManager::GetEquippedShipPart(ShipPart part) const {
@@ -308,7 +299,7 @@ THUMB u16 ItemManager::GetUnk_09e(u32 index) const {
THUMB s32 ItemManager::GetUnk_09e_Divided(u32 index) const {
q20 quotient = Divide(INT_TO_Q20(mUnk_09e[index]), FLOAT_TO_Q20(2.54));
- s32 result = ROUND_Q20(quotient);
+ s32 result = ROUND_Q20(quotient);
if (result < 1) result = 1;
return result;
}
@@ -323,7 +314,7 @@ THUMB void ItemManager::SetUnk_09e(u32 index, u16 value) {
}
}
-const u16 sQuiverSizes[] = {20, 20, 30, 50};
+const u16 sQuiverSizes[] = {20, 20, 30, 50};
const u16 sBombBagSizes[] = {10, 20, 30};
THUMB u16 ItemManager::GetMaxAmmo(ItemFlag equipId) const {
@@ -383,11 +374,12 @@ THUMB void ItemManager::RemoveItem(ItemFlag item) {
extern ItemModel **data_027e1058;
extern ItemModel **data_027e105c;
-extern "C" ItemModel* func_ov00_02079ffc(void*, const char *modelName, const char *textureName, unk32 param4, unk8 param5, unk8 param6, bool param7);
-extern "C" ItemModel* LoadTreasureItemFanfare(ItemModel**, s32 treasureType, bool, bool);
-static char *sDefaultItemModel = "key";
+extern "C" ItemModel *func_ov00_02079ffc(void *, const char *modelName, const char *textureName, unk32 param4, unk8 param5,
+ unk8 param6, bool param7);
+extern "C" ItemModel *LoadTreasureItemFanfare(ItemModel **, s32 treasureType, bool, bool);
+static char *sDefaultItemModel = "key";
static char *sItemModelNames[70] = {
- [ItemId_None] = "key",
+ [ItemId_Nothing] = "key",
[ItemId_SmallKey] = "key",
[ItemId_GreenRupee] = "rupee_g",
[ItemId_OshusSword] = "swA",
@@ -480,37 +472,24 @@ static char *sItemModelNames3[9] = {
[ItemId_Unk_135 - ItemId_CycloneSlate] = NULL,
};
char *sSpecialItemModelNames[7] = {
- "mapTakara\0\0",
- "arrowpodL\0\0",
- "bmbagL\0",
- "bcbagL\0",
- "Player/get/gd_\0",
- ".nsbmd\0",
- ".nsbtx\0",
+ "mapTakara\0\0", "arrowpodL\0\0", "bmbagL\0", "bcbagL\0", "Player/get/gd_\0", ".nsbmd\0", ".nsbtx\0",
};
THUMB void ItemManager::LoadFanfareItem(ItemId id) {
mFanfareItem = id;
-
+
ItemModel *model;
- if (
- id == ItemId_Unk_43 ||
- id == ItemId_Cannon ||
- (id >= ItemId_GOLDEN_SHIP_START && id <= ItemId_GOLDEN_SHIP_END) ||
- id == ItemId_Unk_126 ||
- id == ItemId_Unk_133
- ) {
+ if (id == ItemId_Unk_43 || id == ItemId_Cannon || (id >= ItemId_GOLDEN_SHIP_START && id <= ItemId_GOLDEN_SHIP_END) ||
+ id == ItemId_Unk_126 || id == ItemId_Unk_133)
+ {
model = *data_027e1058;
- } else if (
- id >= ItemId_TREASURE_START &&
- id <= ItemId_TREASURE_END
- ) {
+ } else if (id >= ItemId_TREASURE_START && id <= ItemId_TREASURE_END) {
model = LoadTreasureItemFanfare(data_027e105c, id - ItemId_TREASURE_START, true, false);
} else if (id == ItemId_Unk_125) {
model = *data_027e105c;
} else {
- char modelName[0x80] = {};
+ char modelName[0x80] = {};
char textureName[0x80] = {};
- const char *itemName = NULL;
+ const char *itemName = NULL;
if (id == ItemId_Quiver && (s32) mQuiverSize >= 1) {
itemName = sSpecialItemModelNames[1];
} else if (id == ItemId_BigBombBag && (s32) mBombBagSize >= 1) {
@@ -774,11 +753,11 @@ THUMB void ItemManager::GiveItem(ItemId id) {
break;
}
} break;
-
+
case ItemId_SandOfHours: {
mHourglassSandFrames += 3600;
} break;
-
+
case ItemId_GoldenChimney: {
gAdventureFlags->Set(AdventureFlag_ReceivedGoldenChimney, true);
GiveShipPart(ShipPart_Chimney, ShipType_Golden);
@@ -814,8 +793,8 @@ THUMB void ItemManager::GiveItem(ItemId id) {
case ItemId_Rupoor50: {
this->GiveRupees(-50, true);
} break;
-
- case ItemId_None: break;
+
+ case ItemId_Nothing: break;
case ItemId_Unk_5: break;
case ItemId_Unk_16: break;
case ItemId_Unk_131: break;
@@ -827,11 +806,9 @@ THUMB void ItemManager::GiveItem(ItemId id) {
}
} break;
}
- if (
- gAdventureFlags->Get(AdventureFlag_Azurine) &&
- gAdventureFlags->Get(AdventureFlag_Crimsonine) &&
- gAdventureFlags->Get(AdventureFlag_Aquanine)
- ) {
+ if (gAdventureFlags->Get(AdventureFlag_Azurine) && gAdventureFlags->Get(AdventureFlag_Crimsonine) &&
+ gAdventureFlags->Get(AdventureFlag_Aquanine))
+ {
gAdventureFlags->Set(AdventureFlag_Unk_128, true);
}
}
@@ -841,7 +818,7 @@ THUMB void ItemManager::GiveEquipItem(ItemFlag item, u16 ammo) {
SET_FLAG(mItemFlags.flags, flag);
this->GetEquipItem(item)->GiveAmmo(ammo);
if (mEquippedItem == ItemFlag_None) {
- this->mEquippedItem = item;
+ this->mEquippedItem = item;
this->mEquipLoadTimer = 1;
}
}
@@ -862,7 +839,7 @@ ARM s32 ItemManager::GetMaxRupees() const {
extern void *data_027e103c;
extern "C" s32 func_ov00_020cf374(void *param1, bool param2);
extern "C" void func_ov05_02104004(void *param1);
-ARM void ItemManager::GiveRupees(s16 amount, bool param2) {
+ARM void ItemManager::GiveRupees(s32 amount, bool param2) {
s32 newRupees = mNumRupees + amount;
if (newRupees > this->GetMaxRupees()) {
newRupees = this->GetMaxRupees();
@@ -898,8 +875,8 @@ ARM ItemFlag ItemManager::GetEquippedItem() const {
ARM bool ItemManager::SetEquippedItem(ItemFlag equipId) {
mPrevEquippedItem = mEquippedItem;
- mEquippedItem = equipId;
- mEquipLoadTimer = 2;
+ mEquippedItem = equipId;
+ mEquipLoadTimer = 2;
return true;
}
@@ -912,7 +889,7 @@ THUMB void ItemManager::ForceEquipItem(ItemFlag equipId) {
if (i == equipId) continue;
(*mEquipItems)[i - ItemFlag_EQUIP_START]->UpdateInUse(0);
}
- mForcedItem = equipId;
+ mForcedItem = equipId;
mEquipLoadTimer = 1;
}
@@ -966,12 +943,10 @@ ARM bool ItemManager::HasPotion(u32 index) const {
switch (mPotions[index]) {
case Potion_Red:
case Potion_Purple:
- case Potion_Yellow:
- return true;
-
+ case Potion_Yellow: return true;
+
case Potion_None:
- default:
- return false;
+ default: return false;
}
}
@@ -1032,7 +1007,7 @@ THUMB void ItemManager::PlayItemFanfareSfx(ItemId item) {
case ItemId_GoldRupee: {
sfx = SfxId_Fanfare_GoldRupee;
} break;
-
+
case ItemId_SmallKey:
case ItemId_GreenRupee:
case ItemId_BlueRupee:
@@ -1040,12 +1015,12 @@ THUMB void ItemManager::PlayItemFanfareSfx(ItemId item) {
sfx = SfxId_Fanfare_Rupee;
} break;
- case ItemId_Rupoor10:
+ case ItemId_Rupoor10:
case ItemId_Rupoor50: {
sfx = SfxId_Fanfare_Rupoor;
} break;
- case ItemId_None:
+ case ItemId_Nothing:
case ItemId_HerosNewClothes: {
sfx = SfxId_Fanfare_Nothing_2;
} break;
@@ -1053,13 +1028,14 @@ THUMB void ItemManager::PlayItemFanfareSfx(ItemId item) {
case ItemId_HeartContainer: {
sfx = SfxId_Fanfare_HeartContainer;
} break;
-
+
default: {
sfx = SfxId_Fanfare_Treasure;
} break;
}
if (gItemManager->mFanfareSfx != SfxId_None) {
sfx = gItemManager->mFanfareSfx;
+
gItemManager->mFanfareSfx = SfxId_None;
}
PlaySoundEffect(&data_ov00_020eec68, sfx);