diff options
Diffstat (limited to 'src/00_Core/Player/LinkStateMove.cpp')
| -rw-r--r-- | src/00_Core/Player/LinkStateMove.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/00_Core/Player/LinkStateMove.cpp b/src/00_Core/Player/LinkStateMove.cpp index a0980773..a7e64be0 100644 --- a/src/00_Core/Player/LinkStateMove.cpp +++ b/src/00_Core/Player/LinkStateMove.cpp @@ -1,4 +1,5 @@ #include "Player/LinkStateMove.hpp" +#include "Unknown/UnkStruct_020eec9c.hpp" unk32 LinkStateMove::data_ov000_020e56f0 = 0x800; @@ -19,9 +20,6 @@ THUMB void LinkStateMove::CreateDebugHierarchy() { debugHierarchy->GetChildNode(1, description, id, &data_ov000_020e56f0, 8, 0, 0x1000, 0); } -extern u32 data_ov000_020eec9c; -extern "C" void func_ov000_020d77e4(void *param1, s32 param2); - ARM void LinkStateMove::OnStateEnter() { this->mUnk_0c = 0; this->mUnk_10 = 0; @@ -36,7 +34,7 @@ ARM void LinkStateMove::OnStateEnter() { shield->UpdateInUse(1); PlayerBase::GetEquipSword()->func_ov000_020c06b0(-1); - func_ov000_020d77e4(&data_ov000_020eec9c, 0xD); + data_ov000_020eec9c.func_ov000_020d77e4(0xD); } ARM void LinkStateMove::OnStateLeave(s32 param1) { |
