diff options
Diffstat (limited to 'src/00_Core/Save/AdventureFlags.cpp')
| -rw-r--r-- | src/00_Core/Save/AdventureFlags.cpp | 124 |
1 files changed, 105 insertions, 19 deletions
diff --git a/src/00_Core/Save/AdventureFlags.cpp b/src/00_Core/Save/AdventureFlags.cpp index 7ba5f7c6..012e9efa 100644 --- a/src/00_Core/Save/AdventureFlags.cpp +++ b/src/00_Core/Save/AdventureFlags.cpp @@ -1,9 +1,34 @@ #include "Save/AdventureFlags.hpp" +#include "Cutscene/CutsceneHandler.hpp" + +extern void func_ov000_020980f8(CutsceneHandler *cutsceneHandler); +extern unk32 func_ov000_020980fc(CutsceneHandler *cutsceneHandler); +extern bool func_ov000_02098114(CutsceneHandler *cutsceneHandler); +extern u8 data_ov000_020e310c[]; +extern u8 data_ov000_020e313c[]; +extern u8 data_ov000_020e3140[]; +extern u8 data_ov000_020e3144[]; +extern u8 data_ov000_020e314c[]; +extern u8 data_ov000_020e314e[]; +extern u8 data_ov000_020e3150[]; +extern u8 data_ov000_020e3154[]; +extern u8 data_ov000_020e3155[]; +extern u8 data_ov000_020e3156[]; + +bool AdventureFlags::Exists() { + return gAdventureFlags != NULL; +} -bool AdventureFlags::Exists() {} void AdventureFlags::CopyTo(unk32 *flags) {} -void AdventureFlags::func_ov00_02097674() {} -s32 AdventureFlags::func_ov00_02097684() {} + +void AdventureFlags::func_ov00_02097674() { + func_ov000_020980f8(this->mCutsceneHandler); +} + +s32 AdventureFlags::func_ov00_02097684() { + return func_ov000_020980fc(this->mCutsceneHandler); +} + void AdventureFlags::Load() {} void AdventureFlags::func_ov00_020976c8() {} void AdventureFlags::func_ov00_02097700() {} @@ -20,22 +45,83 @@ bool AdventureFlags::func_ov00_02097bbc() {} bool AdventureFlags::func_ov00_02097bcc() {} bool AdventureFlags::func_ov00_02097bcc(s32 param2) {} s32 AdventureFlags::func_ov00_02097c08() {} -bool AdventureFlags::Get_FlagsUnk_30_Flag(int index) {} -unk8 AdventureFlags::Get_FlagsUnk_49(int index) {} -unk8 AdventureFlags::Get_FlagsUnk_48(int index) {} -unk8 AdventureFlags::Get_FlagsUnk_4a(int index) {} -unk16 AdventureFlags::Get_FlagsUnk_42(int index) {} -unk16 AdventureFlags::Get_FlagsUnk_40(int index) {} -unk32 AdventureFlags::Get_FlagsUnk_38(int index) {} -unk32 AdventureFlags::Get_FlagsUnk_34(int index) {} -unk32 AdventureFlags::Get_FlagsUnk_44(int index) {} -unk32 AdventureFlags::Get_FlagsUnk_30(int index) {} -bool AdventureFlags::Get_FlagsUnk_00(int index, FlagsUnk2 *result) {} -bool AdventureFlags::Get_FlagsUnk_18(int index, FlagsUnk2 *result) {} -FlagsUnk *AdventureFlags::Get_FlagsUnk(int index) {} -bool AdventureFlags::func_ov00_02097e6c() {} -bool AdventureFlags::func_ov00_02097e7c() {} -bool AdventureFlags::func_ov00_02097ea4() {} + +bool AdventureFlags::Get_FlagsUnk_30_Flag(s32 index) { + unk32 unk30 = this->Get_FlagsUnk_30(index); + + return this->Get(unk30); +} + +u8 AdventureFlags::Get_FlagsUnk_49(s32 index) { + return data_ov000_020e3155[index * 0x4C]; +} + +u8 AdventureFlags::Get_FlagsUnk_48(s32 index) { + return data_ov000_020e3154[index * 0x4C]; +} + +u8 AdventureFlags::Get_FlagsUnk_4a(s32 index) { + return data_ov000_020e3156[index * 0x4C]; +} + +u16 AdventureFlags::Get_FlagsUnk_42(s32 index) { + return *(u16 *) (data_ov000_020e314e + index * 0x4C); +} + +u16 AdventureFlags::Get_FlagsUnk_40(s32 index) { + return *(unk16 *) (data_ov000_020e314c + index * 0x4C); +} + +unk32 AdventureFlags::Get_FlagsUnk_38(s32 index) { + return *(unk32 *) (data_ov000_020e3144 + index * 0x4C); +} + +unk32 AdventureFlags::Get_FlagsUnk_34(s32 index) { + return *(unk32 *) (data_ov000_020e3140 + index * 0x4C); +} + +unk32 AdventureFlags::Get_FlagsUnk_44(s32 index) { + return *(unk32 *) (data_ov000_020e3150 + index * 0x4C); +} + +unk32 AdventureFlags::Get_FlagsUnk_30(s32 index) { + return *(unk32 *) (data_ov000_020e313c + index * 0x4C); +} + +bool AdventureFlags::Get_FlagsUnk_00(s32 index, FlagsUnk2 *result) {} +bool AdventureFlags::Get_FlagsUnk_18(s32 index, FlagsUnk2 *result) {} + +FlagsUnk *AdventureFlags::Get_FlagsUnk(s32 index) { + return (FlagsUnk *) (data_ov000_020e310c + index * 0x4C); +} + +bool AdventureFlags::func_ov00_02097e6c() { + return func_ov000_02098114(this->mCutsceneHandler); +} + +bool AdventureFlags::func_ov00_02097e7c() { + bool bVar1; + + bVar1 = this->func_ov00_02097e6c(); + if (bVar1) { + bVar1 = this->mCutsceneHandler->SkipCutscene(0); + return bVar1; + } + + return false; +} + +bool AdventureFlags::func_ov00_02097ea4() { + bool bVar1; + + bVar1 = this->func_ov00_02097e6c(); + if (bVar1) { + bVar1 = this->mCutsceneHandler->SkipCutscene(1); + return bVar1; + } + + return false; +} unk32 AdventureFlags::func_ov00_02097ecc() {} void *AdventureFlags::func_ov00_02097f8c() {} void *AdventureFlags::func_ov00_02097fac() {} |
