diff options
Diffstat (limited to 'src/14_Land/Actor/Player/ActorRefill.cpp')
| -rw-r--r-- | src/14_Land/Actor/Player/ActorRefill.cpp | 340 |
1 files changed, 340 insertions, 0 deletions
diff --git a/src/14_Land/Actor/Player/ActorRefill.cpp b/src/14_Land/Actor/Player/ActorRefill.cpp new file mode 100644 index 00000000..91efd351 --- /dev/null +++ b/src/14_Land/Actor/Player/ActorRefill.cpp @@ -0,0 +1,340 @@ +#include "Actor/Player/ActorRefill.hpp" +#include "DTCM/UnkStruct_027e0d38.hpp" +#include "DTCM/UnkStruct_027e103c.hpp" +#include "Item/ItemManager.hpp" +#include "System/Random.hpp" + +static char *sShipTypes[8] = {"anc", "bow", "hul", "can", "dco", "pdl", "fnl", "brg"}; + +extern u32 **data_027e0fe0[]; +ARM ActorRefillBombs *ActorRefillBombs::Create() { + return new(*data_027e0fe0[0], 4) ActorRefillBombs(); +} +ActorType ActorRefillBombs::gType = ActorType(ActorTypeId_RefillBombs, (ActorCreateFunc) ActorRefillBombs::Create, NULL); + +ARM ActorRefillBombchus *ActorRefillBombchus::Create() { + return new(*data_027e0fe0[0], 4) ActorRefillBombchus(); +} +ActorType ActorRefillBombchus::gType = + ActorType(ActorTypeId_RefillBombchus, (ActorCreateFunc) ActorRefillBombchus::Create, NULL); + +ARM ActorRefillArrows *ActorRefillArrows::Create() { + return new(*data_027e0fe0[0], 4) ActorRefillArrows(); +} +ActorType ActorRefillArrows::gType = ActorType(ActorTypeId_RefillArrows, (ActorCreateFunc) ActorRefillArrows::Create, NULL); + +ARM ActorRefillTime *ActorRefillTime::Create() { + return new(*data_027e0fe0[0], 4) ActorRefillTime(); +} +ActorType ActorRefillTime::gType = ActorType(ActorTypeId_RefillTime, (ActorCreateFunc) ActorRefillTime::Create, NULL); + +ARM ActorLSTM *ActorLSTM::Create() { + return new(*data_027e0fe0[0], 4) ActorLSTM(); +} +ActorType ActorLSTM::gType = ActorType(ActorTypeId_LSTM, (ActorCreateFunc) ActorLSTM::Create, NULL); + +ARM ActorRefill::ActorRefill(unk32 param1) : + mUnk_158(0), + mUnk_15c(0x56), + mUnk_160(param1), + mUnk_164(0x1f) {} + +ARM ActorRefill::~ActorRefill() {} + +ARM bool ActorRefill::Init() { + ItemManager *itemManager; + + if (this->GetAmmoItem() == ItemFlag_None) { + if (data_027e0d38->func_ov000_02078b40() != 3) { + return false; + } + } else { + ItemManager *itemManager = gItemManager; + ItemFlag item = this->GetAmmoItem(); + if (!itemManager->HasItem(item)) { + return false; + } + } + mHitbox.pos.x = 0; + mHitbox.pos.y = FLOAT_TO_Q20(0.3); + mHitbox.pos.z = 0; + mHitbox.size = FLOAT_TO_Q20(0.3); + mUnk_08c.pos.x = mHitbox.pos.x; + mUnk_08c.pos.y = mHitbox.pos.y; + mUnk_08c.pos.z = mHitbox.pos.z; + mUnk_08c.size = mHitbox.size; + mUnk_0a4.mUnk_04.x = 0; + mUnk_0a4.mUnk_04.y = FLOAT_TO_Q20(0.3); + mUnk_0a4.mUnk_04.z = 0; + mUnk_0a4.mUnk_10 = FLOAT_TO_Q20(1.3); + mUnk_09c.mUnk_0 &= ~0xa4; + mUnk_09c.mUnk_3 = 1; + mMaxFall = mUnk_08c.size + -1; + this->func_ov014_02135364(0); + return true; +} + +extern unk32 data_ov000_020eec9c; +extern "C" void func_ov000_020d7ad4(unk32 *param1, unk32 param2); +ARM void ActorRefill::vfunc_14(u32 param1) { + s32 temp_r0_4; + s32 temp_r6; + s8 var_r0; + u32 temp_r0; + u32 temp_r0_3; + u32 temp_r1; + Vec3p *temp_r0_2; + + if (this->func_ov00_020c313c(param1) != 0) { + this->IncreaseActiveFrames(); + temp_r0 = mUnk_130; + switch (temp_r0) { + case 0: + this->ApplyGravity(); + temp_r0_2 = &mPos; + Vec3p_Add(temp_r0_2, &mVel, temp_r0_2); + this->func_01fffd04(0); + if (mUnk_110 || mUnk_112 || mUnk_113) { + mVel.x = 0; + mVel.z = 0; + } + if (mUnk_111) { + this->func_ov014_02135364(1); + } else if (this->func_ov00_020c2c0c()) { + this->func_ov014_02135364(4); + } else if (this->func_ov00_020c2d54()) { + this->func_ov014_02135364(5); + } + break; + case 1: + case 2: + case 4: + case 5: + if (this->CollidesWithPlayer(PlayerCollide_PickupFlags) != 0) { + if (this->GetAmmoItem() == -1) { + data_027e103c->func_ov000_020cfbf0(mUnk_158 * 60, 1, 0); + } else { + ItemManager *itemManager = gItemManager; + itemManager->GiveAmmo(this->GetAmmoItem(), mUnk_158); + } + func_ov000_020d7ad4(&data_ov000_020eec9c, 0x100); + this->func_ov014_02135364(3); + } else { + temp_r0_3 = mUnk_130; + switch (temp_r0_3) { + case 0: + case 3: break; + case 1: + if (this->func_ov00_020c2c0c()) { + this->func_ov014_02135364(4); + } else if (this->func_ov00_020c2d54()) { + this->func_ov014_02135364(5); + } else if (mActiveFrames >= 180) { + this->func_ov014_02135364(2); + } + break; + case 2: + if (mActiveFrames % 8 < 4) { + mUnk_164 = 0; + } else { + mUnk_164 = 31; + } + if (this->func_ov00_020c2c0c()) { + this->func_ov014_02135364(4); + } else if (this->func_ov00_020c2d54()) { + this->func_ov014_02135364(5); + } else if (mActiveFrames >= 60) { + this->func_ov014_02135364(3); + } + break; + case 4: + if (!this->func_ov00_020c2c70()) { + this->func_ov014_02135364(1); + } + break; + case 5: + if (!this->func_ov00_020c2de4()) { + this->func_ov014_02135364(1); + } + break; + } + } + break; + } + this->KillInBounds(); + } + mUnk_0a4.func_ov000_0207a1c8(param1, &mPos); +} + +ARM bool ActorRefill::func_ov014_02135364(unk32 param1) { + mUnk_130 = param1; + mUnk_164 = 31; + mActiveFrames = 0; + switch (mUnk_130) { + case 0: + case 2: break; + case 1: + mVel.x = 0; + mVel.y = 0; + mVel.z = 0; + break; + case 3: this->Kill(); break; + } + return true; +} + +extern "C" void func_0202bc38(bool param1, Vec3p *pos, unk32 param2, Actor_UnkStruct_012 *param3, unk32 param4); +extern u32 data_ov000_020e9370[]; +extern "C" void func_ov005_02102c2c(u32 *param_1, int param_2, Vec3p *param_3, int param_4, int param_5, u32 param_6, + int param_7, char param_8, char param_9, char param_10); +ARM void ActorRefill::vfunc_20(bool param1) { + bool var_r0; + + if (param1) { + var_r0 = mUnk_0a4.mUnk_01; + } else { + var_r0 = mUnk_0a4.mUnk_00; + } + if (var_r0 && mUnk_164 != 0) { + Actor_UnkStruct_012 sp18; + sp18.mUnk_04 = 5; + sp18.mUnk_08 = 2; + sp18.mUnk_0c = 2; + sp18.mUnk_14 = 0x800; + sp18.mUnk_18 = 0x1000; + sp18.mUnk_02 = mUnk_164; + func_0202bc38(param1, &mPos, mUnk_15c, &sp18, 0); + func_ov005_02102c2c(&data_ov000_020e9370[0], 0, &mPos, 0x400, 0x400, 0, mUnk_164, 0, 0, 1); + } +} + +extern unk32 *data_027e0e58; +extern "C" void func_ov000_0207c1b0(unk32 *param1, unk32 param2, Vec3p *param3, unk32 param4, unk32 param5, unk32 param6); +ARM void ActorRefill::func_ov014_02135474() { + s32 iVar1 = mUnk_130; + if (iVar1 != 4 && iVar1 != 5) { + func_ov000_0207c1b0(data_027e0e58, 0x241, &mPos, 2, 0, 0); + func_ov000_0207c1b0(data_027e0e58, 0x242, &mPos, 2, 0, 0); + mAlive = false; + } +} + +ARM ActorRefillBombs::ActorRefillBombs() : + ActorRefill(0) { + mUnk_158 = 3; + mUnk_15c = 0x2e; +} + +ARM ActorRefillBombs::~ActorRefillBombs() {} + +ARM ItemFlag ActorRefillBombs::GetAmmoItem() { + return ItemFlag_BombBag; +} + +ARM ActorRefillBombchus::ActorRefillBombchus() : + ActorRefill(1) { + mUnk_158 = 3; + mUnk_15c = 0x2f; +} + +ARM ActorRefillBombchus::~ActorRefillBombchus() {} + +ARM ItemFlag ActorRefillBombchus::GetAmmoItem() { + return ItemFlag_BombchuBag; +} + +ARM ActorRefillArrows::ActorRefillArrows() : + ActorRefill(2) { + mUnk_158 = 5; + mUnk_15c = 0x2d; +} + +ARM ActorRefillArrows::~ActorRefillArrows() {} + +ARM ItemFlag ActorRefillArrows::GetAmmoItem() { + return ItemFlag_Bow; +} + +ARM ActorRefillTime::ActorRefillTime() : + ActorRefill(3) { + mUnk_158 = 5; + mUnk_15c = 0x44; +} + +ARM ActorRefillTime::~ActorRefillTime() {} + +ARM bool ActorRefillTime::Init() { + if (!ActorRefill::Init()) { + return false; + } + switch (mUnk_020.mUnk_00[0]) { + case 2: mUnk_158 = 5; break; + case 4: mUnk_158 = 15; break; + case 5: mUnk_158 = 30; break; + default: + case 0: + case 1: + case 3: + s32 temp_ip = gRandom.Next(10); + if (temp_ip >= 9) { + mUnk_158 = 30; + } else if (temp_ip >= 6) { + mUnk_158 = 15; + } else { + mUnk_158 = 5; + } + break; + } + switch (mUnk_158) { + case 15: mUnk_15c = 0x45; break; + case 30: mUnk_15c = 0x46; break; + default: mUnk_15c = 0x44; break; + } + return true; +} + +ARM ItemFlag ActorRefillTime::GetAmmoItem() { + return ItemFlag_None; +} + +ARM ActorLSTM::ActorLSTM() : + ActorRefill(3) { + mUnk_158 = -5; + mUnk_15c = 0x47; +} + +ARM ActorLSTM::~ActorLSTM() {} + +ARM bool ActorLSTM::Init() { + if (!ActorRefill::Init()) { + return false; + } + switch (mUnk_020.mUnk_00[0]) { + case 2: mUnk_158 = -5; break; + case 4: mUnk_158 = -15; break; + case 5: mUnk_158 = -30; break; + default: + case 0: + case 1: + case 3: + s32 temp_ip = gRandom.Next(10); + if (temp_ip >= 9) { + mUnk_158 = -30; + } else if (temp_ip >= 6) { + mUnk_158 = -15; + } else { + mUnk_158 = -5; + } + break; + } + switch (mUnk_158) { + case -15: mUnk_15c = 0x48; break; + case -30: mUnk_15c = 0x49; break; + default: mUnk_15c = 0x47; break; + } + return true; +} + +ARM ItemFlag ActorLSTM::GetAmmoItem() { + return ItemFlag_None; +} |
