diff options
Diffstat (limited to 'src/Main/System/OverlayManager.cpp')
| -rw-r--r-- | src/Main/System/OverlayManager.cpp | 91 |
1 files changed, 86 insertions, 5 deletions
diff --git a/src/Main/System/OverlayManager.cpp b/src/Main/System/OverlayManager.cpp index 9c50ebb6..5295fa2d 100644 --- a/src/Main/System/OverlayManager.cpp +++ b/src/Main/System/OverlayManager.cpp @@ -1,7 +1,88 @@ #include "System/OverlayManager.hpp" +#include "global.h" +#include "nds/overlay.h" -void OverlayManager::Load(OverlayIndex index, OverlayId id) {} -void OverlayManager::LoadIfNotLoaded(OverlayIndex index, OverlayId id) {} -void OverlayManager::Unload(OverlayIndex index) {} -void OverlayManager::LoadOverlaySetup(s32 index) {} -void OverlayManager::UnloadOverlaySetup() {} +struct UnkStruct_020ee698 { + /* 00 */ unk8 mUnk_00[0x2C]; + /* 2c */ unk32 mUnk_2c; + /* 30 */ +}; +extern UnkStruct_020ee698 data_ov000_020ee698; + +struct OverlaySetup { + /* 00 */ unk8 mUnk_00; + /* 01 */ unk8 mUnk_01; + /* 02 */ unk8 mUnk_02; + /* 03 */ unk8 mUnk_03; + /* 04 */ OverlayId slot1Overlay; + /* 08 */ OverlayId slot2Overlay; + /* 0c */ OverlayId slot3Overlay; + /* 10 */ OverlayId slot12Overlay; + /* 14 */ void *mUnk_14; + /* 18 */ void *mUnk_18; + /* 1c */ +}; +extern OverlaySetup gOverlaySetups[]; + +extern u32 *data_027e0ce0[]; +extern "C" void func_ov007_02102850(u32 **); +extern "C" void func_ov007_021028a0(u32 **); + +THUMB void OverlayManager::Load(OverlayIndex index, OverlayId id) { + if (id != OverlayId_None) { + Overlay_Load(NULL, id); + } + + this->mLoadedOverlays[index] = id; +} + +THUMB void OverlayManager::LoadIfNotLoaded(OverlayIndex index, OverlayId id) { + OverlayId loadedId = this->mLoadedOverlays[index]; + + if (loadedId != id) { + this->Unload(index); + this->Load(index, id); + } +} + +THUMB void OverlayManager::Unload(OverlayIndex index) { + if (this->mLoadedOverlays[index] != OverlayId_None) { + Overlay_Unload(NULL, this->mLoadedOverlays[index]); + this->mLoadedOverlays[index] = OverlayId_None; + } +} + +//! TODO: solve the .word issue with the overlay IDs +//! both functions should match otherwise +THUMB void OverlayManager::LoadOverlaySetup(s32 index) { + OverlayId overlayId; + OverlaySetup *pSetup; + + pSetup = &gOverlaySetups[index]; + + this->LoadIfNotLoaded(OverlayIndex_1, pSetup->slot1Overlay); + this->LoadIfNotLoaded(OverlayIndex_2, pSetup->slot2Overlay); + + if (index == 5) { + func_ov007_02102850(data_027e0ce0); + } else { + overlayId = pSetup->slot12Overlay; + + if (index == 6 && data_ov000_020ee698.mUnk_2c == 2) { + overlayId = OverlayId_61; + } + + this->Load(OverlayIndex_3, pSetup->slot3Overlay); + this->Load(OverlayIndex_12, overlayId); + } +} + +THUMB void OverlayManager::UnloadOverlaySetup() { + this->Unload(OverlayIndex_12); + this->Unload(OverlayIndex_3); + + if (this->mLoadedOverlays[2] == OverlayId_07) { + func_ov007_021028a0(data_027e0ce0); + this->Unload(OverlayIndex_2); + } +} |
