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Decompilation of The Legend of Zelda: Phantom Hourglass (NDS)
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delinks.txt
Age
Commit message (
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Author
2026-04-16
Update dsd to v0.11.0 (#146)
Aetias
2026-04-16
Decomp sbc.c (100%) (#144)
enzofc708
2026-01-30
Started `TouchControl.cpp` (#111)
Yanis
2025-07-22
Game 99% (#125)
Aetias
2025-07-17
Bump dsd to v0.10.1; UnkStruct_027e05f8_2 OK (#121)
Aetias
2025-07-06
Game 26%
Aetias
2025-07-06
GameMode OK
Aetias
2025-07-05
Delink Game, GameMode, GameModePlay, GameModeAdventure
Aetias
2025-07-04
`OverlayManager` OK
Aetias
2025-07-01
fixed build issues
Yanis002
2025-07-01
Merge remote-tracking branch 'upstream/main' into displaytext
Yanis002
2025-07-01
Fix match
Aetias
2025-06-29
Merge remote-tracking branch 'upstream/main' into bmg
Yanis002
2025-06-29
build issues fix attempt
Yanis002
2025-06-29
Merge remote-tracking branch 'upstream/main' into displaytext
Yanis002
2025-03-04
Mark .rodata and .ctor as `rodata` sections
Aetias
2025-02-12
started debug display/error
Yanis002
2025-02-08
match most of OverlayManager.cpp
Yanis002
2025-02-05
"progress"
Yanis002
2025-02-05
post-update cleanup: step 2
Yanis002
2025-01-30
better splits and fixed us syms
Yanis002
2025-01-28
more ctor/dtor progress
Yanis002
2025-01-27
improve splits
Yanis002
2025-01-25
started vfuncs decomp
Yanis002
2025-01-24
add missing sections to BMG.cpp delink
Yanis002
2025-01-23
progress and add more funcs
Yanis002
2025-01-23
more funcs + split BMG.cpp
Yanis002
2025-01-22
removed messagemanager class
Yanis002
2025-01-21
work
Yanis002
2024-10-12
Mark completed files
Aetias
2024-10-07
Delink already known files
Aetias
2024-09-22
Update config location
Aetias