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Decompilation of The Legend of Zelda: Phantom Hourglass (NDS)
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Player
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PlayerLinkBase.hpp
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Author
2025-12-29
ActorManager_04 (#138)
Aetias
2025-11-16
LinkStateInteract (#135)
Aetias
2025-03-08
Delink and 81% decomp `ActorActionObject`
Aetias
2025-02-03
Declare all overriden virtual functions as `virtual`
Aetias
2025-01-31
Move ov014 documentation from Ghidra
Aetias
2025-01-25
Move ov005 documentation from Ghidra
Aetias
2025-01-25
Move ov004 documentation from Ghidra
Aetias
2025-01-23
Move ov000 documentation from Ghidra
Aetias
2025-01-18
Document math functions
Aetias
2024-10-19
Merge branch 'main' into match_actor_rupee
Aetias
2024-10-12
Add `.clang-format`
Aetias
2024-05-23
Mangle `PlayerLinkBase::GetCurrentCharacter`
Aetias
2024-05-23
Mangle `PlayerLinkBase::GetGrabActorId`
Aetias
2024-05-23
Rename `PlayerLinkBase::GongoronCollidesWith`
Aetias
2024-05-19
Decomp `Actor`
Aetias
2024-05-18
Mangle `PlayerLinkBase::func_ov00_020bbd80`
Aetias
2024-05-18
Name `gPlayerLink` singleton
Aetias
2024-04-17
fixed build issues and function non-matchings
Yanis42
2024-04-15
initial work
Yanis42
2024-04-14
Mangle `Actor`
Aetias
2024-03-30
Add `PlayerBase.cpp`
Aetias
2024-03-26
`PlayerLink` -> `PlayerLinkBase`
Aetias
2024-03-26
`PlayerLinkBase` -> `PlayerBase`
Aetias
2024-03-20
Add `LinkDamage` class definition
Aetias