index
:
ph
main
Decompilation of The Legend of Zelda: Phantom Hourglass (NDS)
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
include
/
Save
Age
Commit message (
Expand
)
Author
2026-05-04
ActorShopItem 98% (#151)
Aetias
2025-12-29
ActorManager_04 (#138)
Aetias
2025-07-24
Decomp `src/00_Core/Map/MapManager.cpp` (56%) (#101)
SammygoodTunes
2025-07-22
Decompile more of `AdventureFlags.cpp` (#118)
Yanis
2025-07-13
Decompile overlay 8 (95%) (#115)
Yanis
2025-07-05
remove useless struct usage
Yanis002
2025-07-05
UnkStruct_02082348 -> FlagsUnk2
Yanis002
2025-05-30
Add adventure and item flags
Aetias
2025-04-28
Decomp a bunch of `AdventureFlags::Get_Flags*`
mike8699
2025-04-28
AdventureFlags: update all `int` to `s32`
mike8699
2025-04-28
Decomp `AdventureFlags::Get_FlagsUnk_48`
mike8699
2025-04-28
Decomp `AdventureFlags::Get_FlagsUnk_49`
mike8699
2025-01-25
Move ov004 documentation from Ghidra
Aetias
2025-01-20
Move ov000 documentation from Ghidra
Aetias
2025-01-19
Move ov000 documentation from Ghidra
Aetias
2024-12-31
Start decompiling `LinkStateItem`
mike8699
2024-10-12
Add `.clang-format`
Aetias
2024-04-18
Decomp `ItemManager::GiveItem`
Aetias
2024-04-18
Add item/adventure flags + item IDs
Aetias
2024-04-16
Add extern `gAdventureFlags`
Aetias
2024-04-16
Finish `AdventureFlags`
Aetias
2024-04-15
Mangle `AdventureFlags`
Aetias