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2026-04-16Delink ActorShopItem.cpp (#147)Aetias
* Make types compatible with dsd-ghidra typesync * Update actors.md * Update docs * Delink ActorShopItem.cpp
2026-01-30Started `TouchControl.cpp` (#111)Yanis
* start both `TouchControl.cpp` * fix build issues * complete touchcontrol * remove useless comment --------- Co-authored-by: Yanis002 <Yanis002@users.noreply.github.com>
2025-12-29ActorManager_04 (#138)Aetias
* Map symbol in Game * ActorManager_04 OK
2025-01-18Document math functionsAetias
2025-01-18Move ARM9 Main documentation from GhidraAetias
2024-10-20Decomp `ActorRupee`Aetias
2024-10-12Add `.clang-format`Aetias
2024-05-26Decomp `Actor`Aetias
2024-05-25Add `MUL_Q20`Aetias
2024-05-25Name `gVec3p_ZERO`Aetias
2024-05-23Rename `Vec3p_Distance`; update `math.h`Aetias
2024-05-23Rename `gSinCosTable`Aetias
2024-05-23Rename `EquipCollidesWith`, `Cylinder::Overlaps`Aetias
2024-05-23Rename `Atan2`Aetias
2024-05-19Name `Vec3p` functions and `abs`Aetias
2024-04-30Mangle `MapBase`Aetias
2024-04-28Remangle `Course`Aetias
2024-04-08Add vtable for `ModelRender`Aetias
2024-03-20Add `LinkDamage` class definitionAetias
2024-03-19Add `TouchControl.s`Aetias
2024-03-19Prefer signed integersAetias
2024-02-18Add parenthesis around `ROUND_Q20` macro argAetias
2024-02-18Decomp `ItemManager::GetUnk_09e_Divided`Aetias
2024-02-17Decomp `ItemManager::EquipItem_vfunc_3c`Aetias
2024-01-07Add fixed point vector typeAetias
2023-12-20Name function `FastDivide`Aetias