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path: root/src/00_Core/Player/LinkStateItem.cpp
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2025-07-16update .clang-format rules (#120)Yanis
2025-02-04Merge remote-tracking branch 'zeldaret/main' into decomp-PlayerControlAetias
2025-02-02Move ov059 documentation from GhidraAetias
2025-02-02Move ov057 documentation from GhidraAetias
2025-02-01Move ov055 documentation from GhidraAetias
2025-02-01Move ov054 documentation from GhidraAetias
2025-01-31Move ov014 documentation from GhidraAetias
2025-01-24Move ov000 function names from GhidraAetias
2025-01-09PlayerControl: Decomp 7%Aetias
2025-01-06LinkStateItem: Use enumsAetias
2025-01-05Run `clang-format`mike8699
2025-01-05Match data sectionmike8699
2025-01-05Fix errormike8699
2025-01-05Fix misplaced case blockmike8699
2025-01-05Fix regalloc issuemike8699
2025-01-05Use -1 instead of 0xfffffffmike8699
2025-01-05Add arm/thumb macrosmike8699
2025-01-05LinkStateItem::OnStateLeave 92% matchmike8699
2025-01-05LinkStateItem::OnStateLeave 88% matchmike8699
2025-01-05LinkStateItem::OnStateLeave 71% matchmike8699
2025-01-05[wip] decomp `LinkStateItem::OnStateLeave`mike8699
2025-01-05Decompile `LinkStateItem::GetLinkStateMove`mike8699
2024-12-31Start decompiling `LinkStateItem`mike8699
2024-10-12Add `.clang-format`Aetias
2024-06-20Remove `#ifdef STUBS`Aetias
2024-03-24Mangle `LinkStateItem`Aetias
2024-03-24Add `LinkStateItem.cpp`Aetias