index
:
ph
main
Decompilation of The Legend of Zelda: Phantom Hourglass (NDS)
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
00_Core
/
Player
Age
Commit message (
Collapse
)
Author
2025-01-05
Add arm/thumb macros
mike8699
2025-01-05
LinkStateItem::OnStateLeave 92% match
mike8699
2025-01-05
LinkStateItem::OnStateLeave 88% match
mike8699
2025-01-05
LinkStateItem::OnStateLeave 71% match
mike8699
2025-01-05
[wip] decomp `LinkStateItem::OnStateLeave`
mike8699
2025-01-05
Decompile `LinkStateItem::GetLinkStateMove`
mike8699
2024-12-31
Start decompiling `LinkStateItem`
mike8699
2024-10-12
Add `.clang-format`
Aetias
2024-06-21
Fix build error
Aetias
2024-06-21
Merge branch 'main' into actor
Aetias
2024-06-20
Remove `#ifdef STUBS`
Aetias
2024-05-26
Decomp `Actor`
Aetias
2024-05-19
Rename `PlayerBase::CollidesWith`
Aetias
2024-04-23
Delink `Course`
Aetias
2024-04-06
Add `TouchGesture`
Aetias
2024-04-06
Add `LinkStateFollow`
Aetias
2024-04-06
Add `LinkStateMove`
Aetias
2024-04-06
Add `PlayerControl` and move all .inc files
Aetias
My worktree was too big to make two separate commits :p
2024-03-31
Add `LinkStateRoll`
Aetias
2024-03-31
`LinkState4` -> `LinkStateRoll`
Aetias
2024-03-31
`LinkStateGrab` -> `LinkStateInteract`
Aetias
2024-03-30
Add `PlayerBase.cpp`
Aetias
2024-03-26
`PlayerLink` -> `PlayerLinkBase`
Aetias
2024-03-26
`PlayerLinkBase` -> `PlayerBase`
Aetias
2024-03-25
Add `LinkStateGrab`
Aetias
2024-03-25
Document grab actor methods in `LinkStateBase`
Aetias
2024-03-24
Mangle `LinkStateItem`
Aetias
2024-03-24
Add `LinkStateItem.cpp`
Aetias
2024-03-23
Add stubs for `LinkStateBase`
Aetias
2024-03-23
Add `LinkDamage.cpp`
Aetias
2024-03-19
Add `TouchControl.s`
Aetias
[prev]