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path: root/src/00_Core/Player
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2026-05-04ActorShopItem 98% (#151)Aetias
* ActorShopItem 93% * Fix build * Add missing symbols to usa * Document BMG message ID functions * Create bmg.py for inspecting BMG files * ActorShopItem 98% * Match func_ov031_0217dfec * Port reloc changes to usa * Make `ModelRender::GetLcdcAddress` non-const
2026-01-30Started `TouchControl.cpp` (#111)Yanis
* start both `TouchControl.cpp` * fix build issues * complete touchcontrol * remove useless comment --------- Co-authored-by: Yanis002 <Yanis002@users.noreply.github.com>
2025-11-16LinkStateInteract (#135)Aetias
* Map symbol in Game * LinkStateInteract 19% * DebugHierarchy -> Bhio * LinkStateInteract 89% * LinkStateInteract 93% * Japanese strings * Fix build * Fix regression * Fix regressions * Rename BhioBase.cpp
2025-08-12Decomp LinkStateDamage (#133)enzofc708
* match first functions * add more functions * match more functions * match last function * fix EUR relocs file * match some data * fix PR comments * match vfunc_24 * fixed most of .data * match symbol names --------- Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
2025-07-31EquipBombchu (#131)Aetias
* Map symbol in Game * EquipBombchu 12% * EquipBombchu 53% * EquipBombchu 71% * configure: Don't verify dsd version if `--dsd` specified * EquipBombchu 89% * Fix regression
2025-07-25ActorSwitchObject OK (#130)Aetias
* Map symbol in Game * ActorSwitchObject OK * Mark ActorSwitchObject as complete * Document `mTrapActors` * Fix FilterActorBase * Fix regressions
2025-07-22PlayerBase OK (#126)Aetias
* Map symbol in Game * PlayerBase OK * Fix ActorRefill * Fix MapManager * Mark PlayerBase as complete * Fix MapManager
2025-07-16update .clang-format rules (#120)Yanis
2025-07-06Game 26%Aetias
2025-07-02Fix buildAetias
2025-07-01fix playercontrol issueYanis002
2025-06-29Merge remote-tracking branch 'upstream/main' into hammerYanis002
2025-05-26Decomp `PlayerControl` 99%Aetias
2025-05-24Decomp `PlayerControl` 98%Aetias
2025-05-22Merge remote-tracking branch 'zeldaret/main' into decomp-PlayerControlAetias
2025-05-22Match `LinkStateMove` in overlay 5Aetias
2025-05-10Match `LinkStateMove`Aetias
2025-03-30Merge branch 'zeldaret:main' into mainOzero4
2025-03-08Delink and 81% decomp `ActorActionObject`Aetias
2025-02-24Partial decompilation of TouchControlOzero4
2025-02-18PlayerControl: Decomp 80%Aetias
2025-02-16PlayerControl: Decomp 68%Aetias
2025-02-12formatYanis002
2025-02-10PlayerControl: Decomp 38%Aetias
2025-02-09PlayerControl: Decomp 27%Aetias
2025-02-08match `LinkStateItem::func_ov059_021990a4`Yanis002
2025-02-07match `EquipHammer::IsUsable`Yanis002
2025-02-07started EquipHammer.cppYanis002
2025-02-04Merge remote-tracking branch 'zeldaret/main' into decomp-PlayerControlAetias
2025-02-02Added remaining Ghidra documentationAetias
2025-02-02Move ov059 documentation from GhidraAetias
2025-02-02Move ov057 documentation from GhidraAetias
2025-02-01Move ov055 documentation from GhidraAetias
2025-02-01Move ov054 documentation from GhidraAetias
2025-01-31Move ov014 documentation from GhidraAetias
2025-01-26Move ov012 documentation from GhidraAetias
2025-01-25Move ov004 documentation from GhidraAetias
2025-01-24Move ov000 function names from GhidraAetias
2025-01-23Move ov000 documentation from GhidraAetias
2025-01-21Move ov000 documentation from GhidraAetias
2025-01-10PlayerControl: Decomp 9%Aetias
2025-01-09PlayerControl: Decomp 7%Aetias
2025-01-06PlayerControl: Decomp 5%Aetias
2025-01-06LinkStateItem: Use enumsAetias
2025-01-05Run `clang-format`mike8699
2025-01-05Match data sectionmike8699
2025-01-05Fix errormike8699
2025-01-05Fix misplaced case blockmike8699
2025-01-05Fix regalloc issuemike8699
2025-01-05Use -1 instead of 0xfffffffmike8699