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ph
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Decompilation of The Legend of Zelda: Phantom Hourglass (NDS)
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src
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14_Land
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Actor
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ActorRupee.cpp
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Commit message (
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Author
2026-05-11
ActorItemSellerBase OK (#163)
Aetias
2025-08-29
ActorNavi (#132)
Aetias
2025-07-25
ActorSwitchObject OK (#130)
Aetias
2025-07-21
ActorRupee 90% (#124)
Aetias
2025-07-16
update .clang-format rules (#120)
Yanis
2025-05-29
`Actor::vfunc_08` -> `Actor::Init`
Aetias
2025-05-29
`ActorRefill` OK
Aetias
2025-01-23
Move ov000 documentation from Ghidra
Aetias
2025-01-18
Document math functions
Aetias
2024-10-20
Decomp `ActorRupee`
Aetias
2024-10-20
Decomp `ActorRupee`
Aetias
2024-10-20
Fix build; add RNG code
Aetias
2024-10-19
Remove nonmatching functions
Aetias
2024-10-19
Merge branch 'main' into match_actor_rupee
Aetias
2024-10-12
Add `.clang-format`
Aetias
2024-06-21
Fix build errors in stubs
Aetias
2024-06-20
Remove `#ifdef STUBS`
Aetias
2024-05-03
Merge branch 'match_actor_rupee' of Yanis42/ph into match_actor_rupee
Aetias
2024-05-03
Use demangled funcs
Aetias
2024-05-02
Merge remote-tracking branch 'upstream/main' into match_actor_rupee
Yanis42
2024-04-21
progress?
Yanis42
2024-04-21
more data stuff
Yanis42
2024-04-19
fix more matching issues
Yanis42
2024-04-17
fixed build issues and function non-matchings
Yanis42
2024-04-17
fix some build issues
Yanis42
2024-04-16
improved vfunc_20 a bit
Yanis42
2024-04-15
initial work
Yanis42
2024-04-07
Mangle `ActorRupee` actor type and resource
Aetias
2024-04-07
Add `ActorRupee`
Aetias