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#pragma once

#include "global.h"
#include "types.h"

#include "Game/GameMode.hpp"

class UnkStruct_027e0dbc {
public:
    /* 00 */ unk32 mUnk_00;
    /* 04 */ unk32 mUnk_04;
    /* 08 */ unk32 mUnk_08;
    /* 0c */ unk32 mUnk_0c;
    /* 10 */ unk32 mUnk_10;
    /* 14 */ unk32 mUnk_14;
    /* 18 */ unk32 mUnk_18;
    /* 1c */ unk32 mUnk_1c;
    /* 20 */ unk32 mUnk_20;
    /* 24 */ unk32 mUnk_24;
    /* 28 */ unk32 mUnk_28;
    /* 2c */ unk32 mUnk_2c;

    UnkStruct_027e0dbc();

    void func_02042744(unk32 *param_1);
    void func_ov000_0207b9dc();
    void func_ov000_0207b9c8();
    void func_ov000_0207b988(GameModeId modeId);

    unk32 func_ov003_020f3d5c(unk32 param1);
};

extern UnkStruct_027e0dbc data_027e0dbc;