blob: 4ffbb0a49107e661532e77ad9994738cd603e657 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
|
#include "Player/LinkStateFollow.hpp"
void LinkStateFollow::vfunc_00() {}
LinkStateId LinkStateFollow::GetId() {}
void LinkStateFollow::MoveTowardTarget() {}
void LinkStateFollow::OnStateLeave(s32 param1) {}
bool LinkStateFollow::vfunc_24(s32 param1) {}
bool LinkStateFollow::vfunc_28() {}
LinkStateCutscene *LinkStateFollow::GetLinkStateCutscene() {}
bool LinkStateFollow::vfunc_34(Vec3p *param1) {}
bool LinkStateFollow::func_ov00_020a9180(Vec3p *param1) {}
bool LinkStateFollow::func_ov00_020a9210(Vec3p *param1, Actor *param2) {}
|