blob: 54e87938e85b2a5e8edad26100a8389f32f8c578 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
|
#include "Player/LinkStateFollow.hpp"
#ifdef STUBS
void LinkStateFollow::vfunc_00() {}
LinkStateId LinkStateFollow::GetId() {}
void LinkStateFollow::MoveTowardTarget() {}
void LinkStateFollow::OnStateLeave(s32 param1) {}
bool LinkStateFollow::vfunc_24(s32 param1) {}
bool LinkStateFollow::vfunc_28() {}
LinkStateCutscene* LinkStateFollow::GetLinkStateCutscene() {}
bool LinkStateFollow::vfunc_34(Vec3p *param1) {}
bool LinkStateFollow::func_ov00_020a9180(Vec3p *param1) {}
bool LinkStateFollow::func_ov00_020a9210(Vec3p *param1, Actor *param2) {}
#endif
|