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path: root/src/00_Core/Player/PlayerControl_2.cpp
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#include "Player/PlayerControl.hpp"

void PlayerControl::ResetTouchWorld() {}
void PlayerControl::InitTouchMovement() {}
void PlayerControl::func_ov000_020b7924(s32 param1) {}
void PlayerControl::ApplyTouchWorld(Vec3p *result, unk32 scale) {}
bool PlayerControl::func_ov000_020b7d6c() {}