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#include "Player/PlayerLink.hpp"
unk32 PlayerLink::func_ov023_02177e7c() {}
unk32 PlayerLink::func_ov023_02177e84() {}
void PlayerLink::func_ov023_02177e90() {}
bool PlayerLink::func_ov023_02178058() {}
LinkStateFollow *PlayerLink::GetLinkStateFollow() {}
void PlayerLink::func_ov023_02178174() {}
EquipBombchu *PlayerLink::GetEquipBombchu() {}
EquipShield *PlayerLink::GetEquipShield() {}
void PlayerLink::GiveControlToLink() {}
void PlayerLink::vfunc_6c() {}
void PlayerLink::func_ov023_02178630() {}
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