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authorelijah-thomas774 <elijahthomas774@gmail.com>2025-05-26 22:12:25 -0400
committerelijah-thomas774 <elijahthomas774@gmail.com>2025-05-26 22:12:25 -0400
commit00a4d0a1665af090e9829ee246cdfce27c39c657 (patch)
tree1c2ead4822a670153a22c22122c0c7817322baf4
parent01839e716fb4c7ac9afd4fb3d5c05ed1c6516db7 (diff)
intial progress
-rw-r--r--config/SOUE01/symbols.txt29
-rw-r--r--include/d/a/d_a_base.h2
-rw-r--r--include/d/a/d_a_player.h12
-rw-r--r--include/d/a/obj/d_a_obj_boomerang.h84
-rw-r--r--include/d/col/bg/d_bg_s_acch.h24
-rw-r--r--include/d/col/bg/d_bg_s_roof_chk.h4
-rw-r--r--include/d/col/c/c_bg_s_lin_chk.h3
-rw-r--r--include/d/col/c/c_cc_d.h18
-rw-r--r--include/d/d_player_act.h7
-rw-r--r--include/m/m3d/m_anmchr.h1
-rw-r--r--include/m/m3d/m_mdl.h4
-rw-r--r--include/m/m_fader.h7
-rw-r--r--include/m/m_vec.h2
-rw-r--r--src/d/a/obj/d_a_obj_boomerang.cpp267
-rw-r--r--src/d/col/c/c_cc_d.cpp17
15 files changed, 421 insertions, 60 deletions
diff --git a/config/SOUE01/symbols.txt b/config/SOUE01/symbols.txt
index aae9a997..dd364038 100644
--- a/config/SOUE01/symbols.txt
+++ b/config/SOUE01/symbols.txt
@@ -14105,19 +14105,20 @@ __dt__27sFState_c<14dAcBoomerang_c>Fv = .text:0x80260F70; // type:function size:
__dt__30sFStateFct_c<14dAcBoomerang_c>Fv = .text:0x80260FD0; // type:function size:0x6C
__dt__83sStateMgr_c<14dAcBoomerang_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x80261040; // type:function size:0xA0
__dt__53sFStateMgr_c<14dAcBoomerang_c,20sStateMethodUsr_FI_c>Fv = .text:0x802610E0; // type:function size:0xA4
-areaCallback__FP12dAcObjBase_cP7mVec3_cUl = .text:0x80261190; // type:function size:0x18
+dAcBoomerang_areaCallback__FP12dAcObjBase_cP7mVec3_cUl = .text:0x80261190; // type:function size:0x10
+areaCallback__14dAcBoomerang_cFP7mVec3_cUl = .text:0x802611A0; // type:function size:0x8
atHitCallback__14dAcBoomerang_cFP8cCcD_ObjP12dAcObjBase_cP8cCcD_Obj = .text:0x802611B0; // type:function size:0x290
-fn_80261440 = .text:0x80261440; // type:function size:0x10
+changeState__83sStateMgr_c<14dAcBoomerang_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x80261440; // type:function size:0x10
dAcBoomerang_atHitCallback__FP12dAcObjBase_cP8cCcD_ObjP12dAcObjBase_cP8cCcD_Obj = .text:0x80261450; // type:function size:0x24
-AcBoomerang__assignBeetleModel = .text:0x80261480; // type:function size:0x5C
-AcBoomerang__initModels = .text:0x802614E0; // type:function size:0x310
-AcBoomerang__init = .text:0x802617F0; // type:function size:0x208
-AcBoomerang__dtor = .text:0x80261A00; // type:function size:0x1AC
-fn_80261BB0 = .text:0x80261BB0; // type:function size:0x70
-fn_80261C20 = .text:0x80261C20; // type:function size:0x88
-fn_80261CB0 = .text:0x80261CB0; // type:function size:0x8
-fn_80261CC0 = .text:0x80261CC0; // type:function size:0x68
-fn_80261D30 = .text:0x80261D30; // type:function size:0xDC
+hideModel__14dAcBoomerang_cFQ214dAcBoomerang_c11ModelType_e = .text:0x80261480; // type:function size:0x5C
+createHeap__14dAcBoomerang_cFv = .text:0x802614E0; // type:function size:0x310
+create__14dAcBoomerang_cFv = .text:0x802617F0; // type:function size:0x208
+__dt__14dAcBoomerang_cFv = .text:0x80261A00; // type:function size:0x1AC
+deleteReady__14dAcBoomerang_cFv = .text:0x80261BB0; // type:function size:0x70
+retrieve__14dAcBoomerang_cFv = .text:0x80261C20; // type:function size:0x88
+doDelete__14dAcBoomerang_cFv = .text:0x80261CB0; // type:function size:0x8
+setRoomId__14dAcBoomerang_cFv = .text:0x80261CC0; // type:function size:0x68
+placeOnArm__14dAcBoomerang_cFv = .text:0x80261D30; // type:function size:0xDC
fn_80261E10 = .text:0x80261E10; // type:function size:0x338
fn_80262150 = .text:0x80262150; // type:function size:0x54
calcBeetleVelocity_y = .text:0x802621B0; // type:function size:0x12C
@@ -14128,7 +14129,7 @@ fn_80262890 = .text:0x80262890; // type:function size:0x22C
fn_80262AC0 = .text:0x80262AC0; // type:function size:0x120
fn_80262BE0 = .text:0x80262BE0; // type:function size:0x1E0
fn_80262DC0 = .text:0x80262DC0; // type:function size:0x13C
-fn_80262F00 = .text:0x80262F00; // type:function size:0x2C
+bonk__14dAcBoomerang_cFv = .text:0x80262F00; // type:function size:0x2C
setChrAnimation__14dAcBoomerang_cFQ214dAcBoomerang_c14ChrAnimation_e = .text:0x80262F30; // type:function size:0x154
fn_80263090 = .text:0x80263090; // type:function size:0xE4
fn_80263180 = .text:0x80263180; // type:function size:0x50
@@ -14152,7 +14153,7 @@ fn_80264860 = .text:0x80264860; // type:function size:0x4
AcBoomerang__update = .text:0x80264870; // type:function size:0x45C
fn_80264CD0 = .text:0x80264CD0; // type:function size:0x10
AcBoomerang__draw = .text:0x80264CE0; // type:function size:0x160
-fn_80264E40 = .text:0x80264E40; // type:function size:0x88
+create__18dAcBoomerangProc_cFPQ23m3d5mdl_c6mColoriP12mAllocator_c = .text:0x80264E40; // type:function size:0x88
fn_80264ED0 = .text:0x80264ED0; // type:function size:0x80
fn_80264F50 = .text:0x80264F50; // type:function size:0x60
fn_80264FB0 = .text:0x80264FB0; // type:function size:0xC
@@ -18943,7 +18944,7 @@ AdjustHitPos__10cCcD_ObjTgFff = .text:0x8032BB00; // type:function size:0x34
__ct__10cCcD_ObjCoFv = .text:0x8032BB40; // type:function size:0x48
__dt__10cCcD_ObjCoFv = .text:0x8032BB90; // type:function size:0x58
Set__10cCcD_ObjCoFRC14cCcD_SrcGObjCo = .text:0x8032BBF0; // type:function size:0x18
-SetCoFlag__10cCcD_ObjCoFUl = .text:0x8032BC10; // type:function size:0x1C
+SetGrp__10cCcD_ObjCoFUl = .text:0x8032BC10; // type:function size:0x1C
AdjustHitPos__10cCcD_ObjCoFff = .text:0x8032BC30; // type:function size:0x4
__sinit_\c_cc_d_cpp = .text:0x8032BC40; // type:function size:0x2C scope:local
@44@__dt__12cCcD_UnkAttrFv = .text:0x8032BC70; // type:function size:0x8
diff --git a/include/d/a/d_a_base.h b/include/d/a/d_a_base.h
index e293b927..550adccb 100644
--- a/include/d/a/d_a_base.h
+++ b/include/d/a/d_a_base.h
@@ -31,7 +31,7 @@ struct SoundSource {
SOUNDSOURCE_VIRTUAL(0x34);
SOUNDSOURCE_VIRTUAL(0x38);
SOUNDSOURCE_VIRTUAL(0x3C);
- SOUNDSOURCE_VIRTUAL(0x40);
+ virtual void vt_0x40(s32);
SOUNDSOURCE_VIRTUAL(0x44);
virtual bool shutdown(); // 0x48
SOUNDSOURCE_VIRTUAL(0x4C);
diff --git a/include/d/a/d_a_player.h b/include/d/a/d_a_player.h
index 324e27bf..fd753989 100644
--- a/include/d/a/d_a_player.h
+++ b/include/d/a/d_a_player.h
@@ -5,6 +5,7 @@
#include "d/a/d_a_item.h"
#include "d/col/c/c_bg_s_poly_info.h"
#include "d/d_player_mdl.h"
+#include "nw4r/g3d/res/g3d_resfile.h"
#include "toBeSorted/file_manager.h"
#include "toBeSorted/minigame_mgr.h"
@@ -29,10 +30,16 @@ public:
/* vt 0x318 */ virtual void vt_0x318();
protected:
- /* 0x137C */ u8 _0x137C[0x4564 - 0x137C];
+ /* 0x137C */ u8 _0x137C[0x16F0 - 0x137C];
+ /* 0x16F0 */ nw4r::g3d::ResFile mHeldResFile;
+ /* 0x16F4 */ u8 _0x16F4[0x4564 - 0x16F4];
/* 0x4564 */ f32 field_0x4564;
public:
+ // Beetle Functions [0x8021AA70 - 0x8021BE20]
+ f32 getBeetleRadius();
+
+public:
f32 getField_0x4564() const {
return field_0x4564;
}
@@ -44,6 +51,9 @@ public:
nw4r::g3d::ResFile getSwordResFile() const {
return mSwordRes;
}
+ nw4r::g3d::ResFile getHeldResFile() const {
+ return mHeldResFile;
+ }
inline bool hasvt_0x1C0() const {
return vt_0x1C0() != nullptr;
diff --git a/include/d/a/obj/d_a_obj_boomerang.h b/include/d/a/obj/d_a_obj_boomerang.h
index 3b2a6261..0b3ad479 100644
--- a/include/d/a/obj/d_a_obj_boomerang.h
+++ b/include/d/a/obj/d_a_obj_boomerang.h
@@ -5,30 +5,35 @@
#include "d/a/d_a_base.h"
#include "d/a/obj/d_a_obj_base.h"
#include "d/col/bg/d_bg_s_acch.h"
+#include "d/col/bg/d_bg_s_lin_chk.h"
#include "d/col/cc/d_cc_d.h"
#include "d/d_shadow.h"
#include "d/lyt/d_lyt_fader.h"
#include "m/m3d/m_anmchr.h"
#include "m/m3d/m_anmchrblend.h"
#include "m/m3d/m_mdl.h"
-#include "m/m3d/m_proc.h"
#include "m/m_color.h"
+#include "m/m_fader.h"
+#include "m/m_vec.h"
#include "nw4r/g3d/res/g3d_resfile.h"
+#include "rvl/GX/GXTypes.h"
#include "s/s_State.hpp"
#include "toBeSorted/actor_event.h"
#include "toBeSorted/d_emitter.h"
-class dAcBoomerangProcBase_c : public m3d::proc_c {
-public:
- ~dAcBoomerangProcBase_c() {}
-};
-class dAcBoomerangProc_c : public dAcBoomerangProcBase_c {
+class dAcBoomerangProc_c : public d3d::UnkProc {
public:
dAcBoomerangProc_c() : mColor0(0), mColor1(0xFFFFFFFF) {}
~dAcBoomerangProc_c() {}
+ bool create(m3d::mdl_c *mdl, mColor clr, int prioOpa, mAllocator_c *alloc);
+ bool create2(m3d::mdl_c *mdl, mColor clr, int prioOpa, mAllocator_c *alloc) {
+ return create(mdl, clr, prioOpa, alloc);
+ }
+
virtual void drawOpa() override;
+private:
mColor mColor0;
mColor mColor1;
};
@@ -60,6 +65,14 @@ public:
STATE_FUNC_DECLARE(dAcBoomerang_c, EventReturnWait);
public: // TYPES
+ enum Variant_e {
+ NONE,
+ BEETLE,
+ HOOK_BEETLE,
+ QUICK_BEETLE,
+ TOUGH_BEETLE,
+ };
+
struct ChrAnimation_t {
const char *mName;
f32 mRate;
@@ -75,22 +88,66 @@ public: // TYPES
};
static const ChrAnimation_t sChrAnims[RB_MAX];
+ enum ModelType_e {
+ MDL_WINGS_BASIC = 0,
+ MDL_BODY_BASIC = 1,
+ MDL_MOUTH_BASIC = 2,
+ MDL_MOUTH_HOOK = 3,
+ MDL_MOTTH_ADV = MDL_MOUTH_HOOK, // Just for naming :P
+ MDL_BODY_ADV = 4,
+ MDL_WINGS_ADV = 5,
+ };
+
+ // Macros until enum is solidified
+#define FLAG_BOOMERANG_CANCEL (0x3)
+#define FLAG_BOOMERANG_RUMBLE_ACTIVE (0x4000)
+
public: // INLINES
- bool checkField_0x8CC(u32 mask) {
+ bool checkField_0x8CC(u32 mask) const {
return field_0x8CC & mask;
}
+ void onField_0x8CC(u32 mask) {
+ field_0x8CC |= mask;
+ }
+ bool isMoving() {
+ return mStateMgr.isState(StateID_Move);
+ }
public: // FUNCTIONS
+ void areaCallback(mVec3_c *param1, u32 param2);
void atHitCallback(cCcD_Obj *i_objInfA, dAcObjBase_c *i_actorB, cCcD_Obj *i_objInfB);
+ /** hides the given shape within the resfile. Ref Brawlcrate's 'polygon#' in the mdl0/Object folder */
+ void hideModel(ModelType_e type);
+
+ /** ?? */
+ void deleteCheck();
+
+ /** ?? Retrieve Beetle */
+ void retrieve();
+
+ /** Attempts to grab ahold of the object upon collision. Called from atHitCallback if type > Hook beetle */
bool tryGrabObject(dAcObjBase_c *pObject);
+
+ /** Sets the room id of the beetle. Sets to links room id or the room id of the collision its around */
+ void setRoomId();
+
+ /** Updates the position based on where links wrist is */
+ void placeOnArm();
+
+ /** Sets the assuming bonk flag and plays the rumble feedback */
+ void bonk();
+
+ /** Applies the selected animation to the beetle */
void setChrAnimation(ChrAnimation_e requestedAnimation);
private:
/* 0x0330 */ nw4r::g3d::ResFile mResFile;
/* 0x0334 */ m3d::mdl_c mMdl;
/* 0x0358 */ m3d::anmChrBlend_c mAnmChrBlend;
- /* 0x0380 */ m3d::anmChr_c mAnmChr[2];
+#define BOOMERANG_ANIM_PINCERS (0)
+#define BOOMERANG_ANIM_WINGS (1)
+ /* 0x0380 */ m3d::anmChr_c mAnmChr[2]; /* 0 - Pincers, 1 - Wings*/
/* 0x03F0 */ dAcBoomerangProc_c mProc;
/* 0x0410 */ dShadowCircle_c mShadow;
/* 0x0418 */ dAcRef_c<dAcObjBase_c> mGrabbedActor;
@@ -105,7 +162,9 @@ private:
/* 0x08B7 */ u8 mRightWingNodeID;
/* 0x08B8 */ u8 _0x8B8[0x8CC - 0x8B8];
/* 0x08B8 */ u32 field_0x8CC;
- /* 0x08D0 */ u8 _0x8D0[0x8FC - 0x8D0];
+ /* 0x08D0 */ u8 _0x8D0[0x8D8 - 0x8D0];
+ /* 0x08D8 */ mVec3_c field_0x8D8;
+ /* 0x08E4 */ u8 _0x8E4[0x8FC - 0x8E4];
/* 0x08FC */ dCcD_Sph mSph0;
/* 0x0A4C */ dCcD_Sph mSph1;
/* 0x0B9C */ EffectsStruct mEff0;
@@ -113,8 +172,13 @@ private:
/* 0x0C04 */ EffectsStruct mEff2;
/* 0x0C38 */ EffectsStruct mEff3;
/* 0x0C6C */ dLytFader_c mLytFader;
- /* 0x114C */ u8 _0x114C[0x115C - 0x114C];
+ /* 0x114C */ mFader_c mFader;
+ /* 0x1150 */ u8 _0x1150[0x115C - 0x1150];
/* 0x115C */ STATE_MGR_DECLARE(dAcBoomerang_c);
+
+ static dCcD_SrcSph sSphSrc;
+ static dBgS_BeetleLinChk sLinChk;
+ static const u32 sSrcAtType;
};
#endif
diff --git a/include/d/col/bg/d_bg_s_acch.h b/include/d/col/bg/d_bg_s_acch.h
index 6682fac3..ef546f23 100644
--- a/include/d/col/bg/d_bg_s_acch.h
+++ b/include/d/col/bg/d_bg_s_acch.h
@@ -146,6 +146,7 @@ public:
/* 0x 0800 0000 */ ACCH_FLAG_0x8000000 = (1 << 27),
/* 0x 1000 0000 */ ACCH_FLAG_0x10000000 = (1 << 28),
/* 0x 2000 0000 */ ACCH_FLAG_0x20000000 = (1 << 29),
+ /* 0x 4000 0000 */ ACCH_FLAG_0x40000000 = (1 << 30),
/* 0x 8000 0000 */ ACCH_FLAG_0x80000000 = (1 << 31),
};
@@ -314,6 +315,12 @@ public:
return mFlags & ACCH_FLAG_0x10000000;
}
+ void ClrLineDown() {
+ mFlags &= ~LINE_DOWN;
+ }
+ void SetLineDown() {
+ mFlags |= LINE_DOWN;
+ }
void Clr_0x20000() {
mFlags &= ~ACCH_FLAG_0x20000;
}
@@ -323,6 +330,15 @@ public:
bool Chk_0x20000() {
return mFlags & ACCH_FLAG_0x20000;
}
+ void Clr_0x40000000() {
+ mFlags &= ~ACCH_FLAG_0x40000000;
+ }
+ void Set_0x40000000() {
+ mFlags |= ACCH_FLAG_0x40000000;
+ }
+ bool Chk_0x40000000() {
+ return mFlags & ACCH_FLAG_0x40000000;
+ }
void Clr_0x80000000() {
mFlags &= ~ACCH_FLAG_0x80000000;
}
@@ -506,6 +522,14 @@ public:
return mGnd;
}
+ dBgS_RoofChk &GetRoof() {
+ return mRoof;
+ }
+
+ void SetField_0xD4(f32 v) {
+ mField_0x0D4 = v;
+ }
+
public:
/* 0x040 */ u32 mFlags;
/* 0x044 */ mVec3_c *mpPos;
diff --git a/include/d/col/bg/d_bg_s_roof_chk.h b/include/d/col/bg/d_bg_s_roof_chk.h
index 214cef0b..0e012dd1 100644
--- a/include/d/col/bg/d_bg_s_roof_chk.h
+++ b/include/d/col/bg/d_bg_s_roof_chk.h
@@ -23,6 +23,10 @@ public:
void SetPos(mVec3_c const *);
+ void SetField_0x7C(u8 param0) {
+ mField_0x7C = param0;
+ }
+
void SetNowY(f32 y) {
mNowY = y;
}
diff --git a/include/d/col/c/c_bg_s_lin_chk.h b/include/d/col/c/c_bg_s_lin_chk.h
index 4d5e8141..e3cafb41 100644
--- a/include/d/col/c/c_bg_s_lin_chk.h
+++ b/include/d/col/c/c_bg_s_lin_chk.h
@@ -50,6 +50,9 @@ public:
bool GetPreGroundChk() const {
return mPreGroundChk;
}
+ void SetPreRoofChk(bool b) {
+ mPreRoofChk = b;
+ }
bool GetPreRoofChk() const {
return mPreRoofChk;
}
diff --git a/include/d/col/c/c_cc_d.h b/include/d/col/c/c_cc_d.h
index d3a0cf5a..975c2b36 100644
--- a/include/d/col/c/c_cc_d.h
+++ b/include/d/col/c/c_cc_d.h
@@ -338,7 +338,7 @@ enum dCcD_ObjAtType {
/* 0x 0000 0008 */ AT_TYPE_PHYSICS = (1 << 3),
/* 0x 0000 0010 */ AT_TYPE_0x10 = (1 << 4),
/* 0x 0000 0020 */ AT_TYPE_BOMB = (1 << 5),
- /* 0x 0000 0040 */ AT_TYPE_0x40 = (1 << 6),
+ /* 0x 0000 0040 */ AT_TYPE_0x40 = (1 << 6), // Used in Beetle
/* 0x 0000 0080 */ AT_TYPE_SLINGSHOT = (1 << 7),
/* 0x 0000 0100 */ AT_TYPE_0x100 = (1 << 8),
/* 0x 0000 0200 */ AT_TYPE_WIND = (1 << 9),
@@ -686,7 +686,7 @@ public:
cCcD_ObjCo();
virtual ~cCcD_ObjCo();
void Set(const cCcD_SrcGObjCo &);
- void SetCoFlag(u32);
+ void SetGrp(u32);
void AdjustHitPos(f32, f32);
void ClrSet() {
@@ -815,6 +815,9 @@ public:
mCo.OnSPrm(f);
}
+ void SetAtType(u32 type) {
+ mAt.SetType(type);
+ }
void SetTgType(u32 type) {
mTg.SetType(type);
}
@@ -932,6 +935,11 @@ public:
void OnAt_0x40() {
mAt.OnSPrm(0x40);
}
+ // Related to Beetle (no hook)
+ void OnAt_0x4000() {
+ mAt.OnSPrm(0x4000);
+ }
+
void SetAtDamage(u8 amount) {
@@ -967,6 +975,9 @@ public:
void ClrTgElectric() {
return mTg.OffSPrm(0x40000);
}
+ u32 ChkTgBonk() const {
+ return mTg.MskSPrm(0x200000);
+ }
void OnTg_0x200000() {
mTg.OnSPrm(0x200000);
@@ -990,6 +1001,9 @@ public:
// Co
+ void SetCoGrp(u32 grp) {
+ mCo.SetGrp(grp << 4);
+ }
void OnCoSet() {
mCo.OnSPrm(1);
}
diff --git a/include/d/d_player_act.h b/include/d/d_player_act.h
index a490da69..6214a749 100644
--- a/include/d/d_player_act.h
+++ b/include/d/d_player_act.h
@@ -584,6 +584,13 @@ public:
return mCurrentAction == 0xAD || mCurrentAction == 0xAE;
}
+ void onModelUpdateFlag(u32 mask) {
+ mModelUpdateFlags |= mask;
+ }
+ void offModelUpdateFlag(u32 mask) {
+ mModelUpdateFlags &= ~mask;
+ }
+
inline bool checkActionFlags(u32 mask) const {
return (mActionFlags & mask) != 0;
}
diff --git a/include/m/m3d/m_anmchr.h b/include/m/m3d/m_anmchr.h
index 2ff01dd7..02bef1ca 100644
--- a/include/m/m3d/m_anmchr.h
+++ b/include/m/m3d/m_anmchr.h
@@ -4,6 +4,7 @@
#include "common.h"
#include "m/m3d/m_bmdl.h"
#include "m/m3d/m_fanm.h"
+#include "nw4r/g3d/g3d_anmchr.h"
#include "nw4r/g3d/res/g3d_resanmchr.h"
namespace m3d {
diff --git a/include/m/m3d/m_mdl.h b/include/m/m3d/m_mdl.h
index a0833038..90ec1ea2 100644
--- a/include/m/m3d/m_mdl.h
+++ b/include/m/m3d/m_mdl.h
@@ -1,6 +1,7 @@
#ifndef M3D_M_MDL_H
#define M3D_M_MDL_H
+#include "common.h"
#include "m/m3d/m_banm.h"
#include "m/m3d/m_calc_ratio.h"
#include "m/m3d/m_smdl.h"
@@ -59,6 +60,9 @@ public:
virtual ~mdl_c();
bool create(nw4r::g3d::ResMdl, mAllocator_c *, u32, int, u32 *);
+ bool create(nw4r::g3d::ResMdl mdl, mAllocator_c *alloc, u32 flag, int num) {
+ return create(mdl, alloc, flag, num, nullptr);
+ }
bool create(nw4r::g3d::ResMdl, mdlCallback_c *cb, mAllocator_c *, u32, int, u32 *);
virtual void remove() override;
diff --git a/include/m/m_fader.h b/include/m/m_fader.h
index 2d8c1189..afa508d7 100644
--- a/include/m/m_fader.h
+++ b/include/m/m_fader.h
@@ -28,9 +28,16 @@ public:
mpFader->setStatus(status);
}
+ void fadeIn() {
+ mpFader->fadeIn();
+ }
bool calc() {
return mpFader->calc();
}
+ void setFrame(u16 frame) {
+ mpFader->setFrame(frame);
+ }
+
protected:
mFaderBase_c *mpFader;
};
diff --git a/include/m/m_vec.h b/include/m/m_vec.h
index 0fb52aea..0a8cf706 100644
--- a/include/m/m_vec.h
+++ b/include/m/m_vec.h
@@ -216,7 +216,7 @@ public:
return x != v.x || y != v.y || z != v.z;
}
- void normalize();
+ f32 normalize();
bool normalizeRS();
static mVec3_c createProjectionXZ(const mAng3_c &ang, f32 scalar);
diff --git a/src/d/a/obj/d_a_obj_boomerang.cpp b/src/d/a/obj/d_a_obj_boomerang.cpp
index 23d8e695..5ceb5ff8 100644
--- a/src/d/a/obj/d_a_obj_boomerang.cpp
+++ b/src/d/a/obj/d_a_obj_boomerang.cpp
@@ -1,13 +1,25 @@
#include "d/a/obj/d_a_obj_boomerang.h"
+#include "c/c_math.h"
#include "common.h"
#include "d/a/d_a_player.h"
#include "d/a/obj/d_a_obj_base.h"
+#include "d/col/bg/d_bg_s.h"
+#include "d/col/c/c_cc_d.h"
+#include "d/d_rumble.h"
+#include "f/f_base.h"
#include "f/f_profile_name.h"
+#include "m/m3d/m_anmchr.h"
#include "m/m3d/m_fanm.h"
+#include "m/m_color.h"
+#include "m/m_fader_base.h"
+#include "m/m_mtx.h"
#include "nw4r/g3d/g3d_anmchr.h"
+#include "nw4r/g3d/res/g3d_resanmchr.h"
#include "nw4r/g3d/res/g3d_resmdl.h"
+#include "nw4r/g3d/res/g3d_resshp.h"
#include "s/s_State.hpp"
+#include "toBeSorted/small_sound_mgr.h"
SPECIAL_ACTOR_PROFILE(BOOMERANG, dAcBoomerang_c, fProfile::BOOMERANG, 0x125, 0, 0x4);
@@ -17,36 +29,30 @@ STATE_DEFINE(dAcBoomerang_c, MoveCancelWait);
STATE_DEFINE(dAcBoomerang_c, ReturnWait);
STATE_DEFINE(dAcBoomerang_c, EventReturnWait);
-const dAcBoomerang_c::ChrAnimation_t dAcBoomerang_c::sChrAnims[dAcBoomerang_c::RB_MAX] = {
- { "RB_Set", 0.f},
- {"RB_Default", 3.f},
- { "RB_Cut", 3.f},
- { "RB_Hold", 3.f},
- {"RB_Hold_ed", 3.f},
- { "RB_Back", 3.f},
-};
-
-void areaCallback(dAcObjBase_c *param0, mVec3_c *param1, u32 param2) {
- if (param2 != 0) {
- return;
+void dAcBoomerang_areaCallback(dAcObjBase_c *param0, mVec3_c *param1, u32 param2) {
+ if (param2 == 0) {
+ static_cast<dAcBoomerang_c *>(param0)->areaCallback(param1, param2);
}
+ return;
+}
+// This function is odd. only called by the areaCallback
+void dAcBoomerang_c::areaCallback(mVec3_c *param1, u32 param2) {
+ setChrAnimation(dAcBoomerang_c::RB_CUT);
}
-
void dAcBoomerang_c::atHitCallback(cCcD_Obj *i_objInfA, dAcObjBase_c *i_actorB, cCcD_Obj *i_objInfB) {
- if (i_actorB != nullptr && GetLinkage().checkFlag(0x80)) {
- if (dAcPy_c::getCurrentBeetleType() > 2) {
- if (i_actorB == mGrabbedActor.get()) {
- return;
- }
-
- if (!mStateMgr.isState(StateID_Move)) {
+ if (i_actorB != nullptr && i_actorB->GetLinkage().checkFlag(0x80)) {
+ // Check if beetle can grab things
+ if ((s32)(dAcPy_c::getCurrentBeetleType() >= HOOK_BEETLE) != FALSE) {
+ // If beetle is already holding the object or is stationary
+ if (i_actorB == mGrabbedActor.get() || !mStateMgr.isState(StateID_Move)) {
return;
}
+ // Try grabbing the object
if (tryGrabObject(i_actorB)) {
setChrAnimation(RB_HOLD);
- mAnmChr[0].setRate(0.f);
- mAnmChr[0].setFrameOnly(i_actorB->GetLinkage().field_0x24);
+ mAnmChr[BOOMERANG_ANIM_PINCERS].setRate(0.f);
+ mAnmChr[BOOMERANG_ANIM_PINCERS].setFrameOnly(i_actorB->GetLinkage().field_0x24);
return;
}
}
@@ -56,8 +62,26 @@ void dAcBoomerang_c::atHitCallback(cCcD_Obj *i_objInfA, dAcObjBase_c *i_actorB,
return;
}
- if (i_objInfB->ChkTgBit23()) {
+ if (!i_objInfB->ChkTgBonk()) {
+ field_0x8D8 = position - i_actorB->position;
+ field_0x8D8.y = 0.f;
+
+ if (cM::isZero(field_0x8D8.normalize())) {
+ field_0x8D8.set(-angle.y.sin(), 0.f, -angle.y.cos());
+ }
+ field_0x8D8 *= velocity.absXZ();
+ field_0x8D8.y = -velocity.y;
+
+ field_0x8D8.normalize();
+
+ onField_0x8CC(FLAG_BOOMERANG_CANCEL);
+ mStateMgr.changeState(StateID_MoveCancelWait);
+ } else {
+ // Play the animation to move the pincers
setChrAnimation(RB_CUT);
+
+ // I think this plays the vibration and drops the object
+ bonk();
}
}
@@ -68,6 +92,183 @@ bool dAcBoomerang_atHitCallback(
return true;
}
+void dAcBoomerang_c::hideModel(dAcBoomerang_c::ModelType_e type) {
+ // Implicity ModelType_e -> int conversion
+ nw4r::g3d::ResShp obj(mMdl.getResMdl().GetResShp(type));
+ obj.SetVisibility(false);
+ obj.DCStore(false);
+}
+
+bool dAcBoomerang_c::createHeap() {
+ mResFile = dAcPy_c::GetLink2()->getHeldResFile();
+ nw4r::g3d::ResMdl mdl = mResFile.GetResMdl("EquipBeetle");
+
+ TRY_CREATE(mMdl.create(mdl, &heap_allocator, 0x120, 1));
+
+ // Decide the Pincers
+ if ((s32)(dAcPy_c::getCurrentBeetleType() >= HOOK_BEETLE) != FALSE) {
+ hideModel(MDL_MOUTH_BASIC);
+ } else {
+ hideModel(MDL_MOUTH_HOOK);
+ }
+
+ // Decide the Body
+ if ((s32)(dAcPy_c::getCurrentBeetleType() >= TOUGH_BEETLE) != FALSE) {
+ hideModel(MDL_BODY_BASIC);
+ } else {
+ hideModel(MDL_BODY_ADV);
+ }
+
+ // Decide the Wings
+ if ((s32)(dAcPy_c::getCurrentBeetleType() >= QUICK_BEETLE) != FALSE) {
+ hideModel(MDL_WINGS_BASIC);
+ } else {
+ hideModel(MDL_WINGS_ADV);
+ }
+
+ mLeftWingNodeID = mdl.GetResNode("wing_L").GetID();
+ mRightWingNodeID = mdl.GetResNode("wing_R").GetID();
+
+ if (mLeftWingNodeID > mRightWingNodeID) {
+ mWindNodeID = mRightWingNodeID;
+ } else {
+ mWindNodeID = mLeftWingNodeID;
+ }
+
+ TRY_CREATE(mAnmChrBlend.create(mdl, 2, &heap_allocator));
+
+ m3d::anmChr_c *pAnmChr = mAnmChr;
+ nw4r::g3d::AnmObjChr *pAnimChr;
+ nw4r::g3d::ResAnmChr resAnmChr = mResFile.GetResAnmChr("RB_Set");
+ for (s32 i = 0; i < 2; ++i, ++pAnmChr) {
+ TRY_CREATE(pAnmChr->create2(mdl, resAnmChr, &heap_allocator));
+
+ pAnmChr->setAnm(mMdl, resAnmChr, m3d::PLAY_MODE_0);
+ if (i == BOOMERANG_ANIM_WINGS) {
+ pAnimChr = static_cast<nw4r::g3d::AnmObjChr *>(pAnmChr->getAnimObj());
+ pAnimChr->Release();
+ pAnimChr->Bind(mdl, mLeftWingNodeID, nw4r::g3d::AnmObjChr::BIND_PARTIAL);
+ pAnimChr->Bind(mdl, mRightWingNodeID, nw4r::g3d::AnmObjChr::BIND_PARTIAL);
+ }
+ mAnmChrBlend.attach(i, pAnmChr, 1.f);
+ }
+ mMdl.setAnm(mAnmChrBlend);
+ TRY_CREATE(mProc.create2(&mMdl, mColor(0x00, 0x10, 0x14, 0xFF), 0x27, &heap_allocator));
+ if (mLytFader.init()) {
+ return true;
+ }
+ return false;
+}
+
+int dAcBoomerang_c::create() {
+ CREATE_ALLOCATOR(dAcBoomerang_c);
+
+ mAcch.Set(this, 1, &mAcchCir);
+ mAcch.SetGroundUpY(20.f);
+ mAcch.SetField_0xD4(30.f);
+ mAcch.ClrRoofNone();
+ mAcch.SetBeetle();
+ mAcch.OnWaterGrp();
+ mAcch.OnLineCheck();
+ mAcch.GetRoof().SetField_0x7C(1);
+ mAcch.Set_0x2000000();
+ mAcch.Set_0x40000000();
+ mAcch.SetLineDown();
+
+ mAcchCir.SetWall(0.f, dAcPy_c::GetLink2()->getBeetleRadius());
+
+ mCurrentAnimation = RB_MAX;
+ mStateMgr.changeState(StateID_Wait);
+
+ placeOnArm();
+
+ mStts.SetRank(3);
+
+ mSph0.Set(sSphSrc);
+ mSph0.SetStts(mStts);
+ mSph0.SetAtCallback(dAcBoomerang_atHitCallback);
+ mSph0.ClrTgSet();
+
+ mSph1.Set(sSphSrc);
+ mSph1.SetStts(mStts);
+ mSph1.SetAtCallback(dAcBoomerang_atHitCallback);
+ mSph1.SetR(dAcPy_c::GetLink2()->getBeetleRadius());
+ mSph1.ClrCoSet();
+ mSph1.SetAtType(AT_TYPE_0x40);
+
+ mSph1.SetCoGrp(0xE);
+
+ if ((s32)(dAcPy_c::getCurrentBeetleType() >= HOOK_BEETLE) == FALSE) {
+ mSph0.OnAt_0x4000();
+ mSph1.OnAt_0x4000();
+ }
+
+ sLinChk.SetPreRoofChk(false);
+ mAcch.CrrPos(*dBgS::GetInstance());
+ setRoomId();
+ mLytFader.setStatus(mFaderBase_c::FADED_IN);
+ mFader.setFader(&mLytFader);
+
+ return SUCCEEDED;
+}
+
+dAcBoomerang_c::~dAcBoomerang_c() {
+ deleteCheck();
+}
+
+void dAcBoomerang_c::deleteReady() {
+ deleteCheck();
+
+ if (getSoundSource()) {
+ getSoundSource()->vt_0x40(5);
+ }
+
+ if (dAcPy_c::GetLink2()) {
+ dAcPy_c::GetLink2()->onModelUpdateFlag(0x10000000);
+ }
+}
+
+void dAcBoomerang_c::retrieve() {
+ if (mFader.isStatus(mFaderBase_c::FADED_OUT)) {
+ mFader.setFrame(5);
+ mFader.fadeIn();
+ playSound(SE_BE_COME_BACK);
+ }
+ mFader.calc();
+}
+
+int dAcBoomerang_c::doDelete() {
+ return SUCCEEDED;
+}
+
+void dAcBoomerang_c::setRoomId() {
+ if (mAcch.GetGroundH() != 1e-9f) {
+ roomid = dBgS::GetInstance()->GetRoomId(mAcch.GetGnd());
+ } else if (roomid == -1) {
+ roomid = dAcPy_c::GetLink2()->roomid;
+ }
+}
+
+void dAcBoomerang_c::placeOnArm() {
+ dAcPy_c::GetLink2()->getBodyMtx(&mWorldMtx, dAcPy_c::PLAYER_MAIN_NODE_ARM_R2);
+ mMtx_c m;
+ m.transS(18.5f, 0.f, 14.5f);
+ mWorldMtx += m;
+ mWorldMtx.ZYXrotM(mAng::fromDeg(90.f), 0, mAng::fromDeg(90.f));
+ mMdl.setLocalMtx(mWorldMtx);
+ mWorldMtx.getTranslation(position);
+ mWorldMtx.getTranslation(mOldPosition);
+}
+
+const dAcBoomerang_c::ChrAnimation_t dAcBoomerang_c::sChrAnims[dAcBoomerang_c::RB_MAX] = {
+ { "RB_Set", 0.f},
+ {"RB_Default", 3.f},
+ { "RB_Cut", 3.f},
+ { "RB_Hold", 3.f},
+ {"RB_Hold_ed", 3.f},
+ { "RB_Back", 3.f},
+};
+
// ...
bool dAcBoomerang_c::tryGrabObject(dAcObjBase_c *pObj) {
@@ -77,19 +278,29 @@ bool dAcBoomerang_c::tryGrabObject(dAcObjBase_c *pObj) {
// ...
+void dAcBoomerang_c::bonk() {
+ if (checkField_0x8CC(FLAG_BOOMERANG_RUMBLE_ACTIVE)) {
+ return;
+ }
+ onField_0x8CC(FLAG_BOOMERANG_RUMBLE_ACTIVE);
+ dRumble_c::start(dRumble_c::sRumblePreset1, 1);
+}
+
void dAcBoomerang_c::setChrAnimation(dAcBoomerang_c::ChrAnimation_e requestedAnimation) {
// Do not set anim if there is no change, or the request is to cut from hold
if (requestedAnimation == mCurrentAnimation || (mCurrentAnimation == RB_HOLD && requestedAnimation == RB_CUT)) {
return;
}
- mAnmChr[0].setAnm(mMdl, mResFile.GetResAnmChr(sChrAnims[requestedAnimation].mName), m3d::PLAY_MODE_4);
- nw4r::g3d::AnmObjChr *pAnmObj = static_cast<nw4r::g3d::AnmObjChr *>(mAnmChr[0].getAnimObj());
+ mAnmChr[BOOMERANG_ANIM_PINCERS].setAnm(
+ mMdl, mResFile.GetResAnmChr(sChrAnims[requestedAnimation].mName), m3d::PLAY_MODE_4
+ );
+ nw4r::g3d::AnmObjChr *pAnmObj = static_cast<nw4r::g3d::AnmObjChr *>(mAnmChr[BOOMERANG_ANIM_PINCERS].getAnimObj());
pAnmObj->Release();
nw4r::g3d::ResMdl mdl = mMdl.getResMdl();
- for (int i = 0; i < mWindNodeID; ++i) {
+ for (s32 i = 0; i < mWindNodeID; ++i) {
pAnmObj->Bind(mdl, i, nw4r::g3d::AnmObjChr::BIND_ONE);
}
@@ -102,3 +313,7 @@ void dAcBoomerang_c::setChrAnimation(dAcBoomerang_c::ChrAnimation_e requestedAni
mMdl.setAnm(mAnmChrBlend, sChrAnims[requestedAnimation].mRate);
}
+
+// ...
+
+bool dAcBoomerangProc_c::create(m3d::mdl_c *mdl, mColor clr, int prioOpa, mAllocator_c *alloc) {}
diff --git a/src/d/col/c/c_cc_d.cpp b/src/d/col/c/c_cc_d.cpp
index f8669ee6..e6f58d49 100644
--- a/src/d/col/c/c_cc_d.cpp
+++ b/src/d/col/c/c_cc_d.cpp
@@ -14,9 +14,10 @@
#include "m/m_mtx.h"
#include "m/m_vec.h"
#include "nw4r/types_nw4r.h"
-#include "rvl/MTX.h" // IWYU pragma: export
#include "s/s_Math.h"
+#include "rvl/MTX.h" // IWYU pragma: export
+
static inline void MtxTransMinusXYZ(mMtx_c &mtx, f32 x, f32 y, f32 z) {
PSMTXTrans(mtx, -x, -y, -z);
}
@@ -1448,8 +1449,14 @@ void cCcD_ObjAt::AdjustHitPos(f32 x, f32 z) {
}
cCcD_ObjTg::cCcD_ObjTg()
- : mShieldFrontRangeYAngle(nullptr), mField_0x4A(0), mField_0x4B(0), mField_0x4C(0), mField_0x50(0), mField_0x54(0),
- mField_0x6C(0.f, 0.f, 0.f), mField_0x78(0) {}
+ : mShieldFrontRangeYAngle(nullptr),
+ mField_0x4A(0),
+ mField_0x4B(0),
+ mField_0x4C(0),
+ mField_0x50(0),
+ mField_0x54(0),
+ mField_0x6C(0.f, 0.f, 0.f),
+ mField_0x78(0) {}
cCcD_ObjTg::~cCcD_ObjTg() {}
@@ -1480,10 +1487,10 @@ cCcD_ObjCo::~cCcD_ObjCo() {}
void cCcD_ObjCo::Set(const cCcD_SrcGObjCo &src) {
mEffCounter = 0;
mSrc = src;
- SetCoFlag(mSrc.mSPrm & 0x1e0);
+ SetGrp(mSrc.mSPrm & 0x1e0);
}
-void cCcD_ObjCo::SetCoFlag(u32 flag) {
+void cCcD_ObjCo::SetGrp(u32 flag) {
mSrc.mSPrm = mSrc.mSPrm & ~0x1E0 | flag;
mGrp = (mSrc.mSPrm & 0x1E0) >> 4;
}