summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorswekka <swekka@proton.me>2025-12-06 15:31:18 +0100
committerswekka <swekka@proton.me>2025-12-06 15:31:18 +0100
commit86a321b23e12503a08dde566fb50d27afd91cebb (patch)
tree8596ca3450eed0a3238f08a48a4ec83ad75b74d4
parentfca71a77bc890960800eef0e331b16dcec114aaf (diff)
d_a_obj_shed OK
-rw-r--r--config/SOUE01/rels/d_a_obj_shedNP/symbols.txt44
-rw-r--r--configure.py2
-rw-r--r--include/d/a/obj/d_a_obj_shed.h24
-rw-r--r--src/REL/d/a/obj/d_a_obj_shed.cpp113
4 files changed, 154 insertions, 29 deletions
diff --git a/config/SOUE01/rels/d_a_obj_shedNP/symbols.txt b/config/SOUE01/rels/d_a_obj_shedNP/symbols.txt
index 0523fa93..883dc90d 100644
--- a/config/SOUE01/rels/d_a_obj_shedNP/symbols.txt
+++ b/config/SOUE01/rels/d_a_obj_shedNP/symbols.txt
@@ -8,19 +8,19 @@ __dt__23sFState_c<10dAcOShed_c>Fv = .text:0x000001D0; // type:function size:0x58
__dt__26sFStateFct_c<10dAcOShed_c>Fv = .text:0x00000230; // type:function size:0x6C
__dt__79sStateMgr_c<10dAcOShed_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x000002A0; // type:function size:0xA0
__dt__49sFStateMgr_c<10dAcOShed_c,20sStateMethodUsr_FI_c>Fv = .text:0x00000340; // type:function size:0xA4
-AcOShed__initModels = .text:0x000003F0; // type:function size:0xE8
-AcOShed__init = .text:0x000004E0; // type:function size:0x1E4
+createHeap__10dAcOShed_cFv = .text:0x000003F0; // type:function size:0xE8
+create__10dAcOShed_cFv = .text:0x000004E0; // type:function size:0x1E4
changeState__79sStateMgr_c<10dAcOShed_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x000006D0; // type:function size:0x10
-fn_587_6E0 = .text:0x000006E0; // type:function size:0x8
-AcOShed__update = .text:0x000006F0; // type:function size:0xAC
+doDelete__10dAcOShed_cFv = .text:0x000006E0; // type:function size:0x8
+actorExecute__10dAcOShed_cFv = .text:0x000006F0; // type:function size:0xAC
executeState__79sStateMgr_c<10dAcOShed_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x000007A0; // type:function size:0x10
-AcOShed__draw = .text:0x000007B0; // type:function size:0x28
+draw__10dAcOShed_cFv = .text:0x000007B0; // type:function size:0x28
initializeState_Wait__10dAcOShed_cFv = .text:0x000007E0; // type:function size:0x4
executeState_Wait__10dAcOShed_cFv = .text:0x000007F0; // type:function size:0x88
finalizeState_Wait__10dAcOShed_cFv = .text:0x00000880; // type:function size:0x4
initializeState_Move__10dAcOShed_cFv = .text:0x00000890; // type:function size:0x120
executeState_Move__10dAcOShed_cFv = .text:0x000009B0; // type:function size:0x70
-AcOShed__decrement = .text:0x00000A20; // type:function size:0x1C
+calcTimer<Uc>__4sLibFPUc_Uc = .text:0x00000A20; // type:function size:0x1C
finalizeState_Move__10dAcOShed_cFv = .text:0x00000A40; // type:function size:0xC
__dt__10dAcOShed_cFv = .text:0x00000A50; // type:function size:0xE4
getStateID__79sStateMgr_c<10dAcOShed_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x00000B40; // type:function size:0x10
@@ -44,21 +44,21 @@ isSameName__25sFStateID_c<10dAcOShed_c>CFPCc = .text:0x00000F30; // type:functio
_ctors = .ctors:0x00000000; // type:label scope:global
_dtors = .dtors:0x00000000; // type:label scope:global
__destroy_global_chain_reference = .dtors:0x00000000; // type:object size:0x4 scope:global
-lbl_587_rodata_0 = .rodata:0x00000000; // type:object size:0x8 data:float
-lbl_587_rodata_8 = .rodata:0x00000008; // type:object size:0x4 align:4 data:float
-lbl_587_rodata_C = .rodata:0x0000000C; // type:object size:0x1C align:4 data:float
-lbl_587_rodata_28 = .rodata:0x00000028; // type:object size:0x4 align:4 data:float
+lbl_587_rodata_0 = .rodata:0x00000000; // type:object size:0x8 scope:local data:float
+lbl_587_rodata_8 = .rodata:0x00000008; // type:object size:0x4 scope:local align:4 data:float
+lbl_587_rodata_C = .rodata:0x0000000C; // type:object size:0x1C scope:local align:4 data:float
+lbl_587_rodata_28 = .rodata:0x00000028; // type:object size:0x4 scope:local align:4 data:float
g_profile_OBJ_SHED = .data:0x00000000; // type:object size:0x60 data:4byte
-lbl_587_data_60 = .data:0x00000060; // type:object size:0x18 data:string
-lbl_587_data_78 = .data:0x00000078; // type:object size:0x4 data:4byte
-lbl_587_data_7C = .data:0x0000007C; // type:object size:0x4 data:4byte
-AcOShed__vtable = .data:0x00000080; // type:object size:0x80
-lbl_587_data_100 = .data:0x00000100; // type:object size:0x30
-lbl_587_data_130 = .data:0x00000130; // type:object size:0x30
-lbl_587_data_160 = .data:0x00000160; // type:object size:0x18
-lbl_587_data_178 = .data:0x00000178; // type:object size:0x98
-lbl_587_data_210 = .data:0x00000210; // type:object size:0x34
+lbl_587_data_60 = .data:0x00000060; // type:object size:0x18 scope:local data:string
+lbl_587_data_78 = .data:0x00000078; // type:object size:0x4 scope:local data:4byte
+lbl_587_data_7C = .data:0x0000007C; // type:object size:0x4 scope:local data:4byte
+__vt__10dAcOShed_c = .data:0x00000080; // type:object size:0x80
+__vt__49sFStateMgr_c<10dAcOShed_c,20sStateMethodUsr_FI_c> = .data:0x00000100; // type:object size:0x30
+__vt__79sStateMgr_c<10dAcOShed_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x00000130; // type:object size:0x30
+lbl_587_data_160 = .data:0x00000160; // type:object size:0x18 scope:local
+lbl_587_data_178 = .data:0x00000178; // type:object size:0x98 scope:local
+__vt__25sFStateID_c<10dAcOShed_c> = .data:0x00000210; // type:object size:0x34
__global_destructor_chain = .bss:0x00000000; // type:object size:0x4 scope:global
-lbl_587_bss_8 = .bss:0x00000008; // type:object size:0x10 data:4byte
-AcOShed__STATE_WAIT = .bss:0x00000018; // type:object size:0x40 data:4byte
-AcOShed__STATE_MOVE = .bss:0x00000058; // type:object size:0x30 data:4byte
+lbl_587_bss_8 = .bss:0x00000008; // type:object size:0x10 scope:local data:4byte
+AcOShed__STATE_WAIT = .bss:0x00000018; // type:object size:0x40 scope:local data:4byte
+AcOShed__STATE_MOVE = .bss:0x00000058; // type:object size:0x30 scope:local data:4byte
diff --git a/configure.py b/configure.py
index 03e61e06..b26fcbfa 100644
--- a/configure.py
+++ b/configure.py
@@ -2643,7 +2643,7 @@ config.libs = [
Rel(NonMatching, "d_a_obj_sealed_door", "REL/d/a/obj/d_a_obj_sealed_door.cpp"),
Rel(Matching, "d_a_obj_seat_sword", "REL/d/a/obj/d_a_obj_seat_sword.cpp"),
Rel(NonMatching, "d_a_obj_sea_F301", "REL/d/a/obj/d_a_obj_sea_F301.cpp"),
- Rel(NonMatching, "d_a_obj_shed", "REL/d/a/obj/d_a_obj_shed.cpp"),
+ Rel(Matching, "d_a_obj_shed", "REL/d/a/obj/d_a_obj_shed.cpp"),
Rel(NonMatching, "d_a_obj_ship_window", "REL/d/a/obj/d_a_obj_ship_window.cpp"),
Rel(Matching, "d_a_obj_shrine_after", "REL/d/a/obj/d_a_obj_shrine_after.cpp"),
Rel(Matching, "d_a_obj_shrine_before", "REL/d/a/obj/d_a_obj_shrine_before.cpp"),
diff --git a/include/d/a/obj/d_a_obj_shed.h b/include/d/a/obj/d_a_obj_shed.h
index 9d472ef2..58f47398 100644
--- a/include/d/a/obj/d_a_obj_shed.h
+++ b/include/d/a/obj/d_a_obj_shed.h
@@ -2,19 +2,39 @@
#define D_A_OBJ_SHED_H
#include "d/a/obj/d_a_obj_base.h"
+#include "d/col/bg/d_bg_w.h"
+#include "m/m3d/m_smdl.h"
+#include "m/m_vec.h"
+#include "nw4r/g3d/res/g3d_resfile.h"
#include "s/s_State.hpp"
#include "s/s_StateMgr.hpp"
+#include "toBeSorted/actor_event.h"
class dAcOShed_c : public dAcObjBase_c {
public:
- dAcOShed_c() : mStateMgr(*this, sStateID::null) {}
+ dAcOShed_c() : mEvent(*this, nullptr), mStateMgr(*this, sStateID::null) {}
virtual ~dAcOShed_c() {}
+ virtual bool createHeap() override;
+ virtual int create() override;
+ virtual int doDelete() override;
+ virtual int draw() override;
+ virtual int actorExecute() override;
+
STATE_FUNC_DECLARE(dAcOShed_c, Wait);
STATE_FUNC_DECLARE(dAcOShed_c, Move);
private:
- /* 0x??? */ STATE_MGR_DECLARE(dAcOShed_c);
+ /* 0x330 */ ActorEventRelated mEvent;
+ /* 0x380 */ nw4r::g3d::ResFile mResFile;
+ /* 0x384 */ m3d::smdl_c mMdl;
+ /* 0x3A0 */ dBgW mBgW;
+ /* 0x5B0 */ STATE_MGR_DECLARE(dAcOShed_c);
+ /* 0x5EC */ mVec3_c mVec;
+ /* 0x5F8 */ bool mIsOpen;
+ /* 0x5F9 */ u8 mSceneFlag;
+ /* 0x5FA */ u8 mEventId;
+ /* 0x5FB */ u8 mMoveTimer;
};
#endif
diff --git a/src/REL/d/a/obj/d_a_obj_shed.cpp b/src/REL/d/a/obj/d_a_obj_shed.cpp
index bb941e8d..d23022d2 100644
--- a/src/REL/d/a/obj/d_a_obj_shed.cpp
+++ b/src/REL/d/a/obj/d_a_obj_shed.cpp
@@ -1,13 +1,118 @@
#include "d/a/obj/d_a_obj_shed.h"
+#include "c/c_lib.h"
+#include "d/a/obj/d_a_obj_base.h"
+#include "d/col/bg/d_bg_s.h"
+#include "d/d_stage.h"
+#include "d/flag/sceneflag_manager.h"
+#include "f/f_base.h"
+#include "m/m_angle.h"
+#include "m/m_vec.h"
+#include "nw4r/g3d/res/g3d_resfile.h"
+#include "nw4r/g3d/res/g3d_resmdl.h"
+#include "s/s_Math.h"
+#include "toBeSorted/arc_managers/current_stage_arc_manager.h"
+#include "toBeSorted/event.h"
+
SPECIAL_ACTOR_PROFILE(OBJ_SHED, dAcOShed_c, fProfile::OBJ_SHED, 0x256, 0, 6);
STATE_DEFINE(dAcOShed_c, Wait);
STATE_DEFINE(dAcOShed_c, Move);
+// copy from d_a_obj_fairy - TODO move it to a shared file
+inline static void vecCylCalc(mVec3_c &target, const mAng &rot, f32 factor) {
+ target.x += factor * rot.sin();
+ target.z += factor * rot.cos();
+}
+
+bool dAcOShed_c::createHeap() {
+ void *data = CurrentStageArcManager::GetInstance()->getData("g3d/stage.brres");
+ mResFile = nw4r::g3d::ResFile(data);
+ dStage_c::bindSkyCmnToResFile(&mResFile);
+ nw4r::g3d::ResMdl mdl = mResFile.GetResMdl("StageF000Shed");
+ TRY_CREATE(mMdl.create(mdl, &mAllocator, 0x120, 1, nullptr));
+ void *dzb = CurrentStageArcManager::GetInstance()->getData("dzb/StageF000Shed.dzb");
+ void *plc = CurrentStageArcManager::GetInstance()->getData("dat/StageF000Shed.plc");
+ updateMatrix();
+ return !mBgW.Set((cBgD_t *)dzb, (PLC *)plc, cBgW::MOVE_BG_e, &mWorldMtx, &mScale);
+}
+
+int dAcOShed_c::create() {
+ mEventId = getFromParams(0, 0xFF);
+ mSceneFlag = getFromParams(8, 0xFF);
+ CREATE_ALLOCATOR(dAcOShed_c);
+ mBgW.SetCrrFunc(dBgS_MoveBGProc_Typical);
+ dBgS::GetInstance()->Regist(&mBgW, this);
+ mAcceleration = 0.0f;
+ mMaxSpeed = -40.0f;
+ if (mSceneFlag < 0xFF) {
+ bool flag = SceneflagManager::sInstance->checkFlag(mRoomID, mSceneFlag);
+ if (flag) {
+ mIsOpen = true;
+ mVec = mPosition;
+ vecCylCalc(mVec, mRotation.y - 0x4000, 230.0f);
+ mPosition = mVec;
+ }
+ }
+ mStateMgr.changeState(StateID_Wait);
+ mBoundingBox.Set(mVec3_c(-115.0f, -0.0f, -10.0f), mVec3_c(115.0f, 260.0f, 10.0f));
+ return SUCCEEDED;
+}
+
+int dAcOShed_c::doDelete() {
+ return SUCCEEDED;
+}
+
+int dAcOShed_c::actorExecute() {
+ mStateMgr.executeState();
+ calcVelocity();
+ mPosition += mVelocity;
+ mPosition += mStts.mCcMove;
+ updateMatrix();
+ mMdl.setLocalMtx(mWorldMtx);
+ mBgW.Move();
+ return SUCCEEDED;
+}
+
+int dAcOShed_c::draw() {
+ drawModelType1(&mMdl);
+ return SUCCEEDED;
+}
+
void dAcOShed_c::initializeState_Wait() {}
-void dAcOShed_c::executeState_Wait() {}
+
+void dAcOShed_c::executeState_Wait() {
+ if (!mIsOpen && mSceneFlag < 0xFF) {
+ if (SceneflagManager::sInstance->checkBoolFlag(mRoomID, mSceneFlag)) {
+ mStateMgr.changeState(StateID_Move);
+ }
+ }
+}
+
void dAcOShed_c::finalizeState_Wait() {}
-void dAcOShed_c::initializeState_Move() {}
-void dAcOShed_c::executeState_Move() {}
-void dAcOShed_c::finalizeState_Move() {}
+
+volatile u32 FLAGS_1 = 0x00000001;
+u32 FLAGS_2 = 0x00100001;
+
+void dAcOShed_c::initializeState_Move() {
+ if (mEventId != 0xFF) {
+ u32 f1 = FLAGS_1;
+ u32 f2 = FLAGS_2;
+ Event ev(mEventId, mRoomID, f2 & ~f1, 0, 0);
+ mEvent.scheduleEvent(ev, 0);
+ }
+ mAngle.y = mRotation.y + 0x4000;
+ mVec = mPosition;
+ vecCylCalc(mVec, mAngle.y, 230.0f);
+ mMoveTimer = 0x3c;
+}
+
+void dAcOShed_c::executeState_Move() {
+ if (sLib::calcTimer(&mMoveTimer) == 0 && cLib::chasePosXZ(mPosition, mVec, 5.f)) {
+ mStateMgr.changeState(StateID_Wait);
+ }
+}
+
+void dAcOShed_c::finalizeState_Move() {
+ mIsOpen = true;
+}