diff options
| author | Elijah Thomas <42302100+elijah-thomas774@users.noreply.github.com> | 2025-12-07 16:50:31 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-12-07 16:50:31 -0500 |
| commit | e2ee9fc87d45bdddc40728fe8685fe815d89f90c (patch) | |
| tree | 378aa66f7ff74f74f0ea7ce219b3510418b28959 /include/d/a/obj | |
| parent | e4640bd684ce795637c2f6e125b8ba00ce074ebb (diff) | |
| parent | 1bd24d205575aeefcf022d5563b01ff31da58762 (diff) | |
Merge pull request #283 from swekka/d_a_obj_grass_coil
d_a_obj_grass_coil OK
Diffstat (limited to 'include/d/a/obj')
| -rw-r--r-- | include/d/a/obj/d_a_obj_grass_coil.h | 33 |
1 files changed, 32 insertions, 1 deletions
diff --git a/include/d/a/obj/d_a_obj_grass_coil.h b/include/d/a/obj/d_a_obj_grass_coil.h index b557c3e0..db611207 100644 --- a/include/d/a/obj/d_a_obj_grass_coil.h +++ b/include/d/a/obj/d_a_obj_grass_coil.h @@ -2,6 +2,11 @@ #define D_A_OBJ_GRASS_COIL_H #include "d/a/obj/d_a_obj_base.h" +#include "d/col/cc/d_cc_d.h" +#include "m/m3d/m_smdl.h" +#include "m/m_angle.h" +#include "m/m_vec.h" +#include "nw4r/g3d/res/g3d_resfile.h" #include "s/s_State.hpp" #include "s/s_StateMgr.hpp" @@ -10,10 +15,36 @@ public: dAcOgrassCoil_c() : mStateMgr(*this, sStateID::null) {} virtual ~dAcOgrassCoil_c() {} + virtual bool createHeap() override; + virtual int create() override; + virtual int doDelete() override; + virtual int actorExecute() override; + virtual int draw() override; + STATE_FUNC_DECLARE(dAcOgrassCoil_c, Wait); + STATE_MGR_DEFINE_UTIL_EXECUTESTATE(dAcOgrassCoil_c); + private: - /* 0x??? */ STATE_MGR_DECLARE(dAcOgrassCoil_c); + /* 0x330 */ nw4r::g3d::ResFile mResFile; + /* 0x334 */ m3d::smdl_c mMdl[2]; ///< Indexed by `mCut` to differentiate between noncut/cut models + /* 0x36C */ STATE_MGR_DECLARE(dAcOgrassCoil_c); + /* 0x3A8 */ dCcD_Cyl mCollider; + /* 0x4F8 */ mVec3_c mSpawnPos; ///< Spawn Position used for when an item is dropped + /* 0x504 */ mAng3_c mEffectRot; + /* 0x50A */ s16 mTargetRotX; ///< Used as target for swaying when disturbed + /* 0x50C */ s16 mTargetRotY; ///< Used as target for swaying when disturbed + /* 0x50E */ s16 mSwayAmt; ///< Used to assist with the swaying when disturbed. Adjusts mTargetRotX + /* 0x510 */ mAng mSpawnRotY; ///< A copy of the spawned rotation so mRotation.y is free to adjust. + ///< The final Y-rotation is represented by `mSpawnRotY - mRotation.y` + /* 0x512 */ u8 _0x512; + /* 0x513 */ bool mCut; + + static dCcD_SrcCyl sCylSrc; + static const u32 sCalcAngleRatio; + static const s16 sEffectRotIncrement; + static const float sSqDistThreshold; + static const u32 lbl_268_rodata_4C; }; #endif |
