diff options
| author | robojumper <robojumper@gmail.com> | 2024-09-28 02:32:48 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-09-27 20:32:48 -0400 |
| commit | 392145bf3d3f6f2b60fc1856735e5081b7e86cc8 (patch) | |
| tree | 48923e51dc6d789a80eb77d8638b8339d3580d69 /include/d/a | |
| parent | 1039b3b2392e9b43f992f812c10e1cd8913739af (diff) | |
d_a_obj_appear_bridge mostly matching (#36)
* d_a_obj_appear_bridge - weak function order issue
* Mark as nonmatching for now
* Name unk IScnObjCallback funcs
---------
Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com>
Diffstat (limited to 'include/d/a')
| -rw-r--r-- | include/d/a/d_a_base.h | 6 | ||||
| -rw-r--r-- | include/d/a/obj/d_a_obj_appear_bridge.h | 50 |
2 files changed, 53 insertions, 3 deletions
diff --git a/include/d/a/d_a_base.h b/include/d/a/d_a_base.h index 3ba983e5..179e8f7f 100644 --- a/include/d/a/d_a_base.h +++ b/include/d/a/d_a_base.h @@ -70,9 +70,9 @@ public: /* 0x84 */ ObjInfo *obj_info; /* 0x88 */ TList<SoundInfo, 0xC> sound_list; /* 0x94 */ SoundSource *sound_source; - /* 0x9C */ mVec3_c *obj_pos; - /* 0x9c */ mVec3_c pos_copy; - /* 0xa8 */ u32 params2; + /* 0x98 */ mVec3_c *obj_pos; + /* 0x9C */ mVec3_c pos_copy; + /* 0xA8 */ u32 params2; /* 0xAC */ mAng3_c rot_copy; /* 0xB2 */ u16 obj_id; // enemydefeat flag / id on obj-map /* 0xB4 */ s8 room_id_copy; diff --git a/include/d/a/obj/d_a_obj_appear_bridge.h b/include/d/a/obj/d_a_obj_appear_bridge.h new file mode 100644 index 00000000..388929d6 --- /dev/null +++ b/include/d/a/obj/d_a_obj_appear_bridge.h @@ -0,0 +1,50 @@ +#ifndef D_A_OBJ_APPEAR_BRIDGE_H +#define D_A_OBJ_APPEAR_BRIDGE_H + +#include <d/a/obj/d_a_obj_base.h> +#include <m/m3d/m_anmmatclr.h> +#include <m/m3d/m_anmtexsrt.h> +#include <m/m3d/m_smdl.h> +#include <s/s_State.hpp> +#include <s/s_StateMgr.hpp> +#include <toBeSorted/actor_collision.h> +#include <toBeSorted/actor_event.h> +#include <toBeSorted/stage_render_stuff.h> + +class dAcOappearBridge_c : public dAcObjBase_c { +public: + dAcOappearBridge_c() : mStateMgr(*this, sStateID::null), mActorEvent(*this, nullptr), mSceneCallback(this) {} + virtual ~dAcOappearBridge_c() {} + virtual bool createHeap() override; + virtual int create() override; + virtual int actorExecute() override; + virtual int draw() override; + virtual int doDelete() override; + + STATE_FUNC_DECLARE(dAcOappearBridge_c, Wait); + STATE_FUNC_DECLARE(dAcOappearBridge_c, Appear); + STATE_FUNC_DECLARE(dAcOappearBridge_c, Disappear); + +private: + static const f32 sMovementRate; + + nw4r::g3d::ResFile mResFile; + m3d::smdl_c mModel; + m3d::anmTexSrt_c mSrtAnm; + m3d::anmMatClr_c mClrAnm; + ActorCollision mCollision; + STATE_MGR_DECLARE(dAcOappearBridge_c); + ActorEventRelated mActorEvent; + + // TODO the weak IScnObjCallback functions are in the wrong order. + // The vtable order is dtor, World, Mat, View, Opa, Xlu + // and the emitted order is dtor, Xlu, Opa, View, Mat, World + // but the order in the binary is dtor, Xlu, Opa, Mat, World, View + dScnCallback_c mSceneCallback; + /* 0x650 */ mVec3_c mSoundPosition; + /* 0x65C */ f32 field_0x65C; + /* 0x660 */ u8 mAreaIdx; + /* 0x661 */ u8 mEventId; +}; + +#endif |
