diff options
| author | robojumper <robojumper@gmail.com> | 2025-02-27 11:38:11 +0100 |
|---|---|---|
| committer | robojumper <robojumper@gmail.com> | 2025-02-27 11:38:11 +0100 |
| commit | b1f2d817a4c54c99dc5a4ec7600486f2475fa969 (patch) | |
| tree | 91552416d225a56c74a1567e3e6c356330513ebb /include | |
| parent | 6269e826598371fd7683dca5089df17536161f14 (diff) | |
Halfway there
Diffstat (limited to 'include')
| -rw-r--r-- | include/d/a/obj/d_a_obj_dungeon_ship.h | 76 | ||||
| -rw-r--r-- | include/d/col/cc/d_cc_d.h | 1 | ||||
| -rw-r--r-- | include/m/m3d/m_anmmatclr.h | 5 | ||||
| -rw-r--r-- | include/toBeSorted/actor_event.h | 4 | ||||
| -rw-r--r-- | include/toBeSorted/actor_on_rail.h | 40 | ||||
| -rw-r--r-- | include/toBeSorted/time_proc.h | 45 |
6 files changed, 168 insertions, 3 deletions
diff --git a/include/d/a/obj/d_a_obj_dungeon_ship.h b/include/d/a/obj/d_a_obj_dungeon_ship.h index edf93860..4ef14bd3 100644 --- a/include/d/a/obj/d_a_obj_dungeon_ship.h +++ b/include/d/a/obj/d_a_obj_dungeon_ship.h @@ -1,15 +1,33 @@ #ifndef D_A_OBJ_DUNGEON_SHIP_H #define D_A_OBJ_DUNGEON_SHIP_H +#include "common.h" #include "d/a/obj/d_a_obj_base.h" +#include "d/col/bg/d_bg_w.h" +#include "d/col/cc/d_cc_d.h" +#include "m/m3d/m_anmchr.h" +#include "m/m3d/m_anmmatclr.h" +#include "m/m_vec.h" +#include "nw4r/g3d/res/g3d_resfile.h" #include "s/s_State.hpp" -#include "s/s_StateMgr.hpp" +#include "toBeSorted/actor_event.h" +#include "toBeSorted/actor_on_rail.h" +#include "toBeSorted/dowsing_target.h" +#include "toBeSorted/effects_struct.h" +#include "toBeSorted/time_proc.h" class dAcODungeonShip_c : public dAcObjBase_c { public: - dAcODungeonShip_c() : mStateMgr(*this, sStateID::null) {} + dAcODungeonShip_c() + : mStateMgr(*this, sStateID::null), mDowsingTarget(this, DowsingTarget::SLOT_NONE), mEvent(*this, nullptr) {} virtual ~dAcODungeonShip_c() {} + virtual bool createHeap() override; + virtual int create() override; + virtual int draw() override; + virtual int doDelete() override; + virtual int actorExecute() override; + STATE_FUNC_DECLARE(dAcODungeonShip_c, Wait); STATE_FUNC_DECLARE(dAcODungeonShip_c, Transparency); STATE_FUNC_DECLARE(dAcODungeonShip_c, AppearEvent); @@ -17,7 +35,59 @@ public: STATE_FUNC_DECLARE(dAcODungeonShip_c, End); private: - /* 0x??? */ STATE_MGR_DECLARE(dAcODungeonShip_c); + static const f32 someFloats[18]; + + void updateMatrixAndScale(); + + void fn_485_1660(); + void fn_485_1720(); + u32 fn_485_1900(); + u32 fn_485_1960(); + void fn_485_1A90(); + void fn_485_1BF0(); + void fn_485_1DF0(); + void fn_485_1EE0(); + + static void eventIn_Wrapper(void *arg); + void eventIn(); + static void eventEnd_Wrapper(void *arg); + void eventEnd(); + + static dCcD_SrcCps sCcSrc; + + /* 0x300 */ nw4r::g3d::ResFile mRes; + /* 0x334 */ MdlWithTimeProc mMdl; + + /* 0x374 */ m3d::anmChr_c mAnmChr; + /* 0x3AC */ m3d::anmMatClr_c mAnmMatClr; + /* 0x3D8 */ dBgW mBg; + /* 0x5E8 */ dCcD_Cps mCc; + /* 0x758 */ STATE_MGR_DECLARE(dAcODungeonShip_c); + /* 0x794 */ DowsingTarget mDowsingTarget; + /* 0x7B4 */ mVec3_c mDowsingOffset; + /* 0x7C0 */ u8 mIsRoaming; + /* 0x7C4 */ ActorOnRail_Ext mPath; + /* 0x7F8 */ ActorEventRelated mEvent; + /* 0x848 */ u8 mAppearEventFromParam; + /* 0x849 */ u8 field_0x849; + /* 0x84A */ u8 mAppearEvent; + /* 0x84B */ u8 mPathIdx; + /* 0x84C */ u8 field_0x84C[0x850 - 0x84C]; + /* 0x850 */ u32 field_0x850; + /* 0x854 */ u8 mNumTimesHit; + /* 0x855 */ u8 field_0x855; + /* 0x856 */ s8 field_0x856; + /* 0x858 */ f32 field_0x858; + /* 0x862 */ u8 field_0x862; + /* 0x863 */ u8 field_0x863; + /* 0x864 */ u8 field_0x864; + /* 0x865 */ u8 mIsDocked; + /* 0x868 */ s32 field_0x868; + /* 0x86C */ u32 field_0x86C; + /* 0x870 */ EffectsStruct mEffects[2]; + /* 0x8D8 */ u8 field_0x8D8; + /* 0x8D9 */ u8 field_0x8D9; + /* 0x8DA */ u8 field_0x8DA; }; #endif diff --git a/include/d/col/cc/d_cc_d.h b/include/d/col/cc/d_cc_d.h index 3c5bc793..a99588f9 100644 --- a/include/d/col/cc/d_cc_d.h +++ b/include/d/col/cc/d_cc_d.h @@ -18,6 +18,7 @@ public: virtual cCcD_ShapeAttr *GetShapeAttr() override; + using cM3dGCps::Set; void Set(const dCcD_SrcCps &src); void unknownCalc(); }; diff --git a/include/m/m3d/m_anmmatclr.h b/include/m/m3d/m_anmmatclr.h index 819e3ba2..071d983c 100644 --- a/include/m/m3d/m_anmmatclr.h +++ b/include/m/m3d/m_anmmatclr.h @@ -4,6 +4,7 @@ #include "m/m3d/m_bmdl.h" #include "m/m3d/m_fanm.h" #include "nw4r/g3d/g3d_anmclr.h" +#include "nw4r/g3d/g3d_scnobj.h" namespace m3d { @@ -48,6 +49,10 @@ public: void setFrameStart(f32, s32); f32 getFrameStart(s32) const; + nw4r::g3d::AnmObjMatClrRes *getChild(s32 idx) { + return nw4r::g3d::ScnObj::DynamicCast<nw4r::g3d::AnmObjMatClrRes>(mpChildren[idx].getAnimObj()); + } + private: child_c *mpChildren; }; diff --git a/include/toBeSorted/actor_event.h b/include/toBeSorted/actor_event.h index b9844625..5a691f53 100644 --- a/include/toBeSorted/actor_event.h +++ b/include/toBeSorted/actor_event.h @@ -3,6 +3,7 @@ #include "common.h" #include "d/a/d_a_base.h" +#include "m/m_vec.h" #include "toBeSorted/event.h" class ActorEventRelated { @@ -16,6 +17,9 @@ public: void advanceNext(); bool isAdvance(); + int getSingleFloatData(f32 *result, u32 code, u32); + int getSingleVecData(mVec3_c *result, u32 code, u32); + private: u8 field_0x00[0x50 - 0x00]; }; diff --git a/include/toBeSorted/actor_on_rail.h b/include/toBeSorted/actor_on_rail.h index 91a78daa..5243be9b 100644 --- a/include/toBeSorted/actor_on_rail.h +++ b/include/toBeSorted/actor_on_rail.h @@ -2,6 +2,7 @@ #define ACTOR_ON_RAIL_H #include "common.h" +#include "m/m_vec.h" class ActorOnRail { private: @@ -21,4 +22,43 @@ public: mVec3_c *getPntPosForIndex(int index); }; +class ActorOnRail_Ext : public ActorOnRail { +public: + ActorOnRail_Ext(); + virtual ~ActorOnRail_Ext(); + + void setSegment(u16 segmentIndex, f32 segmentFraction); + bool initExt(int pathIndex, int roomId, int, int pathSegment, int pathSubtype, f32, f32, f32); + + f32 getSegmentFraction() const { + return mSegmentFraction; + } + + bool CheckFlag(u32 flag) const { + return (field_0x1C & flag) != 0; + } + + void ClearFlag(u32 flag) { + field_0x1C &= ~flag; + } + + void SetFlag(u32 flag) { + field_0x1C |= flag; + } + + const mVec3_c &getPosition() const { + return mPosition; + } + + +private: + s32 mSegmentIndex; + f32 mSegmentFraction; + UNKWORD field_0x18; + u32 field_0x1C; + f32 field_0x20; + UNKWORD field_0x24; + mVec3_c mPosition; +}; + #endif diff --git a/include/toBeSorted/time_proc.h b/include/toBeSorted/time_proc.h new file mode 100644 index 00000000..cab1a7cd --- /dev/null +++ b/include/toBeSorted/time_proc.h @@ -0,0 +1,45 @@ +#ifndef TIME_PROC_H +#define TIME_PROC_H + +/** + * A callback implementation that controls ??? + */ + +#include "m/m3d/m_proc.h" +#include "m/m3d/m_smdl.h" +#include "nw4r/g3d/g3d_scnobj.h" + +class TimeCallback_c : public nw4r::g3d::IScnObjCallback { +public: + TimeCallback_c() : field_0x04(0), field_0x08(0), field_0x09(0) {} + virtual ~TimeCallback_c() {} + virtual void ExecCallback_CALC_VIEW( + nw4r::g3d::ScnObj::Timing /* timing */, nw4r::g3d::ScnObj * /* pObj */, u32 /* param */, void * /* pInfo */ + ) override; + + /* 0x04 */ u32 field_0x04; + /* 0x08 */ u8 field_0x08; + /* 0x09 */ u8 field_0x09; +}; + +class TimeProcBase : public m3d::proc_c { +public: + virtual ~TimeProcBase() {} +}; + +class TimeProc : public TimeProcBase { +public: + TimeProc() {} + virtual ~TimeProc() {} + + TimeCallback_c mCallback; +}; + +class MdlWithTimeProc : public m3d::smdl_c { +public: + int fn_8001F3B0(nw4r::g3d::ResMdl mdl, mAllocator_c *alloc, u32 bufferOption); + + TimeProc mProc; +}; + +#endif // TIME_PROC_H |
