diff options
| author | elijah-thomas774 <elijahthomas774@gmail.com> | 2025-09-16 20:38:42 -0400 |
|---|---|---|
| committer | elijah-thomas774 <elijahthomas774@gmail.com> | 2025-09-16 22:32:05 -0400 |
| commit | bc2d023115f36dd68bf009eeb3ae276cc778e519 (patch) | |
| tree | 20f557cd016311f5564b0f3ad2983e414ea399ea /include | |
| parent | 795183d928d9f71a7b564694e6cc80863c001b9e (diff) | |
position -> mPosition
Diffstat (limited to 'include')
| -rw-r--r-- | include/d/a/d_a_base.h | 14 | ||||
| -rw-r--r-- | include/d/a/obj/d_a_obj_toD3_stone_figure.h | 2 | ||||
| -rw-r--r-- | include/d/d_player_act.h | 12 | ||||
| -rw-r--r-- | include/toBeSorted/d_emitter.h | 4 |
4 files changed, 16 insertions, 16 deletions
diff --git a/include/d/a/d_a_base.h b/include/d/a/d_a_base.h index 105f99a6..2fdc8012 100644 --- a/include/d/a/d_a_base.h +++ b/include/d/a/d_a_base.h @@ -74,7 +74,7 @@ public: /* 0xB5 */ s8 viewclip_index; /* 0xB6 */ u8 subtype; /* 0xB8 */ mAng3_c mRotation; - /* 0xC0 */ mVec3_c position; + /* 0xC0 */ mVec3_c mPosition; /* 0xCC */ mVec3_c mScale; /* 0xD8 */ u32 actor_properties; /* 0xDC */ dAcRef_c<dAcBase_c> actor_node; @@ -111,7 +111,7 @@ public: dAcBase_c(); void setPosition(const mVec3_c &r) { - position = r; + mPosition = r; } void setScale(const mVec3_c &r) { mScale = r; @@ -121,30 +121,30 @@ public: } void copyPosition() { - pos_copy = position; + pos_copy = mPosition; } void copyRotation() { rot_copy = mRotation; } mVec3_c &GetPosition() { - return position; + return mPosition; } mAng3_c &GetRotation() { return mRotation; } mVec3_c GetPostionDifference(const dAcBase_c &other) { - return position - other.position; + return mPosition - other.mPosition; } f32 getSquareDistanceTo(const mVec3_c &point) const { - mVec3_c diff = position - point; + mVec3_c diff = mPosition - point; return diff.x * diff.x + diff.z * diff.z; } f32 getDistanceTo(const mVec3_c &to) const { - return position.distance(to); + return mPosition.distance(to); } bool IsOutOfRange(const mVec3_c &point, f32 radius) { diff --git a/include/d/a/obj/d_a_obj_toD3_stone_figure.h b/include/d/a/obj/d_a_obj_toD3_stone_figure.h index fd9e4f00..ba9a8b30 100644 --- a/include/d/a/obj/d_a_obj_toD3_stone_figure.h +++ b/include/d/a/obj/d_a_obj_toD3_stone_figure.h @@ -25,7 +25,7 @@ public: private: f32 getYPos() { - return position.y + sHeight; + return mPosition.y + sHeight; } const char *getModelName() const; diff --git a/include/d/d_player_act.h b/include/d/d_player_act.h index be8ae54e..23759e72 100644 --- a/include/d/d_player_act.h +++ b/include/d/d_player_act.h @@ -177,10 +177,10 @@ public: return 0; } /* vt 0x160 */ virtual f32 getYPos() { - return position.y; + return mPosition.y; } /* vt 0x164 */ virtual f32 vt_0x164() { - return position.y; + return mPosition.y; } /* vt 0x168 */ virtual f32 getCurrentAnimFrame() const { return 0.0f; @@ -198,7 +198,7 @@ public: return mRotation; } /* vt 0x17C */ virtual const mVec3_c &getBellowsPosOrOtherVec3F() const { - return position; + return mPosition; } /* vt 0x180 */ virtual void setWindMillPos() {} /* vt 0x184 */ virtual bool isOffeset0x435eEqual0x20() { @@ -375,10 +375,10 @@ public: return mRotation.y; } /* vt 0x278 */ virtual const mVec3_c &vt_0x278() const { - return position; + return mPosition; } /* vt 0x27C */ virtual const mVec3_c &getSwordPos() const { - return position; + return mPosition; } /* vt 0x280 */ virtual UNKWORD vt_0x280() { return 0; @@ -387,7 +387,7 @@ public: return false; } /* vt 0x288 */ virtual const mVec3_c &getBugNetPos() const { - return position; + return mPosition; } /* vt 0x28C */ virtual bool isUsingBugnet1() { return false; diff --git a/include/toBeSorted/d_emitter.h b/include/toBeSorted/d_emitter.h index f0976a13..82b11202 100644 --- a/include/toBeSorted/d_emitter.h +++ b/include/toBeSorted/d_emitter.h @@ -198,11 +198,11 @@ private: } f32 getActorGroundPos(dAcObjBase_c *obj) const { - return obj->position.y + mDepth; + return obj->mPosition.y + mDepth; } f32 getActorCeilPos(dAcObjBase_c *obj) const { - return obj->position.y + mHeight; + return obj->mPosition.y + mHeight; } public: |
