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authorrobojumper <robojumper@gmail.com>2025-09-14 17:03:33 +0200
committerrobojumper <robojumper@gmail.com>2025-09-14 17:09:09 +0200
commitc05597754e2da9e781af83ed8a85d84514829b3f (patch)
tree26d6cb714af0d00ca955c4afb62dceef4e31b6a2 /include
parent67c9e3346c32ff52c37e21ec5804a2fd59cf9031 (diff)
d_a_knight_leader_bird OK
Diffstat (limited to 'include')
-rw-r--r--include/d/a/d_a_bird_base.h112
-rw-r--r--include/d/a/d_a_knight_leader_bird.h21
-rw-r--r--include/m/m3d/m_anmmdl.h4
-rw-r--r--include/m/m3d/m_fanm.h4
-rw-r--r--include/m/m_mtx.h24
-rw-r--r--include/s/s_State.hpp5
6 files changed, 167 insertions, 3 deletions
diff --git a/include/d/a/d_a_bird_base.h b/include/d/a/d_a_bird_base.h
new file mode 100644
index 00000000..bfb904df
--- /dev/null
+++ b/include/d/a/d_a_bird_base.h
@@ -0,0 +1,112 @@
+#ifndef D_A_BIRD_BASE_H
+#define D_A_BIRD_BASE_H
+
+#include "d/a/obj/d_a_obj_base.h"
+#include "d/col/bg/d_bg_s_acch.h"
+#include "d/col/cc/d_cc_d.h"
+#include "d/d_shadow.h"
+#include "m/m3d/m_fanm.h"
+#include "m/m3d/m_mdl.h"
+#include "m/m_mtx.h"
+#include "m/m_quat.h"
+#include "m/m_vec.h"
+#include "toBeSorted/d_d3d.h"
+#include "toBeSorted/d_path.h"
+
+class dAcBirdBase_c : public dAcObjBase_c {
+ class callback_c : public m3d::callback_c {
+ public:
+ virtual ~callback_c() {}
+ virtual void timingB(u32, nw4r::g3d::WorldMtxManip *, nw4r::g3d::ResMdl) override;
+
+ /* 0x04 */ u8 _0x04[0x94 - 0x04];
+ };
+
+public:
+ enum Action_e {
+ BIRD_ACTION_FLAP,
+ BIRD_ACTION_GLIDE,
+ BIRD_ACTION_KEEP,
+ BIRD_ACTION_DAMAGE,
+ BIRD_ACTION_4,
+ BIRD_ACTION_DOWN,
+ BIRD_ACTION_HOVER,
+ BIRD_ACTION_GLIDE_DIVE,
+ BIRD_ACTION_SWITCH_DIVE,
+
+ // Certain birds use special actions starting from 9
+
+ BIRD_ACTION_BASE_MAX = 9,
+ };
+
+ dAcBirdBase_c() : field_0xF30(0) {}
+ virtual ~dAcBirdBase_c() {}
+
+ virtual int doDelete() override;
+ virtual int draw() override;
+
+ /* 0x80 */ virtual bool resetBird();
+ /* 0x84 */ virtual bool hasPath() const {
+ return getPath() >= 0 && getPath() < 0xFF;
+ }
+ /* 0x88 */ virtual const char* getAnmArcNameBase() const {
+ return "BirdAnm";
+ }
+ /* 0x8C */ virtual const char* getAnmArcNameLink() const {
+ return "BirdLinkAnm";
+ }
+ /* 0x90 */ virtual const char* getAnmArcNameSpecial() const {
+ return "BirdLinkAnm";
+ }
+
+protected:
+ s32 getPath() const {
+ return params & 0xFF;
+ }
+
+ void updateMatrixBird();
+ void loadMdlNodeIds();
+ bool chkWallGndRoofHit();
+ void handleWallGndRoofHit();
+ bool changeBirdAction(const char *animName, s32 action, m3d::playMode_e playMode, f32 blend);
+ void executeBirdAction();
+
+ void fn_80176D30();
+ void fn_80176F80();
+ void fn_80177EA0();
+ void fn_80178000();
+ void fn_801780C0();
+ void fn_80177F30();
+
+ /* 0x330 */ d3d::AnmMdlWrapper mMdl;
+ /* 0x3A0 */ s16 mBirdAction;
+ /* 0x3A4 */ dShadowCircle_c mShadow;
+ /* 0x3AC */ dCcD_Cps mCcCps;
+ /* 0x51C */ dCcD_Sph mCcSph;
+ /* 0x66C */ dBgS_AcchCir mAcchCir1;
+ /* 0x6C8 */ dBgS_ObjAcch mObjAcch1;
+ /* 0xA78 */ callback_c mMdlCallback;
+ /* 0xB0C */ dBgS_ObjAcch mObjAcch2;
+ /* 0xEBC */ dBgS_AcchCir mAcchCir2;
+ /* 0xF18 */ mVec3_c field_0xF18;
+ /* 0xF24 */ mVec3_c field_0xF24;
+ /* 0xF30 */ u16 field_0xF30;
+ /* 0xF32 */ s16 mBirdActionTimer;
+ /* 0xF34 */ s16 mChkWallGndRoofTimer;
+ /* 0xF36 */ u8 _0xF36[0xF40 - 0xF36];
+ /* 0xF40 */ f32 field_0xF40;
+ /* 0xF44 */ u8 _0xF44[0xF50 - 0xF44];
+ /* 0xF50 */ mVec3_c field_0xF50;
+ /* 0xF5C */ mVec3_c field_0xF5C;
+ /* 0xF68 */ mVec3_c field_0xF68;
+ /* 0xF74 */ mVec3_c field_0xF74;
+ /* 0xF80 */ mMtx_c field_0xF80;
+ /* 0xFB0 */ mQuat_c field_0xFB0;
+ /* 0xFC0 */ mVec3_c field_0xFC0;
+ /* 0xFCC */ u8 field_0xFCC;
+ /* 0xFCE */ s16 field_0xFCE;
+ /* 0xFD0 */ u8 _0xFD0[0xFE4 - 0xFD0];
+ /* 0xFE4 */ ActorOnRail_Ext mPath;
+};
+
+#endif
diff --git a/include/d/a/d_a_knight_leader_bird.h b/include/d/a/d_a_knight_leader_bird.h
index 4a473cc4..461f2001 100644
--- a/include/d/a/d_a_knight_leader_bird.h
+++ b/include/d/a/d_a_knight_leader_bird.h
@@ -1,19 +1,34 @@
#ifndef D_A_KNIGHT_LEADER_BIRD_H
#define D_A_KNIGHT_LEADER_BIRD_H
+#include "d/a/d_a_base.h"
+#include "d/a/d_a_bird_base.h"
#include "d/a/obj/d_a_obj_base.h"
+#include "m/m_mtx.h"
#include "s/s_State.hpp"
-#include "s/s_StateMgr.hpp"
-class dAcKnightLeaderBird_c : public dAcObjBase_c {
+class dAcKnightLeaderBird_c : public dAcBirdBase_c {
public:
dAcKnightLeaderBird_c() : mStateMgr(*this, sStateID::null) {}
virtual ~dAcKnightLeaderBird_c() {}
+ virtual bool createHeap() override;
+ virtual int create() override;
+ virtual int doDelete() override;
+ virtual int actorExecute() override;
+ virtual int preDraw() override;
+ virtual int draw() override;
+
STATE_FUNC_DECLARE(dAcKnightLeaderBird_c, Wait);
+ STATE_MGR_DEFINE_UTIL_GETOLDSTATEID(dAcKnightLeaderBird_c);
private:
- /* 0x??? */ STATE_MGR_DECLARE(dAcKnightLeaderBird_c);
+ void updateSpineMtx();
+
+ /* 0x1030 */ u8 _0x1030[0x1040 - 0x1030];
+ /* 0x1040 */ STATE_MGR_DECLARE(dAcKnightLeaderBird_c);
+ /* 0x1064 */ dAcRef_c<dAcObjBase_c> mUnkRef;
+ /* 0x1070 */ mMtx_c mSpineWorldMtx;
};
#endif
diff --git a/include/m/m3d/m_anmmdl.h b/include/m/m3d/m_anmmdl.h
index 09180be0..cb8ec945 100644
--- a/include/m/m3d/m_anmmdl.h
+++ b/include/m/m3d/m_anmmdl.h
@@ -57,6 +57,10 @@ public:
return mAnm;
}
+ void setAnmFile(void *data) {
+ mAnmFile = nw4r::g3d::ResFile(data);
+ }
+
protected:
nw4r::g3d::ResFile mMdlFile;
nw4r::g3d::ResFile mAnmFile;
diff --git a/include/m/m3d/m_fanm.h b/include/m/m3d/m_fanm.h
index 49c89c0d..fd02f880 100644
--- a/include/m/m3d/m_fanm.h
+++ b/include/m/m3d/m_fanm.h
@@ -33,6 +33,10 @@ public:
mPlayState = state;
}
+ playMode_e getPlayMode() const {
+ return (playMode_e)mPlayState;
+ }
+
inline f32 getEndFrame() {
return mEndFrame;
}
diff --git a/include/m/m_mtx.h b/include/m/m_mtx.h
index 95830252..effe67e6 100644
--- a/include/m/m_mtx.h
+++ b/include/m/m_mtx.h
@@ -110,6 +110,30 @@ public:
*this += m;
}
+ void concat(const mMtx_c &rhs) {
+ MTXConcat(*this, rhs, *this);
+ }
+
+ void scaleS(const mVec3_c &v) {
+ MTXScale(*this, v.x, v.y, v.z);
+ }
+
+ void scaleS(f32 x, f32 y, f32 z) {
+ MTXScale(*this, x, y, z);
+ }
+
+ void scaleM(const mVec3_c &v) {
+ mMtx_c m;
+ MTXScale(m, v.x, v.y, v.z);
+ *this += m;
+ }
+
+ void scaleM(f32 x, f32 y, f32 z) {
+ mMtx_c m;
+ MTXScale(m, x, y, z);
+ *this += m;
+ }
+
void multVec(const mVec3_c &in, mVec3_c &out) const {
MTXMultVec(*this, in, out);
}
diff --git a/include/s/s_State.hpp b/include/s/s_State.hpp
index 262885af..03c90acd 100644
--- a/include/s/s_State.hpp
+++ b/include/s/s_State.hpp
@@ -44,6 +44,11 @@
return *mStateMgr.getStateID() == value; \
}
+#define STATE_MGR_DEFINE_UTIL_GETOLDSTATEID(class_name) \
+ const sFStateID_c<class_name> &getOldStateID() const { \
+ return (sFStateID_c<class_name> &)*mStateMgr.getOldStateID(); \
+ }
+
// TODO this is probably not the whole solution.
// The problems with this approach are:
// * You can't define the same state name for multiple files in the same TU due to baseID_ symbol clash.