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| author | Elijah Thomas <42302100+elijah-thomas774@users.noreply.github.com> | 2025-12-05 14:14:59 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-12-05 14:14:59 -0500 |
| commit | fca71a77bc890960800eef0e331b16dcec114aaf (patch) | |
| tree | 3aa82a9e98c53936031d3fa569ff29d2de358fef /include | |
| parent | 4e39bcca32c51cc0fb109d1a6918828499da8309 (diff) | |
| parent | ad47fd3eb383679d9b502323cd8cbdc3434c10ba (diff) | |
Merge pull request #280 from lepelog/d_t_insect
d_t_insect
Diffstat (limited to 'include')
| -rw-r--r-- | include/c/c_lib.h | 1 | ||||
| -rw-r--r-- | include/d/a/d_a_base.h | 8 | ||||
| -rw-r--r-- | include/d/a/d_a_insect_butterfly.h | 11 | ||||
| -rw-r--r-- | include/d/a/obj/d_a_obj_base.h | 5 | ||||
| -rw-r--r-- | include/d/a/obj/d_a_obj_soil.h | 7 | ||||
| -rw-r--r-- | include/d/a/obj/d_a_obj_warp.h | 48 | ||||
| -rw-r--r-- | include/d/flag/storyflag_map.h | 8 | ||||
| -rw-r--r-- | include/d/t/d_t_insect.h | 85 | ||||
| -rw-r--r-- | include/nw4r/math/math_geometry.h | 1 |
9 files changed, 165 insertions, 9 deletions
diff --git a/include/c/c_lib.h b/include/c/c_lib.h index 04829ddd..be7b0d5e 100644 --- a/include/c/c_lib.h +++ b/include/c/c_lib.h @@ -8,6 +8,7 @@ namespace cLib { s16 targetAngleY(const mVec3_c &target, const mVec3_c &source); s16 targetAngleX(const mVec3_c &target, const mVec3_c &source); +s16 offsetPos(mVec3_c &target, const mVec3_c &v1, s16 angle, const mVec3_c &v2); void addCalcPos2(mVec3_c *src, const mVec3_c &target, f32 scale, f32 maxStep); f32 addCalcPosXZ(mVec3_c *src, const mVec3_c &target, f32 scale, f32 maxStep, f32 minStep); f32 addCalcPos(mVec3_c *src, const mVec3_c &target, f32 scale, f32 maxStep, f32 minStep); diff --git a/include/d/a/d_a_base.h b/include/d/a/d_a_base.h index c24f8ed7..6df2237e 100644 --- a/include/d/a/d_a_base.h +++ b/include/d/a/d_a_base.h @@ -4,6 +4,7 @@ #include "common.h" #include "d/d_base.h" #include "d/snd/d_snd_source_if.h" +#include "f/f_profile_name.h" #include "m/m_allocator.h" #include "m/m_angle.h" #include "m/m_vec.h" @@ -180,6 +181,9 @@ public: bool checkBeyondRadius(const mVec3_c &point, f32 radius) { return getSquareDistanceTo(point) > radius; } + bool checkInRadius(const mVec3_c &point, f32 radius) { + return getSquareDistanceTo(point) < radius; + } u32 getRoomId() { return mRoomID; @@ -195,6 +199,10 @@ public: return mActorProperties & property; } + dAcBase_c* searchNextActor(dAcBase_c* parent) { + return static_cast<dAcBase_c*>(fManager_c::searchBaseByGroupType(dAcBase_c::ACTOR, parent)); + } + public: static void setTempCreateParams( mVec3_c *pos, mAng3_c *rot, mVec3_c *scale, s32 roomId, u32 params2, dAcBase_c *parent, u8 subtype, u16 unkFlag, diff --git a/include/d/a/d_a_insect_butterfly.h b/include/d/a/d_a_insect_butterfly.h index 84c32694..14ccfd5d 100644 --- a/include/d/a/d_a_insect_butterfly.h +++ b/include/d/a/d_a_insect_butterfly.h @@ -4,8 +4,9 @@ #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" #include "s/s_StateMgr.hpp" +#include "d/a/d_a_insect.h" -class dAcInsectButterfly_c : public dAcObjBase_c { +class dAcInsectButterfly_c : public dAcOInsect_c { public: dAcInsectButterfly_c() : mStateMgr(*this, sStateID::null) {} virtual ~dAcInsectButterfly_c() {} @@ -16,8 +17,14 @@ public: STATE_FUNC_DECLARE(dAcInsectButterfly_c, Finalize); STATE_FUNC_DECLARE(dAcInsectButterfly_c, Dead); + void setKillSignal() { + mKillSignal = 1; + } private: - /* 0x??? */ STATE_MGR_DECLARE(dAcInsectButterfly_c); + /* 0x468 */ u8 field_0x468[0xA34-0x468]; + /* 0xA34 */ STATE_MGR_DECLARE(dAcInsectButterfly_c); + /* 0xA70 */ u8 field_0xA70[0xAC6-0xA70]; + /* 0xAC6 */ u8 mKillSignal; }; #endif diff --git a/include/d/a/obj/d_a_obj_base.h b/include/d/a/obj/d_a_obj_base.h index 1faa9589..6b798af5 100644 --- a/include/d/a/obj/d_a_obj_base.h +++ b/include/d/a/obj/d_a_obj_base.h @@ -220,7 +220,12 @@ public: fProfile::PROFILE_NAME_e actorId, u32 params1, mVec3_c *pos, mAng3_c *rot, mVec3_c *scale, u32 params2, u32 roomId ); + // These may not belong here + static dAcBase_c* createInsectActor( + dAcBase_c* parent, + fProfile::PROFILE_NAME_e actorId, u32 params1, mVec3_c *pos, mAng3_c *rot, mVec3_c *scale, u32 params2, s32 roomId + ); static dAcBase_c *createActorUnkGroup3( fProfile::PROFILE_NAME_e actorId, u32 roomId, u32 params1, mVec3_c *pos, mAng3_c *rot, mVec3_c *scale, u32 params2 diff --git a/include/d/a/obj/d_a_obj_soil.h b/include/d/a/obj/d_a_obj_soil.h index c4e24b31..64f1f0f9 100644 --- a/include/d/a/obj/d_a_obj_soil.h +++ b/include/d/a/obj/d_a_obj_soil.h @@ -14,8 +14,13 @@ public: STATE_FUNC_DECLARE(dAcOsoil_c, Hole); STATE_FUNC_DECLARE(dAcOsoil_c, Ready); + bool isStateHole() { + return mStateMgr.isState(StateID_Hole); + } + private: - /* 0x??? */ STATE_MGR_DECLARE(dAcOsoil_c); + /* 0x330 */ u8 field_0x330[0x6CC-0x330]; + /* 0x6CC */ STATE_MGR_DECLARE(dAcOsoil_c); }; #endif diff --git a/include/d/a/obj/d_a_obj_warp.h b/include/d/a/obj/d_a_obj_warp.h index 1c64e61c..0b2f4874 100644 --- a/include/d/a/obj/d_a_obj_warp.h +++ b/include/d/a/obj/d_a_obj_warp.h @@ -2,6 +2,7 @@ #define D_A_OBJ_WARP_H #include "d/a/obj/d_a_obj_base.h" +#include "d/flag/storyflag_manager.h" #include "s/s_State.hpp" #include "s/s_StateMgr.hpp" @@ -18,7 +19,54 @@ public: STATE_FUNC_DECLARE(dAcOWarp_c, GateIn); STATE_FUNC_DECLARE(dAcOWarp_c, GateClear); + virtual void fn_0x80(); + virtual void fn_0x84(); + virtual void fn_0x88(); + virtual s32 checkStateGateOpen(); + virtual s32 fn_0x90(); + virtual s32 checkThisHasSongItem(); + + bool isFaronTrial() const { + return mTrialIndexBitmask & 0x10; + } + + bool isEldinTrial() const { + return mTrialIndexBitmask & 0x40; + } + + bool isLanayruTrial() const { + return mTrialIndexBitmask & 0x20; + } + + bool isHyliaTrial() const { + return mTrialIndexBitmask & 0x80; + } + + bool isFaronTrialAndCompleted() const { + return isFaronTrial() && StoryflagManager::sInstance->getFlag(STORYFLAG_FARON_TRIAL_COMPLETE); + } + + bool isEdlinTrialAndCompleted() const { + return isEldinTrial() && StoryflagManager::sInstance->getFlag(STORYFLAG_ELDIN_TRIAL_COMPLETE); + } + + bool isLanayruTrialAndCompleted() const { + return isLanayruTrial() && StoryflagManager::sInstance->getFlag(STORYFLAG_LANAYRU_TRIAL_COMPLETE); + } + + bool isHyliaTrialAndCompleted() const { + return isHyliaTrial() && StoryflagManager::sInstance->getFlag(STORYFLAG_HYLIA_TRIAL_COMPLETE); + } + + bool isTrialComplete() const { + return isFaronTrialAndCompleted() + || isEdlinTrialAndCompleted() + || isLanayruTrialAndCompleted() + || isHyliaTrialAndCompleted(); + } private: + /* 0x330 */ u8 field_0x330[0xC66-0x330]; + /* 0xC66 */ u8 mTrialIndexBitmask; /* 0x??? */ STATE_MGR_DECLARE(dAcOWarp_c); }; diff --git a/include/d/flag/storyflag_map.h b/include/d/flag/storyflag_map.h index 86271424..940380fd 100644 --- a/include/d/flag/storyflag_map.h +++ b/include/d/flag/storyflag_map.h @@ -1050,22 +1050,22 @@ enum StoryFlags_e { * layer 3 / Skyview Boss Room layer 3 / Lake Floria layer 1 / Water Dragon's Lair layer 1)] Story Flag #206 * (0x00CE) - JP 805ACD70 0x04 / US 805A9AF0 0x04 */ - STORYFLAG_206, + STORYFLAG_FARON_TRIAL_COMPLETE, /** [Eldin Trial Completed (removes fi trigger in front of Volcano Summit)] * Story Flag #207 (0x00CF) - JP 805ACD70 0x08 / US 805A9AF0 0x08 */ - STORYFLAG_207, + STORYFLAG_ELDIN_TRIAL_COMPLETE, /** [Lanayru Trial Completed (Lanayru Caves layer 1)] * Story Flag #208 (0x00D0) - JP 805ACD70 0x10 / US 805A9AF0 0x10 */ - STORYFLAG_208, + STORYFLAG_LANAYRU_TRIAL_COMPLETE, /** [Hylia's Trial Completed (Triggers Fi Text after Skyloft Trial)] * Story Flag #209 (0x00D1) - JP 805ACD70 0x20 / US 805A9AF0 0x20 */ - STORYFLAG_209, + STORYFLAG_HYLIA_TRIAL_COMPLETE, /** [Obtain Stone of Trials] * Story Flag #210 (0x00D2) - JP 805ACD70 0x40 / US 805A9AF0 0x40 diff --git a/include/d/t/d_t_insect.h b/include/d/t/d_t_insect.h index 25287d12..36ef7e62 100644 --- a/include/d/t/d_t_insect.h +++ b/include/d/t/d_t_insect.h @@ -2,21 +2,102 @@ #define D_T_INSECT_H #include "d/a/d_a_base.h" +#include "d/t/d_tg.h" +#include "m/m_vec.h" #include "s/s_State.hpp" #include "s/s_StateMgr.hpp" -class dTgInsect_c : public dAcBase_c { +extern "C" bool fn_801BB750(nw4r::math::AABB *aabb, f32 f); + +class dTgInsect_c : public dTg_c { public: + enum Subtype { + SUBTYPE_INVALID0, + SUBTYPE_INVALID1, + SUBTYPE_INVALID2, + SUBTYPE_VOLCANIC_LADYBUG, + SUBTYPE_GERUDO_DRAGONFLY, + SUBTYPE_WOODLAND_RHINO_BEETLE, + SUBTYPE_SAND_CICADA, + SUBTYPE_FARON_GRASSHOPPER, + SUBTYPE_LANAYRU_ANT, + SUBTYPE_SKY_STAG_BEETLE, + SUBTYPE_BUTTERFLY, + SUBTYPE_SKYLOFT_MANTIS, + SUBTYPE_EDLIN_ROLLER, + SUBTYPE_STARRY_FIREFLY, + }; + enum SpawnSubtype { + SPAWN_SKYLOFT_BUGKID_TREE = 1, + SPAWN_BUG_MINIGAME, + SPAWN_TRIAL_GATE, + SPAWN_GOSSIP_STONE, + SPAWN_GODDESS_WALL, + SPAWN_DEFAULT = 0xF, + }; dTgInsect_c() : mStateMgr(*this, sStateID::null) {} virtual ~dTgInsect_c() {} + virtual int doDelete() override; + virtual int draw() override; + virtual int actorCreate() override; + virtual int actorPostCreate() override; + virtual int actorExecute() override; + + void setKillSignal() { + mKillSignal = 1; + } + + static const f32 SCALE_X; + static const f32 SCALE_Y; + STATE_FUNC_DECLARE(dTgInsect_c, Wait); STATE_FUNC_DECLARE(dTgInsect_c, WaitCreate); STATE_FUNC_DECLARE(dTgInsect_c, WaitForceEscape); STATE_FUNC_DECLARE(dTgInsect_c, End); private: - /* 0x??? */ STATE_MGR_DECLARE(dTgInsect_c); + /* 0x0FC */ STATE_MGR_DECLARE(dTgInsect_c); + /* 0x138 */ dAcRef_c<dAcBase_c> mLinks[16]; + /* 0x1F8 */ u8 field_0x1f8[16]; + /* 0x208 */ s32 mInsectRespawnTimers[16]; + /* 0x248 */ s32 mInsectCount; + /* 0x24C */ u8 mRevealed; // used by OBJ_SOIL and OBJ_VSD to signal that the insect should be spawned now + /* 0x24D */ u8 mKillSignal; // used by goddess walls to signal that the insects should despawn + /* 0x24E */ u8 field_0x24e; + /* 0x24F */ u8 field_0x24f; + /* 0x250 */ u8 mShouldSpawn[16]; + /* 0x260 */ mVec3_c mRevealedSpawnPos; + /* 0x26C */ dAcRef_c<dAcBase_c> mWarpRef; + + SpawnSubtype getSpawnSubtype() const { + return (SpawnSubtype)(mParams >> 8 & 0xF); + } + bool isSpawnSubtype(SpawnSubtype spanwSubtype) const { + return getSpawnSubtype() == spanwSubtype; + } + Subtype getSubtype() const { + return (Subtype)(mParams >> 4 & 0xF); + } + bool isSubtype(Subtype subtype) const { + return getSubtype() == subtype; + } + s32 getInsectCount() const { + return (mParams & 0xF); + } + void spawnInsect(s32 index); + bool shouldSpawn(); + void spawnAll(); + bool checkValidSpawnLocation(const mVec3_c &pos, bool updateRotation); + bool isTrialGateType() const { + return getSubtype() != SUBTYPE_BUTTERFLY ? false : getSpawnSubtype() == SPAWN_TRIAL_GATE; + } + bool isGossipStoneType() const { + return getSubtype() != SUBTYPE_BUTTERFLY ? false : getSpawnSubtype() == SPAWN_GOSSIP_STONE; + } + bool isGoddessWallType() const { + return getSubtype() != SUBTYPE_BUTTERFLY ? false : getSpawnSubtype() == SPAWN_GODDESS_WALL; + } }; #endif diff --git a/include/nw4r/math/math_geometry.h b/include/nw4r/math/math_geometry.h index 922942e8..657c95b3 100644 --- a/include/nw4r/math/math_geometry.h +++ b/include/nw4r/math/math_geometry.h @@ -36,6 +36,7 @@ struct AABB { AABB() {} AABB(const VEC3 &min, const VEC3 &max) : min(min), max(max) {} + AABB(f32 minX, f32 minY, f32 minZ, f32 maxX, f32 maxY, f32 maxZ) : min(minX, minY, minZ), max(maxX, maxY, maxZ) {} void Set(const VEC3 *points, unsigned int num); void Set(const AABB *box, const MTX34 *mtx); |
