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authorelijah-thomas774 <elijahthomas774@gmail.com>2025-05-23 18:13:26 -0400
committerelijah-thomas774 <elijahthomas774@gmail.com>2025-05-23 18:13:26 -0400
commit1d9e1be3980e85ffda916c1a4eee820e8cd2d947 (patch)
tree291e815465245503b59c37e8d91cd901bc2a2431 /src/d/d_player_mdl.cpp
parentfa855a536371ac5643e6d504cfd76d4e8dc81263 (diff)
Apply Face Enum to a couple places
Diffstat (limited to 'src/d/d_player_mdl.cpp')
-rw-r--r--src/d/d_player_mdl.cpp906
1 files changed, 454 insertions, 452 deletions
diff --git a/src/d/d_player_mdl.cpp b/src/d/d_player_mdl.cpp
index 311bc755..a994eebb 100644
--- a/src/d/d_player_mdl.cpp
+++ b/src/d/d_player_mdl.cpp
@@ -107,451 +107,453 @@ static const char *sFaceResNames[] = {
"",
};
+// clang-format off
const PlayerAnimation daPlayerModelBase_c::sAnimations[] = {
- { "atrFW", 13, 6, 1, 0, 0},
- { "atrFW_R", 7, 0, 1, 0, 0},
- { "atrFD", 13, 6, 1, 0, 0},
- { "atrFD_R", 7, 0, 1, 0, 0},
- { "atrbW", 13, 6, 1, 0, 0},
- { "atrbW_R", 7, 0, 1, 0, 0},
- { "atrbD", 13, 6, 1, 0, 0},
- { "atrbD_R", 7, 0, 1, 0, 0},
- { "atrsWL", 13, 6, 1, 0, 0},
- { "atrsDL", 13, 6, 1, 0, 0},
- { "atrsWR", 13, 6, 1, 0, 0},
- { "atrsDR", 13, 6, 1, 0, 0},
- { "atsWL", 13, 6, 1, 0, 0},
- { "atsDL", 13, 6, 1, 0, 0},
- { "atsWR", 13, 6, 1, 0, 0},
- { "atsDR", 13, 6, 1, 0, 0},
- { "atsWL_right", 13, 6, 1, 0, 0},
- { "atsDL_right", 13, 6, 1, 0, 0},
- { "atL", 9, 2, 1, 0, 0},
- { "atR", 9, 2, 1, 0, 0},
- { "dashA", 13, 56, 1, 0, 0},
- { "dashS", 13, 56, 1, 0, 0},
- { "atrbWH", 7, 0, 1, 0, 0},
- { "atbW", 13, 6, 1, 0, 0},
- { "atbD", 13, 6, 1, 0, 0},
- { "walkH", 7, 50, 1, 0, 0},
- { "waitS", 13, 56, 1, 0, 0},
- { "walkS", 13, 56, 1, 0, 0},
- { "stepL", 13, 56, 1, 0, 0},
- { "stepR", 13, 56, 1, 0, 0},
- { "atsJLSt", 7, 50, 1, 0, 2},
- { "atsJLEd", 9, 52, 1, 0, 2},
- { "atsJRSt", 7, 50, 1, 0, 2},
- { "atsJREd", 9, 52, 1, 0, 2},
- { "atsJFSt", 13, 56, 1, 0, 2},
- { "atsJFEd", 9, 52, 1, 0, 2},
- { "rollBSt", 13, 56, 1, 0, 2},
- { "rollBEd", 9, 52, 1, 0, 2},
- { "waitB", 9, 52, 1, 0, 2},
- { "waitBtoA", 9, 52, 1, 0, 0},
- { "sjmpSt", 7, 50, 1, 0, 0},
- { "sjmpEd", 7, 50, 1, 0, 0},
- { "rollF", 7, 50, 1, 0, 2},
- { "rollFmis", 7, 0, 17, 0, 17},
- { "jumpSt", 7, 50, 1, 0, 2},
- { "jumpSEd", 7, 50, 1, 0, 2},
- { "vjmp", 7, 50, 1, 0, 2},
- { "vjmpChA", 7, 50, 1, 0, 2},
- { "vjmpChB", 7, 50, 1, 0, 2},
- { "vjmpCl", 7, 50, 1, 0, 2},
- { "hangL", 7, 50, 1, 0, 2},
- { "hangR", 7, 50, 1, 0, 2},
- { "Hang", 7, 50, 1, 0, 2},
- { "climbHang", 12, 55, 1, 0, 2},
- { "climbSlideL", 12, 55, 1, 0, 2},
- { "climbSlideR", 12, 55, 1, 0, 2},
- { "climbHangmiss", 12, 55, 1, 0, 2},
- { "climbStruggle", 12, 5, 11, 0, 11},
- { "ClimbIvyHang", 12, 5, 1, 0, 2},
- { "ClimbIvyL", 12, 5, 1, 0, 2},
- { "ClimbIvyR", 12, 5, 1, 0, 2},
- { "ClimbIvyL_St", 12, 5, 1, 0, 2},
- { "ClimbIvyR_St", 12, 5, 1, 0, 2},
- { "ClimbIvySlideL", 12, 5, 1, 0, 2},
- { "ClimbIvySlideR", 12, 5, 1, 0, 2},
- { "ClimbIvySlantLU_RD", 12, 5, 1, 0, 2},
- { "ClimbIvySlideRU_LD", 12, 5, 1, 0, 2},
- { "ladUpSt", 13, 6, 1, 0, 0},
- { "ladUpEdL", 13, 6, 1, 0, 0},
- { "ladUpEdR", 13, 6, 1, 0, 0},
- { "ladDwSt", 13, 6, 1, 0, 0},
- { "ladDWEdL", 13, 6, 1, 0, 0},
- { "ladDWEdR", 13, 6, 1, 0, 0},
- { "ladRtoL", 13, 6, 1, 0, 0},
- { "ladLtoR", 13, 6, 1, 0, 0},
- { "LadJumpUpSt", 13, 6, 1, 0, 0},
- { "LadJumpDownSt", 13, 6, 1, 0, 0},
- { "LadJumpUpEd", 13, 6, 1, 0, 0},
- { "LadJumpDownEd", 13, 6, 1, 0, 0},
- { "cutT", 13, 100, 1, 0, 2},
- { "cutTB", 13, 4, 1, 0, 2},
- { "cutTL", 13, 4, 1, 0, 2},
- { "cutTLB", 13, 4, 1, 0, 2},
- { "cutJSt", 13, 4, 1, 0, 2},
- { "cutJEd", 13, 4, 1, 0, 2},
- { "damF", 13, 56, 6, 0, 6},
- { "damB", 13, 56, 6, 0, 6},
- { "damL", 13, 56, 6, 0, 6},
- { "damR", 13, 56, 6, 0, 6},
- { "DamageMFront", 13, 56, 6, 0, 6},
- { "DamageMBack", 13, 56, 6, 0, 6},
- { "DamageMLeft", 13, 56, 6, 0, 6},
- { "DamageMRight", 13, 56, 6, 0, 6},
- { "damFF", 13, 56, 7, 0, 7},
- { "damFB", 13, 56, 7, 0, 7},
- { "damFL", 13, 56, 7, 0, 7},
- { "damFR", 13, 56, 7, 0, 7},
- { "damFFup", 7, 50, 17, 0, 17},
- { "damFBup", 7, 50, 17, 0, 17},
- { "damFLup", 7, 50, 17, 0, 17},
- { "damFRup", 7, 50, 17, 0, 17},
- { "DamageLFrontSlide", 7, 50, 12, 0, 12},
- { "DamageLBackSlide", 7, 50, 12, 0, 12},
- { "DamageLLeftSlide", 7, 50, 12, 0, 12},
- { "DamageLRightSlide", 7, 50, 12, 0, 12},
- { "dam", 13, 56, 6, 0, 6},
- { "landDamA", 7, 50, 56, 0, 56},
- { "landDamAst", 13, 50, 17, 0, 17},
- { "cutST", 9, 52, 11, 0, 11},
- { "atDefNG", 9, 52, 6, 0, 6},
- { "die", 13, 56, 8, 8, 8},
- { "DieLargeDamageFront", 7, 0, 9, 9, 9},
- { "DieLargeDamageBack", 7, 0, 9, 9, 9},
- { "DieLargeDamageLeft", 7, 0, 9, 9, 9},
- { "DieLargeDamageRight", 7, 0, 9, 9, 9},
- { "swimwait", 7, 0, 1, 0, 0},
- { "swimingA", 7, 0, 1, 0, 0},
- { "swimP", 7, 0, 30, 30, 30},
- { "atsSwL", 7, 0, 1, 0, 0},
- { "atsSwR", 7, 0, 1, 0, 0},
- { "atbSw", 7, 0, 1, 0, 0},
- { "swimDive", 7, 0, 1, 0, 0},
- { "swimingSt", 7, 0, 1, 0, 0},
- { "swimingB", 7, 0, 1, 0, 0},
- { "swimingC", 7, 0, 1, 0, 2},
- { "SwimAttackMiss", 7, 0, 17, 0, 17},
- { "damSwF", 13, 6, 6, 0, 6},
- { "damSwB", 13, 6, 6, 0, 6},
- { "damSwL", 13, 6, 6, 0, 6},
- { "damSwR", 13, 6, 6, 0, 6},
- { "damSwW", 13, 6, 6, 0, 6},
- { "swimDieA", 13, 6, 25, 25, 25},
- { "swimDieP", 7, 0, 12, 8, 12},
- { "DieMagma", 7, 0, 10, 10, 10},
- { "slideF", 7, 50, 12, 0, 12},
- { "slideB", 7, 50, 12, 0, 12},
- { "slideFEd", 7, 50, 1, 0, 0},
- { "slideBEd", 7, 50, 1, 0, 0},
- { "HSjmpL", 8, 1, 1, 0, 2},
- { "HSjmpR", 8, 1, 1, 0, 2},
- { "HSshoot", 8, 1, 1, 0, 2},
- { "HShangEdL", 8, 1, 1, 0, 2},
- { "HShangEdR", 8, 1, 1, 0, 2},
- { "HShangL", 8, 1, 1, 0, 2},
- { "HShangR", 8, 1, 1, 0, 2},
- { "HShangwaitL", 8, 1, 1, 0, 2},
- { "HShangwaitR", 8, 1, 1, 0, 2},
- { "HShangshootL", 8, 1, 1, 0, 2},
- { "HShangshootR", 8, 1, 1, 0, 2},
- { "HSwallEdL", 8, 1, 1, 0, 2},
- { "HSwallEdR", 8, 1, 1, 0, 2},
- { "HSwallL", 8, 1, 1, 0, 2},
- { "HSwallR", 8, 1, 1, 0, 2},
- { "HSwallwaitL", 8, 1, 1, 0, 2},
- { "HSwallwaitR", 8, 1, 1, 0, 2},
- { "HSwallshootL", 8, 1, 1, 0, 2},
- { "HSwallshootR", 8, 1, 1, 0, 2},
- { "lie", 7, 0, 1, 0, 0},
- { "lieF", 7, 0, 1, 0, 0},
- { "waitST", 9, 2, 11, 0, 11},
- { "WaitStruggleDamage", 9, 2, 6, 0, 6},
- { "waitPP", 7, 0, 1, 0, 0},
- { "pushW", 7, 0, 1, 0, 2},
- { "pullW", 8, 1, 1, 0, 2},
- { "jumpBSt", 7, 0, 1, 0, 3},
- { "jumpB", 7, 0, 1, 0, 2},
- { "waitD", 13, 56, 56, 0, 56},
- { "waitAtoD", 13, 56, 1, 0, 0},
- { "WaitServiceA", 13, 6, 26, 26, 26},
- { "WaitServiceHotA", 13, 6, 27, 27, 27},
- { "dashUpL", 9, 52, 1, 0, 2},
- { "dashUpR", 9, 52, 1, 0, 2},
- { "climbjumpUSt", 12, 5, 1, 0, 2},
- { "climbjumpDSt", 12, 5, 1, 0, 2},
- { "climbjumpLSt", 12, 55, 1, 0, 2},
- { "climbjumpRSt", 12, 55, 1, 0, 2},
- { "climbjumpUEd", 12, 5, 1, 0, 2},
- { "climbjumpDEd", 12, 5, 1, 0, 2},
- { "climbjumpLEd", 12, 5, 1, 0, 2},
- { "climbjumpREd", 12, 5, 1, 0, 2},
- { "hangjumpLSt", 7, 50, 1, 0, 2},
- { "hangjumpRSt", 7, 50, 1, 0, 2},
- { "hangjumpLEd", 7, 50, 1, 0, 2},
- { "hangjumpREd", 7, 50, 1, 0, 2},
- { "DoorKnobPull", 13, 6, 1, 0, 0},
- { "DoorKnobPush", 13, 6, 1, 0, 0},
- { "DoorKnobPullLock", 13, 5, 1, 0, 0},
- { "DoorKnobPushLock", 13, 5, 1, 0, 0},
- { "DoorOpD", 7, 0, 1, 0, 2},
- { "dashB", 13, 6, 1, 0, 2},
- { "MgDig", 13, 6, 1, 0, 0},
- { "MPCutU", 13, 4, 1, 0, 2},
- { "MPCutU_Re", 13, 4, 1, 0, 2},
- { "MPCutLU", 13, 4, 1, 0, 2},
- { "MPCutLU_Re", 13, 4, 1, 0, 2},
- { "MPCutL", 13, 4, 1, 0, 2},
- { "MPCutL_Re", 13, 4, 1, 0, 2},
- { "MPCutLD", 13, 4, 1, 0, 2},
- { "MPCutLD_Re", 13, 4, 1, 0, 2},
- { "MPCutRD", 13, 4, 1, 0, 2},
- { "MPCutRD_Re", 13, 4, 1, 0, 2},
- { "MPCutR", 13, 4, 1, 0, 2},
- { "MPCutR_Re", 13, 4, 1, 0, 2},
- { "MPCutRU", 13, 4, 1, 0, 2},
- { "MPCutRU_Re", 13, 4, 1, 0, 2},
- { "MPCutD_right", 13, 4, 1, 0, 2},
- { "MPCutD_right_Re", 13, 4, 1, 0, 2},
- { "MPCutD_left", 13, 4, 1, 0, 2},
- { "MPCutD_left_Re", 13, 4, 1, 0, 2},
- { "CutPush", 13, 4, 1, 0, 2},
- { "CutPush_Re", 13, 4, 1, 0, 2},
- { "EnemyGuardJust", 13, 100, 6, 0, 6},
- { "LiftB_Before", 7, 0, 1, 0, 0},
- { "LiftM_Before", 7, 0, 1, 0, 0},
- { "LiftB", 7, 0, 1, 0, 0},
- { "LiftS", 7, 0, 1, 0, 0},
- { "LiftM", 7, 0, 1, 0, 0},
- { "LiftL", 7, 0, 1, 0, 2},
- { "ThrowBU", 7, 0, 1, 0, 2},
- { "ThrowSU", 7, 0, 1, 0, 2},
- { "ThrowMU", 7, 0, 1, 0, 2},
- { "ThrowLU", 7, 0, 1, 0, 2},
- { "ThrowBD", 7, 0, 1, 0, 2},
- { "ThrowSD", 7, 0, 1, 0, 2},
- { "MPGuardShield", 7, 2, 4, 0, 4},
- { "MPGuardShield_Impact", 7, 2, 1, 0, 2},
- { "MPGuardShield_Normal", 7, 2, 1, 0, 2},
- { "vjmpChA", 8, 1, 1, 0, 2},
- { "RopeHoldWait", 8, 1, 1, 0, 2},
- { "RopeClimbL", 8, 1, 1, 0, 2},
- { "RopeHoldWait", 8, 1, 1, 0, 2},
- { "RopePull", 8, 1, 1, 0, 2},
- { "RopeTightHold", 8, 1, 1, 0, 2},
- { "RopeFront", 8, 1, 1, 0, 2},
- { "RopeBack", 8, 1, 1, 0, 2},
- { "RopeStruggle", 8, 1, 11, 0, 11},
- { "DiveSt", 7, 0, 1, 0, 2},
- { "Dive", 7, 0, 1, 0, 2},
- { "StoleLand", 13, 6, 1, 0, 2},
- { "DiveDrop", 7, 0, 1, 0, 2},
- { "Float", 9, 2, 1, 0, 0},
- { "FloatAway", 9, 2, 12, 0, 12},
- { "DiveToFloat", 9, 2, 1, 0, 2},
- { "RocketBeetle_Wait", 9, 2, 1, 0, 0},
- { "RocketBeetle_Shoot", 9, 2, 1, 0, 0},
- { "RocketBeetle_Reset", 9, 2, 1, 0, 0},
- { "RocketBeetle_Back", 9, 2, 1, 0, 0},
- { "WhipU", 8, 4, 1, 0, 2},
- { "WhipLU", 8, 4, 1, 0, 2},
- { "WhipL", 8, 4, 1, 0, 2},
- { "WhipLD", 8, 4, 1, 0, 2},
- { "WhipRD", 8, 4, 1, 0, 2},
- { "WhipR", 8, 4, 1, 0, 2},
- { "WhipRU", 8, 4, 1, 0, 2},
- { "WhipBackRD", 7, 0, 1, 0, 2},
- { "WhipBackR", 7, 0, 1, 0, 2},
- { "WhipBackRU", 7, 0, 1, 0, 2},
- { "WhipBackU", 7, 0, 1, 0, 2},
- { "WhipBackLU", 7, 0, 1, 0, 2},
- { "WhipBackL", 7, 0, 1, 0, 2},
- { "WhipBackLD", 7, 0, 1, 0, 2},
- { "turnBack", 13, 6, 1, 0, 2},
- { "atLtoR", 7, 0, 1, 0, 0},
- { "atRtoL", 7, 0, 1, 0, 0},
- { "ChuchuStruggle", 9, 52, 11, 0, 11},
- { "ChuchuStruggle_big", 9, 52, 11, 0, 11},
- { "ChuchuStruggle_act", 9, 52, 1, 0, 2},
- {"ChuchuStruggle_Escape", 9, 52, 1, 0, 2},
- { "Surprise", 13, 56, 12, 0, 12},
- { "Danger", 9, 52, 23, 23, 23},
- { "RockRide", 9, 52, 12, 0, 12},
- { "Notice", 13, 56, 29, 29, 29},
- { "waitinsect", 9, 52, 11, 0, 11},
- { "numbA", 12, 55, 7, 0, 7},
- { "numbB", 12, 5, 7, 0, 7},
- { "damFEF", 7, 50, 7, 0, 7},
- { "damFEB", 7, 50, 7, 0, 7},
- { "damFEL", 7, 50, 7, 0, 7},
- { "damFER", 7, 50, 7, 0, 7},
- { "getA", 7, 0, 1, 0, 0},
- { "getAwait", 7, 0, 1, 21, 21},
- { "GetBig", 7, 0, 1, 0, 0},
- { "GetBigWait", 7, 0, 1, 20, 20},
- { "BoxOpSmall", 7, 0, 1, 0, 0},
- { "BoxOp", 7, 0, 1, 28, 28},
- { "cutUSt", 7, 100, 1, 0, 2},
- { "cutU", 7, 100, 1, 0, 2},
- { "cutUEd", 9, 100, 1, 0, 2},
- { "cutUNG", 9, 100, 1, 0, 2},
- { "WaitLookRound", 13, 56, 1, 22, 22},
- { "entrance", 13, 6, 18, 18, 18},
- { "MPPosePower", 13, 255, 1, 0, 2},
- { "MPPosePowerL", 13, 255, 1, 0, 2},
- { "BinswingS", 13, 5, 1, 0, 0},
- { "BinswingU", 13, 5, 1, 0, 0},
- { "Binout", 13, 5, 19, 19, 19},
- { "Drift", 7, 0, 7, 0, 7},
- { "swimDieARevive", 13, 6, 17, 0, 17},
- { "MgLieFRevive", 7, 0, 17, 0, 17},
- { "CatchL", 13, 6, 1, 0, 0},
- { "CatchR", 13, 6, 1, 0, 0},
- { "BattleReady", 9, 52, 1, 0, 2},
- { "RollJump", 13, 6, 1, 0, 2},
- { "TansuOpen", 13, 6, 1, 0, 0},
- { "TansuClose", 13, 6, 1, 0, 0},
- { "BedSleepL", 13, 6, 31, 31, 31},
- { "BedSleep", 13, 6, 31, 31, 31},
- { "BedAwake", 8, 1, 32, 32, 32},
- { "Bird_Glide", 8, 1, 1, 0, 0},
- { "Bird_GlideAround", 8, 1, 1, 0, 0},
- { "Bird_Reach", 8, 5, 40, 40, 40},
- { "Bird_GetWait", 8, 0, 41, 41, 41},
- { "Bird_Accel", 8, 1, 4, 0, 4},
- { "Bird_Damage", 8, 1, 6, 0, 6},
- { "Bird_DamageSmall", 8, 1, 6, 0, 6},
- { "Bird_DamageTornado", 8, 1, 7, 0, 7},
- { "Bird_Call", 10, 3, 1, 0, 55},
- { "SwordPullSt", 13, 6, 33, 33, 33},
- { "SwordPullWait", 8, 1, 1, 0, 34},
- { "SwordPull", 8, 1, 35, 35, 35},
- { "SwordSirenSt", 13, 1, 36, 36, 36},
- { "SwordSirenStWait", 8, 1, 36, 36, 36},
- { "SwordSirenRaise", 8, 1, 37, 37, 37},
- { "SwordSirenRaiseWait", 8, 1, 37, 37, 37},
- { "SwordSirenStick", 8, 1, 38, 38, 38},
- { "SwordSirenAfter", 8, 100, 39, 39, 39},
- { "SwitchDial_st", 9, 4, 1, 0, 2},
- { "SwitchDial_stL", 9, 4, 1, 0, 2},
- { "SwitchDial_LtoR", 9, 4, 1, 0, 2},
- { "SwitchDial_push", 9, 4, 1, 0, 2},
- { "TruckLtoR", 12, 5, 1, 0, 2},
- { "TruckFrontToBack", 12, 5, 1, 0, 2},
- { "TruckJumpSt", 12, 5, 1, 0, 2},
- { "TruckJump", 12, 5, 1, 0, 2},
- { "TruckJumpEnd", 12, 5, 12, 0, 12},
- { "TruckBrake", 12, 5, 11, 0, 11},
- { "TruckIn", 13, 6, 1, 0, 0},
- { "TruckOut", 13, 6, 1, 0, 0},
- { "DieTruck", 13, 56, 42, 42, 42},
- { "DieTruckRevive", 13, 56, 17, 0, 17},
- { "MgDigIn", 7, 0, 1, 0, 2},
- { "MgDigOut", 7, 0, 1, 0, 2},
- { "MgLieF_L", 7, 0, 1, 0, 0},
- { "MgLieF_R", 7, 0, 1, 0, 0},
- { "MgAttackL", 7, 0, 4, 0, 4},
- { "MgAttackR", 7, 0, 4, 0, 4},
- { "MgDashL", 7, 0, 1, 0, 2},
- { "MgDashR", 7, 0, 1, 0, 2},
- { "MgDamage", 7, 0, 6, 0, 6},
- { "MgWaitBreath", 7, 0, 16, 0, 16},
- { "MgLieUp", 7, 0, 1, 0, 2},
- { "LiftRemly", 13, 6, 1, 21, 21},
- { "ThrowRemlyUp", 13, 6, 1, 21, 21},
- { "LiftRemlyUtoM", 13, 6, 1, 21, 21},
- { "Bird_FestivalStart", 9, 2, 43, 43, 43},
- { "GetSurprise", 13, 6, 44, 44, 44},
- { "GirahimGrapple", 9, 2, 1, 0, 2},
- { "GirahimPull", 9, 2, 1, 0, 2},
- { "GirahimPullUp", 9, 2, 1, 0, 2},
- { "GirahimChange", 13, 100, 12, 0, 12},
- { "RopeWalk", 7, 0, 1, 0, 2},
- { "RopeBend", 9, 2, 1, 0, 2},
- { "RopeHangBend", 12, 5, 1, 0, 0},
- { "RopeHangUp", 12, 5, 1, 0, 0},
- { "RopeBalance", 255, 255, 12, 57, 12},
- { "SetSekibanA", 13, 6, 1, 0, 0},
- { "SetSekibanB", 13, 6, 1, 0, 0},
- { "SetSekibanC", 13, 6, 1, 0, 0},
- { "pushTSWst", 7, 0, 1, 0, 2},
- { "pushTSW", 7, 0, 1, 0, 2},
- { "PushLog", 7, 0, 1, 0, 2},
- { "AsuraCutRight", 12, 5, 45, 0, 45},
- { "AsuraCutLeft", 12, 5, 45, 0, 45},
- { "AsuraCutUp", 12, 5, 45, 0, 45},
- { "AsuraCutRightSt", 12, 5, 46, 0, 46},
- { "AsuraCutLeftSt", 12, 5, 46, 0, 46},
- { "AsuraCutUpSt", 12, 5, 46, 0, 46},
- { "AsuraCutRightEd", 12, 5, 47, 0, 47},
- { "AsuraCutLeftEd", 12, 5, 47, 0, 47},
- { "AsuraCutUpEd", 12, 5, 47, 0, 47},
- { "AsuraSwordWait", 12, 5, 1, 0, 2},
- { "AsuraSwordLift", 12, 5, 1, 0, 2},
- { "BinScoop", 13, 5, 1, 0, 0},
- { "Fire", 9, 2, 1, 0, 2},
- { "crouch", 13, 6, 1, 0, 2},
- { "CannonWait", 13, 6, 48, 48, 48},
- { "Seal", 13, 6, 1, 0, 2},
- { "SealLoop", 13, 6, 1, 0, 2},
- { "SealFinish", 13, 6, 1, 0, 2},
- { "FinishEd", 13, 100, 1, 0, 2},
- { "SitDown", 13, 6, 1, 0, 0},
- { "SitWait", 13, 6, 1, 0, 0},
- { "SitWaitServiceA", 13, 6, 52, 52, 52},
- { "roofwait", 12, 5, 1, 0, 0},
- { "roofhang", 12, 5, 1, 0, 0},
- { "MgStruggle", 9, 52, 11, 0, 11},
- { "MgStruggle_act", 9, 52, 1, 0, 2},
- { "MgStruggle_Escape", 9, 52, 1, 0, 2},
- { "KrakenAppearance", 9, 2, 49, 49, 49},
- { "MgBury", 7, 0, 1, 0, 0},
- { "GetFlower", 7, 0, 50, 50, 50},
- { "DoorLargeOpen", 13, 6, 1, 0, 0},
- { "DoorLargeClose", 7, 0, 1, 0, 0},
- { "HarpPlayFinish", 7, 0, 1, 0, 0},
- { "LightningL", 13, 4, 53, 53, 53},
- { "LightningR", 13, 4, 53, 53, 53},
- { "LastAttack", 8, 100, 54, 54, 54},
- { "at", 255, 255, 57, 57, 2},
- { "take", 255, 255, 57, 57, 57},
- { "takeL", 255, 255, 57, 57, 57},
- { "takeR", 255, 255, 57, 57, 57},
- { "Take2", 255, 255, 57, 57, 57},
- { "waitAtoS", 9, 1, 57, 57, 2},
- { "damD", 255, 56, 6, 57, 6},
- { "Ashootwait", 13, 1, 57, 57, 2},
- { "Arelord", 8, 3, 57, 57, 2},
- { "Ashoot", 8, 3, 57, 57, 2},
- { "ArelordTame", 8, 3, 57, 57, 2},
- { "Ashootwait", 13, 1, 57, 57, 2},
- { "Arelord", 8, 3, 57, 57, 2},
- { "Ashoot", 8, 3, 57, 57, 2},
- { "damSw", 13, 6, 6, 57, 6},
- { "HSwait", 8, 1, 57, 57, 2},
- { "VacuumWait", 12, 5, 57, 57, 57},
- { "MPPoseFront", 13, 255, 57, 57, 2},
- { "MPPoseAround", 13, 255, 57, 57, 57},
- { "MPPoseAroundBack", 13, 255, 57, 57, 2},
- { "MPPoseDashFront", 13, 255, 57, 57, 2},
- { "MPPoseDashAround", 13, 255, 57, 57, 57},
- { "MPPoseDashAroundBack", 13, 255, 57, 57, 2},
- { "LiftB_UtoD", 7, 0, 57, 57, 2},
- { "LiftS_UtoD", 7, 0, 57, 57, 57},
- { "LiftLWalk", 7, 0, 57, 57, 2},
- { "MPGuardPose", 255, 255, 57, 57, 57},
- { "RockRide", 255, 56, 12, 57, 12},
- { "BinDrinkSt", 255, 5, 13, 13, 13},
- { "BinDrink", 255, 5, 14, 57, 14},
- { "BinDrinkEd", 255, 5, 15, 57, 15},
- { "HarpPose", 7, 6, 1, 0, 0},
- { "HarpPlayGo", 7, 1, 1, 0, 0},
- { "HarpPlayCome", 7, 0, 1, 0, 0},
- { "BinHold", 255, 5, 57, 57, 57},
- { "BinShield", 9, 5, 24, 24, 24},
+ { "atrFW", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atrFW_R", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atrFD", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atrFD_R", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atrbW", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atrbW_R", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atrbD", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atrbD_R", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atrsWL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atrsDL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atrsWR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atrsDR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atsWL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atsDL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atsWR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atsDR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atsWL_right", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atsDL_right", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atL", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atR", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "dashA", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "dashS", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atrbWH", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atbW", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atbD", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "walkH", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "waitS", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "walkS", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "stepL", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "stepR", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atsJLSt", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "atsJLEd", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "atsJRSt", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "atsJREd", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "atsJFSt", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "atsJFEd", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "rollBSt", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "rollBEd", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "waitB", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "waitBtoA", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "sjmpSt", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "sjmpEd", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "rollF", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "rollFmis", 7, 0, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE},
+ { "jumpSt", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "jumpSEd", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "vjmp", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "vjmpChA", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "vjmpChB", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "vjmpCl", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "hangL", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "hangR", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "Hang", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "climbHang", 12, 55, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "climbSlideL", 12, 55, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "climbSlideR", 12, 55, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "climbHangmiss", 12, 55, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "climbStruggle", 12, 5, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN},
+ { "ClimbIvyHang", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "ClimbIvyL", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "ClimbIvyR", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "ClimbIvyL_St", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "ClimbIvyR_St", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "ClimbIvySlideL", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "ClimbIvySlideR", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "ClimbIvySlantLU_RD", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "ClimbIvySlideRU_LD", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "ladUpSt", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "ladUpEdL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "ladUpEdR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "ladDwSt", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "ladDWEdL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "ladDWEdR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "ladRtoL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "ladLtoR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "LadJumpUpSt", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "LadJumpDownSt", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "LadJumpUpEd", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "LadJumpDownEd", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "cutT", 13, 100, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "cutTB", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "cutTL", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "cutTLB", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "cutJSt", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "cutJEd", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "damF", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
+ { "damB", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
+ { "damL", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
+ { "damR", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
+ { "DamageMFront", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
+ { "DamageMBack", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
+ { "DamageMLeft", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
+ { "DamageMRight", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
+ { "damFF", 13, 56, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
+ { "damFB", 13, 56, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
+ { "damFL", 13, 56, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
+ { "damFR", 13, 56, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
+ { "damFFup", 7, 50, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE},
+ { "damFBup", 7, 50, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE},
+ { "damFLup", 7, 50, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE},
+ { "damFRup", 7, 50, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE},
+ { "DamageLFrontSlide", 7, 50, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA},
+ { "DamageLBackSlide", 7, 50, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA},
+ { "DamageLLeftSlide", 7, 50, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA},
+ { "DamageLRightSlide", 7, 50, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA},
+ { "dam", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
+ { "landDamA", 7, 50, PLAYER_FACE_NONE, PLAYER_FACE_DEFAULT, PLAYER_FACE_NONE},
+ { "landDamAst", 13, 50, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE},
+ { "cutST", 9, 52, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN},
+ { "atDefNG", 9, 52, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
+ { "die", 13, 56, PLAYER_FACE_DIE, PLAYER_FACE_DIE, PLAYER_FACE_DIE},
+ { "DieLargeDamageFront", 7, 0, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE},
+ { "DieLargeDamageBack", 7, 0, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE},
+ { "DieLargeDamageLeft", 7, 0, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE},
+ { "DieLargeDamageRight", 7, 0, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE},
+ { "swimwait", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "swimingA", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "swimP", 7, 0, PLAYER_FACE_SWIMP, PLAYER_FACE_SWIMP, PLAYER_FACE_SWIMP},
+ { "atsSwL", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atsSwR", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atbSw", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "swimDive", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "swimingSt", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "swimingB", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "swimingC", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "SwimAttackMiss", 7, 0, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE},
+ { "damSwF", 13, 6, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
+ { "damSwB", 13, 6, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
+ { "damSwL", 13, 6, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
+ { "damSwR", 13, 6, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
+ { "damSwW", 13, 6, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
+ { "swimDieA", 13, 6, PLAYER_FACE_SWIMDIEA, PLAYER_FACE_SWIMDIEA, PLAYER_FACE_SWIMDIEA},
+ { "swimDieP", 7, 0, PLAYER_FACE_WA, PLAYER_FACE_DIE, PLAYER_FACE_WA},
+ { "DieMagma", 7, 0, PLAYER_FACE_DIEMAGMA, PLAYER_FACE_DIEMAGMA, PLAYER_FACE_DIEMAGMA},
+ { "slideF", 7, 50, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA},
+ { "slideB", 7, 50, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA},
+ { "slideFEd", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "slideBEd", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "HSjmpL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "HSjmpR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "HSshoot", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "HShangEdL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "HShangEdR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "HShangL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "HShangR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "HShangwaitL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "HShangwaitR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "HShangshootL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "HShangshootR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "HSwallEdL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "HSwallEdR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "HSwallL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "HSwallR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "HSwallwaitL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "HSwallwaitR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "HSwallshootL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "HSwallshootR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "lie", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "lieF", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "waitST", 9, 2, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN},
+ { "WaitStruggleDamage", 9, 2, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
+ { "waitPP", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "pushW", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "pullW", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "jumpBSt", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_HA},
+ { "jumpB", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "waitD", 13, 56, PLAYER_FACE_NONE, PLAYER_FACE_DEFAULT, PLAYER_FACE_NONE},
+ { "waitAtoD", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "WaitServiceA", 13, 6, PLAYER_FACE_WAITSERVICEA, PLAYER_FACE_WAITSERVICEA, PLAYER_FACE_WAITSERVICEA},
+ { "WaitServiceHotA", 13, 6, PLAYER_FACE_WAITSERVICEHOTA, PLAYER_FACE_WAITSERVICEHOTA, PLAYER_FACE_WAITSERVICEHOTA},
+ { "dashUpL", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "dashUpR", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "climbjumpUSt", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "climbjumpDSt", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "climbjumpLSt", 12, 55, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "climbjumpRSt", 12, 55, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "climbjumpUEd", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "climbjumpDEd", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "climbjumpLEd", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "climbjumpREd", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "hangjumpLSt", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "hangjumpRSt", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "hangjumpLEd", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "hangjumpREd", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "DoorKnobPull", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "DoorKnobPush", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "DoorKnobPullLock", 13, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "DoorKnobPushLock", 13, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "DoorOpD", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "dashB", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MgDig", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "MPCutU", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MPCutU_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MPCutLU", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MPCutLU_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MPCutL", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MPCutL_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MPCutLD", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MPCutLD_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MPCutRD", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MPCutRD_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MPCutR", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MPCutR_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MPCutRU", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MPCutRU_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MPCutD_right", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MPCutD_right_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MPCutD_left", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MPCutD_left_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "CutPush", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "CutPush_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "EnemyGuardJust", 13, 100, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
+ { "LiftB_Before", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "LiftM_Before", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "LiftB", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "LiftS", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "LiftM", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "LiftL", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "ThrowBU", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "ThrowSU", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "ThrowMU", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "ThrowLU", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "ThrowBD", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "ThrowSD", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MPGuardShield", 7, 2, PLAYER_FACE_CUT, PLAYER_FACE_DEFAULT, PLAYER_FACE_CUT},
+ { "MPGuardShield_Impact", 7, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MPGuardShield_Normal", 7, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "vjmpChA", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "RopeHoldWait", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "RopeClimbL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "RopeHoldWait", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "RopePull", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "RopeTightHold", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "RopeFront", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "RopeBack", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "RopeStruggle", 8, 1, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN},
+ { "DiveSt", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "Dive", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "StoleLand", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "DiveDrop", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "Float", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "FloatAway", 9, 2, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA},
+ { "DiveToFloat", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "RocketBeetle_Wait", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "RocketBeetle_Shoot", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "RocketBeetle_Reset", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "RocketBeetle_Back", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "WhipU", 8, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "WhipLU", 8, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "WhipL", 8, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "WhipLD", 8, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "WhipRD", 8, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "WhipR", 8, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "WhipRU", 8, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "WhipBackRD", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "WhipBackR", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "WhipBackRU", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "WhipBackU", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "WhipBackLU", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "WhipBackL", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "WhipBackLD", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "turnBack", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "atLtoR", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "atRtoL", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "ChuchuStruggle", 9, 52, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN},
+ { "ChuchuStruggle_big", 9, 52, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN},
+ { "ChuchuStruggle_act", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ {"ChuchuStruggle_Escape", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "Surprise", 13, 56, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA},
+ { "Danger", 9, 52, PLAYER_FACE_DANGER, PLAYER_FACE_DANGER, PLAYER_FACE_DANGER},
+ { "RockRide", 9, 52, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA},
+ { "Notice", 13, 56, PLAYER_FACE_NOTICE, PLAYER_FACE_NOTICE, PLAYER_FACE_NOTICE},
+ { "waitinsect", 9, 52, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN},
+ { "numbA", 12, 55, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
+ { "numbB", 12, 5, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
+ { "damFEF", 7, 50, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
+ { "damFEB", 7, 50, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
+ { "damFEL", 7, 50, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
+ { "damFER", 7, 50, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
+ { "getA", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "getAwait", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_GETAWAITNICE, PLAYER_FACE_GETAWAITNICE},
+ { "GetBig", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "GetBigWait", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_GETBIGWAIT, PLAYER_FACE_GETBIGWAIT},
+ { "BoxOpSmall", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "BoxOp", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_BOXOP, PLAYER_FACE_BOXOP},
+ { "cutUSt", 7, 100, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "cutU", 7, 100, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "cutUEd", 9, 100, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "cutUNG", 9, 100, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "WaitLookRound", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_WAITLOOKROUND, PLAYER_FACE_WAITLOOKROUND},
+ { "entrance", 13, 6, PLAYER_FACE_ENTRANCE, PLAYER_FACE_ENTRANCE, PLAYER_FACE_ENTRANCE},
+ { "MPPosePower", 13, 255, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MPPosePowerL", 13, 255, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "BinswingS", 13, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "BinswingU", 13, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "Binout", 13, 5, PLAYER_FACE_BINOUT, PLAYER_FACE_BINOUT, PLAYER_FACE_BINOUT},
+ { "Drift", 7, 0, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
+ { "swimDieARevive", 13, 6, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE},
+ { "MgLieFRevive", 7, 0, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE},
+ { "CatchL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "CatchR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "BattleReady", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "RollJump", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "TansuOpen", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "TansuClose", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "BedSleepL", 13, 6, PLAYER_FACE_BEDSLEEP, PLAYER_FACE_BEDSLEEP, PLAYER_FACE_BEDSLEEP},
+ { "BedSleep", 13, 6, PLAYER_FACE_BEDSLEEP, PLAYER_FACE_BEDSLEEP, PLAYER_FACE_BEDSLEEP},
+ { "BedAwake", 8, 1, PLAYER_FACE_BEDAWAKE, PLAYER_FACE_BEDAWAKE, PLAYER_FACE_BEDAWAKE},
+ { "Bird_Glide", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "Bird_GlideAround", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "Bird_Reach", 8, 5, PLAYER_FACE_BIRD_REACH, PLAYER_FACE_BIRD_REACH, PLAYER_FACE_BIRD_REACH},
+ { "Bird_GetWait", 8, 0, PLAYER_FACE_BIRD_GETWAIT, PLAYER_FACE_BIRD_GETWAIT, PLAYER_FACE_BIRD_GETWAIT},
+ { "Bird_Accel", 8, 1, PLAYER_FACE_CUT, PLAYER_FACE_DEFAULT, PLAYER_FACE_CUT},
+ { "Bird_Damage", 8, 1, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
+ { "Bird_DamageSmall", 8, 1, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
+ { "Bird_DamageTornado", 8, 1, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
+ { "Bird_Call", 10, 3, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_BIRD_CALL},
+ { "SwordPullSt", 13, 6, PLAYER_FACE_SWORDPULLST, PLAYER_FACE_SWORDPULLST, PLAYER_FACE_SWORDPULLST},
+ { "SwordPullWait", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_SWORDPULLWAIT},
+ { "SwordPull", 8, 1, PLAYER_FACE_SWORDPULL, PLAYER_FACE_SWORDPULL, PLAYER_FACE_SWORDPULL},
+ { "SwordSirenSt", 13, 1, PLAYER_FACE_SWORDSIRENST, PLAYER_FACE_SWORDSIRENST, PLAYER_FACE_SWORDSIRENST},
+ { "SwordSirenStWait", 8, 1, PLAYER_FACE_SWORDSIRENST, PLAYER_FACE_SWORDSIRENST, PLAYER_FACE_SWORDSIRENST},
+ { "SwordSirenRaise", 8, 1, PLAYER_FACE_SWORDSIRENRAISE, PLAYER_FACE_SWORDSIRENRAISE, PLAYER_FACE_SWORDSIRENRAISE},
+ { "SwordSirenRaiseWait", 8, 1, PLAYER_FACE_SWORDSIRENRAISE, PLAYER_FACE_SWORDSIRENRAISE, PLAYER_FACE_SWORDSIRENRAISE},
+ { "SwordSirenStick", 8, 1, PLAYER_FACE_SWORDSIRENSTICK, PLAYER_FACE_SWORDSIRENSTICK, PLAYER_FACE_SWORDSIRENSTICK},
+ { "SwordSirenAfter", 8, 100, PLAYER_FACE_SWORDSIRENAFTER, PLAYER_FACE_SWORDSIRENAFTER, PLAYER_FACE_SWORDSIRENAFTER},
+ { "SwitchDial_st", 9, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "SwitchDial_stL", 9, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "SwitchDial_LtoR", 9, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "SwitchDial_push", 9, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "TruckLtoR", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "TruckFrontToBack", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "TruckJumpSt", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "TruckJump", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "TruckJumpEnd", 12, 5, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA},
+ { "TruckBrake", 12, 5, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN},
+ { "TruckIn", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "TruckOut", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "DieTruck", 13, 56, PLAYER_FACE_DIETRUCK, PLAYER_FACE_DIETRUCK, PLAYER_FACE_DIETRUCK},
+ { "DieTruckRevive", 13, 56, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE},
+ { "MgDigIn", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MgDigOut", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MgLieF_L", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "MgLieF_R", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "MgAttackL", 7, 0, PLAYER_FACE_CUT, PLAYER_FACE_DEFAULT, PLAYER_FACE_CUT},
+ { "MgAttackR", 7, 0, PLAYER_FACE_CUT, PLAYER_FACE_DEFAULT, PLAYER_FACE_CUT},
+ { "MgDashL", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MgDashR", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MgDamage", 7, 0, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
+ { "MgWaitBreath", 7, 0, PLAYER_FACE_BREATH, PLAYER_FACE_DEFAULT, PLAYER_FACE_BREATH},
+ { "MgLieUp", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "LiftRemly", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_GETAWAITNICE, PLAYER_FACE_GETAWAITNICE},
+ { "ThrowRemlyUp", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_GETAWAITNICE, PLAYER_FACE_GETAWAITNICE},
+ { "LiftRemlyUtoM", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_GETAWAITNICE, PLAYER_FACE_GETAWAITNICE},
+ { "Bird_FestivalStart", 9, 2, PLAYER_FACE_BIRD_FESTIVALSTART, PLAYER_FACE_BIRD_FESTIVALSTART, PLAYER_FACE_BIRD_FESTIVALSTART},
+ { "GetSurprise", 13, 6, PLAYER_FACE_GETSURPRISE, PLAYER_FACE_GETSURPRISE, PLAYER_FACE_GETSURPRISE},
+ { "GirahimGrapple", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "GirahimPull", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "GirahimPullUp", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "GirahimChange", 13, 100, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA},
+ { "RopeWalk", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "RopeBend", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "RopeHangBend", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "RopeHangUp", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "RopeBalance", 255, 255, PLAYER_FACE_WA, PLAYER_FACE_MAX, PLAYER_FACE_WA},
+ { "SetSekibanA", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "SetSekibanB", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "SetSekibanC", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "pushTSWst", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "pushTSW", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "PushLog", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "AsuraCutRight", 12, 5, PLAYER_FACE_ASURACUT, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUT},
+ { "AsuraCutLeft", 12, 5, PLAYER_FACE_ASURACUT, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUT},
+ { "AsuraCutUp", 12, 5, PLAYER_FACE_ASURACUT, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUT},
+ { "AsuraCutRightSt", 12, 5, PLAYER_FACE_ASURACUTST, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUTST},
+ { "AsuraCutLeftSt", 12, 5, PLAYER_FACE_ASURACUTST, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUTST},
+ { "AsuraCutUpSt", 12, 5, PLAYER_FACE_ASURACUTST, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUTST},
+ { "AsuraCutRightEd", 12, 5, PLAYER_FACE_ASURACUTED, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUTED},
+ { "AsuraCutLeftEd", 12, 5, PLAYER_FACE_ASURACUTED, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUTED},
+ { "AsuraCutUpEd", 12, 5, PLAYER_FACE_ASURACUTED, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUTED},
+ { "AsuraSwordWait", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "AsuraSwordLift", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "BinScoop", 13, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "Fire", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "crouch", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "CannonWait", 13, 6, PLAYER_FACE_CANNONWAIT, PLAYER_FACE_CANNONWAIT, PLAYER_FACE_CANNONWAIT},
+ { "Seal", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "SealLoop", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "SealFinish", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "FinishEd", 13, 100, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "SitDown", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "SitWait", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "SitWaitServiceA", 13, 6, PLAYER_FACE_SITWAITSERVICEA, PLAYER_FACE_SITWAITSERVICEA, PLAYER_FACE_SITWAITSERVICEA},
+ { "roofwait", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "roofhang", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "MgStruggle", 9, 52, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN},
+ { "MgStruggle_act", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "MgStruggle_Escape", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
+ { "KrakenAppearance", 9, 2, PLAYER_FACE_KRAKENAPPEARANCE, PLAYER_FACE_KRAKENAPPEARANCE, PLAYER_FACE_KRAKENAPPEARANCE},
+ { "MgBury", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "GetFlower", 7, 0, PLAYER_FACE_GETFLOWER, PLAYER_FACE_GETFLOWER, PLAYER_FACE_GETFLOWER},
+ { "DoorLargeOpen", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "DoorLargeClose", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "HarpPlayFinish", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "LightningL", 13, 4, PLAYER_FACE_LIGHTNING, PLAYER_FACE_LIGHTNING, PLAYER_FACE_LIGHTNING},
+ { "LightningR", 13, 4, PLAYER_FACE_LIGHTNING, PLAYER_FACE_LIGHTNING, PLAYER_FACE_LIGHTNING},
+ { "LastAttack", 8, 100, PLAYER_FACE_LASTATTACK, PLAYER_FACE_LASTATTACK, PLAYER_FACE_LASTATTACK},
+ { "at", 255, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
+ { "take", 255, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX},
+ { "takeL", 255, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX},
+ { "takeR", 255, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX},
+ { "Take2", 255, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX},
+ { "waitAtoS", 9, 1, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
+ { "damD", 255, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_MAX, PLAYER_FACE_DAMAGE},
+ { "Ashootwait", 13, 1, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
+ { "Arelord", 8, 3, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
+ { "Ashoot", 8, 3, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
+ { "ArelordTame", 8, 3, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
+ { "Ashootwait", 13, 1, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
+ { "Arelord", 8, 3, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
+ { "Ashoot", 8, 3, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
+ { "damSw", 13, 6, PLAYER_FACE_DAMAGE, PLAYER_FACE_MAX, PLAYER_FACE_DAMAGE},
+ { "HSwait", 8, 1, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
+ { "VacuumWait", 12, 5, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX},
+ { "MPPoseFront", 13, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
+ { "MPPoseAround", 13, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX},
+ { "MPPoseAroundBack", 13, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
+ { "MPPoseDashFront", 13, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
+ { "MPPoseDashAround", 13, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX},
+ { "MPPoseDashAroundBack", 13, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
+ { "LiftB_UtoD", 7, 0, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
+ { "LiftS_UtoD", 7, 0, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX},
+ { "LiftLWalk", 7, 0, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
+ { "MPGuardPose", 255, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX},
+ { "RockRide", 255, 56, PLAYER_FACE_WA, PLAYER_FACE_MAX, PLAYER_FACE_WA},
+ { "BinDrinkSt", 255, 5, PLAYER_FACE_DRINKST, PLAYER_FACE_DRINKST, PLAYER_FACE_DRINKST},
+ { "BinDrink", 255, 5, PLAYER_FACE_DRINK, PLAYER_FACE_MAX, PLAYER_FACE_DRINK},
+ { "BinDrinkEd", 255, 5, PLAYER_FACE_DRINKED, PLAYER_FACE_MAX, PLAYER_FACE_DRINKED},
+ { "HarpPose", 7, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "HarpPlayGo", 7, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "HarpPlayCome", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
+ { "BinHold", 255, 5, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX},
+ { "BinShield", 9, 5, PLAYER_FACE_BINSHIELD, PLAYER_FACE_BINSHIELD, PLAYER_FACE_BINSHIELD},
};
+// clang-format on
#pragma pop
const s32 daPlayerModelBase_c::sUnkDuration = 0x2400;
@@ -849,8 +851,8 @@ void daPlayerModelBase_c::loadBody() {
mFaceMdl.getResMdl(), getExternalAnmChr(sFaceResNames[0], mpAnmCharBuffer, 0x1000), &heap_allocator, nullptr
);
mFaceMdl.setAnm(mFaceAnmChr);
- mFaceAnmChrIdx1 = 0;
- mFaceAnmChrIdx2 = 57; // invalid?
+ mFaceAnmChrIdx1 = PLAYER_FACE_DEFAULT;
+ mFaceAnmChrIdx2 = PLAYER_FACE_MAX;
// "Fmaba01"
mFaceTexPat.create(
@@ -858,8 +860,8 @@ void daPlayerModelBase_c::loadBody() {
1
);
mFaceMdl.setAnm(mFaceTexPat);
- mFaceAnmTexPatIdx1 = 1;
- mFaceAnmTexPatIdx2 = 57; // invalid
+ mFaceAnmTexPatIdx1 = PLAYER_FACEMABA01;
+ mFaceAnmTexPatIdx2 = PLAYER_FACE_MAX;
bool isInTrial = dScGame_c::currentSpawnInfo.getTrial() == SpawnInfo::TRIAL;
mFaceTexSrt.create(
@@ -867,8 +869,8 @@ void daPlayerModelBase_c::loadBody() {
isInTrial ? 2 : 1
);
mFaceMdl.setAnm(mFaceTexSrt);
- mFaceAnmTexSrtIdx1 = 0;
- mFaceAnmTexSrtIdx2 = 57; // invalid
+ mFaceAnmTexSrtIdx1 = PLAYER_FACE_DEFAULT;
+ mFaceAnmTexSrtIdx2 = PLAYER_FACE_MAX;
// no allocator arg?
mHeadAnmChr.create(mHeadMdl.getResMdl(), mPlCommonAnimeRes.GetResAnmChr("H_Default"), nullptr, nullptr);
@@ -1690,7 +1692,7 @@ void daPlayerModelBase_c::checkFaceTexPat() {
s32 prev = mFaceAnmTexPatIdx1;
mFaceAnmTexPatIdx2 = PLAYER_FACE_MAX;
if (prev >= PLAYER_FACE_BEDSLEEP) {
- prev = 1;
+ prev = PLAYER_FACEMABA01;
}
mFaceAnmTexPatIdx1 = PLAYER_FACE_MAX;
setFaceTexPat(prev, false);
@@ -1712,7 +1714,7 @@ void daPlayerModelBase_c::checkFaceTexSrt() {
s32 prev = mFaceAnmTexSrtIdx1;
mFaceAnmTexSrtIdx2 = PLAYER_FACE_MAX;
if (prev >= PLAYER_FACE_BEDSLEEP) {
- prev = 0;
+ prev = PLAYER_FACE_DEFAULT;
}
mFaceAnmTexSrtIdx1 = PLAYER_FACE_MAX;
setFaceTexSrt(prev, false);
@@ -1739,7 +1741,7 @@ void daPlayerModelBase_c::checkFaceAnmChr() {
s32 prev = mFaceAnmChrIdx1;
mFaceAnmChrIdx2 = PLAYER_FACE_MAX;
if (prev >= PLAYER_FACE_BEDSLEEP) {
- prev = 0;
+ prev = PLAYER_FACE_DEFAULT;
}
mFaceAnmChrIdx1 = PLAYER_FACE_MAX;
setFaceAnmChr(prev, false);