diff options
| author | robojumper <robojumper@gmail.com> | 2025-03-27 15:41:44 +0100 |
|---|---|---|
| committer | robojumper <robojumper@gmail.com> | 2025-03-27 15:41:44 +0100 |
| commit | 811e7746780f14a4d26e351d592c79b52072e4df (patch) | |
| tree | c10ed8ae6213b9001c496b8fe03d1e178fc5be06 /src/egg/gfx/eggLightTexture.cpp | |
| parent | 6c5ed3a266ff5a66f70a269655057d7efbb1afa7 (diff) | |
LightTexture close
Diffstat (limited to 'src/egg/gfx/eggLightTexture.cpp')
| -rw-r--r-- | src/egg/gfx/eggLightTexture.cpp | 303 |
1 files changed, 291 insertions, 12 deletions
diff --git a/src/egg/gfx/eggLightTexture.cpp b/src/egg/gfx/eggLightTexture.cpp index b4827998..d6d4f32d 100644 --- a/src/egg/gfx/eggLightTexture.cpp +++ b/src/egg/gfx/eggLightTexture.cpp @@ -8,6 +8,7 @@ #include "egg/gfx/eggLightObject.h" #include "egg/gfx/eggLightTextureMgr.h" #include "egg/gfx/eggStateGX.h" +#include "nw4r/g3d/g3d_light.h" #include "nw4r/math/math_types.h" #include "rvl/GX/GXBump.h" #include "rvl/GX/GXGeometry.h" @@ -25,13 +26,22 @@ namespace EGG { #define NUM_CPU_TEX 18 static CpuTexture *sCpuTexArray[NUM_CPU_TEX]; -static const int sCpuTexGradientOp[NUM_CPU_TEX] = {0, 0, 0, 1, 2, 3, 4, 0, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0}; -static nw4r::math::MTX34 sMtx(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f); +u16 LightTexture::sDrawWidth; +u16 LightTexture::sDrawHeight; +u16 LightTexture::sDrawPosX; +u16 LightTexture::sDrawPosY; +u16 LightTexture::sTexWidth; +u16 LightTexture::sTexHeight; +u16 LightTexture::sDrawNumX; +u16 LightTexture::sDrawNumY; -u16 LightTexture::sTextureSize = 0x20; CpuTexture *LightTexture::spNormalEnvironment; +bool LightTexture::sUseDebug; + +u16 LightTexture::sTextureSize = 0x20; + static s8 lbl_80574F3A = 0xFE; template <> @@ -44,7 +54,94 @@ int IBinary<LightTexture>::GetVersion() { return 3; } +void LightTexture::fn_804AB270() { + GXSetNumChans(1); + GXSetCullMode(GX_CULL_BACK); + GXSetChanCtrl(GX_COLOR0A0, false, GX_SRC_VTX, GX_SRC_VTX, GX_LIGHT_NULL, GX_DF_SIGN, GX_AF_NONE); + GXSetChanCtrl(GX_COLOR1A1, false, GX_SRC_VTX, GX_SRC_VTX, GX_LIGHT_NULL, GX_DF_NONE, GX_AF_NONE); + GXSetAlphaCompare(GX_ALWAYS, 0, GX_AOP_AND, GX_ALWAYS, 0); + GXSetZMode(false, GX_LEQUAL, false); + EGG::DrawGX::SetBlendMode(DrawGX::BLEND_14); +} + +void LightTexture::fn_804AB310(const GXColor &color) { + GXSetNumTexGens(0); + GXSetTexCoordGen2(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, 0x3c, 0, 0x7d); + GXSetNumIndStages(0); + GXSetNumTevStages(1); + GXSetTevDirect(GX_TEVSTAGE0); + GXSetTevSwapMode(GX_TEVSTAGE0, GX_TEV_SWAP0, GX_TEV_SWAP0); + GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD_NULL, GX_TEXMAP_NULL, GX_COLOR_NULL); + GXSetTevKColor(GX_KCOLOR0, color); + GXSetTevKColorSel(GX_TEVSTAGE0, GX_TEV_KCSEL_K0); + GXSetTevKAlphaSel(GX_TEVSTAGE0, GX_TEV_KASEL_1); + GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO, GX_CC_KONST); + GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, 1, GX_TEVPREV); + GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_KONST); + GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, true, GX_TEVPREV); + EGG::DrawGX::SetBlendMode(DrawGX::BLEND_14); +} + +static const GXTevColorArg sTevkColorArg[3] = {GX_CC_C0, GX_CC_C1, GX_CC_C2}; +static const GXTevKColorSel sTevkColorSel[3] = {GX_TEV_KCSEL_K0, GX_TEV_KCSEL_K1, GX_TEV_KCSEL_K2}; +static const GXIndTexMtxID sIndTexMtxId[3] = {GX_ITM_0, GX_ITM_1, GX_ITM_2}; + +void LightTexture::fn_804AB440() { + GXSetNumTexGens(1); + GXSetTexCoordGen2(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, 0x3c, 0, 0x7d); + GXSetNumIndStages(1); + GXSetIndTexOrder(GX_INDTEXSTAGE0, GX_TEXCOORD0, GX_TEXMAP0); + GXSetIndTexCoordScale(GX_INDTEXSTAGE0, GX_ITS_1, GX_ITS_1); + GXSetNumTevStages(3); + GXSetTevSwapModeTable(GX_TEV_SWAP0, GX_CH_RED, GX_CH_GREEN, GX_CH_BLUE, GX_CH_ALPHA); + + for (int i = 0; i < 3; i++) { + GXTevStageID id = static_cast<GXTevStageID>(GX_TEVSTAGE0 + i); + GXTevColorArg tevColorArg = id == GX_TEVSTAGE0 ? GX_CC_ZERO : GX_CC_CPREV; + + GXSetTevSwapMode(id, GX_TEV_SWAP0, GX_TEV_SWAP0); + GXSetTevOrder(id, GX_TEXCOORD_NULL, static_cast<GXTexMapID>(GX_TEXMAP1 + i), GX_COLOR_NULL); + GXSetTevKColorSel(id, sTevkColorSel[i]); + GXSetTevKAlphaSel(id, GX_TEV_KASEL_1); + GXSetTevColorIn(id, GX_CC_KONST, sTevkColorArg[i], GX_CC_TEXC, tevColorArg); + GXSetTevColorOp(id, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, 1, GX_TEVPREV); + GXSetTevAlphaIn(id, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_KONST); + GXSetTevAlphaOp(id, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, true, GX_TEVPREV); + GXSetTevIndirect( + id, GX_INDTEXSTAGE0, GX_ITF_8, GX_ITB_STU, sIndTexMtxId[i], GX_ITW_0, GX_ITW_0, false, false, GX_ITBA_OFF + ); + } + EGG::DrawGX::SetBlendMode(DrawGX::BLEND_2); +} + +void LightTexture::fn_804AB600() { + GXSetNumTexGens(2); + GXSetTexCoordGen2(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, 0x3c, 0, 0x7d); + GXSetTexCoordGen2(GX_TEXCOORD1, GX_TG_MTX2x4, GX_TG_TEX0, 0x1e, 0, 0x7d); + GXSetNumIndStages(0); + GXSetNumTevStages(2); + GXSetTevSwapModeTable(GX_TEV_SWAP0, GX_CH_RED, GX_CH_GREEN, GX_CH_BLUE, GX_CH_ALPHA); + for (int i = 0; i < 2; i++) { + GXTevStageID id = static_cast<GXTevStageID>(GX_TEVSTAGE0 + i); + GXTevColorArg tevColorArg = id == GX_TEVSTAGE0 ? GX_CC_ZERO : GX_CC_CPREV; + + GXSetTevOrder( + id, static_cast<GXTexCoordID>(GX_TEXCOORD0 + i), static_cast<GXTexMapID>(GX_TEXMAP0 + i), GX_COLOR_NULL + ); + GXSetTevKColorSel(id, sTevkColorSel[i]); + GXSetTevKAlphaSel(id, GX_TEV_KASEL_1); + GXSetTevColorIn(id, GX_CC_KONST, sTevkColorArg[i], GX_CC_TEXC, tevColorArg); + GXSetTevColorOp(id, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, 1, GX_TEVPREV); + GXSetTevAlphaIn(id, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_KONST); + GXSetTevAlphaOp(id, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, true, GX_TEVPREV); + GXSetTevDirect(id); + } + EGG::DrawGX::SetBlendMode(DrawGX::BLEND_2); +} + void LightTexture::initialize(u16 textureSize, Heap *pHeap) { + static const int sCpuTexGradientOp[NUM_CPU_TEX] = {0, 0, 0, 1, 2, 3, 4, 0, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0}; + if (pHeap == nullptr) { pHeap = Heap::getCurrentHeap(); } @@ -145,11 +242,9 @@ LightTexture::~LightTexture() { delete[] mpByteData2; } -extern "C" bool lbl_8057685C; - void LightTexture::configure() { CapTexture::configure(); - if (lbl_8057685C) { + if (sUseDebug) { allocWithHeaderDebug(nullptr); } else { allocate(nullptr); @@ -179,7 +274,7 @@ void LightTexture::loadTextureFromResTimg(int index, EGG::ResTIMG *img) { } void LightTexture::initDrawSetting(u16 u1, u16 u2, u16 u3, u16 u4) { - static const u8 sVtxBuf[] = {0, 0, 0, 1, 1, 1, 1, 0}; + static const u8 ALIGN_DECL(32) sVtxBuf[] = {0, 0, 0, 1, 1, 1, 1, 0}; nw4r::math::MTX44 mtx; C_MTXOrtho(mtx, u4, 0.0f, 0.0f, u3, 0.0f, 1.0f); @@ -208,7 +303,193 @@ void LightTexture::initDrawSetting(u16 u1, u16 u2, u16 u3, u16 u4) { GXSetTevSwapModeTable(GX_TEV_SWAP0, GX_CH_RED, GX_CH_GREEN, GX_CH_BLUE, GX_CH_ALPHA); } -void LightTexture::draw(int i) {} +void LightTexture::getTexDimensions(u16 *x, u16 *y, u16 *w, u16 *h, u16 count) { + *x = sDrawPosX; + *y = sDrawPosY; + + u16 s1 = count / (sDrawNumX + 1); + u16 wp = (count - s1 * sDrawNumX); + *w = wp * sTexWidth; + *h = (s1 + 1) * sTexHeight; +} + +void LightTexture::fn_804AC0A0(int i, int *x, int *y) { + *y = i / sDrawNumX; + *x = sTexWidth * (i % sDrawNumX); + *y *= sTexHeight; +} + +static const nw4r::math::MTX34 sIdentityMtx(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f); + +void LightTexture::fn_804AC0E0(int i, const GXColor &color, bool b) { + field_0x9F = 0; + field_0x9C = 1; + int w, h; + fn_804AC0A0(i, &w, &h); + + nw4r::math::MTX34 mtx = sIdentityMtx; + mtx._00 *= sTexWidth; + mtx._11 *= sTexHeight; + mtx._03 = w; + mtx._13 = sDrawHeight - (h + sTexHeight); + + GXLoadPosMtxImm(mtx, 0); + GXLoadTexMtxImm(sIdentityMtx, 0x1E, GX_MTX_2x4); + + GXColor c; + if ((field_0x36 & 1) != 0) { + const nw4r::g3d::AmbLightObj &obj = mpMgr->GetAmbientObj(field_0x35); + c.r = obj.r; + c.g = obj.g; + c.b = obj.b; + c.a = obj.a; + + c.r = c.r * field_0x50; + c.g = c.g * field_0x50; + c.b = c.b * field_0x50; + c.a = 0xFF; + } else { + c = DrawGX::BLACK; + } + + fn_804AB310(c); + + f32 origin = 0.0f; + GXBegin(GX_QUADS, GX_VTXFMT0, 4); + f32 d = 0.99f; + + GXPosition1x8(0); + GXPosition2f32(origin, origin); + + GXPosition1x8(1); + GXPosition2f32(origin, origin - d); + + GXPosition1x8(2); + GXPosition2f32(d + origin, origin - d); + + GXPosition1x8(3); + GXPosition2f32(d + origin, origin); + + switch (mLightType) { + case 0: + case 2: + spNormalEnvironment->load(GX_TEXMAP0); + fn_804AB440(); + field_0x9D = 3; + field_0x9E = 1; + break; + + case 1: + fn_804AB600(); + field_0x9D = 2; + field_0x9E = 0; + break; + } + + for (int i = 0; i < mpMgr->getMaxNumLightTextures(); i++) { + if (mpMgr->GetLightObject(i) == nullptr) { + break; + } + addLight(*mpMgr->GetLightObject(i)); + } + + int remainder = field_0x9F % field_0x9D; + if (remainder > 0) { + for (; remainder < field_0x9D; remainder++) { + // TODO: color stack slots swapped + GXSetTevColor(static_cast<GXTevRegID>(GX_TEVREG0 + remainder), DrawGX::BLACK); + GXSetTevKColor(static_cast<GXTevKColorID>(GX_KCOLOR0 + remainder), DrawGX::BLACK); + } + + f32 origin = GetLightType() != 2 ? 0.0f : 0.5f; + GXBegin(GX_QUADS, GX_VTXFMT0, 4); + f32 d = 0.99f; + GXPosition1x8(0); + GXPosition2f32(origin, origin); + + GXPosition1x8(1); + GXPosition2f32(origin, origin - d); + + GXPosition1x8(2); + GXPosition2f32(d + origin, origin - d); + + GXPosition1x8(3); + GXPosition2f32(d + origin, origin); + } + + field_0x9C = 2; + if (b) { + onCapFlag(1); + onCapFlag(2); + setClearColor(color); + } else { + offCapFlag(1); + offCapFlag(2); + } + capture(sDrawPosX + w, sDrawPosY + h, false, -1); + field_0x9C = 0; +} + +void LightTexture::draw(int i) { + if ((field_0x36 & 2) == 0) { + return; + } + + LightTexture *other = mpMgr->getTextureByName(mName2); + if (other == nullptr) { + return; + } + field_0x9F = 0; + int w, h; + fn_804AC0A0(i, &w, &h); + load(GX_TEXMAP0); + other->load(GX_TEXMAP1); + DrawGX::SetMat_ColorChannel(DrawGX::COLORCHAN_1); + DrawGX::SetMat_TexGen(DrawGX::TEXGEN_1); + DrawGX::SetMat_Ind(); + DrawGX::SetMat_PE(DrawGX::ZMODE_0, DrawGX::BLEND_14); + GXSetNumTevStages(2); + u8 val = field_0x98 * 255.0f; + GXSetTevColor(GX_TEVREG0, (GXColor){val, val, val, val}); + GXSetTevDirect(GX_TEVSTAGE0); + GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP1, GX_COLOR_NULL); + GXSetTevSwapMode(GX_TEVSTAGE0, GX_TEV_SWAP0, GX_TEV_SWAP0); + GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_ONE, GX_CC_TEXC, GX_CC_C0, GX_CC_ZERO); + GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO); + GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, 1, GX_TEVPREV); + GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, true, GX_TEVPREV); + GXSetTevDirect(GX_TEVSTAGE1); + GXSetTevOrder(GX_TEVSTAGE1, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR_NULL); + GXSetTevSwapMode(GX_TEVSTAGE1, GX_TEV_SWAP0, GX_TEV_SWAP0); + GXSetTevColorIn(GX_TEVSTAGE1, GX_CC_ZERO, GX_CC_CPREV, GX_CC_TEXC, GX_CC_ZERO); + GXSetTevAlphaIn(GX_TEVSTAGE1, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO); + GXSetTevColorOp(GX_TEVSTAGE1, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, 1, GX_TEVPREV); + GXSetTevAlphaOp(GX_TEVSTAGE1, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, true, GX_TEVPREV); + + nw4r::math::MTX34 mtx = sIdentityMtx; + mtx._00 *= sTexWidth; + mtx._11 *= sTexHeight; + mtx._03 = w; + mtx._13 = sDrawHeight - (h + sTexHeight); + + GXLoadPosMtxImm(mtx, 0); + GXLoadTexMtxImm(sIdentityMtx, 0x1E, GX_MTX_2x4); + GXBegin(GX_QUADS, GX_VTXFMT0, 4); + + GXPosition1x8(0); + GXPosition2f32(0.0f, 1.0f); + + GXPosition1x8(1); + GXPosition2f32(0.0f, 0.0f); + + GXPosition1x8(2); + GXPosition2f32(1.0f, 0.0f); + + GXPosition1x8(3); + GXPosition2f32(1.0f, 1.0f); + + capture(sDrawPosX + w, sDrawPosY + h, false, -1); +} void LightTexture::beginDebugDraw() { DrawGX::SetMat_ColorChannel(DrawGX::COLORCHAN_1); @@ -238,7 +519,7 @@ void LightTexture::debugDraw(int i) { mtx._13 = sDrawHeight - (u2 + sTexHeight); GXLoadPosMtxImm(mtx, 0); - GXLoadTexMtxImm(sMtx, 0x1E, GX_MTX_2x4); + GXLoadTexMtxImm(sIdentityMtx, 0x1E, GX_MTX_2x4); GXBegin(GX_QUADS, GX_VTXFMT0, 4); @@ -288,9 +569,7 @@ void LightTexture::addLight(const EGG::LightObject &obj) { mtx[1][1] = 0.0f; mtx[1][2] = 0.0f; - static const GXIndTexMtxID sIds[] = {GX_ITM_0, GX_ITM_1, GX_ITM_2}; - - GXSetIndTexMtx(sIds[remainder], mtx, -1); + GXSetIndTexMtx(sIndTexMtxId[remainder], mtx, -1); } if (remainder == field_0x9D - 1) { |
