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authorElijah Thomas <42302100+elijah-thomas774@users.noreply.github.com>2024-11-01 17:07:16 -0400
committerGitHub <noreply@github.com>2024-11-01 17:07:16 -0400
commit8a3710824bf3acbe081cc942cc4fce0f695ba812 (patch)
tree815b01341348843aaa0cc4cd387c153f74258f07 /src/egg/math/eggMatrix.cpp
parent1d17e35316b4fe989eae438fe55df64647277107 (diff)
Updated CC collision (#80)
* c_cc_d soooo close * d_cc_shape_colliders -> d_cc_d * ported over changes from #43 * Oops, didnt save * use better collision functions in bombf * bombf fixes * bombf actorPostCreate matching * fix * small fix for cCcD_UnkAttr Set function * more cleanup(?) for c_cc_d * d_cc_mass_s OK * Initial d_cc_s setup * some easy funcs --------- Co-authored-by: robojumper <robojumper@gmail.com>
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