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authorelijah-thomas774 <elijahthomas774@gmail.com>2024-04-27 14:10:42 -0400
committerelijah-thomas774 <elijahthomas774@gmail.com>2024-04-27 14:10:42 -0400
commit33f093480fcafb9fa1e935adff29fd708d6c04c5 (patch)
tree192549f97a1f40f7a3753ee6c3e122677194f3e6 /src/m/m_heap.cpp
parent63a858728931d42551f7d3a13a31f8fa7a5d5429 (diff)
fixed up a couple symbols for egg that mHeap uses. Couple fixes
Diffstat (limited to 'src/m/m_heap.cpp')
-rw-r--r--src/m/m_heap.cpp33
1 files changed, 17 insertions, 16 deletions
diff --git a/src/m/m_heap.cpp b/src/m/m_heap.cpp
index e2e31385..4e932d30 100644
--- a/src/m/m_heap.cpp
+++ b/src/m/m_heap.cpp
@@ -6,12 +6,6 @@
namespace mHeap {
u8 g_DefaultGameHeapId = 1;
-static const char *s_GameHeapNames[4] = {
- 0,
- "ゲーム用汎用ヒープ1(mHeap::gameHeaps[1])",
- "ゲーム用汎用ヒープ2(mHeap::gameHeaps[2])",
- 0,
-};
#define MIN_ALIGN 0x20
@@ -24,7 +18,7 @@ EGG::AssertHeap *g_assertHeap;
u16 copyAttribute(u32 arg) {
u16 result = 0;
-
+
if ((arg & 1) != 0) {
result = 1;
}
@@ -40,7 +34,8 @@ u16 copyAttribute(u32 arg) {
EGG::Heap *setCurrentHeap(EGG::Heap *heap) {
return heap->becomeCurrentHeap();
}
-EGG::ExpHeap *createExpHeap(size_t size, EGG::Heap *parent, const char *name, unsigned long align, unsigned long attrs) {
+EGG::ExpHeap *createExpHeap(size_t size, EGG::Heap *parent, const char *name, unsigned long align,
+ unsigned long attrs) {
if (parent == nullptr) {
parent = EGG::Heap::sCurrentHeap;
}
@@ -72,10 +67,10 @@ size_t adjustExpHeap(EGG::ExpHeap *heap) {
int ret = 0;
if (heap != nullptr) {
size_t ad = heap->adjust();
- size_t cost = mHeap::frmHeapCost(0, 4);
+ size_t cost = mHeap::expHeapCost(0, 4);
if (ad >= cost) {
ret = ad - cost;
- }
+ }
}
return ret;
}
@@ -85,7 +80,7 @@ size_t expHeapCost(size_t size, size_t align) {
return size + (~r5 & (r5 + 0x84));
}
-EGG::FrmHeap *createFrmHeap(size_t size, EGG::Heap *parent, const char *name, unsigned long align, unsigned long attrs) {
+EGG::FrmHeap *createFrmHeap(size_t size, EGG::Heap *parent, const char *name, size_t align, size_t attrs) {
if (parent == nullptr) {
parent = EGG::Heap::sCurrentHeap;
}
@@ -95,7 +90,7 @@ EGG::FrmHeap *createFrmHeap(size_t size, EGG::Heap *parent, const char *name, un
}
if (size != 0xFFFFFFFF) {
- size = expHeapCost(size, align);
+ size = frmHeapCost(size, align);
} else {
size = parent->getAllocatableSize(align);
}
@@ -125,7 +120,7 @@ size_t adjustFrmHeap(EGG::FrmHeap *heap) {
size_t cost = mHeap::frmHeapCost(0, 4);
if (ad >= cost) {
ret = ad - cost;
- }
+ }
}
return ret;
}
@@ -163,18 +158,18 @@ EGG::ExpHeap *createHeap(size_t size, EGG::Heap *block, const char *name) {
return heap;
}
void saveCurrentHeap() {
- s_SavedCurrentHeap = (EGG::ExpHeap*) EGG::Heap::sCurrentHeap;
+ s_SavedCurrentHeap = (EGG::ExpHeap *)EGG::Heap::sCurrentHeap;
}
void restoreCurrentHeap() {
s_SavedCurrentHeap->becomeCurrentHeap();
- EGG::Heap::sCurrentHeap = nullptr;
+ s_SavedCurrentHeap = nullptr;
}
EGG::FrmHeap *makeFrmHeapAndUpdate(size_t size, EGG::Heap *parentHeap, const char *name, s32 align, u32 unk) {
EGG::FrmHeap *heap = createFrmHeap(size, parentHeap, name, align, unk);
if (heap != nullptr) {
EGG::Heap *heap2 = setCurrentHeap(heap);
- s_SavedCurrentHeap = (EGG::ExpHeap*)heap2;
+ s_SavedCurrentHeap = (EGG::ExpHeap *)heap2;
}
return heap;
}
@@ -188,6 +183,12 @@ inline bool isValidHeapId(u32 id) {
}
EGG::ExpHeap *createGameHeap(int heapId, size_t size, EGG::Heap *parent) {
+ const char *s_GameHeapNames[4] = {
+ 0,
+ "ゲーム用汎用ヒープ1(mHeap::gameHeaps[1])",
+ "ゲーム用汎用ヒープ2(mHeap::gameHeaps[2])",
+ 0,
+ };
if (!isValidHeapId(heapId)) {
return nullptr;
}