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authorrobojumper <robojumper@gmail.com>2025-03-20 19:46:28 +0100
committerrobojumper <robojumper@gmail.com>2025-03-20 19:46:28 +0100
commit2c2d5849b4f64e5938ab7108d263ffad5d24962f (patch)
treeaa9ab8d737dc6e09e5ccb227de9cc0b68733ff74 /src
parentbd2c72d8c2b32b5568f75a51e9457d1bbdb6c613 (diff)
More effect
Diffstat (limited to 'src')
-rw-r--r--src/egg/gfx/eggPostEffectBase.cpp1
-rw-r--r--src/egg/gfx/eggPostEffectBlur.cpp3
-rw-r--r--src/egg/gfx/eggPostEffectUnk1.cpp2
-rw-r--r--src/egg/gfx/eggPostEffectUnk2.cpp187
4 files changed, 190 insertions, 3 deletions
diff --git a/src/egg/gfx/eggPostEffectBase.cpp b/src/egg/gfx/eggPostEffectBase.cpp
index 2c93e001..9ecead4a 100644
--- a/src/egg/gfx/eggPostEffectBase.cpp
+++ b/src/egg/gfx/eggPostEffectBase.cpp
@@ -3,6 +3,7 @@
#include "common.h"
#include "egg/gfx/eggDrawGX.h"
#include "egg/gfx/eggScreen.h"
+#include "egg/gfx/eggCapTexture.h"
#include "egg/math/eggVector.h"
#include "math.h"
#include "nw4r/math/math_triangular.h"
diff --git a/src/egg/gfx/eggPostEffectBlur.cpp b/src/egg/gfx/eggPostEffectBlur.cpp
index 3fd180f9..13dfad93 100644
--- a/src/egg/gfx/eggPostEffectBlur.cpp
+++ b/src/egg/gfx/eggPostEffectBlur.cpp
@@ -1,6 +1,7 @@
#include "egg/gfx/eggPostEffectBlur.h"
#include "common.h"
+#include "egg/gfx/eggCapTexture.h"
#include "egg/gfx/eggDrawGX.h"
#include "egg/gfx/eggGXUtility.h"
#include "math.h"
@@ -49,7 +50,7 @@ void PostEffectBlur::draw(f32 width, f32 height) {
void PostEffectBlur::drawInternal(u8 kernelIdx, u8 p2, f32 f1, f32 f2) {
// NONMATCHING
nw4r::math::MTX34 mtx;
- Kernel &k = field_0x38[kernelIdx];
+ Stage &k = field_0x38[kernelIdx];
// Some regswaps and instruction swaps only at the start of the function
f32 unk_00 = k.field_0x00;
diff --git a/src/egg/gfx/eggPostEffectUnk1.cpp b/src/egg/gfx/eggPostEffectUnk1.cpp
index 1b517719..ade510b4 100644
--- a/src/egg/gfx/eggPostEffectUnk1.cpp
+++ b/src/egg/gfx/eggPostEffectUnk1.cpp
@@ -50,7 +50,7 @@ void PostEffectUnk1::setMaterialInternal() {
GXSetNumTevStages(numStages);
for (int i = 0; i < numStages; i++) {
- Kernel &k = field_0x34[i];
+ Stage &k = field_0x34[i];
GXTevStageID stage = static_cast<GXTevStageID>(i);
GXSetTevDirect(stage);
GXSetTevSwapMode(stage, GX_TEV_SWAP0, GX_TEV_SWAP0);
diff --git a/src/egg/gfx/eggPostEffectUnk2.cpp b/src/egg/gfx/eggPostEffectUnk2.cpp
index d44f65cc..f61134cf 100644
--- a/src/egg/gfx/eggPostEffectUnk2.cpp
+++ b/src/egg/gfx/eggPostEffectUnk2.cpp
@@ -1,3 +1,188 @@
#include "egg/gfx/eggPostEffectUnk2.h"
-namespace EGG {} // namespace EGG
+#include "common.h"
+#include "egg/gfx/eggCapTexture.h"
+#include "egg/gfx/eggCpuTexture.h"
+#include "egg/gfx/eggGXUtility.h"
+#include "egg/math/eggVector.h"
+#include "nw4r/math/math_triangular.h"
+#include "nw4r/math/math_types.h"
+#include "rvl/GX/GXBump.h"
+#include "rvl/GX/GXGeometry.h"
+#include "rvl/GX/GXTransform.h"
+#include "rvl/GX/GXTypes.h"
+#include "rvl/GX/GXVert.h"
+#include "rvl/MTX/mtx.h"
+
+namespace EGG {
+
+PostEffectUnk2::PostEffectUnk2() {
+ // NONMATCHING
+ field_0x2C = 0;
+ field_0x30 = 0;
+ field_0x34 = 1;
+ field_0x35 = 0xFE;
+ field_0x36 = 7;
+ field_0x38 = 0.0f;
+ field_0x3C = 0.0f;
+ field_0x40 = 1.0f;
+ field_0x44 = 1.0f;
+ field_0x48 = 1.0f;
+ mpTexture = new CpuTexture(32, 4, GX_TF_RGBA8);
+ mpTexture->configure();
+ mpTexture->allocate(nullptr);
+ mpTexture->setWrapS(GX_CLAMP);
+ mpTexture->setWrapT(GX_CLAMP);
+ for (u16 y = 0; y < mpTexture->getHeight(); y++) {
+ for (u16 x = 0; x < mpTexture->getWidth(); x++) {
+ // The conversion constant 0x43000000 needs to
+ // be stored at the start of the function...
+ f32 xF = x;
+ f32 widF = mpTexture->getWidth() - 1;
+ f32 ratio = nw4r::ut::Min(xF / widF, 1.0f);
+ u8 val = ratio * 255.0f;
+ GXColor color = {val, val, val, val};
+ mpTexture->setColor(x, y, color);
+ }
+ }
+
+ mpTexture->flush();
+ field_0x00 = 0;
+}
+
+PostEffectUnk2::~PostEffectUnk2() {
+ delete mpTexture;
+}
+
+void PostEffectUnk2::draw(f32 width, f32 height) {
+ // NONMATCHING
+ setMaterialInternal();
+ setVtxState();
+ GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX1, GX_CLR_RGBA, GX_F32, 0);
+ GXSetVtxDesc(GX_VA_TEX1, GX_DIRECT);
+
+ nw4r::math::MTX34 mtx;
+ PSMTXScale(mtx, mScaleX * width, mScaleY * height, 1.0f);
+ PSMTXTransApply(mtx, mtx, mOffsetX, mOffsetY, 0.0f);
+ GXLoadPosMtxImm(mtx, 0);
+
+ static const f32 floats1[2][2] = {
+ {-1.0f, 1.0f},
+ { 0.0f, 0.0f},
+ };
+ static const f32 floats2[2][2] = {
+ { 0.0f, 0.0f},
+ {-1.0f, 1.0f},
+ };
+
+ // TODO
+ f32 s1 = field_0x40 / mpCapTexture->getWidth();
+ f32 s2 = field_0x40 / mpCapTexture->getHeight();
+ f32 f = 0.0f;
+ for (int i = 0; i < 2; i++) {
+ for (int j = 0; j < 2; j++) {
+ EGG::Vector3f(0.0f, 0.0f, 0.0f);
+ f32 sin, cos;
+ nw4r::math::SinCosRad(&sin, &cos, f);
+ nw4r::math::MTX34 mtx2;
+ mtx2._00 = cos;
+ mtx2._01 = -sin;
+ mtx2._02 = -cos * f + sin * f + (s1 * floats1[i][j]);
+ mtx2._03 = f;
+ mtx2._10 = sin;
+ mtx2._11 = cos;
+ mtx2._12 = -sin * f - cos * f + (s2 * floats2[i][j]);
+ mtx2._13 = f;
+ GXLoadTexMtxImm(mtx2, GXUtility::getTexMtxID(j), GX_MTX_2x4);
+ }
+ if (i == 1 && field_0x2C <= 1) {
+ GXSetBlendMode(GX_BM_LOGIC, GX_BL_ZERO, GX_BL_ZERO, GX_LO_OR);
+ }
+ GXBegin(GX_QUADS, GX_VTXFMT0, 4);
+ GXPosition2u8(0, 0);
+ GXPosition2f32(field_0x38, field_0x3C);
+ GXPosition2u8(1, 1);
+ GXPosition2f32(field_0x38, field_0x3C);
+ GXPosition2u8(2, 2);
+ GXPosition2f32(field_0x38, field_0x3C);
+ GXPosition2u8(3, 3);
+ GXPosition2f32(field_0x38, field_0x3C);
+ }
+}
+
+void PostEffectUnk2::setMaterialInternal() {
+ loadTextureInternal();
+ setMatColorChannel();
+ GXSetNumTexGens(4);
+ GXSetTexCoordGen2(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, 0x3c, 0, 0x7d);
+ GXSetTexCoordGen2(GX_TEXCOORD1, GX_TG_MTX2x4, GX_TG_TEX1, 0x3c, 0, 0x7d);
+ GXSetTexCoordGen2(GX_TEXCOORD2, GX_TG_MTX2x4, GX_TG_TEX0, 0x1e, 0, 0x7d);
+ GXSetTexCoordGen2(GX_TEXCOORD3, GX_TG_MTX2x4, GX_TG_TEX0, 0x21, 0, 0x7d);
+ GXSetNumIndStages(3);
+ GXSetIndTexOrder(GX_INDTEXSTAGE0, GX_TEXCOORD0, mTexMapId);
+ GXSetIndTexOrder(GX_INDTEXSTAGE1, GX_TEXCOORD2, mTexMapId);
+ GXSetIndTexOrder(GX_INDTEXSTAGE2, GX_TEXCOORD3, mTexMapId);
+ setMatPE();
+ mpTexture->load(GX_TEXMAP1);
+
+ GXSetNumTevStages(4);
+ GXSetTevSwapModeTable(GX_TEV_SWAP0, GX_CH_RED, GX_CH_GREEN, GX_CH_BLUE, GX_CH_ALPHA);
+ GXSetTevDirect(GX_TEVSTAGE0);
+ GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD1, GX_TEXMAP1, GX_COLOR_NULL);
+
+ GXSetTevSwapMode(GX_TEVSTAGE1, GX_TEV_SWAP0, GX_TEV_SWAP0);
+ GXSetTevOrder(GX_TEVSTAGE1, GX_TEXCOORD_NULL, GX_TEXMAP1, GX_COLOR_NULL);
+ GXSetTevColorIn(GX_TEVSTAGE1, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO, GX_CC_TEXC);
+ GXSetTevColorOp(GX_TEVSTAGE1, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, 1, GX_TEVPREV);
+ GXSetTevAlphaIn(GX_TEVSTAGE1, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_TEXA);
+ GXSetTevAlphaOp(GX_TEVSTAGE1, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, true, GX_TEVPREV);
+
+ GXSetTevIndirect(
+ GX_TEVSTAGE1, GX_INDTEXSTAGE1, GX_ITF_8, GX_ITB_NONE, GX_ITM_1, GX_ITW_0, GX_ITW_0, true, false, GX_ITBA_OFF
+ );
+
+ GXSetTevSwapMode(GX_TEVSTAGE2, GX_TEV_SWAP0, GX_TEV_SWAP0);
+ GXSetTevOrder(GX_TEVSTAGE2, GX_TEXCOORD_NULL, GX_TEXMAP1, GX_COLOR_NULL);
+ GXSetTevColorIn(GX_TEVSTAGE2, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO, GX_CC_TEXC);
+ GXSetTevColorOp(GX_TEVSTAGE2, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, 1, GX_TEVPREV);
+ GXSetTevAlphaIn(GX_TEVSTAGE2, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_TEXA);
+ GXSetTevAlphaOp(GX_TEVSTAGE2, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, true, GX_TEVPREV);
+ GXSetTevIndirect(
+ GX_TEVSTAGE2, GX_INDTEXSTAGE2, GX_ITF_8, GX_ITB_NONE, GX_ITM_2, GX_ITW_0, GX_ITW_0, true, false, GX_ITBA_OFF
+ );
+
+ GXSetTevSwapMode(GX_TEVSTAGE3, GX_TEV_SWAP0, GX_TEV_SWAP0);
+ GXSetTevOrder(GX_TEVSTAGE3, GX_TEXCOORD_NULL, GX_TEXMAP1, GX_COLOR_NULL);
+ if (field_0x2C == 2) {
+ GXSetTevColorIn(GX_TEVSTAGE3, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO);
+ GXSetTevAlphaIn(GX_TEVSTAGE3, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_TEXA);
+ GXSetAlphaCompare(GX_ALWAYS, 0, GX_AOP_AND, GX_GREATER, field_0x35);
+ } else {
+ GXSetTevColorIn(GX_TEVSTAGE3, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO, GX_CC_TEXC);
+ GXSetTevAlphaIn(GX_TEVSTAGE3, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_TEXA);
+ }
+ GXSetTevColorOp(GX_TEVSTAGE3, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, 1, GX_TEVPREV);
+ GXSetTevAlphaOp(GX_TEVSTAGE3, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, true, GX_TEVPREV);
+ GXSetTevIndirect(
+ GX_TEVSTAGE3, GX_INDTEXSTAGE0, GX_ITF_8, GX_ITB_NONE, GX_ITM_0, GX_ITW_0, GX_ITW_0, true, false, GX_ITBA_OFF
+ );
+ for (int i = 0; i < 3; i++) {
+ static const f32 sFloats[2][3] = {
+ { 1.0f, -1.0f, -1.0f},
+ {-1.0f, 1.0f, 1.0f},
+ };
+
+ s16 scale = field_0x36;
+ f32 f1 = (i != 0 ? 0.5f : 1.0f) * (sFloats[field_0x30][i] * 0.5f);
+ f32 f2 = (i == 0 ? field_0x44 : 0.0f) * 0.5f;
+
+ f32 v[2][3] = {
+ {f1 / 256.0f, f1, 0.0f},
+ {f2 / 256.0f, f2, 0.0f},
+ };
+
+ GXSetIndTexMtx(static_cast<GXIndTexMtxID>(i + 1), v, scale - 2);
+ }
+}
+
+} // namespace EGG