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authorelijah-thomas774 <elijahthomas774@gmail.com>2026-09-21 21:25:05 -0400
committerelijah-thomas774 <elijahthomas774@gmail.com>2026-09-21 21:25:05 -0400
commit73cdc25674ada89d56445eb2fb4d090077bf371d (patch)
treebe50c658c01b4d6482adafe36f5509a1ffe39061 /src
parent92eeb85da66c7b4d502175d5887f0f4758c3fea7 (diff)
dAcBomb_c renamings
Diffstat (limited to 'src')
-rw-r--r--src/REL/d/a/d_a_bombf.cpp4
-rw-r--r--src/REL/d/a/e/d_a_e_sm.cpp4
-rw-r--r--src/REL/d/t/d_t_action.cpp2
-rw-r--r--src/d/a/obj/d_a_obj_bomb.cpp546
4 files changed, 281 insertions, 275 deletions
diff --git a/src/REL/d/a/d_a_bombf.cpp b/src/REL/d/a/d_a_bombf.cpp
index 8ad94510..14d84eaa 100644
--- a/src/REL/d/a/d_a_bombf.cpp
+++ b/src/REL/d/a/d_a_bombf.cpp
@@ -144,9 +144,9 @@ void dAcBombf_c::regrowBomb() {
// These params are hell
s8 viewclip_idx = checkActorProperty(dAcBase_c::AC_PROP_0x1) ? mViewClipIdx : -1;
u32 actorParams1;
- actorParams1 = 1;
+ actorParams1 = dAcBomb_c::BOMBF;
if (field_0x3D0) {
- actorParams1 = 2;
+ actorParams1 = dAcBomb_c::BOMBF_CRAWLSPACE;
}
dAcObjBase_c *ac = dAcObjBase_c::create(
"Bomb", mRoomID, actorParams1, &mPosition, nullptr, nullptr, 0xFFFFFFFF, 0xFFFF, viewclip_idx
diff --git a/src/REL/d/a/e/d_a_e_sm.cpp b/src/REL/d/a/e/d_a_e_sm.cpp
index b3f7f47e..e7d89d7d 100644
--- a/src/REL/d/a/e/d_a_e_sm.cpp
+++ b/src/REL/d/a/e/d_a_e_sm.cpp
@@ -1093,8 +1093,8 @@ bool dAcEsm_c::fn_187_4B50() {
if (mBombRef.isLinked()) {
dAcBomb_c *pBomb = mBombRef.get();
if (pBomb) {
- pBomb->set0xA3C(0x4);
- pBomb->unset0xA3C(0x800000);
+ pBomb->setFlag(dAcBomb_c::FLAG_BOMB_HIT);
+ pBomb->unsetFlag(dAcBomb_c::FLAG_FUSE_PAUSED);
mBombRef.unlink();
}
diff --git a/src/REL/d/t/d_t_action.cpp b/src/REL/d/t/d_t_action.cpp
index d2d269db..5ea4bf52 100644
--- a/src/REL/d/t/d_t_action.cpp
+++ b/src/REL/d/t/d_t_action.cpp
@@ -52,7 +52,7 @@ int dTgAction_c::actorExecute() {
}
if (pObj->mProfileName == fProfile::BOMB) {
if (checkAreaBox(mActiveMtx, pObj->getPosition())) {
- reinterpret_cast<dAcBomb_c *>(pObj)->set0xA3C(0x20000000);
+ reinterpret_cast<dAcBomb_c *>(pObj)->setFlag(dAcBomb_c::FLAG_0x20000000);
}
}
}
diff --git a/src/d/a/obj/d_a_obj_bomb.cpp b/src/d/a/obj/d_a_obj_bomb.cpp
index 0e7f7148..e786e0f8 100644
--- a/src/d/a/obj/d_a_obj_bomb.cpp
+++ b/src/d/a/obj/d_a_obj_bomb.cpp
@@ -52,7 +52,7 @@ inline T MyClamp(T value, T min, T max) {
SPECIAL_ACTOR_PROFILE(BOMB, dAcBomb_c, fProfile::BOMB, 0x128, 0, 2);
-static const Vec vec_fn_80259E80 = {0, 60, 0};
+static const Vec sSmokeOffset = {0, 60, 0};
struct dAcBomc_HIO_c {
static const f32 getBBoxX() {
@@ -77,7 +77,6 @@ struct dAcBomc_HIO_c {
return mVec3_c(bbox_x, bbox_y, bbox_x);
}
static const f32 bbox_x, bbox_y, bbox_z;
- static const f32 bbox_min_y;
};
static dAcBomc_HIO_c sHIO = {};
@@ -106,7 +105,7 @@ void dAcBomb_c::coHitCallback(cCcD_Obj *i_objInfB) {
return;
}
- set0xA3C(FLAG_0x4);
+ setFlag(dAcBomb_c::FLAG_BOMB_HIT);
setActorProperty(AC_PROP_0x4);
}
@@ -120,10 +119,10 @@ void dAcBomb_c::tgHitCallback(dAcObjBase_c *i_actorB, cCcD_Obj *i_objInfA, cCcD_
if ((i_objInfB->ChkAtType(AT_TYPE_WIND | AT_TYPE_BELLOWS) && i_objInfB->GetAtSrcModifier() == AT_MOD_WIND) &&
!(i_actorB &&
(i_actorB->mProfileName == fProfile::OBJ_WIND || i_actorB->mProfileName == fProfile::OBJ_TORNADO))) {
- if (!getLinkage().checkState(dLinkage_c::STATE_ACTIVE) && !check0xA3C(FLAG_0x4)) {
+ if (!getLinkage().checkState(dLinkage_c::STATE_ACTIVE) && !checkFlag(dAcBomb_c::FLAG_BOMB_HIT)) {
if (!(isState(StateID_FlowerWait) || isState(StateID_Explode))) {
- cLib::addCalcPosXZ(&field_0xA84, i_objInfA->GetTgAtHitDir() * 0.5f, 0.5f, 10.f, 1.f);
- set0xA3C(FLAG_0x8000);
+ cLib::addCalcPosXZ(&mHitForce, i_objInfA->GetTgAtHitDir() * 0.5f, 0.5f, 10.f, 1.f);
+ setFlag(dAcBomb_c::FLAG_0x8000);
}
}
} else if (!i_objInfB->ChkAtType(AT_TYPE_0x40 | AT_TYPE_WIND | AT_TYPE_WHIP | AT_TYPE_BEETLE) ||
@@ -142,21 +141,21 @@ void dAcBomb_c::tgHitCallback(dAcObjBase_c *i_actorB, cCcD_Obj *i_objInfA, cCcD_
} else if (i_objInfB->ChkAtType(
AT_TYPE_SWORD | AT_TYPE_0x40 | AT_TYPE_SLINGSHOT | AT_TYPE_0x20000 | AT_TYPE_BEETLE
) &&
- check0xA3C(FLAG_0x1000000 | FLAG_0x400000)) {
- unset0xA3C(FLAG_0x1000000);
- set0xA3C(FLAG_0x400000);
+ checkFlag(dAcBomb_c::FLAG_FLOWER | dAcBomb_c::FLAG_0x400000)) {
+ unsetFlag(dAcBomb_c::FLAG_FLOWER);
+ setFlag(dAcBomb_c::FLAG_0x400000);
unsetActorProperty(AC_PROP_0x1);
if (isState(StateID_FlowerWait)) {
dAcPy_c::insertOwnedObject(this);
}
- if (!check0xA3C(FLAG_0x100) && i_objInfB->ChkAtType(AT_TYPE_SWORD)) {
- set0xA3C(FLAG_0x100);
+ if (!checkFlag(dAcBomb_c::FLAG_0x100) && i_objInfB->ChkAtType(AT_TYPE_SWORD)) {
+ setFlag(dAcBomb_c::FLAG_0x100);
}
} else {
- set0xA3C(FLAG_0x4);
+ setFlag(dAcBomb_c::FLAG_BOMB_HIT);
setActorProperty(AC_PROP_0x4);
if (i_objInfB->ChkAtType(AT_TYPE_BOMB)) {
- set0xA3C(FLAG_0x2);
+ setFlag(dAcBomb_c::FLAG_CHAIN_BOMB);
}
}
}
@@ -178,7 +177,7 @@ bool dAcBomb_c::createHeap() {
mMainMatID = m3d::getMatID(mdl, "m_Main");
- if (getBombType() == BOMB_2) {
+ if (getBombType() == BOMBF_CRAWLSPACE) {
mMdl.setPriorityDraw(0x82, 0x7F);
}
return result;
@@ -199,7 +198,7 @@ int dAcBomb_c::create() {
mAcchCir.SetWall(30.f, 30.f);
- if (getBombType() == BOMB_2) {
+ if (getBombType() == BOMBF_CRAWLSPACE) {
mStts.SetRank(4);
} else {
mStts.SetRank(5);
@@ -230,26 +229,26 @@ int dAcBomb_c::create() {
switch (getBombType()) {
case BOMB_0:
case BOMB_4:
- case BOMB_6: {
+ case BOMB_EXPLODE_NO_DAMAGE: {
changeState(StateID_Explode);
} break;
- case BOMB_3: {
- set0xA3C(FLAG_0x200000);
- set0xA3C(FLAG_0x1);
+ case BOMB_PLAYER_CARRY: {
+ setFlag(dAcBomb_c::FLAG_0x200000);
+ setFlag(dAcBomb_c::FLAG_PLAYER_MAKE);
if (checkWaterIn()) {
- set0xA3C(FLAG_0x20);
+ setFlag(dAcBomb_c::FLAG_UNDERWATER);
mAcceleration = dAcPy_c::getBombAcceleration_1();
mMaxSpeed = dAcPy_c::getBombMaxSpeed_1();
}
changeState(StateID_Carry);
} break;
- case BOMB_7: {
- set0xA3C(FLAG_0x8000000);
+ case BOMB_BOCO_CARRY: {
+ setFlag(dAcBomb_c::FLAG_BOKO_CARRY);
changeState(StateID_Carry);
} break;
- case BOMB_1:
- case BOMB_2:
- case BOMB_5: {
+ case BOMBF:
+ case BOMBF_CRAWLSPACE:
+ case BOMB_5: {
mPosition = pos;
changeState(StateID_FlowerWait);
} break;
@@ -276,7 +275,7 @@ int dAcBomb_c::create() {
setBombColor();
mMdl.calc(false);
setSmokePos();
- field_0xA78 = mPosition;
+ mExternalTranslation = mPosition;
return SUCCEEDED;
}
@@ -296,15 +295,19 @@ int dAcBomb_c::doDelete() {
// NONMATCHING
bool dAcBomb_c::checkExplode() {
- if (field_0xA46 != 0) {
- field_0xA46--;
+ if (mCarryTimer != 0) {
+ mCarryTimer--;
}
if (mFuseTime > 0) {
- bool b = !check0xA3C(FLAG_0x1000000 | FLAG_0x200000 | FLAG_0x800 | FLAG_0x200) && !isState(StateID_Explode);
+ bool b = !checkFlag(
+ dAcBomb_c::FLAG_FLOWER | dAcBomb_c::FLAG_0x200000 | dAcBomb_c::FLAG_FALL_IN_WATER |
+ dAcBomb_c::FLAG_NEAR_TIMEDOOR
+ ) &&
+ !isState(StateID_Explode);
if (b) {
mFuseTime--;
- if (check0xA3C(FLAG_0x8000000 | FLAG_0x800000)) {
+ if (checkFlag(dAcBomb_c::FLAG_BOKO_CARRY | dAcBomb_c::FLAG_FUSE_PAUSED)) {
s16 explodeTimer = dAcPy_c::getBombExplodeTimer();
if (mFuseTime == (explodeTimer >> 1) || mFuseTime == (explodeTimer >> 2) ||
mFuseTime == (explodeTimer >> 3) || mFuseTime == (explodeTimer >> 4)) {
@@ -314,14 +317,14 @@ bool dAcBomb_c::checkExplode() {
}
}
- if (check0xA3C(FLAG_0x800000 | FLAG_0x800 | FLAG_0x200)) {
+ if (checkFlag(dAcBomb_c::FLAG_FUSE_PAUSED | dAcBomb_c::FLAG_FALL_IN_WATER | dAcBomb_c::FLAG_NEAR_TIMEDOOR)) {
return false;
}
- if (mFuseTime == 0 || check0xA3C(FLAG_0x4) ||
+ if (mFuseTime == 0 || checkFlag(dAcBomb_c::FLAG_BOMB_HIT) ||
(mSph.ChkCoHit() && mSph.GetCoActor()->isActorPlayer() &&
static_cast<dAcPy_c *>(mSph.GetCoActor())->isBurning()) ||
- (check0xA3C(FLAG_0x2000000) && field_0xA46 == 0) &&
+ (checkFlag(dAcBomb_c::FLAG_BEETLE_CARRY) && mCarryTimer == 0) &&
( // Check Beetle or Chu grab
(mSph.ChkCoHit() && mSph.GetCoActor()->mProfileName != fProfile::BOOMERANG &&
mSph.GetCoActor()->mProfileName != fProfile::E_SM) ||
@@ -361,13 +364,13 @@ void dAcBomb_c::setRoomId() {
}
void dAcBomb_c::setSmokePos() {
- mVec3_c in = vec_fn_80259E80;
- mWorldMtx.multVec(in, field_0xA54);
- field_0xA6C = (field_0xA54 - field_0xA60) * 0.5f;
+ mVec3_c in = sSmokeOffset;
+ mWorldMtx.multVec(in, mSmokePosNext);
+ mSmokePos = (mSmokePosNext - mSmokePosPrev) * 0.5f;
}
bool dAcBomb_c::checkWaterIn() {
- return check0xA3C(FLAG_0x20000000) ||
+ return checkFlag(dAcBomb_c::FLAG_0x20000000) ||
(mAcch.ChkWaterHit() && (mPosition.y + mScale.x * sHIO.getBombScale() < mAcch.GetWtrGroundH()));
}
@@ -383,14 +386,14 @@ void dAcBomb_c::setTransformFromFlower(const mMtx_c &m) {
m0.multVecSR(mVec3_c::Ey, out);
f32 f = field_0xA50 * (25.f * mScale.y);
- m.getTranslation(field_0xA78);
+ m.getTranslation(mExternalTranslation);
- mPosition = field_0xA78 + out * f;
+ mPosition = mExternalTranslation + out * f;
mPosition.y -= f;
}
void dAcBomb_c::setPickupTarget() {
- if (check0xA3C(FLAG_0x800)) {
+ if (checkFlag(dAcBomb_c::FLAG_FALL_IN_WATER)) {
return;
}
@@ -403,20 +406,21 @@ void dAcBomb_c::lookAt() {
void dAcBomb_c::bounceWall(mAng angle) {
mSpeed *= dAcPy_c::getBombBounceSpeed();
- mBombSpeed *= dAcPy_c::getBombBounceSpeed();
+ mRollSpeed *= dAcPy_c::getBombBounceSpeed();
mAngle.y = angle - mAng((mAngle.y + 0x8000) - angle);
- mBombRotationY = angle - mAng((mBombRotationY + 0x8000) - angle);
+ mRollRotationY = angle - mAng((mRollRotationY + 0x8000) - angle);
}
-void dAcBomb_c::fn_8025A1F0(mVec3_c &out) {
+void dAcBomb_c::getVelocity(mVec3_c &out) {
+ // out = Bomb Speed (Standard Parameters)
setXYZCirclePoint(out, mAngle.y, mSpeed, mVelocity.y);
- if (field_0xA40 != 0) {
- f32 f = MyClamp(field_0xA40 * 0.02f, 0.f, 1.f);
+ if (mRollFrameTimer != 0) {
+ f32 f = MyClamp(mRollFrameTimer * 0.02f, 0.f, 1.f);
mVec3_c v;
- setXYZCirclePoint(v, mBombRotationY, mBombSpeed, 0.f);
+ setXYZCirclePoint(v, mRollRotationY, mRollSpeed, 0.f);
out = out * (1.f - f) + v * f;
}
@@ -434,7 +438,7 @@ void dAcBomb_c::initializeState_Explode() {
}
mRotation.y = cM::rndF(65536);
- field_0xA6C = mVec3_c::Zero;
+ mSmokePos = mVec3_c::Zero;
mVec3_c out;
if (getOldStateID() == StateID_FlowerWait || dBgS::GetInstance()->ChkPolySafe(mUnkInfo)) {
if (getOldStateID() == StateID_FlowerWait) {
@@ -489,7 +493,7 @@ void dAcBomb_c::initializeState_Explode() {
if (pEmitter != nullptr) {
pEmitter->setRate(5.f);
}
- } else if (check0xA3C(FLAG_0x2)) {
+ } else if (checkFlag(dAcBomb_c::FLAG_CHAIN_BOMB)) {
(void)dJEffManager_c::spawnEffect(
PARTICLE_RESOURCE_ID_MAPPING_321_, mPosition, nullptr, &temp, nullptr, nullptr, 0, 0
);
@@ -521,13 +525,13 @@ void dAcBomb_c::initializeState_Explode() {
mSph.ClrTgSet();
mSph.ClrCoSet();
- if (getBombType() == BOMB_6) {
+ if (getBombType() == BOMB_EXPLODE_NO_DAMAGE) {
mSph.ClrAtSet();
} else {
mSph.OnAtSet();
}
- if (getBombType() == BOMB_2) {
+ if (getBombType() == BOMBF_CRAWLSPACE) {
mSph.SetR(200.f);
} else {
mSph.SetR(dAcPy_c::getBombExplodeRadius());
@@ -565,11 +569,11 @@ void dAcBomb_c::executeState_Explode() {
void dAcBomb_c::finalizeState_Explode() {}
void dAcBomb_c::initializeState_Carry() {
- unset0xA3C(FLAG_0x2000000 | FLAG_0x80000 | FLAG_0x40000 | FLAG_0x10000);
- field_0xA84 = mVec3_c::Zero;
+ unsetFlag(dAcBomb_c::FLAG_BEETLE_CARRY | dAcBomb_c::FLAG_0x80000 | dAcBomb_c::FLAG_ROLL | dAcBomb_c::FLAG_0x10000);
+ mHitForce = mVec3_c::Zero;
if (mLinkage.checkConnection(dLinkage_c::CONNECTION_5)) {
- set0xA3C(FLAG_0x2000000);
- field_0xA46 = 5;
+ setFlag(dAcBomb_c::FLAG_BEETLE_CARRY);
+ mCarryTimer = 5;
mLinkage.offFlag(0x20000000);
} else {
dAcBase_c *pObj = mLinkage.getControllingActor();
@@ -593,11 +597,11 @@ void dAcBomb_c::executeState_Carry() {
dAcPy_c *pPlayer = dAcPy_c::GetLink2();
if (checkExplode()) {
- unset0xA3C(FLAG_0x8000000 | FLAG_0x1000000 | FLAG_0x200000);
+ unsetFlag(dAcBomb_c::FLAG_BOKO_CARRY | dAcBomb_c::FLAG_FLOWER | dAcBomb_c::FLAG_0x200000);
} else {
if (!mLinkage.checkState(dLinkage_c::STATE_ACTIVE)) {
- if (check0xA3C(FLAG_0x100000)) {
- unset0xA3C(FLAG_0x100000);
+ if (checkFlag(dAcBomb_c::FLAG_0x100000)) {
+ unsetFlag(dAcBomb_c::FLAG_0x100000);
mMtx.ZrotS(-mRotation.z);
mMtx.XrotM(-mRotation.x);
mMtx.YrotM(-mRotation.y);
@@ -607,15 +611,15 @@ void dAcBomb_c::executeState_Carry() {
mMtx.m[2][3] = 0.f;
}
if (mLinkage.checkState(dLinkage_c::STATE_3)) {
- set0xA3C(FLAG_0x80000 | FLAG_0x40000);
- mBombRotationY = pPlayer->mRotation.y;
- mBombSpeed = mSpeed;
- field_0xA40 = 60;
+ setFlag(dAcBomb_c::FLAG_0x80000 | dAcBomb_c::FLAG_ROLL);
+ mRollRotationY = pPlayer->mRotation.y;
+ mRollSpeed = mSpeed;
+ mRollFrameTimer = 60;
}
- unset0xA3C(FLAG_0x8000000 | FLAG_0x1000000 | FLAG_0x200000);
+ unsetFlag(dAcBomb_c::FLAG_BOKO_CARRY | dAcBomb_c::FLAG_FLOWER | dAcBomb_c::FLAG_0x200000);
changeState(StateID_Wait);
} else if (!mLinkage.checkConnection(dLinkage_c::CONNECTION_5)) {
- unset0xA3C(FLAG_0x2000000 | FLAG_0x1000000);
+ unsetFlag(dAcBomb_c::FLAG_BEETLE_CARRY | dAcBomb_c::FLAG_FLOWER);
}
mLinkage.bushTpFunc(mAcch);
setRoomId();
@@ -635,9 +639,9 @@ void dAcBomb_c::initializeState_Wait() {
mSph.OnCoSet();
mSph.SetCoCallback(dAcBomb_coHitCallback);
field_0xA42 = 5;
- if (check0xA3C(FLAG_0x4000000)) {
- unset0xA3C(FLAG_0x4000000);
- set0xA3C(FLAG_0x2000000);
+ if (checkFlag(dAcBomb_c::FLAG_0x4000000)) {
+ unsetFlag(dAcBomb_c::FLAG_0x4000000);
+ setFlag(dAcBomb_c::FLAG_BEETLE_CARRY);
}
}
// NONMATCHING
@@ -660,216 +664,213 @@ void dAcBomb_c::executeState_Wait() {
field_0xA42--;
}
- mVec3_c out;
- fn_8025A1F0(out);
+ mVec3_c bombVelocity;
+ getVelocity(bombVelocity);
- s16 s = out.atan2sX_Z();
- f32 d = out.absXZ();
+ s16 bombAngleY = bombVelocity.atan2sX_Z();
+ f32 bombSpeed = bombVelocity.absXZ();
- mAng out_s;
+ mAng gndAngle;
if (mAcch.ChkGndHit()) {
- mAng a = mAcch.GetGnd().GetAngle(s);
- mVelocity.y -= d * nw4r::math::FAbs(a.sin());
- f32 cos = a.cos();
-
- out.x *= cos;
- out.z *= cos;
- if (field_0xA40 != 0) {
- field_0xA40--;
- }
- out_s = a;
+ gndAngle = mAcch.GetGnd().GetAngle(bombAngleY);
+ mVelocity.y -= bombSpeed * nw4r::math::FAbs(gndAngle.sin());
- } else {
- out_s = 0;
- }
+ bombVelocity *= gndAngle.cos();
- f32 acc = mAcceleration;
- f32 vely = mVelocity.y;
- out.y += mVelocity.y + mAcceleration;
- if (out.y < mMaxSpeed) {
- out.y = mMaxSpeed;
+ if (mRollFrameTimer != 0) {
+ mRollFrameTimer--;
+ }
+ } else {
+ gndAngle = 0;
}
- mVelocity.y = out.y;
- mPosition += out + mStts.GetCcMove();
+ f32 prevAccel = mAcceleration;
+ mVelocity.y = nw4r::ut::Max(mVelocity.y + mAcceleration, mMaxSpeed);
+ bombVelocity.y = mVelocity.y;
+ mPosition += bombVelocity;
+ mPosition += mStts.GetCcMove();
- if (check0xA3C(FLAG_0x10000) && check0xA3C(FLAG_0x20) && mAcch.ChkWaterHit()) {
- if (mAcch.GetWtrGroundH() <= mPosition.y + (mScale.x * 30.f) + 1.f) {
+ if (checkFlag(dAcBomb_c::FLAG_0x10000) && checkFlag(dAcBomb_c::FLAG_UNDERWATER) && mAcch.ChkWaterHit()) {
+ if (mPosition.y + (mScale.x * sHIO.getBombScale()) + 1.f >= mAcch.GetWtrGroundH()) {
+ mPosition.y = mAcch.GetWtrGroundH() - (mScale.x * sHIO.getBombScale()) - 1.f;
mVelocity.y = 0.f;
- mPosition.y = mAcch.GetWtrGroundH() - (mScale.x * 30.f) - 1.f;
}
}
- mAcceleration = acc;
+ mAcceleration = prevAccel;
+ f32 prevVelocityY = mVelocity.y;
+ s16 a0 = 0;
+ s16 a1 = 0;
f32 f = 1.f;
- if (mAcch.ChkGndHit() && field_0xA84.squareMagXY() > 1.f) {
+ if (mAcch.ChkGndHit() && mHitForce.squareMagXZ() > 1.f) {
cM3dGPla plane;
dBgS::GetInstance()->GetTriPla(mAcch.GetGnd(), &plane);
- f = plane.GetAngle(field_0xA84.atan2sX_Z()).cos();
+ f = plane.GetAngle(mHitForce.atan2sX_Z()).cos();
f *= f;
}
- mPosition += (field_0xA84 * f) + field_0xA90;
+ mPosition += (mHitForce * f) + mStreamForce;
mAcch.CrrPos(*dBgS::GetInstance());
- f32 f1 = 0.f;
- f32 f2 = 4.f;
+ f32 sinkTarget = 0.f;
+ f32 sinkRate = 4.f;
mVec3_c force = mVec3_c::Zero;
- f32 offs = mYOffset;
+ f32 sinkValue = mYOffset;
if (mAcch.ChkGndHit() && !mLinkage.checkState(dLinkage_c::STATE_ACTIVE)) {
- s32 attr = dBgS::GetInstance()->GetSpecialCode(mAcch.GetGnd());
+ s32 attr = dBgS::GetInstance()->GetSpecialCode(mAcch.mGnd);
if (attr == POLY_ATTR_CURSED_WATER) {
- f1 = -60.f;
- if (mYOffset >= 0.f) {
- vely *= 0.5f;
+ sinkTarget = -60.f;
+ if (sinkValue >= 0.f) {
+ prevVelocityY *= 0.5f;
mSpeed *= 0.5f;
}
- f2 = nw4r::math::FAbs(vely);
- mVelocity.y = vely;
+ sinkRate = nw4r::math::FAbs(prevVelocityY);
+ mVelocity.y = prevVelocityY;
mAcceleration = dAcPy_c::getBombAcceleration_1();
mMaxSpeed = dAcPy_c::getBombMaxSpeed_1();
} else if (attr == POLY_ATTR_SAND_DEEP_INSTANT || attr == POLY_ATTR_SAND_DEEP_SLOW ||
attr == POLY_ATTR_SAND_MED) {
- f1 = -10.f;
- f2 = 1.f;
+ sinkTarget = -10.f;
+ sinkRate = 1.f;
}
if (attr == POLY_ATTR_SAND_DEEP_SLOW || attr == POLY_ATTR_SAND_MED) {
dTgStream_c::getForce(mPosition, force, dTgStream_c::sSandStreamList);
}
+ }
+ cLib::addCalcPosXZ(&mStreamForce, force, 0.5f, 10.f, 3.f);
+ sLib::chase(&sinkValue, sinkTarget, sinkRate);
+ mYOffset = sinkValue;
+ if (sinkValue <= -60.f) {
+ setFlag(dAcBomb_c::FLAG_DELETE_BOMB);
+ }
+ setRoomId();
- cLib::addCalcPosXZ(&field_0xA90, force, 0.5f, 10.f, 3.f);
- sLib::chase(&offs, f1, f2);
- mYOffset = offs;
- if (offs <= -60.f) {
- set0xA3C(FLAG_0x1000);
- }
- setRoomId();
-
- mAng a0, a1;
+ if (mAcch.ChkGndHit()) {
+ cM3dGPla plane;
+ dBgS::GetInstance()->GetTriPla(mAcch.GetGnd(), &plane);
+ mGndAngle = cM::atan2s(plane.GetN().absXZ(), plane.GetN().y);
+
+ a1 = plane.GetN().atan2sX_Z();
+ a0 = a1 - bombAngleY;
+ }
+ bool hit = false;
+ f32 outXZ = bombVelocity.absXZ();
+ if (mAcch.ChkWallHit(nullptr) && mAng::abs(mAcchCir.GetWallAngleY() - bombAngleY) > 0x4400 && outXZ > 1.0f) {
+ bounceWall(mAcchCir.GetWallAngleY());
+ hit = true;
+ startSoundWithFloatParam(SE_BM_BOUND, outXZ);
+ } else if (mAcch.ChkRoofHit() && mVelocity.y > 0.f) {
+ startSoundWithFloatParam(SE_BM_BOUND, mVelocity.y);
+ mVelocity.y = 0.f;
+ } else if (mAcch.ChkGroundLanding() && mSpeed > 5.0f && mGndAngle >= mAng::fromDeg(50.f) &&
+ mAng::abs(a0) >= 0x4000) {
+ bounceWall(a1);
+ mVelocity.y = prevVelocityY;
+ mAcch.ClrGroundLanding();
+ mAcch.i_ClrGroundHit();
+ hit = true;
+ } else if (mSph.ChkCoHit() && field_0xA42 == 0 && mStts.GetCcMove().absXZ() >= 1.f) {
+ bounceWall(mStts.GetCcMove().atan2sX_Z());
+ field_0xA42 = 5;
+ hit = true;
+ }
+
+ mAng hitGndAngle = gndAngle;
+ if (hit) {
+ getVelocity(bombVelocity);
+ s16 sVar15 = bombVelocity.atan2sX_Z();
if (mAcch.ChkGndHit()) {
- cM3dGPla plane;
- dBgS::GetInstance()->GetTriPla(mAcch.GetGnd(), &plane);
- field_0xA48 = cM::atan2s(plane.GetN().absXZ(), plane.GetN().y);
- a1 = plane.GetN().atan2sX_Z();
- a0 = a1 - s;
- }
-
- bool hit = false;
- f32 outXZ = out.absXZ();
- if (mAcch.ChkWallHit(nullptr) && mAng::abs(mAcchCir.GetWallAngleY() - s) > 0x4400 && outXZ > 1.0f) {
- bounceWall(mAcchCir.GetWallAngleY());
- hit = true;
- startSoundWithFloatParam(SE_BM_BOUND, mVelocity.y);
- } else if (mAcch.ChkRoofHit() && mVelocity.y > 0.f) {
- startSoundWithFloatParam(SE_BM_BOUND, mVelocity.y);
- mVelocity.y = 0.f;
- } else if (mAcch.ChkGroundLanding() && mSpeed > 5.0f && field_0xA48 < mAng::fromDeg(50.f) &&
- mAng::abs(s) > 0x4000) {
- bounceWall(a1);
- hit = true;
- mVelocity.y = vely;
- mAcch.ClrGroundLanding();
- mAcch.i_ClrGroundHit();
- } else if (mSph.ChkCoHit() && field_0xA42 == 0 && mStts.GetCcMove().absXZ() >= 1.f) {
- bounceWall(mStts.GetCcMove().atan2sX_Z());
- field_0xA42 = 5;
- hit = true;
+ hitGndAngle = mAcch.GetGnd().GetAngle(sVar15);
}
+ }
- if (hit) {
- fn_8025A1F0(out);
- s16 sVar15 = out.atan2sX_Z();
- if (mAcch.ChkGndHit()) {
- out_s = mAcch.GetGnd().GetAngle(sVar15);
+ if (mAcch.ChkGroundLanding()) {
+ if (prevVelocityY < -5.f) {
+ startSoundWithFloatParam(SE_BM_BOUND, prevVelocityY * -1.0f);
+ if (dBgS::GetInstance()->GetPolyAtt0(mAcch.GetGnd()) != POLY_ATT_0_LAVA) {
+ dJEffManager_c::spawnGroundEffect(mPosition, mPolyAttr0, mPolyAttr1, field_0x1B4, 1, 0.8f, field_0x1B0);
}
}
- if (mAcch.ChkGroundLanding()) {
- if (vely < -5.f) {
- startSoundWithFloatParam(SE_BM_BOUND, vely * -1.0f);
- if (dBgS::GetInstance()->GetPolyAtt0(mAcch.GetGnd()) != POLY_ATT_0_LAVA) {
- dJEffManager_c::spawnGroundEffect(
- mPosition, mPolyAttr0, mPolyAttr1, field_0x1B4, 1, 0.8f, field_0x1B0
- );
- }
- }
+ prevVelocityY *= -dAcPy_c::getBombBounceSpeed();
+ s32 attr = dBgS::GetInstance()->GetSpecialCode(mAcch.mGnd);
- f32 f3 = dAcPy_c::getBombBounceSpeed();
- f32 f4 = vely * -f3;
- s32 attr = dBgS::GetInstance()->GetSpecialCode(mAcch.GetGnd());
+ if (!checkFlag(dAcBomb_c::FLAG_ROLL) &&
+ (prevVelocityY < dAcPy_c::getBombStopSpeedY() ||
+ (attr == POLY_ATTR_SAND_DEEP_INSTANT ||
+ (attr == POLY_ATTR_CURSED_WATER || attr == POLY_ATTR_SAND_DEEP_SLOW || attr == POLY_ATTR_SAND_MED)))) {
+ sLib::chase(&mSpeed, 0.0f, 7.0f);
+ } else {
+ mSpeed *= 0.9f;
+ mRollSpeed *= 0.9f;
+
+ if (hitGndAngle < 0) {
+ mSpeed *= hitGndAngle.cos();
+ mRollSpeed *= hitGndAngle.cos();
+ }
- if (check0xA3C(FLAG_0x40000) ||
- !((f3 < dAcPy_c::getBombUnkFloat_0() || attr != POLY_ATTR_SAND_DEEP_INSTANT) &&
- (attr != POLY_ATTR_CURSED_WATER && attr != POLY_ATTR_SAND_DEEP_SLOW && attr != POLY_ATTR_SAND_MED))) {
- sLib::chase(&mSpeed, 0.0f, 7.0f);
+ if (checkFlag(dAcBomb_c::FLAG_0x80000)) {
+ unsetFlag(dAcBomb_c::FLAG_0x80000);
+ mVelocity.y = 0.f;
+ } else if (prevVelocityY > dAcPy_c::getBombMaxSpeedY()) {
+ mVelocity.y = dAcPy_c::getBombMaxSpeedY();
} else {
- mSpeed *= 0.9f;
- mBombSpeed *= 0.9f;
- if (out_s < 0) {
- mSpeed *= out_s.cos();
- mBombSpeed *= out_s.cos();
- }
- if (check0xA3C(FLAG_0x80000)) {
- unset0xA3C(FLAG_0x80000);
- mVelocity.y = 0.f;
- } else if (f4 > dAcPy_c::getBombUnkFloat_1()) {
- mVelocity.y = dAcPy_c::getBombUnkFloat_1();
- } else {
- mVelocity.y = f4;
- }
+ mVelocity.y = prevVelocityY;
}
- } else if (mAcch.ChkGndHit()) {
- cM3dGPla plane;
- dBgS::GetInstance()->GetTriPla(mAcch.GetGnd(), &plane);
- int code = dBgS::GetInstance()->GetSpecialCode(mAcch.GetGnd());
- if (check0xA3C(FLAG_0x40000)) {
- if (code == POLY_ATTR_SAND_DEEP_SLOW || code == POLY_ATTR_SAND_MED) {
- outXZ = 0.2f;
- } else {
- outXZ = 0.1f;
- }
+ }
+ } else if (mAcch.ChkGndHit()) {
+ cM3dGPla plane;
+ dBgS::GetInstance()->GetTriPla(mAcch.mGnd, &plane);
+ int code = dBgS::GetInstance()->GetSpecialCode(mAcch.mGnd);
+
+ f32 step;
+ if (checkFlag(dAcBomb_c::FLAG_ROLL)) {
+ if (code == POLY_ATTR_SAND_DEEP_SLOW || code == POLY_ATTR_SAND_MED) {
+ step = 0.2f;
} else {
- outXZ = 0.75f;
+ step = 0.1f;
}
- if (code != POLY_ATTR_CURSED_WATER) {
- if (field_0xA48 < mAng::fromDeg(20.0f)) {
- mVec3_c v0 = plane.GetN() * 2.f;
- mVec3_c v1 = v0 * field_0xA48.sin();
- v1.y = 0.0f;
-
- mAng yRot = v1.atan2sX_Z();
- if (field_0xA84.squareMagXZ() > 1.0f) {
- mAng rot = mAng::fromVec(field_0xA84);
- if (mAng::abs(yRot - rot) >= 0x4000) {
- field_0xA84.rotY(-yRot);
- field_0xA84.z *= 0.99f;
- sLib::chase(&field_0xA84.z, 0.0f, 1.0f);
- field_0xA84.rotY(yRot);
- }
+ } else {
+ step = 0.75f;
+ }
+ if (code != POLY_ATTR_CURSED_WATER) {
+ if (mGndAngle >= mAng::fromDeg(20.0f)) {
+ mVec3_c v1 = 2.f * plane.GetN() * mGndAngle.sin();
+ v1.y = 0.0f;
+
+ mAng yRot = v1.atan2sX_Z();
+ f32 compare = mHitForce.squareMagXZ();
+ if (compare > 1.0f) {
+ s32 a = yRot - mAng::fromVec(mHitForce);
+ if (mAng::abs(a) >= 0x4000) {
+ mHitForce.rotY(-yRot);
+ mHitForce.z *= 0.99f;
+ sLib::chase(&mHitForce.z, 0.0f, 1.0f);
+ mHitForce.rotY(yRot);
}
+ }
- if (mAng::abs(yRot - mAngle.y) >= 0x4000) {
- sLib::chase(&mSpeed, 0.0f, outXZ);
- }
- mSpeed *= 0.9f;
- rollTo(v1);
- mSpeed = nw4r::ut::Min(mSpeed, 30.f);
+ if (mAng::abs(yRot - mAngle.y) >= 0x4000) {
+ sLib::chase(&mSpeed, 0.0f, step);
+ }
+ mSpeed *= 0.99f;
+ rollTo(v1);
+ mSpeed = nw4r::ut::Min(mSpeed, 30.f);
- if (mAng::abs(yRot - mBombRotationY) >= 0x4000) {
- sLib::chase(&mBombSpeed, 0.0f, outXZ);
- }
- mBombSpeed *= 0.9f;
- rollToInternal(v1);
- mBombSpeed = nw4r::ut::Min(mBombSpeed, 30.f);
- } else {
- sLib::chase(&mBombSpeed, 0.0f, outXZ);
- if (sLib::chase(&mSpeed, 0.0f, outXZ)) {
- if (field_0xA84.getSquareMag() < 1.f && field_0xA90.getSquareMag() < 1.f) {
- setPickupTarget();
- }
- unset0xA3C(FLAG_0x40000);
- mSph.ClrAtSet();
+ if (mAng::abs(yRot - mRollRotationY) >= 0x4000) {
+ sLib::chase(&mRollSpeed, 0.0f, step);
+ }
+ mRollSpeed *= 0.99f;
+ rollToInternal(v1);
+ mRollSpeed = nw4r::ut::Min(mRollSpeed, 30.f);
+ } else {
+ sLib::chase(&mRollSpeed, 0.0f, step);
+ if (sLib::chase(&mSpeed, 0.0f, step)) {
+ if (mHitForce.getSquareMag() < 1.f && mStreamForce.getSquareMag() < 1.f) {
+ setPickupTarget();
}
+ unsetFlag(dAcBomb_c::FLAG_ROLL);
+ mSph.ClrAtSet();
}
}
}
@@ -883,7 +884,7 @@ void dAcBomb_c::finalizeState_Wait() {
}
void dAcBomb_c::initializeState_FlowerWait() {
- set0xA3C(FLAG_0x1000000);
+ setFlag(dAcBomb_c::FLAG_FLOWER);
mSph.ClrTgSet();
mScale.set(0.1f, 0.1f, 0.1f);
mStts.SetRank(0xD);
@@ -895,8 +896,8 @@ void dAcBomb_c::executeState_FlowerWait() {
if (mScale.x < 1.f || field_0xA50 < 1.f) {
if (mScale.x < 0.15f && !MinigameManager::GetInstance()->checkInThrillDigger() &&
- ((getBombType() == BOMB_2 && pPlayer->checkActionFlagsCont(0x400000)) ||
- (getBombType() != BOMB_2 && !pPlayer->checkActionFlagsCont(0x400000)))) {
+ ((getBombType() == BOMBF_CRAWLSPACE && pPlayer->checkActionFlagsCont(dAcPy_c::ActFLG1_INCRAWLSPACE)) ||
+ (getBombType() != BOMBF_CRAWLSPACE && !pPlayer->checkActionFlagsCont(dAcPy_c::ActFLG1_INCRAWLSPACE)))) {
startSound(SE_O_BOMB_FLOWER_SPROUT);
}
sLib::chase(&mScale.x, 1.0f, 0.1f);
@@ -905,7 +906,7 @@ void dAcBomb_c::executeState_FlowerWait() {
mMdl.setScale(scale);
mMtx_c m = mMtx;
- m.setTranslation(field_0xA78);
+ m.setTranslation(mExternalTranslation);
setTransformFromFlower(m);
mSph.ClrTgSet();
return;
@@ -929,11 +930,11 @@ void dAcBomb_c::executeState_FlowerWait() {
setPickupTarget();
}
void dAcBomb_c::finalizeState_FlowerWait() {
- if (!(mLinkage.checkConnection(dLinkage_c::CONNECTION_5) && check0xA3C(FLAG_0x1000000))) {
- unset0xA3C(FLAG_0x1000000);
+ if (!(mLinkage.checkConnection(dLinkage_c::CONNECTION_5) && checkFlag(dAcBomb_c::FLAG_FLOWER))) {
+ unsetFlag(dAcBomb_c::FLAG_FLOWER);
}
- if (getBombType() == BOMB_2) {
+ if (getBombType() == BOMBF_CRAWLSPACE) {
mStts.SetRank(4);
} else {
mStts.SetRank(5);
@@ -944,11 +945,11 @@ void dAcBomb_c::finalizeState_FlowerWait() {
}
void dAcBomb_c::initializeState_WindCarry() {
- unset0xA3C(FLAG_0x2000000 | FLAG_0x80000 | FLAG_0x40000 | FLAG_0x10000);
- field_0xA84 = mVec3_c::Zero;
+ unsetFlag(dAcBomb_c::FLAG_BEETLE_CARRY | dAcBomb_c::FLAG_0x80000 | dAcBomb_c::FLAG_ROLL | dAcBomb_c::FLAG_0x10000);
+ mHitForce = mVec3_c::Zero;
mSpeed = 0.f;
mVelocity = mVec3_c::Zero;
- mBombSpeed = 0.f;
+ mRollSpeed = 0.f;
mLinkage.bushTpFunc(mAcch);
setRoomId();
}
@@ -981,11 +982,15 @@ void dAcBomb_c::finalizeState_WindCarry() {}
void dAcBomb_c::setBombColor() {
mColor clr(0, 0, 0, 0xFF);
- if (!check0xA3C(FLAG_0x800)) {
- bool b = !check0xA3C(FLAG_0x1000000 | FLAG_0x200000 | FLAG_0x800 | FLAG_0x200) && !isState(StateID_Explode);
+ if (!checkFlag(dAcBomb_c::FLAG_FALL_IN_WATER)) {
+ bool b = !checkFlag(
+ dAcBomb_c::FLAG_FLOWER | dAcBomb_c::FLAG_0x200000 | dAcBomb_c::FLAG_FALL_IN_WATER |
+ dAcBomb_c::FLAG_NEAR_TIMEDOOR
+ ) &&
+ !isState(StateID_Explode);
if (b) {
mEffect1.holdEffect(PARTICLE_RESOURCE_ID_MAPPING_974_, mWorldMtx, nullptr, nullptr);
- if (!check0xA3C(FLAG_0x8000000)) {
+ if (!checkFlag(dAcBomb_c::FLAG_BOKO_CARRY)) {
mEffect2.holdEffect(PARTICLE_RESOURCE_ID_MAPPING_975_, mWorldMtx, nullptr, nullptr);
}
@@ -1041,17 +1046,17 @@ void dAcBomb_c::rollTo(const mVec3_c &dir) {
}
void dAcBomb_c::rollToInternal(const mVec3_c &dir) {
- if (field_0xA40 == 0) {
+ if (mRollFrameTimer == 0) {
return;
}
mVec3_c v;
- setXYZCirclePoint(v, mBombRotationY, mBombSpeed, 0.f);
+ setXYZCirclePoint(v, mRollRotationY, mRollSpeed, 0.f);
v += dir;
v.y = 0.f;
- mBombRotationY = v.atan2sX_Z();
- mBombSpeed = v.absXZ();
+ mRollRotationY = v.atan2sX_Z();
+ mRollSpeed = v.absXZ();
}
void dAcBomb_c::registerInEvent() {
@@ -1079,35 +1084,35 @@ void dAcBomb_c::unkVirtFunc_0x6C() {
// NONMATCHING
int dAcBomb_c::actorExecute() {
- unset0xA3C(FLAG_0x400000 | FLAG_0x100);
+ unsetFlag(dAcBomb_c::FLAG_0x400000 | dAcBomb_c::FLAG_0x100);
mVec3_c v;
- fn_8025A1F0(v);
+ getVelocity(v);
- f32 f = field_0xA84.getSquareMag();
- if (!check0xA3C(FLAG_0x8000)) {
+ f32 f = mHitForce.getSquareMag();
+ if (!checkFlag(dAcBomb_c::FLAG_0x8000)) {
if (f > 1.f) {
- v += field_0xA84;
- rollTo(field_0xA84);
- rollToInternal(field_0xA84);
+ v += mHitForce;
+ rollTo(mHitForce);
+ rollToInternal(mHitForce);
}
f = 0.f;
- field_0xA84 = mVec3_c::Zero;
+ mHitForce = mVec3_c::Zero;
} else {
- unset0xA3C(FLAG_0x8000);
+ unsetFlag(dAcBomb_c::FLAG_0x8000);
}
- field_0xA48 = 0;
- field_0xA60 = field_0xA54;
+ mGndAngle = 0;
+ mSmokePosPrev = mSmokePosNext;
executeState();
- if (check0xA3C(FLAG_0x1000)) {
+ if (checkFlag(dAcBomb_c::FLAG_DELETE_BOMB)) {
deleteRequest();
return SUCCEEDED;
}
if (!isState(StateID_Explode)) {
- if (check0xA3C(FLAG_0x800)) {
+ if (checkFlag(dAcBomb_c::FLAG_FALL_IN_WATER)) {
if (sLib::chase(&mScale.x, 0.f, 0.0875f)) {
deleteRequest();
return SUCCEEDED;
@@ -1122,8 +1127,8 @@ int dAcBomb_c::actorExecute() {
}
if (checkWaterIn()) {
- if (!check0xA3C(FLAG_0x800 | FLAG_0x20)) {
- if (!check0xA3C(FLAG_0x20000000)) {
+ if (!checkFlag(dAcBomb_c::FLAG_FALL_IN_WATER | dAcBomb_c::FLAG_UNDERWATER)) {
+ if (!checkFlag(dAcBomb_c::FLAG_0x20000000)) {
mVec3_c pos;
// !!! FPR alloc here is weird I guess
f32 diff0 = nw4r::math::FAbs(mOldPosition.y - mPosition.y);
@@ -1145,9 +1150,9 @@ int dAcBomb_c::actorExecute() {
if (mLinkage.checkState(dLinkage_c::STATE_ACTIVE)) {
mLinkage.forceRemove(this);
}
- set0xA3C(FLAG_0x800);
+ setFlag(dAcBomb_c::FLAG_FALL_IN_WATER);
- field_0xA6C = mVec3_c::Zero;
+ mSmokePos = mVec3_c::Zero;
mSpeed *= 0.5f;
mVelocity.y *= 0.5f;
@@ -1155,13 +1160,13 @@ int dAcBomb_c::actorExecute() {
mMaxSpeed = dAcPy_c::getBombMaxSpeed_1();
}
- if (check0xA3C(FLAG_0x1000)) {
+ if (checkFlag(dAcBomb_c::FLAG_DELETE_BOMB)) {
deleteRequest();
- field_0xA6C = mVec3_c::Zero;
+ mSmokePos = mVec3_c::Zero;
return SUCCEEDED;
}
} else {
- unset0xA3C(FLAG_0x20);
+ unsetFlag(dAcBomb_c::FLAG_UNDERWATER);
mAcceleration = dAcPy_c::getBombAcceleration();
mMaxSpeed = dAcPy_c::getBombMaxSpeed();
}
@@ -1171,7 +1176,7 @@ int dAcBomb_c::actorExecute() {
setXYZCirclePoint(v, mAngle.y, mSpeed, 0.f);
bool gndNotHit = true;
if (f > 1.f) {
- v += field_0xA84;
+ v += mHitForce;
} else if (mAcch.ChkGndHit()) {
gndNotHit = false;
}
@@ -1192,9 +1197,9 @@ int dAcBomb_c::actorExecute() {
f32 scale = mScale.y * 25.f;
f32 f = 0.f;
- if (field_0xA48 != 0 && field_0xA48 < 0x4000) {
- /// !! Need to load field_0xA48 again
- f32 f0 = field_0xA48.cos();
+ if (mGndAngle != 0 && mGndAngle < 0x4000) {
+ /// !! Need to load mGndAngle again
+ f32 f0 = mGndAngle.cos();
f32 f_temp = ((1.0f / f0) - 1.f);
f = scale * nw4r::ut::Min(f_temp * 0.75f, 0.5f);
}
@@ -1218,7 +1223,7 @@ int dAcBomb_c::actorExecute() {
mPositionCopy3 = mPositionCopy2;
mSph.moveCenter(mPositionCopy2);
mSph.SetR(mScale.x * sHIO.getBombScale() * field_0xA50);
- if (check0xA3C(FLAG_0x800)) {
+ if (checkFlag(dAcBomb_c::FLAG_FALL_IN_WATER)) {
mSph.ClrTgSet();
mSph.ClrTgHit();
}
@@ -1229,7 +1234,7 @@ int dAcBomb_c::actorExecute() {
mSph.ClrTgHit();
}
- if (!check0xA3C(FLAG_0x800)) {
+ if (!checkFlag(dAcBomb_c::FLAG_FALL_IN_WATER)) {
setSmokePos();
}
@@ -1241,7 +1246,8 @@ int dAcBomb_c::actorExecute() {
}
int dAcBomb_c::draw() {
- if (isState(StateID_Explode) || (getBombType() == BOMB_2 && !dAcPy_c::GetLink()->checkActionFlagsCont(0x400000))) {
+ if (isState(StateID_Explode) ||
+ (getBombType() == BOMBF_CRAWLSPACE && !dAcPy_c::GetLink()->checkActionFlagsCont(0x400000))) {
return SUCCEEDED;
}