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authorelijah-thomas774 <elijahthomas774@gmail.com>2025-09-16 21:43:25 -0400
committerelijah-thomas774 <elijahthomas774@gmail.com>2025-09-16 22:32:06 -0400
commitd591961dbd14bfe723dbd6ba542b169e472744da (patch)
tree5bee1f9e1a1782530864461fc77cb5db52aecbed /src
parented1df7c7ab7267ce8b1fb1fb658d0172995c85b9 (diff)
dAcObjBase var -> mVar
Diffstat (limited to 'src')
-rw-r--r--src/REL/d/a/d_a_bombf.cpp18
-rw-r--r--src/REL/d/a/d_a_invisible.cpp6
-rw-r--r--src/REL/d/a/d_a_knight_leader_bird.cpp11
-rw-r--r--src/REL/d/a/d_a_t_wood_area.cpp4
-rw-r--r--src/REL/d/a/e/d_a_e_hb_leaf.cpp2
-rw-r--r--src/REL/d/a/e/d_a_e_sm.cpp131
-rw-r--r--src/REL/d/a/npc/d_a_npc_rival_lod.cpp6
-rw-r--r--src/REL/d/a/npc/d_a_npc_saltalk.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_F302_light.cpp6
-rw-r--r--src/REL/d/a/obj/d_a_obj_F400_gate_leaf.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_F400_gate_seal.cpp4
-rw-r--r--src/REL/d/a/obj/d_a_obj_amber.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_appear_bridge.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_bamboo_island.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_bird_sp.cpp6
-rw-r--r--src/REL/d/a/obj/d_a_obj_bird_statue.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_blade.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_block_underground.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_bstone.cpp6
-rw-r--r--src/REL/d/a/obj/d_a_obj_chair.cpp20
-rw-r--r--src/REL/d/a/obj/d_a_obj_chest.cpp10
-rw-r--r--src/REL/d/a/obj/d_a_obj_cloud_dive.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_decoB.cpp6
-rw-r--r--src/REL/d/a/obj/d_a_obj_desert_debris.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_distant_ship.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_dungeon_ship.cpp16
-rw-r--r--src/REL/d/a/obj/d_a_obj_fence_boko.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_fence_boko2.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_fence_konsai.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_flying_clawshot_target.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_fruit_guts_leaf.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_girahim_foot.cpp8
-rw-r--r--src/REL/d/a/obj/d_a_obj_hole.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_impa_door.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_iron_stage.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_island_LOD.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_island_nusi.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_ivy_rope.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_junk_repairing.cpp6
-rw-r--r--src/REL/d/a/obj/d_a_obj_lava_F200.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_megami_island.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_mole_cover.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_mole_soil.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_oct_grass.cpp12
-rw-r--r--src/REL/d/a/obj/d_a_obj_pool_cock.cpp8
-rw-r--r--src/REL/d/a/obj/d_a_obj_pumpkin_bar.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_pumpkin_leaf.cpp6
-rw-r--r--src/REL/d/a/obj/d_a_obj_puzzle_island.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_rail_post.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_ring.cpp10
-rw-r--r--src/REL/d/a/obj/d_a_obj_rope_base.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_ruined_save.cpp10
-rw-r--r--src/REL/d/a/obj/d_a_obj_seat_sword.cpp6
-rw-r--r--src/REL/d/a/obj/d_a_obj_shrine_after.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_shrine_bef_inside.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_shrine_before.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_smoke.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_spike.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_stage_cover.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_stream_lava.cpp4
-rw-r--r--src/REL/d/a/obj/d_a_obj_sun_light.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_tarzan_pole.cpp12
-rw-r--r--src/REL/d/a/obj/d_a_obj_time_stage_bg.cpp6
-rw-r--r--src/REL/d/a/obj/d_a_obj_toD3_stone_figure.cpp14
-rw-r--r--src/REL/d/a/obj/d_a_obj_tower_gearD101.cpp6
-rw-r--r--src/REL/d/a/obj/d_a_obj_tower_hand_D101.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_trap_rock_1.cpp6
-rw-r--r--src/REL/d/a/obj/d_a_obj_treasure_island.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_tubo.cpp190
-rw-r--r--src/REL/d/a/obj/d_a_obj_tumble_weed.cpp60
-rw-r--r--src/REL/d/a/obj/d_a_obj_under_cloud.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_underground_switch.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_uta_demo_pedest.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_utajima.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_utajima_island.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_utajima_lv2.cpp2
-rw-r--r--src/REL/d/a/obj/d_a_obj_water_shield.cpp2
-rw-r--r--src/REL/d/t/d_t_action.cpp2
-rw-r--r--src/REL/d/t/d_t_reaction.cpp2
-rw-r--r--src/d/a/d_a_base.cpp18
-rw-r--r--src/d/a/d_a_insect.cpp16
-rw-r--r--src/d/a/d_a_item.cpp18
-rw-r--r--src/d/a/d_a_salbage_obj.cpp40
-rw-r--r--src/d/a/npc/d_a_npc.cpp4
-rw-r--r--src/d/a/obj/d_a_obj_arrow.cpp2
-rw-r--r--src/d/a/obj/d_a_obj_boomerang.cpp34
-rw-r--r--src/d/a/obj/d_a_obj_fairy.cpp6
-rw-r--r--src/d/a/obj/d_a_obj_switch.cpp10
-rw-r--r--src/d/a/obj/d_a_obj_tbox.cpp14
-rw-r--r--src/d/a/obj/d_a_obj_water_spout.cpp2
-rw-r--r--src/d/col/bg/d_bg_s_acch.cpp8
-rw-r--r--src/d/col/cc/d_cc_s.cpp2
-rw-r--r--src/d/d_base.cpp4
-rw-r--r--src/d/d_jnt_col.cpp2
-rw-r--r--src/d/d_linkage.cpp22
-rw-r--r--src/d/d_player_act.cpp4
-rw-r--r--src/d/d_player_mdl.cpp32
-rw-r--r--src/d/d_room.cpp2
-rw-r--r--src/d/d_sc_game.cpp2
-rw-r--r--src/d/d_stage.cpp2
-rw-r--r--src/d/d_tag_processor.cpp9
-rw-r--r--src/d/lyt/meter/d_lyt_meter_ganbari_gauge.cpp11
-rw-r--r--src/d/lyt/meter/d_lyt_meter_plus_btn.cpp2
-rw-r--r--src/d/lyt/msg_window/d_lyt_msg_window.cpp7
-rw-r--r--src/f/f_base.cpp176
-rw-r--r--src/f/f_list.cpp6
-rw-r--r--src/f/f_manager.cpp4
-rw-r--r--src/toBeSorted/attention.cpp2
-rw-r--r--src/toBeSorted/d_emitter.cpp10
-rw-r--r--src/toBeSorted/file_manager.cpp2
-rw-r--r--src/toBeSorted/save_manager.cpp2
111 files changed, 599 insertions, 588 deletions
diff --git a/src/REL/d/a/d_a_bombf.cpp b/src/REL/d/a/d_a_bombf.cpp
index 35fc3a6d..253a5f3b 100644
--- a/src/REL/d/a/d_a_bombf.cpp
+++ b/src/REL/d/a/d_a_bombf.cpp
@@ -36,11 +36,11 @@ int dAcBombf_c::actorCreate() {
}
mStts.SetDefaultRank();
- forwardAccel = -2.0f;
- forwardMaxSpeed = -80.0f;
+ mAcceleration = -2.0f;
+ mMaxSpeed = -80.0f;
mStateMgr.changeState(StateID_Wait);
- boundingBox.Set(mVec3_c(-80.0, -50.0f, -80.0f), mVec3_c(80.0, 60.0f, 80.0f));
- angle = mRotation;
+ mBoundingBox.Set(mVec3_c(-80.0, -50.0f, -80.0f), mVec3_c(80.0, 60.0f, 80.0f));
+ mAngle = mRotation;
if (mDespawnSceneFlag < 0xFF) {
unsetActorProperty(AC_PROP_0x1);
setActorProperty(AC_PROP_0x4);
@@ -111,20 +111,20 @@ int dAcBombf_c::actorExecute() {
bomb->setTransformFromFlower(mtx);
}
mModel.setLocalMtx(mWorldMtx);
- poscopy2 = mPosition;
- poscopy3 = mPosition;
+ mPositionCopy2 = mPosition;
+ mPositionCopy3 = mPosition;
field_0x3D3 = 0;
} else {
if (dBgS::GetInstance()->ChkMoveBG(field_0x398, true)) {
- dBgS::GetInstance()->MoveBgTransPos(field_0x398, true, &mPosition, &angle, &mRotation);
+ dBgS::GetInstance()->MoveBgTransPos(field_0x398, true, &mPosition, &mAngle, &mRotation);
updateMatrix();
dAcBomb_c *bomb = mBombRef.get();
if (bomb != nullptr) {
bomb->setTransformFromFlower(mWorldMtx);
}
mModel.setLocalMtx(mWorldMtx);
- poscopy2 = mPosition;
- poscopy3 = mPosition;
+ mPositionCopy2 = mPosition;
+ mPositionCopy3 = mPosition;
}
}
diff --git a/src/REL/d/a/d_a_invisible.cpp b/src/REL/d/a/d_a_invisible.cpp
index 15052b1d..0dc8f48d 100644
--- a/src/REL/d/a/d_a_invisible.cpp
+++ b/src/REL/d/a/d_a_invisible.cpp
@@ -16,10 +16,10 @@ int dAcInvisible::create() {
mStts.SetRank(9);
mSph.SetStts(mStts);
mCps.SetStts(mStts);
- forwardAccel = 0.0;
- forwardMaxSpeed = -40.0f;
+ mAcceleration = 0.0;
+ mMaxSpeed = -40.0f;
mStateMgr.changeState(StateID_Wait);
- boundingBox.Set(mVec3_c(-0.0f, -0.0f, -0.0f), mVec3_c(0.0f, 0.0f, 0.0f));
+ mBoundingBox.Set(mVec3_c(-0.0f, -0.0f, -0.0f), mVec3_c(0.0f, 0.0f, 0.0f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/d_a_knight_leader_bird.cpp b/src/REL/d/a/d_a_knight_leader_bird.cpp
index 94d9a4a8..a9199547 100644
--- a/src/REL/d/a/d_a_knight_leader_bird.cpp
+++ b/src/REL/d/a/d_a_knight_leader_bird.cpp
@@ -35,7 +35,7 @@ int dAcKnightLeaderBird_c::create() {
dAcBirdBase_c::resetBird();
field_0xF40 = 0.15f;
mStateMgr.changeState(StateID_Wait);
- boundingBox.Set(mVec3_c(-300.0f, 0.0f, -300.0f), mVec3_c(300.0f, 200.0f, 300.0f));
+ mBoundingBox.Set(mVec3_c(-300.0f, 0.0f, -300.0f), mVec3_c(300.0f, 200.0f, 300.0f));
return SUCCEEDED;
}
@@ -51,7 +51,7 @@ int dAcKnightLeaderBird_c::actorExecute() {
fn_80176D30();
fn_80176F80();
updateMatrixBird();
-
+
updateSpineMtx();
fn_80177EA0();
@@ -72,7 +72,6 @@ int dAcKnightLeaderBird_c::draw() {
return SUCCEEDED;
}
-
void dAcKnightLeaderBird_c::updateSpineMtx() {
static const char *sBirdLordSpineName = "Spine";
u32 id = mMdl.getModel().getNodeID(sBirdLordSpineName);
@@ -85,9 +84,9 @@ void dAcKnightLeaderBird_c::updateSpineMtx() {
}
void dAcKnightLeaderBird_c::initializeState_Wait() {
- forwardSpeed = 0.0f;
- velocity.set(0.0f, 0.0f, 0.0f);
- forwardAccel = 0.0f;
+ mSpeed = 0.0f;
+ mVelocity.set(0.0f, 0.0f, 0.0f);
+ mAcceleration = 0.0f;
changeBirdAction(sBirdLordAnmName, BIRD_ACTION_GLIDE, m3d::PLAY_MODE_4, 8.0f);
}
void dAcKnightLeaderBird_c::executeState_Wait() {}
diff --git a/src/REL/d/a/d_a_t_wood_area.cpp b/src/REL/d/a/d_a_t_wood_area.cpp
index 382df9d1..23106844 100644
--- a/src/REL/d/a/d_a_t_wood_area.cpp
+++ b/src/REL/d/a/d_a_t_wood_area.cpp
@@ -15,8 +15,8 @@ STATE_DEFINE(dAcTWoodArea_c, Wait);
int dAcTWoodArea_c::actorCreate() {
mStateMgr.changeState(StateID_Init);
PSMTXTrans(mWorldMtx.m, mPosition.x, mPosition.y, mPosition.z);
- boundingBox.mMin = mVec3_c(-0.0f, -0.0f, -0.0f);
- boundingBox.mMax = mVec3_c(0.0f, 0.0f, 0.0f);
+ mBoundingBox.mMin = mVec3_c(-0.0f, -0.0f, -0.0f);
+ mBoundingBox.mMax = mVec3_c(0.0f, 0.0f, 0.0f);
return SUCCEEDED;
}
diff --git a/src/REL/d/a/e/d_a_e_hb_leaf.cpp b/src/REL/d/a/e/d_a_e_hb_leaf.cpp
index 6660bc08..c1d0e291 100644
--- a/src/REL/d/a/e/d_a_e_hb_leaf.cpp
+++ b/src/REL/d/a/e/d_a_e_hb_leaf.cpp
@@ -21,7 +21,7 @@ bool dAcEhb_leaf_c::createHeap() {
int dAcEhb_leaf_c::create() {
CREATE_ALLOCATOR(dAcEhb_leaf_c);
- boundingBox.Set(mVec3_c(-100.0f, -100.0f, -100.0f), mVec3_c(100.0f, 100.0f, 100.0f));
+ mBoundingBox.Set(mVec3_c(-100.0f, -100.0f, -100.0f), mVec3_c(100.0f, 100.0f, 100.0f));
mRotation.y = cM::rndF(65535.0f);
someRot = mRotation.y.mVal;
diff --git a/src/REL/d/a/e/d_a_e_sm.cpp b/src/REL/d/a/e/d_a_e_sm.cpp
index c68755b6..e389f57a 100644
--- a/src/REL/d/a/e/d_a_e_sm.cpp
+++ b/src/REL/d/a/e/d_a_e_sm.cpp
@@ -129,7 +129,7 @@ int dAcEsm_c::actorCreate() {
CREATE_ALLOCATOR(dAcEsm_c);
- mRotation.z = angle.x = 0;
+ mRotation.z = mAngle.x = 0;
mBombRef.unlink();
@@ -138,19 +138,19 @@ int dAcEsm_c::actorCreate() {
switch ((int)mScale.x) {
default:
case SM_SMALL: {
- boundingBox.Set(mVec3_c(-250.f, -250.f, -250.f), mVec3_c(250.f, 375.f, 250.f));
+ mBoundingBox.Set(mVec3_c(-250.f, -250.f, -250.f), mVec3_c(250.f, 375.f, 250.f));
mScale.set(0.8f, 0.8f, 0.8f);
} break;
case SM_LARGE: {
- boundingBox.Set(mVec3_c(-500.f, -500.f, -500.f), mVec3_c(500.f, 750.f, 500.f));
+ mBoundingBox.Set(mVec3_c(-500.f, -500.f, -500.f), mVec3_c(500.f, 750.f, 500.f));
mScale.set(0.4f, 0.4f, 0.4f);
} break;
case SM_MASSIVE: {
- boundingBox.Set(mVec3_c(-800.f, -800.f, -800.f), mVec3_c(800.f, 1200.f, 800.f));
+ mBoundingBox.Set(mVec3_c(-800.f, -800.f, -800.f), mVec3_c(800.f, 1200.f, 800.f));
mScale.set(0.25f, 0.25f, 0.25f);
} break;
case SM_TINY: {
- boundingBox.Set(mVec3_c(-150.f, -150.f, -150.f), mVec3_c(150.f, 225.f, 150.f));
+ mBoundingBox.Set(mVec3_c(-150.f, -150.f, -150.f), mVec3_c(150.f, 225.f, 150.f));
mScale.set(1.2f, 1.2f, 1.2f);
} break;
}
@@ -166,16 +166,16 @@ int dAcEsm_c::actorCreate() {
mObjAcch.SetGndThinCellingOff();
mObjAcch.mField_0x390 = 1;
- forwardMaxSpeed = -40.f;
+ mMaxSpeed = -40.f;
mSph.Set(sSphSrc);
mSph.SetStts(mStts);
- mPosition.CopyTo(poscopy2);
+ mPosition.CopyTo(mPositionCopy2);
mPosition.CopyTo(mPosCopy1);
- mPosition.CopyTo(poscopy3);
- poscopy3.y += 50.f;
+ mPosition.CopyTo(mPositionCopy3);
+ mPositionCopy3.y += 50.f;
mRotCopy.set(mRotation);
@@ -220,10 +220,10 @@ int dAcEsm_c::actorCreate() {
mHealth = 100;
if (field_0xBBF != 1) {
- forwardAccel = -3.f;
+ mAcceleration = -3.f;
}
calcVelocity();
- mPosition += velocity;
+ mPosition += mVelocity;
mPosition += mStts.GetCcMove();
mObjAcch.CrrPos(*dBgS::GetInstance());
@@ -233,27 +233,27 @@ int dAcEsm_c::actorCreate() {
switch (mType) {
// SM_RED
default: {
- targetFiTextId = 59;
+ mTargetFiTextID = 59;
anim_frame = 0.f;
mSph.SetAtModifier(AT_MOD_FIRE);
mType = SM_RED;
} break;
case SM_GREEN_ALT:
case SM_GREEN: {
- targetFiTextId = 62;
+ mTargetFiTextID = 62;
anim_frame = 3.f;
mType = SM_GREEN;
} break;
case SM_YELLOW_ALT:
case SM_YELLOW: {
- targetFiTextId = 61;
+ mTargetFiTextID = 61;
anim_frame = 2.f;
mSph.SetAtModifier(AT_MOD_ELECTRIC);
mType = SM_YELLOW;
} break;
case SM_BLUE: {
- targetFiTextId = 60;
+ mTargetFiTextID = 60;
anim_frame = 1.f;
} break;
}
@@ -339,7 +339,7 @@ int dAcEsm_c::actorExecute() {
target.y += mScaleTarget.y * 60.f;
}
- cLib::addCalcPos2(&bomb->getPosition(), target, 0.8f, 20.f + GetSpeed() * 1.5f);
+ cLib::addCalcPos2(&bomb->getPosition(), target, 0.8f, 20.f + getSpeed() * 1.5f);
field_0xB6C = 0.5f;
@@ -412,11 +412,11 @@ int dAcEsm_c::actorExecute() {
fillUpperParams2Byte();
deleteRequest();
}
- forwardSpeed = 0.f;
+ mSpeed = 0.f;
// TODO: Maybe Inline - Common Pattern. Check GetCcMove
calcVelocity();
- mPosition += velocity;
+ mPosition += mVelocity;
mPosition += mStts.GetCcMove();
mObjAcch.CrrPos(*dBgS::GetInstance());
@@ -443,7 +443,7 @@ int dAcEsm_c::actorExecute() {
field_0xBBF = 0;
setBattleBgmRelated(2);
fn_80030700();
- mRotation.y = angle.y = getXZAngleToPlayer();
+ mRotation.y = mAngle.y = getXZAngleToPlayer();
}
if (field_0xBBF == 3) {
return SUCCEEDED;
@@ -468,7 +468,7 @@ int dAcEsm_c::actorExecute() {
if (0 == sLib::calcTimer(&mTimer_0xBC4)) {
calcVelocity();
- mPosition += velocity;
+ mPosition += mVelocity;
mPosition += mStts.GetCcMove();
}
@@ -517,7 +517,7 @@ int dAcEsm_c::actorExecute() {
if (mSph.ChkTgHit()) {
if (field_0xB94 == 7) {
field_0xB6C = 0.5f;
- forwardSpeed = 0.f;
+ mSpeed = 0.f;
} else {
int val = 0; // IDK what this would have been
field_0xB6C = 1.5f + 0.1f * val;
@@ -550,7 +550,7 @@ int dAcEsm_c::actorExecute() {
break;
default: {
dAcObjBase_c *tgActor = mSph.GetTgActor();
- if (tgActor->profile_name == fProfile::OBJ_FIRE_PILLAR) {
+ if (tgActor->mProfileName == fProfile::OBJ_FIRE_PILLAR) {
mHealth = 0;
fn_187_4540(2);
} else {
@@ -581,12 +581,13 @@ int dAcEsm_c::actorExecute() {
if (mHealth != 0 && field_0xBC8 == 0 && field_0xBA0 == 0 && field_0xB90 < 0) {
// Check to make sure the chu is slow enough/or on the ground
- if ((!mStateMgr.isState(StateID_BirthJump) || mObjAcch.ChkGndHit() || velocity.y <= -6.f) && field_0xBB6 == 0) {
+ if ((!mStateMgr.isState(StateID_BirthJump) || mObjAcch.ChkGndHit() || mVelocity.y <= -6.f) &&
+ field_0xBB6 == 0) {
// Check to make sure chu isnt in a "death"-like state.
if (!(mStateMgr.isState(StateID_Absorption) || mStateMgr.isState(StateID_Dead) ||
mStateMgr.isState(StateID_Fusion))) {
// CHECK FOR FUSION - Another ESm
- if (mSph.ChkCoHit() && mSph.GetCoActor()->profile_name == fProfile::E_SM) {
+ if (mSph.ChkCoHit() && mSph.GetCoActor()->mProfileName == fProfile::E_SM) {
// The other chu to interact with
dAcEsm_c *pOther = static_cast<dAcEsm_c *>(mSph.GetCoActor());
@@ -594,7 +595,7 @@ int dAcEsm_c::actorExecute() {
if (!fn_187_4B50() && pOther->field_0xBC8 == 0 && pOther->mHealth != 0 &&
pOther->field_0xBA0 == 0 && pOther->field_0xB90 < 0 && pOther->field_0xBB6 == 0) {
if (!pOther->mStateMgr.isState(StateID_BirthJump) || pOther->mObjAcch.ChkGndHit() ||
- pOther->velocity.y <= -6.f) {
+ pOther->mVelocity.y <= -6.f) {
// Check for non-fusion/absorption status and if the other Chu is smaller than [this] chu
if (!(pOther->mStateMgr.isState(StateID_Absorption) ||
pOther->mStateMgr.isState(StateID_Fusion)) &&
@@ -632,7 +633,7 @@ int dAcEsm_c::actorExecute() {
dAcBomb_c *bomb = getBombWithinRadius(lookRadius);
if (bomb != nullptr && std::abs(bomb->getPosition().y - mHomePos1.y) < 0.7f * lookRadius) {
- if (bomb->GetLinkage().tryAttach(bomb, this, &mBombRef, dLinkage_c::CONNECTION_1, false)) {
+ if (bomb->getLinkage().tryAttach(bomb, this, &mBombRef, dLinkage_c::CONNECTION_1, false)) {
mTimer_0xBAE = 160;
startSound(SE_ESm_BRING_IN);
unsetActorProperty(AC_PROP_0x1);
@@ -657,10 +658,10 @@ int dAcEsm_c::actorExecute() {
MTXMultVec(nodeMtx, center, mHomePos1);
- mPosition.CopyTo(poscopy3);
- mPosition.CopyTo(poscopy2);
- poscopy2.y += 130.f * mScaleTarget.y;
- poscopy3.y += 260.f * mScaleTarget.y;
+ mPosition.CopyTo(mPositionCopy3);
+ mPosition.CopyTo(mPositionCopy2);
+ mPositionCopy2.y += 130.f * mScaleTarget.y;
+ mPositionCopy3.y += 260.f * mScaleTarget.y;
mSph.SetC(mHomePos1);
if (mSph.ChkTgElectric()) {
@@ -674,12 +675,12 @@ int dAcEsm_c::actorExecute() {
mSph.SetR(radius);
dCcS::GetInstance()->Set(&mSph);
- f32 speedTarget = forwardSpeed;
+ f32 speedTarget = mSpeed;
speedTarget -= field_0xB80;
if (speedTarget < 0.f) {
speedTarget = 0.f;
}
- sLib::addCalcScaledDiff(&forwardSpeed, speedTarget, 0.3f, 1.f);
+ sLib::addCalcScaledDiff(&mSpeed, speedTarget, 0.3f, 1.f);
sLib::addCalcScaled(&field_0xB80, 0.3f, 1.f);
if (field_0xBCB == 0) {
@@ -768,10 +769,10 @@ void dAcEsm_c::initializeState_Walk() {
mRotation.x = 0;
Set_0xBBC(2);
- field_0xBAA = angle.y;
+ field_0xBAA = mAngle.y;
field_0xBA8 = 0;
field_0xBCB = 0;
- forwardAccel = -3.f;
+ mAcceleration = -3.f;
}
void dAcEsm_c::executeState_Walk() {
field_0xBA6 += (s16)(1000.f + field_0xB70 / mScaleTarget.x);
@@ -797,7 +798,7 @@ void dAcEsm_c::initializeState_BirthJump() {
field_0xB54 = 0.1f;
field_0xB68 = 0.f;
- forwardSpeed = 0.f;
+ mSpeed = 0.f;
field_0xBB8 = 3;
field_0xB90 = -1;
@@ -855,8 +856,8 @@ void dAcEsm_c::fn_187_3F60() {
bool dAcEsm_c::fn_187_4090() {
mVec3_c pos(mPosition.x, mPosition.y + 20.f, mPosition.z);
- if (velocity.y <= 0.f && dBgS_ObjGndChk::CheckPos(pos) && dBgS_ObjGndChk::GetGroundHeight() + 5.f > mPosition.y) {
- forwardSpeed = 0.f;
+ if (mVelocity.y <= 0.f && dBgS_ObjGndChk::CheckPos(pos) && dBgS_ObjGndChk::GetGroundHeight() + 5.f > mPosition.y) {
+ mSpeed = 0.f;
field_0xB6C = 1.5f;
if (field_0xB84) {
field_0xB6C = field_0xB84 * 0.1f + 0.7f;
@@ -903,7 +904,7 @@ bool dAcEsm_c::fn_187_42C0() {
return false;
}
- if (mSph.ChkAtHit() && mSph.GetAtActor()->profile_name == fProfile::PLAYER) {
+ if (mSph.ChkAtHit() && mSph.GetAtActor()->mProfileName == fProfile::PLAYER) {
if (fn_187_4B50()) {
return true;
}
@@ -942,7 +943,7 @@ void dAcEsm_c::fn_187_44C0() {
void dAcEsm_c::fn_187_4540(int param0) {
const dAcPy_c *player = dAcPy_c::GetLink();
- mAng3_c rot = GetAngle();
+ mAng3_c rot = getAngle();
fn_187_44C0();
if (mStateMgr.isState(StateID_Dead)) {
@@ -1024,24 +1025,24 @@ void dAcEsm_c::fn_187_4540(int param0) {
rot.y = fn_187_51F0(true);
const f32 y = sSmDataArr[field_0xB98].field_0x04.y;
if (y != v) {
- pChild->velocity.y = y;
+ pChild->mVelocity.y = y;
- pChild->velocity.y *= mScaleTarget.y;
+ pChild->mVelocity.y *= mScaleTarget.y;
if (field_0xB98 != 2) {
- if (pChild->velocity.y < lower) {
- pChild->velocity.y = lower;
+ if (pChild->mVelocity.y < lower) {
+ pChild->mVelocity.y = lower;
}
} else {
- if (pChild->velocity.y < upper) {
- pChild->velocity.y = upper;
+ if (pChild->mVelocity.y < upper) {
+ pChild->mVelocity.y = upper;
}
}
}
- pChild->field_0xB84 = pChild->velocity.y;
- pChild->forwardSpeed = mScaleTarget.x * sSmDataArr[field_0xB98].field_0x04.x;
- if (pChild->forwardSpeed != v && pChild->forwardSpeed < lowest) {
- pChild->forwardSpeed = lowest;
+ pChild->field_0xB84 = pChild->mVelocity.y;
+ pChild->mSpeed = mScaleTarget.x * sSmDataArr[field_0xB98].field_0x04.x;
+ if (pChild->mSpeed != v && pChild->mSpeed < lowest) {
+ pChild->mSpeed = lowest;
}
pChild->field_0xBB8 = bb8;
}
@@ -1049,7 +1050,7 @@ void dAcEsm_c::fn_187_4540(int param0) {
mSph.OnCoSet();
if (field_0xB98 != 2) {
- angle.y = rot.y;
+ mAngle.y = rot.y;
}
if (field_0xB98 != 0) {
field_0xBCE = 1;
@@ -1059,23 +1060,23 @@ void dAcEsm_c::fn_187_4540(int param0) {
fn_187_6C20(1);
if (field_0xB98 != 0) {
if (sSmDataArr[field_0xB98].field_0x10.y) {
- velocity.y = sSmDataArr[field_0xB98].field_0x10.y;
- velocity.y *= mScaleTarget.y;
+ mVelocity.y = sSmDataArr[field_0xB98].field_0x10.y;
+ mVelocity.y *= mScaleTarget.y;
if (field_0xB98 != 2) {
- if (velocity.y < 20.f) {
- velocity.y = 20.f;
+ if (mVelocity.y < 20.f) {
+ mVelocity.y = 20.f;
}
} else {
- if (velocity.y < 30.f) {
- velocity.y = 30.f;
+ if (mVelocity.y < 30.f) {
+ mVelocity.y = 30.f;
}
}
}
- field_0xB84 = velocity.y;
- forwardSpeed = sSmDataArr[field_0xB98].field_0x10.y * mScaleTarget.x;
- if (forwardSpeed && forwardSpeed < 10.f) {
- forwardSpeed = 10.f;
+ field_0xB84 = mVelocity.y;
+ mSpeed = sSmDataArr[field_0xB98].field_0x10.y * mScaleTarget.x;
+ if (mSpeed && mSpeed < 10.f) {
+ mSpeed = 10.f;
}
field_0xBB8 = 0;
if (field_0xB98 == 2) {
@@ -1126,9 +1127,9 @@ void dAcEsm_c::fn_187_4CC0() {
}
if (mObjAcch.ChkWallHit(nullptr)) {
- sLib::addCalcAngle(angle.y.ref(), mAcchCir.GetWallAngleY(), 4, 0x200);
+ sLib::addCalcAngle(mAngle.y.ref(), mAcchCir.GetWallAngleY(), 4, 0x200);
}
- sLib::addCalcAngle(mRotation.y.ref(), angle.y, 2, 0x800);
+ sLib::addCalcAngle(mRotation.y.ref(), mAngle.y, 2, 0x800);
sLib::addCalcAngle(mRotUnk.x.ref(), mTargetRotX, 4, 0x800);
sLib::addCalcAngle(mRotUnk.z.ref(), mTargetRotZ, 4, 0x800);
@@ -1235,7 +1236,7 @@ void dAcEsm_c::fn_187_5940() {
void dAcEsm_c::updateBoundingBox() {
f32 min = -200.f / mScale.x;
f32 max = 200.f / mScale.x;
- boundingBox.Set(mVec3_c(min, min, min), mVec3_c(max, 250.f / mScale.x, max));
+ mBoundingBox.Set(mVec3_c(min, min, min), mVec3_c(max, 250.f / mScale.x, max));
}
void dAcEsm_c::fn_187_61B0(u8 param0) {
@@ -1436,8 +1437,8 @@ void dAcEsm_c::fn_187_6C20(bool param0) {
if (!param0) {
dCamera_c *cam = dScGame_c::getCamera(0);
- angle.y = cLib::targetAngleY(cam->getPositionMaybe(), cam->getField_0x78());
- angle.addY(cM::rndFX(16384.f));
+ mAngle.y = cLib::targetAngleY(cam->getPositionMaybe(), cam->getField_0x78());
+ mAngle.addY(cM::rndFX(16384.f));
}
field_0xBCE = 1;
diff --git a/src/REL/d/a/npc/d_a_npc_rival_lod.cpp b/src/REL/d/a/npc/d_a_npc_rival_lod.cpp
index 434c4e5a..f1440a07 100644
--- a/src/REL/d/a/npc/d_a_npc_rival_lod.cpp
+++ b/src/REL/d/a/npc/d_a_npc_rival_lod.cpp
@@ -18,10 +18,10 @@ int dAcNpcRivalLOD_c::create() {
return FAILED;
}
0.0f; // float order, cool
- forwardAccel = -1.0f;
- forwardMaxSpeed = -40.0f;
+ mAcceleration = -1.0f;
+ mMaxSpeed = -40.0f;
setState(StateID_Wait);
- boundingBox.Set(mVec3_c(-110.0f, -30.0f, -130.0f), mVec3_c(130.0f, 190.0f, 110.0f));
+ mBoundingBox.Set(mVec3_c(-110.0f, -30.0f, -130.0f), mVec3_c(130.0f, 190.0f, 110.0f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/npc/d_a_npc_saltalk.cpp b/src/REL/d/a/npc/d_a_npc_saltalk.cpp
index e25108ed..57432ef7 100644
--- a/src/REL/d/a/npc/d_a_npc_saltalk.cpp
+++ b/src/REL/d/a/npc/d_a_npc_saltalk.cpp
@@ -53,7 +53,7 @@ int dAcNpcSltk_c::actorCreate() {
field_0x76C = 0;
- boundingBox.Set(mVec3_c(-0.0f, -0.0f, -0.0f), mVec3_c(0.0f, 0.0f, 0.0f));
+ mBoundingBox.Set(mVec3_c(-0.0f, -0.0f, -0.0f), mVec3_c(0.0f, 0.0f, 0.0f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_F302_light.cpp b/src/REL/d/a/obj/d_a_obj_F302_light.cpp
index 5e52d22a..308a1f76 100644
--- a/src/REL/d/a/obj/d_a_obj_F302_light.cpp
+++ b/src/REL/d/a/obj/d_a_obj_F302_light.cpp
@@ -37,8 +37,8 @@ bool dAcOF302Light_c::createHeap() {
int dAcOF302Light_c::actorCreate() {
field_0x440 = getFromParams(0, 0xFF);
CREATE_ALLOCATOR(dAcOF302Light_c);
- forwardAccel = 0.f;
- forwardMaxSpeed = -40.f;
+ mAcceleration = 0.f;
+ mMaxSpeed = -40.f;
updateMatrix();
mMdl.setLocalMtx(mWorldMtx);
if (field_0x440 < 0xFF && !SceneflagManager::sInstance->checkBoolFlag(mRoomID, field_0x440)) {
@@ -46,7 +46,7 @@ int dAcOF302Light_c::actorCreate() {
} else {
mStateMgr.changeState(StateID_SwitchOn);
}
- boundingBox.Set(mVec3_c(-660.f, -40.f, -660.f), mVec3_c(660.f, 0.f, 660.f));
+ mBoundingBox.Set(mVec3_c(-660.f, -40.f, -660.f), mVec3_c(660.f, 0.f, 660.f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_F400_gate_leaf.cpp b/src/REL/d/a/obj/d_a_obj_F400_gate_leaf.cpp
index 004c554b..1b7e4d97 100644
--- a/src/REL/d/a/obj/d_a_obj_F400_gate_leaf.cpp
+++ b/src/REL/d/a/obj/d_a_obj_F400_gate_leaf.cpp
@@ -39,7 +39,7 @@ int dAcOF400GateLeaf_c::create() {
mMdl.setLocalMtx(mWorldMtx);
mVec3_c min, max;
mMdl.getBounds(&min, &max);
- boundingBox.Set(min, max);
+ mBoundingBox.Set(min, max);
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_F400_gate_seal.cpp b/src/REL/d/a/obj/d_a_obj_F400_gate_seal.cpp
index 7699a8bc..03e42eed 100644
--- a/src/REL/d/a/obj/d_a_obj_F400_gate_seal.cpp
+++ b/src/REL/d/a/obj/d_a_obj_F400_gate_seal.cpp
@@ -81,7 +81,7 @@ int dAcOF400GateSeal_c::actorPostCreate() {
mMdl.setLocalMtx(mWorldMtx);
mVec3_c min, max;
mMdl.getBounds(&min, &max);
- boundingBox.Set(min, max);
+ mBoundingBox.Set(min, max);
return SUCCEEDED;
}
@@ -104,7 +104,7 @@ int dAcOF400GateSeal_c::actorExecute() {
if (mAnmClr.isStop(0)) {
setObjectProperty(0x200);
} else {
- clearObjectProperty(0x200);
+ unsetObjectProperty(0x200);
}
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_amber.cpp b/src/REL/d/a/obj/d_a_obj_amber.cpp
index bb81d3b8..110847ce 100644
--- a/src/REL/d/a/obj/d_a_obj_amber.cpp
+++ b/src/REL/d/a/obj/d_a_obj_amber.cpp
@@ -44,7 +44,7 @@ int dAcOAmber_c::actorPostCreate() {
}
}
mMdl.getBounds(&mMin, &mMax);
- boundingBox.Set(mMin, mMax);
+ mBoundingBox.Set(mMin, mMax);
mShadowRot.v = (mMin + mMax) * 0.5f;
mShadowRot.w = ((mMax - mMin) * 0.5f).mag();
updateMatrix();
diff --git a/src/REL/d/a/obj/d_a_obj_appear_bridge.cpp b/src/REL/d/a/obj/d_a_obj_appear_bridge.cpp
index c5a68581..6b79487d 100644
--- a/src/REL/d/a/obj/d_a_obj_appear_bridge.cpp
+++ b/src/REL/d/a/obj/d_a_obj_appear_bridge.cpp
@@ -50,7 +50,7 @@ int dAcOappearBridge_c::create() {
mStateMgr.changeState(StateID_Wait);
mModel.setPriorityDraw(0x1C, 0x9);
- boundingBox.Set(mVec3_c(-3000.0f, -200.0f, -600.0f), mVec3_c(50.0f, 800.0f, 600.0f));
+ mBoundingBox.Set(mVec3_c(-3000.0f, -200.0f, -600.0f), mVec3_c(50.0f, 800.0f, 600.0f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_bamboo_island.cpp b/src/REL/d/a/obj/d_a_obj_bamboo_island.cpp
index a454fadd..b8425c7e 100644
--- a/src/REL/d/a/obj/d_a_obj_bamboo_island.cpp
+++ b/src/REL/d/a/obj/d_a_obj_bamboo_island.cpp
@@ -47,7 +47,7 @@ int dAcObambooIsland_c::create() {
dBgS::GetInstance()->Regist(&mCollision, this);
mModels[0].setPriorityDraw(0x1C, 9);
mModels[1].setPriorityDraw(0x22, 9);
- boundingBox.Set(mVec3_c(-2400.0f, -1600.0f, -2300.0f), mVec3_c(2400.0f, 3900.0f, 2400.0f));
+ mBoundingBox.Set(mVec3_c(-2400.0f, -1600.0f, -2300.0f), mVec3_c(2400.0f, 3900.0f, 2400.0f));
mCullingDistance = 500000.0f;
mCollision.SetRideCallback(rideCallback);
return SUCCEEDED;
diff --git a/src/REL/d/a/obj/d_a_obj_bird_sp.cpp b/src/REL/d/a/obj/d_a_obj_bird_sp.cpp
index 4f8eefe1..94b769bd 100644
--- a/src/REL/d/a/obj/d_a_obj_bird_sp.cpp
+++ b/src/REL/d/a/obj/d_a_obj_bird_sp.cpp
@@ -27,7 +27,7 @@ bool dAcObjBirdSp_c::createHeap() {
int dAcObjBirdSp_c::create() {
CREATE_ALLOCATOR(dAcObjBirdSp_c);
- boundingBox.Set(mVec3_c(-2000, -2000, -2000), mVec3_c(2000, 2000, 2000));
+ mBoundingBox.Set(mVec3_c(-2000, -2000, -2000), mVec3_c(2000, 2000, 2000));
mCollider.Set(sCcSrc);
mCollider.SetStts(mStts);
mCollider.SetR(mScale.x * 1000.0f);
@@ -37,8 +37,8 @@ int dAcObjBirdSp_c::create() {
int dAcObjBirdSp_c::actorExecute() {
/* if its colliding with Bird or Player */
if (mCollider.ChkCoHit() && mCollider.GetCoActor() != nullptr &&
- (mCollider.GetCoActor()->profile_name == fProfile::BIRD ||
- mCollider.GetCoActor()->profile_name == fProfile::PLAYER)) {
+ (mCollider.GetCoActor()->mProfileName == fProfile::BIRD ||
+ mCollider.GetCoActor()->mProfileName == fProfile::PLAYER)) {
mVec3_c posChange(0, -0.2, 1.0);
mMtx_c matrix;
matrix.ZXYrotS(mRotation);
diff --git a/src/REL/d/a/obj/d_a_obj_bird_statue.cpp b/src/REL/d/a/obj/d_a_obj_bird_statue.cpp
index 5047769d..6ce53e52 100644
--- a/src/REL/d/a/obj/d_a_obj_bird_statue.cpp
+++ b/src/REL/d/a/obj/d_a_obj_bird_statue.cpp
@@ -29,7 +29,7 @@ int dAcOBirdStatue_c::create() {
mMdl.setLocalMtx(mWorldMtx);
mVec3_c min, max;
mMdl.getBounds(&min, &max);
- boundingBox.Set(min, max);
+ mBoundingBox.Set(min, max);
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_blade.cpp b/src/REL/d/a/obj/d_a_obj_blade.cpp
index 8ead42e4..fe3102f7 100644
--- a/src/REL/d/a/obj/d_a_obj_blade.cpp
+++ b/src/REL/d/a/obj/d_a_obj_blade.cpp
@@ -23,7 +23,7 @@ int dAcOblade_c::create() {
mMdl.setAnm("StageF000Blade", m3d::PLAY_MODE_4);
updateMatrix();
mMdl.getModel().setLocalMtx(mWorldMtx);
- boundingBox.Set(mVec3_c(-0.0f, -0.0f, -0.0f), mVec3_c(0.0f, 0.0f, 0.0f));
+ mBoundingBox.Set(mVec3_c(-0.0f, -0.0f, -0.0f), mVec3_c(0.0f, 0.0f, 0.0f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_block_underground.cpp b/src/REL/d/a/obj/d_a_obj_block_underground.cpp
index 3440310a..33f9d741 100644
--- a/src/REL/d/a/obj/d_a_obj_block_underground.cpp
+++ b/src/REL/d/a/obj/d_a_obj_block_underground.cpp
@@ -155,7 +155,7 @@ int dAcOBlockUnderground::actorCreate() {
mBgW.Move();
mVec3_c min, max;
mMdl.getBounds(&min, &max);
- boundingBox.Set(min, max);
+ mBoundingBox.Set(min, max);
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_bstone.cpp b/src/REL/d/a/obj/d_a_obj_bstone.cpp
index 57814208..f8019267 100644
--- a/src/REL/d/a/obj/d_a_obj_bstone.cpp
+++ b/src/REL/d/a/obj/d_a_obj_bstone.cpp
@@ -43,9 +43,9 @@ int dAcObstonec::create() {
mBg.SetUnkBase(1);
}
- forwardAccel = -1.0f;
- forwardMaxSpeed = -40.0f;
- boundingBox.Set(mVec3_c(-350.0f, -60.0f, -240.0f), mVec3_c(350.0f, 600.0f, 240.0f));
+ mAcceleration = -1.0f;
+ mMaxSpeed = -40.0f;
+ mBoundingBox.Set(mVec3_c(-350.0f, -60.0f, -240.0f), mVec3_c(350.0f, 600.0f, 240.0f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_chair.cpp b/src/REL/d/a/obj/d_a_obj_chair.cpp
index ac5a30f2..0af39065 100644
--- a/src/REL/d/a/obj/d_a_obj_chair.cpp
+++ b/src/REL/d/a/obj/d_a_obj_chair.cpp
@@ -101,8 +101,8 @@ int dAcOChair_c::create() {
mObjAcch.CrrPos(*dBgS::GetInstance());
}
- forwardAccel = -2.f;
- forwardMaxSpeed = -40.f;
+ mAcceleration = -2.f;
+ mMaxSpeed = -40.f;
field_0xB1B = 1;
field_0xB1A = 1;
@@ -110,7 +110,7 @@ int dAcOChair_c::create() {
mChairRot = mRotation.y;
mStateMgr.changeState(StateID_Wait);
- boundingBox.Set(mVec3_c(-60.f, -0.f, -60.f), mVec3_c(60.f, 160.f, 60.f));
+ mBoundingBox.Set(mVec3_c(-60.f, -0.f, -60.f), mVec3_c(60.f, 160.f, 60.f));
return SUCCEEDED;
}
@@ -207,7 +207,7 @@ void dAcOChair_c::executeState_Wait() {
return;
}
if (field_0xB1C && mChairType == CHAIR_E) {
- const f32 mag = (mChairPos - poscopy2).squareMagXZ();
+ const f32 mag = (mChairPos - mPositionCopy2).squareMagXZ();
if (mag < 10000.f) {
return;
}
@@ -244,11 +244,11 @@ dAcOChair_c::ChairType dAcOChair_c::getChairType(u8 &param) {
void dAcOChair_c::updateChairPos() {
if (mChairType != CHAIR_E) {
if (isBench()) {
- poscopy2 = mPosition;
+ mPositionCopy2 = mPosition;
} else {
- mMdl.getNodeWorldMtxMultVecZero(mSeatNodeID, poscopy2);
+ mMdl.getNodeWorldMtxMultVecZero(mSeatNodeID, mPositionCopy2);
}
- poscopy3 = poscopy2;
+ mPositionCopy3 = mPositionCopy2;
} else {
field_0xB1A = true;
if (!checkObjectProperty(0x8000)) {
@@ -256,13 +256,13 @@ void dAcOChair_c::updateChairPos() {
work.rotY(getRelativeYRotationToPlayer());
work.z = 0.f;
work.rotY(mRotation.y);
- poscopy2 = mPosition;
+ mPositionCopy2 = mPosition;
if (work.squareMagXZ() < 10000.f) {
- poscopy2 += work;
+ mPositionCopy2 += work;
} else {
field_0xB1A = false;
}
}
- poscopy3 = poscopy2;
+ mPositionCopy3 = mPositionCopy2;
}
}
diff --git a/src/REL/d/a/obj/d_a_obj_chest.cpp b/src/REL/d/a/obj/d_a_obj_chest.cpp
index f56eefd2..1a7a5e88 100644
--- a/src/REL/d/a/obj/d_a_obj_chest.cpp
+++ b/src/REL/d/a/obj/d_a_obj_chest.cpp
@@ -116,18 +116,18 @@ int dAcOChest_c::create() {
dBgS::GetInstance()->Regist(&mBgW, this);
dBgS::GetInstance()->RegistBg(&mBgW, this);
- forwardAccel = 0.0f;
- forwardMaxSpeed = 0.0f;
+ mAcceleration = 0.0f;
+ mMaxSpeed = 0.0f;
mStateMgr.changeState(StateID_Wait);
- boundingBox.Set(mVec3_c(-200.0f, -0.0f, -100.0f), mVec3_c(200.0f, 500.0f, 100.0f));
+ mBoundingBox.Set(mVec3_c(-200.0f, -0.0f, -100.0f), mVec3_c(200.0f, 500.0f, 100.0f));
mAnmMdl.setAnm(getOpenOrClose(0), m3d::PLAY_MODE_4);
mAnmMdl.setRate(0.0f);
- poscopy2.y = mPosition.y + 150.0f;
- poscopy3 = poscopy2;
+ mPositionCopy2.y = mPosition.y + 150.0f;
+ mPositionCopy3 = mPositionCopy2;
if ((s32)getFromParams(0x10, 0xFF) != 0xFF) {
mInsideMdl.setLocalMtx(mWorldMtx);
}
diff --git a/src/REL/d/a/obj/d_a_obj_cloud_dive.cpp b/src/REL/d/a/obj/d_a_obj_cloud_dive.cpp
index 75cfc261..7e87cbd5 100644
--- a/src/REL/d/a/obj/d_a_obj_cloud_dive.cpp
+++ b/src/REL/d/a/obj/d_a_obj_cloud_dive.cpp
@@ -48,7 +48,7 @@ int dAcOcloudDive_c::create() {
}
updateMatrix();
mStateMgr.changeState(StateID_Wait);
- boundingBox.Set(mVec3_c(-0.0f, -0.0f, -0.0f), mVec3_c(0.0f, 0.0f, 0.0f));
+ mBoundingBox.Set(mVec3_c(-0.0f, -0.0f, -0.0f), mVec3_c(0.0f, 0.0f, 0.0f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_decoB.cpp b/src/REL/d/a/obj/d_a_obj_decoB.cpp
index fefb7ba9..d707da2c 100644
--- a/src/REL/d/a/obj/d_a_obj_decoB.cpp
+++ b/src/REL/d/a/obj/d_a_obj_decoB.cpp
@@ -23,10 +23,10 @@ int dAcODecoB_c::create() {
if (!initAllocatorWork1Heap(0x1000, "dAcODecoB_c::m_allocator", 0x20)) {
return FAILED;
}
- forwardAccel = 0.0f;
- forwardMaxSpeed = 0.0f;
+ mAcceleration = 0.0f;
+ mMaxSpeed = 0.0f;
mStateMgr.changeState(StateID_Wait);
- boundingBox.Set(mVec3_c(-350.0f, 100.0f, -100.0f), mVec3_c(350.0f, -300.0f, 100.0f));
+ mBoundingBox.Set(mVec3_c(-350.0f, 100.0f, -100.0f), mVec3_c(350.0f, -300.0f, 100.0f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_desert_debris.cpp b/src/REL/d/a/obj/d_a_obj_desert_debris.cpp
index 37876288..48dedf7d 100644
--- a/src/REL/d/a/obj/d_a_obj_desert_debris.cpp
+++ b/src/REL/d/a/obj/d_a_obj_desert_debris.cpp
@@ -37,7 +37,7 @@ int dAcOdesertDebris_c::create() {
mMdl.setPriorityDraw(0x1C, 9);
mVec3_c min, max;
mMdl.getBounds(&min, &max);
- boundingBox.Set(min, max);
+ mBoundingBox.Set(min, max);
mCullingDistance = 50000.0f;
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_distant_ship.cpp b/src/REL/d/a/obj/d_a_obj_distant_ship.cpp
index 00c40e4a..804b3114 100644
--- a/src/REL/d/a/obj/d_a_obj_distant_ship.cpp
+++ b/src/REL/d/a/obj/d_a_obj_distant_ship.cpp
@@ -29,7 +29,7 @@ int dAcOdistantShip_c::create() {
CREATE_ALLOCATOR(dAcOdistantShip_c);
updateMatrix();
mModel.setLocalMtx(mWorldMtx);
- boundingBox.Set(mVec3_c(-0.0f, -0.0f, -0.0f), mVec3_c(0.0f, 0.0f, 0.0f));
+ mBoundingBox.Set(mVec3_c(-0.0f, -0.0f, -0.0f), mVec3_c(0.0f, 0.0f, 0.0f));
}
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_dungeon_ship.cpp b/src/REL/d/a/obj/d_a_obj_dungeon_ship.cpp
index 498d98d3..266dca7f 100644
--- a/src/REL/d/a/obj/d_a_obj_dungeon_ship.cpp
+++ b/src/REL/d/a/obj/d_a_obj_dungeon_ship.cpp
@@ -129,9 +129,9 @@ int dAcODungeonShip_c::create() {
mStts.SetRank(2);
mCc.Set(sCcSrc);
mCc.SetStts(mStts);
- forwardAccel = 0.0f;
- forwardMaxSpeed = 0.0f;
- boundingBox.Set(mVec3_c(-6000.0f, -500.0f, -2000.0f), mVec3_c(5000.0f, 4000.0f, 2000.0f));
+ mAcceleration = 0.0f;
+ mMaxSpeed = 0.0f;
+ mBoundingBox.Set(mVec3_c(-6000.0f, -500.0f, -2000.0f), mVec3_c(5000.0f, 4000.0f, 2000.0f));
if (SceneflagManager::sInstance->checkBoolFlag(mRoomID, (mParams >> 0x10) & 0xFF)) {
dBgS::GetInstance()->RegistBg(&mBg, this);
mStateMgr.changeState(StateID_End);
@@ -309,7 +309,7 @@ void dAcODungeonShip_c::executeState_Transparency() {
field_0x858 *= -1;
}
}
- sLib::addCalc(&forwardSpeed, field_0x858, 0.02f, 1.0f, 0.1f);
+ sLib::addCalc(&mSpeed, field_0x858, 0.02f, 1.0f, 0.1f);
fn_485_1720();
}
void dAcODungeonShip_c::finalizeState_Transparency() {}
@@ -440,7 +440,7 @@ static u32 rot_7fff = 0x7FFF;
static u32 rot_4000 = 0x4000;
void dAcODungeonShip_c::fn_485_1720() {
- mPath.setSpeed(forwardSpeed);
+ mPath.setSpeed(mSpeed);
mPath.execute();
// TODO
mPosition = mPath.getPosition();
@@ -452,7 +452,7 @@ void dAcODungeonShip_c::fn_485_1720() {
mRotation.y += rot_7fff;
}
mRotation.y += rot_4000;
- angle.y = mRotation.y;
+ mAngle.y = mRotation.y;
int factor = 0x12C;
f32 tmp2 = nw4r::math::SinIdx((field_0x850 * 800));
@@ -478,7 +478,7 @@ u32 dAcODungeonShip_c::fn_485_1960() {
return 0;
}
mVec3_c v = mVec3_c::Ez;
- v.rotY(angle.y + mAng(-0x4000));
+ v.rotY(mAngle.y + mAng(-0x4000));
mVec3_c dist = link->mPosition - mPosition;
dist.y = 0.0f;
dist.normalizeRS();
@@ -510,7 +510,7 @@ void dAcODungeonShip_c::fn_485_1DF0() {
mVec3_c dist = mPosition - link->mPosition;
fn_485_1960();
field_0x858 = 30.0f;
- sLib::addCalc(&forwardSpeed, 30.0f, 0.02f, 1.0f, 0.1f);
+ sLib::addCalc(&mSpeed, 30.0f, 0.02f, 1.0f, 0.1f);
fn_485_1720();
}
}
diff --git a/src/REL/d/a/obj/d_a_obj_fence_boko.cpp b/src/REL/d/a/obj/d_a_obj_fence_boko.cpp
index 1c9c0dad..baea4b9c 100644
--- a/src/REL/d/a/obj/d_a_obj_fence_boko.cpp
+++ b/src/REL/d/a/obj/d_a_obj_fence_boko.cpp
@@ -26,7 +26,7 @@ int dAcOfenceBoko_c::create() {
mCollision.mRoomId = dStage_c::GetInstance()->getCurrRoomId();
mRoomID = mCollision.mRoomId;
mModel.setPriorityDraw(0x1C, 0x9);
- boundingBox.Set(mVec3_c(-210.0f, -10.0f, -20.0f), mVec3_c(210.0f, 340.0f, 20.0f));
+ mBoundingBox.Set(mVec3_c(-210.0f, -10.0f, -20.0f), mVec3_c(210.0f, 340.0f, 20.0f));
mCullingDistance = 50000.0f;
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_fence_boko2.cpp b/src/REL/d/a/obj/d_a_obj_fence_boko2.cpp
index e6dca825..b0a57119 100644
--- a/src/REL/d/a/obj/d_a_obj_fence_boko2.cpp
+++ b/src/REL/d/a/obj/d_a_obj_fence_boko2.cpp
@@ -22,7 +22,7 @@ int dAcOfenceBoko2_c::create() {
dBgS::GetInstance()->Regist(&mCollision, this);
dBgS::GetInstance()->RegistBg(&mCollision, this);
mModel.setPriorityDraw(0x1C, 0x9);
- boundingBox.Set(mVec3_c(-160.0f, -40.0f, -70.0f), mVec3_c(180.0f, 300.0f, 60.0f));
+ mBoundingBox.Set(mVec3_c(-160.0f, -40.0f, -70.0f), mVec3_c(180.0f, 300.0f, 60.0f));
mCullingDistance = 50000.0f;
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_fence_konsai.cpp b/src/REL/d/a/obj/d_a_obj_fence_konsai.cpp
index 94e3c944..2fd78177 100644
--- a/src/REL/d/a/obj/d_a_obj_fence_konsai.cpp
+++ b/src/REL/d/a/obj/d_a_obj_fence_konsai.cpp
@@ -21,7 +21,7 @@ int dAcOfenceKonsai_c::create() {
CREATE_ALLOCATOR(dAcOfenceKonsai_c);
dBgS::GetInstance()->Regist(&mCollision, this);
mModel.setPriorityDraw(0x1C, 0x9);
- boundingBox.Set(mVec3_c(-100.0f, -10.0f, -30.0f), mVec3_c(100.0f, 270.0f, 40.0f));
+ mBoundingBox.Set(mVec3_c(-100.0f, -10.0f, -30.0f), mVec3_c(100.0f, 270.0f, 40.0f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_flying_clawshot_target.cpp b/src/REL/d/a/obj/d_a_obj_flying_clawshot_target.cpp
index 061db868..2e47a594 100644
--- a/src/REL/d/a/obj/d_a_obj_flying_clawshot_target.cpp
+++ b/src/REL/d/a/obj/d_a_obj_flying_clawshot_target.cpp
@@ -64,7 +64,7 @@ int dAcOFlyingClawshotTarget_c::actorCreate() {
mVec3_c min, max;
mMdl.getBounds(&min, &max);
- boundingBox.Set(min, max);
+ mBoundingBox.Set(min, max);
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_fruit_guts_leaf.cpp b/src/REL/d/a/obj/d_a_obj_fruit_guts_leaf.cpp
index f268c878..c42791d2 100644
--- a/src/REL/d/a/obj/d_a_obj_fruit_guts_leaf.cpp
+++ b/src/REL/d/a/obj/d_a_obj_fruit_guts_leaf.cpp
@@ -49,7 +49,7 @@ int dAcOFruitGutsLeaf_c::actorCreate() {
mMdl.setPriorityDraw(0x7F, 0x7F);
}
- boundingBox.Set(bbMin, bbMax);
+ mBoundingBox.Set(bbMin, bbMax);
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_girahim_foot.cpp b/src/REL/d/a/obj/d_a_obj_girahim_foot.cpp
index fe379ea8..ab3bcbc2 100644
--- a/src/REL/d/a/obj/d_a_obj_girahim_foot.cpp
+++ b/src/REL/d/a/obj/d_a_obj_girahim_foot.cpp
@@ -33,13 +33,13 @@ int dAcOgirahimFoot_c::create() {
mStateMgr.changeState(StateID_Wait);
- poscopy2.x = 13275.0f;
- poscopy2.y = 2370.0f;
- poscopy2.z = -11780.0f;
+ mPositionCopy2.x = 13275.0f;
+ mPositionCopy2.y = 2370.0f;
+ mPositionCopy2.z = -11780.0f;
mVec3_c min, max;
mMdl.getBounds(&min, &max);
- boundingBox.Set(min, max);
+ mBoundingBox.Set(min, max);
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_hole.cpp b/src/REL/d/a/obj/d_a_obj_hole.cpp
index 792db68b..524feaba 100644
--- a/src/REL/d/a/obj/d_a_obj_hole.cpp
+++ b/src/REL/d/a/obj/d_a_obj_hole.cpp
@@ -35,7 +35,7 @@ int dAcOhole_c::create() {
u8 params2 = getFromParams(2, 0xF);
field_0x799 = params2 != (s8)0xF ? params2 : 0xFF;
- boundingBox.Set(mVec3_c(-200.0f, -200.0f, -200.0f), mVec3_c(200.0f, 200.0f, 200.0f));
+ mBoundingBox.Set(mVec3_c(-200.0f, -200.0f, -200.0f), mVec3_c(200.0f, 200.0f, 200.0f));
mObjAcch.Set(this, 1, &mAcchCir);
mAcchCir.SetWall(100.0f, 100.0f);
mObjAcch.CrrPos(*dBgS::GetInstance());
diff --git a/src/REL/d/a/obj/d_a_obj_impa_door.cpp b/src/REL/d/a/obj/d_a_obj_impa_door.cpp
index 63cdc7af..487836b5 100644
--- a/src/REL/d/a/obj/d_a_obj_impa_door.cpp
+++ b/src/REL/d/a/obj/d_a_obj_impa_door.cpp
@@ -25,7 +25,7 @@ int dAcOimpaDoor_c::create() {
mMdl.setLocalMtx(mWorldMtx);
mStateMgr.changeState(StateID_Wait);
mMdl.setPriorityDraw(0x1C, 9);
- boundingBox.Set(mVec3_c(-250.0f, 0.0f, -30.0f), mVec3_c(250.0f, 940.0f, 30.0f));
+ mBoundingBox.Set(mVec3_c(-250.0f, 0.0f, -30.0f), mVec3_c(250.0f, 940.0f, 30.0f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_iron_stage.cpp b/src/REL/d/a/obj/d_a_obj_iron_stage.cpp
index 83d079aa..3f8cf682 100644
--- a/src/REL/d/a/obj/d_a_obj_iron_stage.cpp
+++ b/src/REL/d/a/obj/d_a_obj_iron_stage.cpp
@@ -22,7 +22,7 @@ int dAcOironStage_c::create() {
CREATE_ALLOCATOR(dAcOironStage_c);
dBgS::GetInstance()->Regist(&mCollision, this);
mModel.setPriorityDraw(0x1C, 0x9);
- boundingBox.Set(mVec3_c(-460.0f, -210.0f, -260.0f), mVec3_c(460.0f, 210.0f, 260.0f));
+ mBoundingBox.Set(mVec3_c(-460.0f, -210.0f, -260.0f), mVec3_c(460.0f, 210.0f, 260.0f));
mCullingDistance = 15000.0f;
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_island_LOD.cpp b/src/REL/d/a/obj/d_a_obj_island_LOD.cpp
index fbcb4000..80921158 100644
--- a/src/REL/d/a/obj/d_a_obj_island_LOD.cpp
+++ b/src/REL/d/a/obj/d_a_obj_island_LOD.cpp
@@ -33,7 +33,7 @@ int dAcOislandLOD_c::create() {
mMdl.setLocalMtx(mWorldMtx);
mVec3_c min, max;
mMdl.getBounds(&min, &max);
- boundingBox.Set(min, max);
+ mBoundingBox.Set(min, max);
mCullingDistance = 500000.0;
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_island_nusi.cpp b/src/REL/d/a/obj/d_a_obj_island_nusi.cpp
index 3c7523ca..14d613e0 100644
--- a/src/REL/d/a/obj/d_a_obj_island_nusi.cpp
+++ b/src/REL/d/a/obj/d_a_obj_island_nusi.cpp
@@ -58,7 +58,7 @@ int dAcOislandNusi_c::create() {
mMdls[0].setPriorityDraw(0x1C, 9);
mMdls[1].setPriorityDraw(0x22, 9);
- boundingBox.Set(mVec3_c(-4000.0f, -1200.0f, -2700.0f), mVec3_c(4800.0f, 3400.0f, 1700.0f));
+ mBoundingBox.Set(mVec3_c(-4000.0f, -1200.0f, -2700.0f), mVec3_c(4800.0f, 3400.0f, 1700.0f));
mCullingDistance = 500000.0f;
diff --git a/src/REL/d/a/obj/d_a_obj_ivy_rope.cpp b/src/REL/d/a/obj/d_a_obj_ivy_rope.cpp
index 7b5fc745..e6320b1f 100644
--- a/src/REL/d/a/obj/d_a_obj_ivy_rope.cpp
+++ b/src/REL/d/a/obj/d_a_obj_ivy_rope.cpp
@@ -721,7 +721,7 @@ void dAcOivyRope_c::fn_256_C980(f32 f0, f32 f1) {
UNKTYPE dAcOivyRope_c::fn_256_C9B0(UNKTYPE) {}
void dAcOivyRope_c::fn_256_CD40() {
- mPosition = poscopy3 = poscopy2 = fn_256_D730(mSegmentCount - 1);
+ mPosition = mPositionCopy3 = mPositionCopy2 = fn_256_D730(mSegmentCount - 1);
mCps1.Set(sCpsSrc);
mCps1.SetStts(mStts);
diff --git a/src/REL/d/a/obj/d_a_obj_junk_repairing.cpp b/src/REL/d/a/obj/d_a_obj_junk_repairing.cpp
index 80ce4e8d..2eb060dc 100644
--- a/src/REL/d/a/obj/d_a_obj_junk_repairing.cpp
+++ b/src/REL/d/a/obj/d_a_obj_junk_repairing.cpp
@@ -34,12 +34,12 @@ bool dAcOJunkRep_c::createHeap() {
int dAcOJunkRep_c::create() {
CREATE_ALLOCATOR(dAcOJunkRep_c);
- forwardAccel = -1.0f;
- forwardMaxSpeed = -40.0f;
+ mAcceleration = -1.0f;
+ mMaxSpeed = -40.0f;
mStateMgr.changeState(StateID_Wait);
- boundingBox.Set(mVec3_c(-30.0f, -0.0f, -20.0f), mVec3_c(30.0f, 120.0f, 20.0f));
+ mBoundingBox.Set(mVec3_c(-30.0f, -0.0f, -20.0f), mVec3_c(30.0f, 120.0f, 20.0f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_lava_F200.cpp b/src/REL/d/a/obj/d_a_obj_lava_F200.cpp
index 003563a8..af4961b2 100644
--- a/src/REL/d/a/obj/d_a_obj_lava_F200.cpp
+++ b/src/REL/d/a/obj/d_a_obj_lava_F200.cpp
@@ -41,7 +41,7 @@ int dAcOlavaF200_c::create() {
mModels[0].setPriorityDraw(0x1C, 9);
mModels[1].setPriorityDraw(0x22, 9);
- boundingBox.Set(mVec3_c(-0.0f, -0.0f, -0.0f), mVec3_c(0.0f, 0.0f, 0.0f));
+ mBoundingBox.Set(mVec3_c(-0.0f, -0.0f, -0.0f), mVec3_c(0.0f, 0.0f, 0.0f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_megami_island.cpp b/src/REL/d/a/obj/d_a_obj_megami_island.cpp
index 8f380109..5ace732f 100644
--- a/src/REL/d/a/obj/d_a_obj_megami_island.cpp
+++ b/src/REL/d/a/obj/d_a_obj_megami_island.cpp
@@ -90,7 +90,7 @@ int dAcOmegamiIsland_c::create() {
mMdls[0].setPriorityDraw(0x1C, 9);
mMdls[1].setPriorityDraw(0x22, 9);
- boundingBox.Set(mVec3_c(-5000.0f, -5000.0f, -23000.0f), mVec3_c(5000.0f, 10000.0f, -9000.0f));
+ mBoundingBox.Set(mVec3_c(-5000.0f, -5000.0f, -23000.0f), mVec3_c(5000.0f, 10000.0f, -9000.0f));
mCullingDistance = 500000.0f;
return SUCCEEDED;
diff --git a/src/REL/d/a/obj/d_a_obj_mole_cover.cpp b/src/REL/d/a/obj/d_a_obj_mole_cover.cpp
index acfe73fa..cf4d2f48 100644
--- a/src/REL/d/a/obj/d_a_obj_mole_cover.cpp
+++ b/src/REL/d/a/obj/d_a_obj_mole_cover.cpp
@@ -32,7 +32,7 @@ int dAcOmoleCover_c::create() {
CREATE_ALLOCATOR(dAcOmoleCover_c);
dBgS::GetInstance()->Regist(&mBgW, this);
mMdl.setPriorityDraw(0x1C, 9);
- boundingBox.Set(mVec3_c(-1900.0f, 1100.0f, -5500.0f), mVec3_c(100.0f, 1700.0f, -1800.0f));
+ mBoundingBox.Set(mVec3_c(-1900.0f, 1100.0f, -5500.0f), mVec3_c(100.0f, 1700.0f, -1800.0f));
mCullingDistance = FLOAT_MAX;
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_mole_soil.cpp b/src/REL/d/a/obj/d_a_obj_mole_soil.cpp
index fe637441..87599226 100644
--- a/src/REL/d/a/obj/d_a_obj_mole_soil.cpp
+++ b/src/REL/d/a/obj/d_a_obj_mole_soil.cpp
@@ -30,7 +30,7 @@ int dAcOmoleSoil_c::create() {
dAcBase_c::mScale.set(sHalfScale, sHalfScale, sHalfScale);
mStateMgr.changeState(StateID_Wait);
- boundingBox.Set(mVec3_c(-100.0f, -0.0f, -100.0f), mVec3_c(100.0f, 100.0f, 100.0f));
+ mBoundingBox.Set(mVec3_c(-100.0f, -0.0f, -100.0f), mVec3_c(100.0f, 100.0f, 100.0f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_oct_grass.cpp b/src/REL/d/a/obj/d_a_obj_oct_grass.cpp
index 9059b112..933d38d5 100644
--- a/src/REL/d/a/obj/d_a_obj_oct_grass.cpp
+++ b/src/REL/d/a/obj/d_a_obj_oct_grass.cpp
@@ -41,19 +41,19 @@ bool dAcOOctGrass_c::createHeap() {
int dAcOOctGrass_c::create() {
CREATE_ALLOCATOR(dAcOOctGrass_c);
- forwardAccel = 0.0f;
- forwardMaxSpeed = -40.0f;
+ mAcceleration = 0.0f;
+ mMaxSpeed = -40.0f;
if ((mParams & 0xF) != 0) {
mMdl.setPriorityDraw(0x1C, 9);
}
updateMatrix();
mMdl.setLocalMtx(mWorldMtx);
spawnOcGrsL();
- poscopy2 = mPosition;
- poscopy3 = mPosition;
- poscopy3.y += 20.0f;
+ mPositionCopy2 = mPosition;
+ mPositionCopy3 = mPosition;
+ mPositionCopy3.y += 20.0f;
mStateMgr.changeState(StateID_Wait);
- boundingBox.Set(mVec3_c(-50.0f, -10.0f, -50.0f), mVec3_c(50.0f, 100.0f, 50.0f));
+ mBoundingBox.Set(mVec3_c(-50.0f, -10.0f, -50.0f), mVec3_c(50.0f, 100.0f, 50.0f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_pool_cock.cpp b/src/REL/d/a/obj/d_a_obj_pool_cock.cpp
index e3f04b97..c455a9bf 100644
--- a/src/REL/d/a/obj/d_a_obj_pool_cock.cpp
+++ b/src/REL/d/a/obj/d_a_obj_pool_cock.cpp
@@ -22,8 +22,8 @@ bool dAcOPoolCock_c::createHeap() {
int dAcOPoolCock_c::actorCreate() {
CREATE_ALLOCATOR(dAcOPoolCock_c);
- forwardAccel = -0.0f;
- forwardMaxSpeed = -40.0f;
+ mAcceleration = -0.0f;
+ mMaxSpeed = -40.0f;
mOpenSceneflag = mParams & 0xFF;
mOpenDirection = mVec3_c::Ez;
mOpenDirection.rotY(mRotation.y);
@@ -34,7 +34,7 @@ int dAcOPoolCock_c::actorCreate() {
mStateMgr.changeState(StateID_Wait);
- boundingBox.Set(mVec3_c(-300.0f, -100.0f, -300.0f), mVec3_c(300.0f, 100.0f, 300.0f));
+ mBoundingBox.Set(mVec3_c(-300.0f, -100.0f, -300.0f), mVec3_c(300.0f, 100.0f, 300.0f));
return SUCCEEDED;
}
@@ -49,7 +49,7 @@ int dAcOPoolCock_c::doDelete() {
int dAcOPoolCock_c::actorExecute() {
mStateMgr.executeState();
calcVelocity();
- mPosition += velocity;
+ mPosition += mVelocity;
mPosition += mStts.mCcMove;
updateMatrix();
diff --git a/src/REL/d/a/obj/d_a_obj_pumpkin_bar.cpp b/src/REL/d/a/obj/d_a_obj_pumpkin_bar.cpp
index 1ab67bf4..bc1af437 100644
--- a/src/REL/d/a/obj/d_a_obj_pumpkin_bar.cpp
+++ b/src/REL/d/a/obj/d_a_obj_pumpkin_bar.cpp
@@ -46,7 +46,7 @@ int dAcOpumpkinBar_c::create() {
// This also works if a separate variable is used but I
// think it's more likely that mCullingDistance got set twice.
mCullingDistance = 100000.0f;
- boundingBox.Set(mVec3_c(-2790.0f, -1450.0f, -8270.0f), mVec3_c(2880.0f, 2120.0f, 1370.0f));
+ mBoundingBox.Set(mVec3_c(-2790.0f, -1450.0f, -8270.0f), mVec3_c(2880.0f, 2120.0f, 1370.0f));
mCullingDistance = 500000.0f;
mBarCollision.SetRideCallback(barCollisionRideCallback);
return SUCCEEDED;
diff --git a/src/REL/d/a/obj/d_a_obj_pumpkin_leaf.cpp b/src/REL/d/a/obj/d_a_obj_pumpkin_leaf.cpp
index d1e196bb..1cf42d46 100644
--- a/src/REL/d/a/obj/d_a_obj_pumpkin_leaf.cpp
+++ b/src/REL/d/a/obj/d_a_obj_pumpkin_leaf.cpp
@@ -19,11 +19,11 @@ int dAcOPumpkinLeaf_c::create() {
return FAILED;
}
- forwardAccel = -1.0f;
- forwardMaxSpeed = -40.0f;
+ mAcceleration = -1.0f;
+ mMaxSpeed = -40.0f;
updateMatrix();
mStateMgr.changeState(StateID_Wait);
- boundingBox.Set(mVec3_c(-50.0f, -10.0f, -50.0f), mVec3_c(50.0f, 50.0f, 50.0f));
+ mBoundingBox.Set(mVec3_c(-50.0f, -10.0f, -50.0f), mVec3_c(50.0f, 50.0f, 50.0f));
dAcObjBase_c::create(
"PmpknBd", getRoomId(), 0, &mPosition, &mRotation, &mScale, getParams2_ignoreLower(), -1, mViewClipIdx
);
diff --git a/src/REL/d/a/obj/d_a_obj_puzzle_island.cpp b/src/REL/d/a/obj/d_a_obj_puzzle_island.cpp
index fbaae9eb..d42f4be0 100644
--- a/src/REL/d/a/obj/d_a_obj_puzzle_island.cpp
+++ b/src/REL/d/a/obj/d_a_obj_puzzle_island.cpp
@@ -43,7 +43,7 @@ int dAcOpuzzleIsland_c::create() {
mMdl.setPriorityDraw(0x1C, 9);
mVec3_c min, max;
mMdl.getBounds(&min, &max);
- boundingBox.Set(min, max);
+ mBoundingBox.Set(min, max);
mCullingDistance = 500000.0f;
mBgW.SetRideCallback(rideCallback);
return SUCCEEDED;
diff --git a/src/REL/d/a/obj/d_a_obj_rail_post.cpp b/src/REL/d/a/obj/d_a_obj_rail_post.cpp
index 8105a334..017ade2b 100644
--- a/src/REL/d/a/obj/d_a_obj_rail_post.cpp
+++ b/src/REL/d/a/obj/d_a_obj_rail_post.cpp
@@ -46,7 +46,7 @@ int dAcORailPost::create() {
CREATE_ALLOCATOR(dAcORailPost);
mMdl.getBounds(&boundsMin, &boundsMax);
- boundingBox.Set(boundsMin, boundsMax);
+ mBoundingBox.Set(boundsMin, boundsMax);
mCullingDistance = 25000.0f;
return SUCCEEDED;
diff --git a/src/REL/d/a/obj/d_a_obj_ring.cpp b/src/REL/d/a/obj/d_a_obj_ring.cpp
index d49aa7ea..1183b921 100644
--- a/src/REL/d/a/obj/d_a_obj_ring.cpp
+++ b/src/REL/d/a/obj/d_a_obj_ring.cpp
@@ -21,12 +21,12 @@ int dAcOring_c::create() {
field_0x388 = getArgFromParams();
- boundingBox.Set(mVec3_c(-100.0f, -100.0f, -100.0f), mVec3_c(100.0f, 100.0f, 100.0f));
+ mBoundingBox.Set(mVec3_c(-100.0f, -100.0f, -100.0f), mVec3_c(100.0f, 100.0f, 100.0f));
updateMatrix();
mModel.setScale(mScale);
mModel.setLocalMtx(mWorldMtx);
- forwardAccel = -5.0f;
- forwardMaxSpeed = -40.0f;
+ mAcceleration = -5.0f;
+ mMaxSpeed = -40.0f;
field_0x38C = dAcPy_c::LINK->mPosition.y;
mStateMgr.changeState(StateID_Move);
return SUCCEEDED;
@@ -39,7 +39,7 @@ int dAcOring_c::doDelete() {
int dAcOring_c::actorExecute() {
mStateMgr.executeState();
calcVelocity();
- mPosition += velocity;
+ mPosition += mVelocity;
mPosition += mStts.mCcMove;
updateMatrix();
mModel.setLocalMtx(mWorldMtx);
@@ -54,7 +54,7 @@ int dAcOring_c::draw() {
void dAcOring_c::initializeState_Move() {}
void dAcOring_c::executeState_Move() {
- if (GetLinkage().checkConnection(dLinkage_c::CONNECTION_7)) {
+ if (getLinkage().checkConnection(dLinkage_c::CONNECTION_7)) {
return;
}
mRotation.addX(0x1000);
diff --git a/src/REL/d/a/obj/d_a_obj_rope_base.cpp b/src/REL/d/a/obj/d_a_obj_rope_base.cpp
index 09fc5cf2..ac8aa1fc 100644
--- a/src/REL/d/a/obj/d_a_obj_rope_base.cpp
+++ b/src/REL/d/a/obj/d_a_obj_rope_base.cpp
@@ -26,7 +26,7 @@ int dAcOropeBase_c::create() {
CREATE_ALLOCATOR(dAcOropeBase_c);
updateMatrix();
mMdl.setLocalMtx(mWorldMtx);
- boundingBox.Set(mVec3_c(-525.0f, -0.0f, -500.0f), mVec3_c(-325.0f, 700.0f, -300.0f));
+ mBoundingBox.Set(mVec3_c(-525.0f, -0.0f, -500.0f), mVec3_c(-325.0f, 700.0f, -300.0f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_ruined_save.cpp b/src/REL/d/a/obj/d_a_obj_ruined_save.cpp
index 93b2a084..95f9caf7 100644
--- a/src/REL/d/a/obj/d_a_obj_ruined_save.cpp
+++ b/src/REL/d/a/obj/d_a_obj_ruined_save.cpp
@@ -32,9 +32,9 @@ int dAcOruinedSave_c::create() {
CREATE_ALLOCATOR(dAcOruinedSave_c);
updateMatrix();
mMdl.setLocalMtx(mWorldMtx);
- poscopy2 = mPosition;
- poscopy2.y += 300.0f;
- poscopy3 = poscopy2;
+ mPositionCopy2 = mPosition;
+ mPositionCopy2.y += 300.0f;
+ mPositionCopy3 = mPositionCopy2;
field_0x40C = 0;
mStateMgr.changeState(StateID_Wait);
return SUCCEEDED;
@@ -77,8 +77,8 @@ void dAcOruinedSave_c::initializeState_Vanish() {
void dAcOruinedSave_c::executeState_Vanish() {
field_0x40C++;
if (((u16)field_0x40C & 0xF) == 3) {
- poscopy3.z = poscopy2.z + cM::rndFX(50.0f);
- poscopy3.y = poscopy2.y - cM::rndFX(20.0f);
+ mPositionCopy3.z = mPositionCopy2.z + cM::rndFX(50.0f);
+ mPositionCopy3.y = mPositionCopy2.y - cM::rndFX(20.0f);
}
mAnmMatClr.play();
if (field_0x408 == mAnmMatClr.getFrame(0)) {
diff --git a/src/REL/d/a/obj/d_a_obj_seat_sword.cpp b/src/REL/d/a/obj/d_a_obj_seat_sword.cpp
index 94478943..a76cfc26 100644
--- a/src/REL/d/a/obj/d_a_obj_seat_sword.cpp
+++ b/src/REL/d/a/obj/d_a_obj_seat_sword.cpp
@@ -86,8 +86,8 @@ int dAcOSeatSword_c::create() {
mPedestalMdl_s.setPriorityDraw(0x22, 0x9);
}
- forwardAccel = 0.f;
- forwardMaxSpeed = -40.f;
+ mAcceleration = 0.f;
+ mMaxSpeed = -40.f;
if (mSubtype == 1) {
mField_0x7E8 = l_inGroundRot;
@@ -102,7 +102,7 @@ int dAcOSeatSword_c::create() {
mStateMgr.changeState(StateID_Wait);
}
- boundingBox.Set(mVec3_c(-75.f, -10.f, -75.f), mVec3_c(75.f, 200.f, 75.f));
+ mBoundingBox.Set(mVec3_c(-75.f, -10.f, -75.f), mVec3_c(75.f, 200.f, 75.f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_shrine_after.cpp b/src/REL/d/a/obj/d_a_obj_shrine_after.cpp
index 0cf5f125..a44c866d 100644
--- a/src/REL/d/a/obj/d_a_obj_shrine_after.cpp
+++ b/src/REL/d/a/obj/d_a_obj_shrine_after.cpp
@@ -14,7 +14,7 @@ int dAcOshrineAfter_c::create() {
updateMatrix();
mModel.setLocalMtx(mWorldMtx);
mModel.setPriorityDraw(0x1C, 0x9);
- boundingBox.Set(mVec3_c(-4000.0f, 7000.0f, 5000.0f), mVec3_c(5000.0f, 15000.0f, 14000.0f));
+ mBoundingBox.Set(mVec3_c(-4000.0f, 7000.0f, 5000.0f), mVec3_c(5000.0f, 15000.0f, 14000.0f));
mCullingDistance = 50000.0f;
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_shrine_bef_inside.cpp b/src/REL/d/a/obj/d_a_obj_shrine_bef_inside.cpp
index 137c4470..05f1d359 100644
--- a/src/REL/d/a/obj/d_a_obj_shrine_bef_inside.cpp
+++ b/src/REL/d/a/obj/d_a_obj_shrine_bef_inside.cpp
@@ -39,7 +39,7 @@ int dAcOshrineBefInside_c::create() {
dBgS::GetInstance()->Regist(&mCollision, this);
mModel[0].setPriorityDraw(0x1C, 0x9);
mModel[1].setPriorityDraw(0x22, 0x9);
- boundingBox.Set(mVec3_c(-2000.0f, 7400.0f, 7200.0f), mVec3_c(4400.0f, 10000.0f, 15800.0f));
+ mBoundingBox.Set(mVec3_c(-2000.0f, 7400.0f, 7200.0f), mVec3_c(4400.0f, 10000.0f, 15800.0f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_shrine_before.cpp b/src/REL/d/a/obj/d_a_obj_shrine_before.cpp
index b3a4cb84..cf9aa98b 100644
--- a/src/REL/d/a/obj/d_a_obj_shrine_before.cpp
+++ b/src/REL/d/a/obj/d_a_obj_shrine_before.cpp
@@ -14,7 +14,7 @@ int dAcOshrineBefore_c::create() {
updateMatrix();
mModel.setLocalMtx(mWorldMtx);
mModel.setPriorityDraw(0x1C, 0x9);
- boundingBox.Set(mVec3_c(-4000.0f, 7000.0f, 5000.0f), mVec3_c(4000.0f, 13000.0f, 14000.0f));
+ mBoundingBox.Set(mVec3_c(-4000.0f, 7000.0f, 5000.0f), mVec3_c(4000.0f, 13000.0f, 14000.0f));
mCullingDistance = 50000.0f;
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_smoke.cpp b/src/REL/d/a/obj/d_a_obj_smoke.cpp
index 38ff62d3..71d50df2 100644
--- a/src/REL/d/a/obj/d_a_obj_smoke.cpp
+++ b/src/REL/d/a/obj/d_a_obj_smoke.cpp
@@ -32,7 +32,7 @@ int dAcOsmoke_c::create() {
mModel.setLocalMtx(mWorldMtx);
mStateMgr.changeState(StateID_Wait);
mModel.setPriorityDraw(0x1C, 9);
- boundingBox.Set(mVec3_c(-0.0f, -0.0f, -0.0f), mVec3_c(0.0f, 0.0f, 0.0f));
+ mBoundingBox.Set(mVec3_c(-0.0f, -0.0f, -0.0f), mVec3_c(0.0f, 0.0f, 0.0f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_spike.cpp b/src/REL/d/a/obj/d_a_obj_spike.cpp
index 62270f2b..3a38eda4 100644
--- a/src/REL/d/a/obj/d_a_obj_spike.cpp
+++ b/src/REL/d/a/obj/d_a_obj_spike.cpp
@@ -64,7 +64,7 @@ int dAcOspike_c::create() {
mCollision.cM3dGUnk::Set(tmp2, tmp3);
mStateMgr.changeState(StateID_Wait);
- boundingBox.Set(mVec3_c(-10.0f, -250.0f, -480.0f), mVec3_c(80.0f, 260.0f, 490.0f));
+ mBoundingBox.Set(mVec3_c(-10.0f, -250.0f, -480.0f), mVec3_c(80.0f, 260.0f, 490.0f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_stage_cover.cpp b/src/REL/d/a/obj/d_a_obj_stage_cover.cpp
index 16b6faf9..b2c62eed 100644
--- a/src/REL/d/a/obj/d_a_obj_stage_cover.cpp
+++ b/src/REL/d/a/obj/d_a_obj_stage_cover.cpp
@@ -19,7 +19,7 @@ int dAcOstageCover_c::create() {
mStateMgr.changeState(StateID_Wait);
mModel.setPriorityDraw(0x1C, 9);
- boundingBox.Set(mVec3_c(-0.0f, -0.0f, -0.0f), mVec3_c(0.0f, 0.0f, 0.0f));
+ mBoundingBox.Set(mVec3_c(-0.0f, -0.0f, -0.0f), mVec3_c(0.0f, 0.0f, 0.0f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_stream_lava.cpp b/src/REL/d/a/obj/d_a_obj_stream_lava.cpp
index 742488e7..7f1622fc 100644
--- a/src/REL/d/a/obj/d_a_obj_stream_lava.cpp
+++ b/src/REL/d/a/obj/d_a_obj_stream_lava.cpp
@@ -84,7 +84,7 @@ int dAcOstreamLava_c::create() {
mModel.setPriorityDraw(0x1C, 0x9);
mVec3_c min, max;
mModel.getBounds(&min, &max);
- boundingBox.Set(min, max);
+ mBoundingBox.Set(min, max);
mCullingDistance = 50000.0f;
int roomId_tmp = mRoomID;
@@ -112,7 +112,7 @@ int dAcOstreamLava_c::actorExecute() {
setObjectProperty(0x200);
return SUCCEEDED;
} else {
- clearObjectProperty(0x200);
+ unsetObjectProperty(0x200);
return SUCCEEDED;
}
}
diff --git a/src/REL/d/a/obj/d_a_obj_sun_light.cpp b/src/REL/d/a/obj/d_a_obj_sun_light.cpp
index 388d1f80..114691a8 100644
--- a/src/REL/d/a/obj/d_a_obj_sun_light.cpp
+++ b/src/REL/d/a/obj/d_a_obj_sun_light.cpp
@@ -26,7 +26,7 @@ int dAcOsunLight_c::create() {
mModel.setAnm(mTexAnm);
mStateMgr.changeState(StateID_Wait);
mModel.setPriorityDraw(0x1C, 9);
- boundingBox.Set(mVec3_c(-200.0f, -100.0f, -200.0f), mVec3_c(200.0f, 600.0f, 500.0f));
+ mBoundingBox.Set(mVec3_c(-200.0f, -100.0f, -200.0f), mVec3_c(200.0f, 600.0f, 500.0f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_tarzan_pole.cpp b/src/REL/d/a/obj/d_a_obj_tarzan_pole.cpp
index 6ebca480..57b5f54b 100644
--- a/src/REL/d/a/obj/d_a_obj_tarzan_pole.cpp
+++ b/src/REL/d/a/obj/d_a_obj_tarzan_pole.cpp
@@ -55,8 +55,8 @@ int dAcOTarzanPole_c::create() {
mCollider.Set(sCcSrc);
mCollider.SetStts(mStts);
- forwardAccel = 0.0f;
- forwardMaxSpeed = -40.0f;
+ mAcceleration = 0.0f;
+ mMaxSpeed = -40.0f;
mFloat = (s32)(mParams & 0xFF) * 10.0f;
if ((s32)(mParams & 0xFF) == 0xFF) {
@@ -65,7 +65,7 @@ int dAcOTarzanPole_c::create() {
mVec = mVec3_c::Ex * 400.0f;
mVec.rotY(mRotation.y);
- boundingBox.Set(mVec3_c(-0.0f, -120.0f, -110.0f), mVec3_c(500.0f, 140.0f, 110.0f));
+ mBoundingBox.Set(mVec3_c(-0.0f, -120.0f, -110.0f), mVec3_c(500.0f, 140.0f, 110.0f));
return SUCCEEDED;
}
@@ -87,15 +87,15 @@ int dAcOTarzanPole_c::actorExecute() {
mVec = mVec3_c::Ex * sXOffset + mVec3_c::Ey * sYOffset;
mVec.rotY(mRotation.y);
- poscopy2 = mPosition + mVec;
- poscopy3 = poscopy2 + mVec3_c::Ey * 20.0f;
+ mPositionCopy2 = mPosition + mVec;
+ mPositionCopy3 = mPositionCopy2 + mVec3_c::Ey * 20.0f;
// 0x400000 corresponds to dAcPy_FLG0::FLG0_SWING_ROPE
if (player != nullptr && !player->checkActionFlags(0x400000) && dAcItem_c::checkFlag(ITEM_WHIP)) {
AttentionManager::GetInstance()->addUnk7Target(*this, 1, 1000.0f, 10.0f, -600.0, 200);
}
- mCollider.SetC(poscopy2);
+ mCollider.SetC(mPositionCopy2);
dCcS::GetInstance()->Set(&mCollider);
return SUCCEEDED;
diff --git a/src/REL/d/a/obj/d_a_obj_time_stage_bg.cpp b/src/REL/d/a/obj/d_a_obj_time_stage_bg.cpp
index bd3c9795..efb71c64 100644
--- a/src/REL/d/a/obj/d_a_obj_time_stage_bg.cpp
+++ b/src/REL/d/a/obj/d_a_obj_time_stage_bg.cpp
@@ -53,8 +53,8 @@ int dAcOTimeStageBg_c::actorCreate() {
}
CREATE_ALLOCATOR(dAcOTimeStageBg_c);
- forwardAccel = 0.0f;
- forwardMaxSpeed = -40.0f;
+ mAcceleration = 0.0f;
+ mMaxSpeed = -40.0f;
updateMatrix();
mSceneCallback.attach(mMdl1);
mMdl1.setLocalMtx(mWorldMtx);
@@ -73,7 +73,7 @@ int dAcOTimeStageBg_c::actorCreate() {
mVec3_c min, max;
mMdl1.getBounds(&min, &max);
mStateMgr.changeState(StateID_Wait);
- boundingBox.Set(min, max);
+ mBoundingBox.Set(min, max);
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_toD3_stone_figure.cpp b/src/REL/d/a/obj/d_a_obj_toD3_stone_figure.cpp
index e4902b4c..9d8b36c9 100644
--- a/src/REL/d/a/obj/d_a_obj_toD3_stone_figure.cpp
+++ b/src/REL/d/a/obj/d_a_obj_toD3_stone_figure.cpp
@@ -60,13 +60,13 @@ int dAcOtoD3StoneFigure_c::create() {
b = getYPos();
b += zero;
a = mPosition.x;
- poscopy2.x = a;
- poscopy2.y = b;
- poscopy2.z = c;
- poscopy3.x = a;
- poscopy3.y = b;
- poscopy3.z = c;
- // poscopy3 = poscopy2;
+ mPositionCopy2.x = a;
+ mPositionCopy2.y = b;
+ mPositionCopy2.z = c;
+ mPositionCopy3.x = a;
+ mPositionCopy3.y = b;
+ mPositionCopy3.z = c;
+ // mPositionCopy3 = mPositionCopy2;
mCollision.SetTg_0x4C(0x2000);
if (!mIsSkyKeepAlreadyOpen) {
diff --git a/src/REL/d/a/obj/d_a_obj_tower_gearD101.cpp b/src/REL/d/a/obj/d_a_obj_tower_gearD101.cpp
index 66132df0..b5b16504 100644
--- a/src/REL/d/a/obj/d_a_obj_tower_gearD101.cpp
+++ b/src/REL/d/a/obj/d_a_obj_tower_gearD101.cpp
@@ -40,12 +40,12 @@ int dAcOTowerGearD101_c::actorCreate() {
nw4r::g3d::ResMdl mdl = mMdl.getResMdl();
mMdlCallback.init(mdl.GetResNode("model0").GetID());
mMdl.setCallback(&mMdlCallback);
- forwardAccel = 0.0f;
- forwardMaxSpeed = 0.0f;
+ mAcceleration = 0.0f;
+ mMaxSpeed = 0.0f;
mStateMgr.changeState(StateID_Wait);
mVec3_c s = field_0x3AC;
- boundingBox.Set(
+ mBoundingBox.Set(
mVec3_c(s.x * -200.0f, s.y * -200.0f, s.z * -50.0f), mVec3_c(s.x * 200.0f, s.y * 200.0f, s.z * 50.0f)
);
diff --git a/src/REL/d/a/obj/d_a_obj_tower_hand_D101.cpp b/src/REL/d/a/obj/d_a_obj_tower_hand_D101.cpp
index 36416f6f..7279da1d 100644
--- a/src/REL/d/a/obj/d_a_obj_tower_hand_D101.cpp
+++ b/src/REL/d/a/obj/d_a_obj_tower_hand_D101.cpp
@@ -164,7 +164,7 @@ int dAcOTowerHandD101_c::actorCreate() {
dBgS::GetInstance()->Regist(bgW, this);
}
- boundingBox.Set(getBoundingLower(), getBoundingUpper());
+ mBoundingBox.Set(getBoundingLower(), getBoundingUpper());
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_trap_rock_1.cpp b/src/REL/d/a/obj/d_a_obj_trap_rock_1.cpp
index c282e3f9..30ab8033 100644
--- a/src/REL/d/a/obj/d_a_obj_trap_rock_1.cpp
+++ b/src/REL/d/a/obj/d_a_obj_trap_rock_1.cpp
@@ -32,15 +32,15 @@ int dAcOtrapRock1_c::create() {
mBgW.SetCrrFunc(dBgS_MoveBGProc_Typical);
dBgS::GetInstance()->Regist(&mBgW, this);
- forwardAccel = 0.0f;
- forwardMaxSpeed = -40.0f;
+ mAcceleration = 0.0f;
+ mMaxSpeed = -40.0f;
mStateMgr.changeState(StateID_TrapWait);
mVec3_c min, max;
mMdl.getBounds(&min, &max);
static mVec3_c offset = mVec3_c(50.0f, 50.0f, 50.0f);
min -= offset;
max += offset;
- boundingBox.Set(min, max);
+ mBoundingBox.Set(min, max);
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_treasure_island.cpp b/src/REL/d/a/obj/d_a_obj_treasure_island.cpp
index fb007261..125eb63f 100644
--- a/src/REL/d/a/obj/d_a_obj_treasure_island.cpp
+++ b/src/REL/d/a/obj/d_a_obj_treasure_island.cpp
@@ -86,7 +86,7 @@ int dAcOtreasureIsland_c::create() {
mWater00.setPriorityDraw(0x1C, 0x9);
}
- boundingBox.Set(mVec3_c(-1850.0f, -2050.0f, -1900.0f), mVec3_c(1950.0f, 2500.0f, 1850.0f));
+ mBoundingBox.Set(mVec3_c(-1850.0f, -2050.0f, -1900.0f), mVec3_c(1950.0f, 2500.0f, 1850.0f));
mCullingDistance = 500000.0f;
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_tubo.cpp b/src/REL/d/a/obj/d_a_obj_tubo.cpp
index 520d4328..0d531d3b 100644
--- a/src/REL/d/a/obj/d_a_obj_tubo.cpp
+++ b/src/REL/d/a/obj/d_a_obj_tubo.cpp
@@ -80,8 +80,8 @@ int dAcOtubo_c::actorCreate() {
mSph.SetStts(mStts);
mSph.ClrAtSet();
- forwardAccel = -4.f;
- forwardMaxSpeed = -40.f;
+ mAcceleration = -4.f;
+ mMaxSpeed = -40.f;
mbMovingForward = 0;
mField_0x9D8 = 2.f;
@@ -104,12 +104,12 @@ int dAcOtubo_c::actorCreate() {
}
mStateMgr.changeState(StateID_Wait);
- boundingBox.Set(mVec3_c(-100.f, -40.f, -100.f), mVec3_c(100.f, 80.f, 100.f));
- GetLinkage().set(0xC8A0, 28.f, 50.f, 28.f, nullptr); // TODO (ActorCarry Flags)
- GetLinkage().field_0x8C = 26.f;
- GetLinkage().field_0x90 = 46.f;
- GetLinkage().field_0x94 = 28.f;
- GetLinkage().field_0x98 = 0.f;
+ mBoundingBox.Set(mVec3_c(-100.f, -40.f, -100.f), mVec3_c(100.f, 80.f, 100.f));
+ getLinkage().set(0xC8A0, 28.f, 50.f, 28.f, nullptr); // TODO (ActorCarry Flags)
+ getLinkage().field_0x8C = 26.f;
+ getLinkage().field_0x90 = 46.f;
+ getLinkage().field_0x94 = 28.f;
+ getLinkage().field_0x98 = 0.f;
return SUCCEEDED;
}
@@ -162,12 +162,12 @@ int dAcOtubo_c::actorExecute() {
if (!bOffGround) {
if (!checkCarryType()) {
calcVelocity();
- mPosition += velocity;
+ mPosition += mVelocity;
mPosition += mStts.GetCcMove();
mField_0x9DC += mPosition.y - mOldPosition.y;
adjustRoll();
}
- GetLinkage().bushTpFunc(mObjAcch);
+ getLinkage().bushTpFunc(mObjAcch);
}
if (mStateMgr.isState(StateID_Wait) || mStateMgr.isState(StateID_Slope)) {
@@ -176,15 +176,15 @@ int dAcOtubo_c::actorExecute() {
mSph.SetC(getCenter());
dCcS::GetInstance()->Set(&mSph);
- GetLinkage().fn_800511E0(this);
+ getLinkage().fn_800511E0(this);
mField_0x8F0.modifyMtx();
calcRoll();
mMdl.setLocalMtx(mWorldMtx);
mMdl.calc(false);
- poscopy2 = mPosition + mVec3_c(0.f, 28.f, 0.f);
- poscopy3 = poscopy2;
- poscopy3.y += 48.f;
+ mPositionCopy2 = mPosition + mVec3_c(0.f, 28.f, 0.f);
+ mPositionCopy3 = mPositionCopy2;
+ mPositionCopy3.y += 48.f;
mbField_0x9EB = 0;
return SUCCEEDED;
@@ -203,7 +203,7 @@ int dAcOtubo_c::draw() {
static mQuat_c quat(0.f, 30.f, 0.f, 40.f);
- if (yoffset >= 0.f) {
+ if (mYOffset >= 0.f) {
drawShadow(mShdw, nullptr, mWorldMtx, &quat, -1, -1, -1, -1, -1, mPosition.y - mObjAcch.GetGroundH());
}
return SUCCEEDED;
@@ -244,9 +244,9 @@ void dAcOtubo_c::executeState_Wait() {
}
adjustSpeed();
- if (forwardSpeed < 1.f) {
+ if (mSpeed < 1.f) {
mbMovingForward = 0;
- sLib::chase(&forwardSpeed, 0.f, 0.05f);
+ sLib::chase(&mSpeed, 0.f, 0.05f);
mField_0x9D8 = 2.f;
}
@@ -269,8 +269,8 @@ void dAcOtubo_c::executeState_Wait() {
void dAcOtubo_c::finalizeState_Wait() {}
void dAcOtubo_c::initializeState_Grab() {
- velocity = mVec3_c::Zero;
- angle = mAng3_c::Zero;
+ mVelocity = mVec3_c::Zero;
+ mAngle = mAng3_c::Zero;
mbMovingForward = 0;
mSph.SetCo_0x400();
unsetActorProperty(AC_PROP_0x1);
@@ -286,23 +286,23 @@ void dAcOtubo_c::executeState_Grab() {
dAcNpcCeLady_c *lady = mCeLady.get();
dAcNpcCeFriend_c *ceFriend = mCeFriend.get();
if (ceFriend && ceFriend->fn_11_17C0(this)) {
- GetLinkage().fn_80050EA0(this);
+ getLinkage().fn_80050EA0(this);
} else if (lady && lady->fn_12_1C20(this)) {
- GetLinkage().fn_80050EA0(this);
+ getLinkage().fn_80050EA0(this);
}
}
- if (GetLinkage().checkConnection(dLinkage_c::CONNECTION_5) && sLib::calcTimer(&mTimer_0x9F5) == 0 &&
+ if (getLinkage().checkConnection(dLinkage_c::CONNECTION_5) && sLib::calcTimer(&mTimer_0x9F5) == 0 &&
(mObjAcch.ChkGndHit() || mObjAcch.ChkWallHit(nullptr) || mObjAcch.ChkRoofHit())) {
destroy();
} else if (dAcPy_c::GetLink()->getCurrentAction() == 66 /* Put Down Medium */) { // TODO (Link Action ID)
mStateMgr.changeState(StateID_Put);
} else {
- if (!GetLinkage().checkState(dLinkage_c::STATE_DELETE)) {
- if (GetLinkage().checkConnection(dLinkage_c::CONNECTION_5)) {
+ if (!getLinkage().checkState(dLinkage_c::STATE_DELETE)) {
+ if (getLinkage().checkConnection(dLinkage_c::CONNECTION_5)) {
mField_0x9F6 = dLinkage_c::STATE_0;
} else {
- mField_0x9F6 = GetLinkage().getState();
+ mField_0x9F6 = getLinkage().getState();
}
}
@@ -313,12 +313,12 @@ void dAcOtubo_c::executeState_Grab() {
}
void dAcOtubo_c::finalizeState_Grab() {
mField_0x9DC = 0.f;
- if (forwardSpeed > 0.f) {
+ if (mSpeed > 0.f) {
mbMovingForward = 1;
}
mField_0x9D4 = cM::rndF(40.f);
mSph.ClrCo_0x400();
- if ((u8)GetLinkage().mState == 2) {
+ if ((u8)getLinkage().mState == 2) {
mSph.OnAtSet();
}
mObjAcch.ClrRoofNone();
@@ -343,18 +343,18 @@ void dAcOtubo_c::finalizeState_Put() {
nw4r::math::FAbs(mPosition.y - dBgS_ObjGndChk::GetGroundHeight()) < 100.f)) {
mSph.OnAtSet();
}
- forwardSpeed = 0.f;
+ mSpeed = 0.f;
}
void dAcOtubo_c::initializeState_Slope() {
cM3dGPla pla;
dBgS::GetInstance()->GetTriPla(mObjAcch.GetGnd(), &pla);
- if (cM::isZero(forwardSpeed)) {
- angle.y = pla.GetAngleY();
+ if (cM::isZero(mSpeed)) {
+ mAngle.y = pla.GetAngleY();
}
mAng plaAng = pla.GetAngleY();
- mField_0x9C4 = (plaAng - angle.y);
- mAng other = labs((s16)(angle.y - mField_0x9C4));
+ mField_0x9C4 = (plaAng - mAngle.y);
+ mAng other = labs((s16)(mAngle.y - mField_0x9C4));
mField_0x9C6 = nw4r::math::FSqrt(other.degree2() / 180.f) * 910.f;
}
void dAcOtubo_c::executeState_Slope() {
@@ -367,11 +367,11 @@ void dAcOtubo_c::executeState_Slope() {
adjustAngle();
} else {
mbMovingForward = 0;
- forwardSpeed = 0.f;
- velocity = mVec3_c::Zero;
+ mSpeed = 0.f;
+ mVelocity = mVec3_c::Zero;
cM3dGPla pla;
dBgS::GetInstance()->GetTriPla(mObjAcch.GetGnd(), &pla);
- angle.y = cM::atan2s(pla.GetN().x, pla.GetN().z);
+ mAngle.y = cM::atan2s(pla.GetN().x, pla.GetN().z);
}
adjustSpeed();
if (mSph.ChkAtSet()) {
@@ -398,14 +398,14 @@ void dAcOtubo_c::initializeState_Rebirth() {
mQuat_0x98C.set(1.f, 0.f, 0.f, 0.f);
- forwardSpeed = 0.f;
- velocity.y = 0.f;
+ mSpeed = 0.f;
+ mVelocity.y = 0.f;
mField_0x9DC = 0.f;
mSph.ClrCoSet();
mSph.ClrTgSet();
setObjectProperty(0x200);
- GetLinkage().fn_80050EA0(this);
+ getLinkage().fn_80050EA0(this);
int item_drop_table = getParams2UpperByte();
switch (item_drop_table) {
@@ -438,7 +438,7 @@ void dAcOtubo_c::finalizeState_Rebirth() {
mSph.OnCoSet();
mSph.OnTgSet();
mpPosition = &mPosition;
- clearObjectProperty(0x200);
+ unsetObjectProperty(0x200);
setActorProperty(AC_PROP_0x1);
}
@@ -454,10 +454,10 @@ void dAcOtubo_c::destroy() {
return;
}
fn_80022BE0(dLightEnv_c::GetPInstance(), mPosition);
- GetLinkage().fn_80050EA0(this);
+ getLinkage().fn_80050EA0(this);
dEmitterBase_c *fx_thing = dJEffManager_c::spawnEffect(
- PARTICLE_RESOURCE_ID_MAPPING_211_, poscopy2, nullptr, nullptr, nullptr, nullptr, 0, 0
+ PARTICLE_RESOURCE_ID_MAPPING_211_, mPositionCopy2, nullptr, nullptr, nullptr, nullptr, 0, 0
);
if (fx_thing) {
fx_thing->attachEmitterCallbackId(mSubtype != 0 ? dJEffManager_c::TsuboB : dJEffManager_c::TsuboA);
@@ -486,14 +486,14 @@ void dAcOtubo_c::calcRoll() {
bool onLog = checkOnLog_0xE4E();
if (mbMovingForward || onLog) {
if (onLog) {
- velocity = mPosition - mOldPosition;
- forwardSpeed = EGG::Math<f32>::sqrt(velocity.x * velocity.x + velocity.z * velocity.z);
- angle.y = cM::atan2s(velocity.x, velocity.z);
+ mVelocity = mPosition - mOldPosition;
+ mSpeed = EGG::Math<f32>::sqrt(mVelocity.x * mVelocity.x + mVelocity.z * mVelocity.z);
+ mAngle.y = cM::atan2s(mVelocity.x, mVelocity.z);
}
- f32 vel_mag = VEC3Len(velocity);
+ f32 vel_mag = VEC3Len(mVelocity);
f32 f1 = mAng(vel_mag * (mField_0x9D4 + 200.f)).radian();
f32 f2 = mAng(vel_mag * 182.0f * 0.2f).radian();
- f32 f0 = mAng(angle.y - mRotation.y).radian();
+ f32 f0 = mAng(mAngle.y - mRotation.y).radian();
mQuat_c q0, q1, q2, q3;
q1.setAxisRotation(mVec3_c::Ey, f0);
@@ -504,8 +504,8 @@ void dAcOtubo_c::calcRoll() {
mQuat_0x98C = q1 * q3 * q2 * q0 * mQuat_0x98C;
if (onLog) {
- velocity = mVec3_c::Zero;
- forwardSpeed = 0.f;
+ mVelocity = mVec3_c::Zero;
+ mSpeed = 0.f;
}
}
@@ -522,13 +522,13 @@ void dAcOtubo_c::adjustRoll() {
if (!mObjAcch.ChkGndHit()) {
return;
}
- if (cM::isZero(forwardSpeed)) {
+ if (cM::isZero(mSpeed)) {
return;
}
- s32 adj = forwardSpeed * 182;
+ s32 adj = mSpeed * 182;
- mVec3_c vel = velocity;
+ mVec3_c vel = mVelocity;
vel.y = 0.f;
vel.normalize();
@@ -565,12 +565,12 @@ void dAcOtubo_c::fn_272_2670() {
}
} else {
if (mbField_0x9F1 && mField_0x8F0.fn_80051780(mSph)) {
- velocity += mField_0x9B8;
+ mVelocity += mField_0x9B8;
mbField_0x9F1 = false;
}
static const s16 unk = {0}; // needed for rodata ordering
if (!cM::isZero(mField_0x9CA)) {
- angle.y = (*(s16 *)((u8 *)this + 0x9CA)); // HACK to force load again
+ mAngle.y = (*(s16 *)((u8 *)this + 0x9CA)); // HACK to force load again
mField_0x9CA.set(0);
} else {
mQuat_c q;
@@ -580,10 +580,10 @@ void dAcOtubo_c::fn_272_2670() {
}
if (mObjAcch.ChkGndHit()) {
- if (yoffset >= 0.f && !checkCarryType()) {
+ if (mYOffset >= 0.f && !checkCarryType()) {
mField_0x9DC = 0.f;
} else if (checkInvalidGround()) {
- forwardSpeed = 0.0f;
+ mSpeed = 0.0f;
mbMovingForward = 0;
}
}
@@ -603,18 +603,18 @@ void dAcOtubo_c::fn_272_2670() {
mEff_0x91C.execute(waterH, groundH);
if (checkSubmerged()) {
- forwardAccel = -0.8f;
- forwardMaxSpeed = -7.f;
+ mAcceleration = -0.8f;
+ mMaxSpeed = -7.f;
mField_0x9DC = 0.f;
- cLib::addCalcPosXZ(&velocity, mVec3_c::Zero, 0.05f, 1.0f, 0.2f);
- forwardSpeed = EGG::Math<f32>::sqrt(velocity.x * velocity.x + velocity.z * velocity.z);
+ cLib::addCalcPosXZ(&mVelocity, mVec3_c::Zero, 0.05f, 1.0f, 0.2f);
+ mSpeed = EGG::Math<f32>::sqrt(mVelocity.x * mVelocity.x + mVelocity.z * mVelocity.z);
if (!noSound) {
startSound(SE_O_FALL_WATER_S);
}
mbSubmerged = true;
} else {
- forwardAccel = -4.f;
- forwardMaxSpeed = -40.f;
+ mAcceleration = -4.f;
+ mMaxSpeed = -40.f;
mbSubmerged = false;
if (checkCarryType()) {
mStateMgr.changeState(StateID_Grab);
@@ -623,15 +623,15 @@ void dAcOtubo_c::fn_272_2670() {
}
void dAcOtubo_c::attemptDestroy() {
- if (mbField_0x9EF && mSph.ChkCoHit() && mSph.GetCoActor()->profile_name == fProfile::B_MG) {
+ if (mbField_0x9EF && mSph.ChkCoHit() && mSph.GetCoActor()->mProfileName == fProfile::B_MG) {
destroy();
return;
}
- if (mObjAcch.ChkWallHit(nullptr) && sLib::absDiff(mAcchCir.GetWallAngleY(), angle.y) > mAng::deg2short(70.f)) {
+ if (mObjAcch.ChkWallHit(nullptr) && sLib::absDiff(mAcchCir.GetWallAngleY(), mAngle.y) > mAng::deg2short(70.f)) {
attemptDestroyOnWall();
- angle.y = mAcchCir.GetWallAngleY();
- forwardSpeed *= 0.5f;
+ mAngle.y = mAcchCir.GetWallAngleY();
+ mSpeed *= 0.5f;
return;
}
@@ -641,7 +641,7 @@ void dAcOtubo_c::attemptDestroy() {
return;
}
- if (mObjAcch.ChkGndHit() && yoffset >= 0.f && !checkCarryType()) {
+ if (mObjAcch.ChkGndHit() && mYOffset >= 0.f && !checkCarryType()) {
if ((mField_0x9DC < -100.f && !mbField_0x9EE) || fn_272_3660()) {
destroy();
return;
@@ -649,8 +649,8 @@ void dAcOtubo_c::attemptDestroy() {
mField_0x9DC = 0.f;
}
if (!mObjAcch.ChkGndHit() && mSph.ChkCoHit()) {
- if (GetLinkage().mState != 1 && forwardSpeed > 0.f) {
- if (mSph.GetCoActor()->unkByteTargetFiRelated == 4) {
+ if (getLinkage().mState != 1 && mSpeed > 0.f) {
+ if (mSph.GetCoActor()->mTargetFiRelated == 4) {
destroy();
return;
}
@@ -674,7 +674,7 @@ void dAcOtubo_c::attemptDestroy() {
}
void dAcOtubo_c::attemptDestroyOnWall(const u32 &param0, const bool &param1) {
- if (param1 && sLib::absDiff(mAcchCir.GetWallAngleY(), angle.y) > mAng::deg2short(70.f) && 15.f < forwardSpeed) {
+ if (param1 && sLib::absDiff(mAcchCir.GetWallAngleY(), mAngle.y) > mAng::deg2short(70.f) && 15.f < mSpeed) {
destroy();
}
}
@@ -694,16 +694,16 @@ void dAcOtubo_c::fn_272_2E60(const mVec3_c &vel) {
mPosition += mStts.GetCcMove();
mField_0x8F0.fn_800051630();
}
- forwardSpeed = 0.f;
- velocity = mVec3_c::Zero;
+ mSpeed = 0.f;
+ mVelocity = mVec3_c::Zero;
mbField_0x9F1 = 1;
mField_0x9B8 = vel * 2.f;
} else if (mSph.ChkTgAtHitType(AT_TYPE_BELLOWS)) {
- velocity.x += vel.x * 0.06f;
- velocity.y += vel.y * 0.2f;
- velocity.z += vel.z * 0.06f;
+ mVelocity.x += vel.x * 0.06f;
+ mVelocity.y += vel.y * 0.2f;
+ mVelocity.z += vel.z * 0.06f;
mField_0x9CA = cM::atan2s(vel.x, vel.z);
- forwardSpeed = mField_0x9D0 * EGG::Math<f32>::sqrt(velocity.x * velocity.x + velocity.z * velocity.z);
+ mSpeed = mField_0x9D0 * EGG::Math<f32>::sqrt(mVelocity.x * mVelocity.x + mVelocity.z * mVelocity.z);
}
mbMovingForward = 1;
@@ -728,7 +728,7 @@ void dAcOtubo_c::fn_272_3020() {
}
void dAcOtubo_c::addPickupTarget() {
- if (cM::isZero(forwardSpeed)) {
+ if (cM::isZero(mSpeed)) {
AttentionManager *ins = AttentionManager::GetInstance();
ins->addPickUpTarget(*this, 120.f);
ins->addUnk3Target(*this, 1, 500.f, -200.f, 200.f);
@@ -741,18 +741,18 @@ void dAcOtubo_c::adjustAngle() {
// ??
f32 mult = 1.f;
- velocity.x += pla.mNormal.x * mult;
- velocity.z += pla.mNormal.z * mult;
+ mVelocity.x += pla.mNormal.x * mult;
+ mVelocity.z += pla.mNormal.z * mult;
- velocity.y = -(velocity.x * pla.GetN().x + velocity.z * pla.GetN().z) / pla.GetN().y;
- forwardSpeed = nw4r::math::FSqrt(velocity.x * velocity.x + velocity.z * velocity.z);
- forwardSpeed = cM::minMaxLimit(forwardSpeed, -30.f, 30.f);
+ mVelocity.y = -(mVelocity.x * pla.GetN().x + mVelocity.z * pla.GetN().z) / pla.GetN().y;
+ mSpeed = nw4r::math::FSqrt(mVelocity.x * mVelocity.x + mVelocity.z * mVelocity.z);
+ mSpeed = cM::minMaxLimit(mSpeed, -30.f, 30.f);
mAng a = mAng::fromVec(pla.GetN()); // Probably mean to be angle from Ey
- if (sLib::absDiff(a, angle.y) < mAng::deg2short(90.f)) {
- sLib::addCalcAngle(angle.y.ref(), pla.GetAngleY(), 5, 0x71C, 0x100);
+ if (sLib::absDiff(a, mAngle.y) < mAng::deg2short(90.f)) {
+ sLib::addCalcAngle(mAngle.y.ref(), pla.GetAngleY(), 5, 0x71C, 0x100);
} else {
- angle.y = mAng::fromVec(velocity);
+ mAngle.y = mAng::fromVec(mVelocity);
}
}
@@ -764,17 +764,17 @@ void dAcOtubo_c::adjustSpeed() {
step *= gndAngle.cos();
if (gndAngle < mAng::deg2short(5) ||
- sLib::absDiff(cM::atan2s(pla.mNormal.x, pla.mNormal.z), angle.y) > mAng::deg2short(90)) {
- f32 stepSize = yoffset;
- sLib::chase(&forwardSpeed, 0.f, step + stepSize * -0.05f);
+ sLib::absDiff(cM::atan2s(pla.mNormal.x, pla.mNormal.z), mAngle.y) > mAng::deg2short(90)) {
+ f32 stepSize = mYOffset;
+ sLib::chase(&mSpeed, 0.f, step + stepSize * -0.05f);
} else {
if (!mbMovingForward) {
step *= -1.f;
}
- forwardSpeed = cM::minMaxLimit(forwardSpeed + step, 0.f, 30.f);
+ mSpeed = cM::minMaxLimit(mSpeed + step, 0.f, 30.f);
}
- mbMovingForward = forwardSpeed > 0.f;
+ mbMovingForward = mSpeed > 0.f;
}
bool dAcOtubo_c::checkSlope() {
@@ -805,7 +805,7 @@ bool dAcOtubo_c::checkOnLava() {
}
bool dAcOtubo_c::checkCarryType() const {
- const dLinkage_c &linkage = GetLinkage();
+ const dLinkage_c &linkage = getLinkage();
return linkage.checkConnection(dLinkage_c::CONNECTION_1) || linkage.checkConnection(dLinkage_c::CONNECTION_7) ||
linkage.checkConnection(dLinkage_c::CONNECTION_5);
}
@@ -825,7 +825,7 @@ bool dAcOtubo_c::fn_272_38C0() {
bool dAcOtubo_c::checkOnLog_0xE4E() const {
if (mObjAcch.ChkGndHit() && dBgS::GetInstance()->ChkMoveBG(mObjAcch.mGnd, true)) {
const dAcObjBase_c *obj = dBgS::GetInstance()->GetActorPointer(mObjAcch.mGnd);
- if (obj && obj->profile_name == fProfile::OBJ_LOG) {
+ if (obj && obj->mProfileName == fProfile::OBJ_LOG) {
return static_cast<const dAcOlog_c *>(obj)->getField_0xE4E() >= 4;
}
}
@@ -833,13 +833,13 @@ bool dAcOtubo_c::checkOnLog_0xE4E() const {
}
bool dAcOtubo_c::checkRollHitMaybe() {
- if (15.f < forwardSpeed) {
+ if (15.f < mSpeed) {
return true;
}
if (mObjAcch.ChkWallHit(nullptr)) {
mVec3_c a = mVec3_c::Ez * 60.f;
mVec3_c start = getCenter();
- a.rotY(mAng::fromVec(velocity));
+ a.rotY(mAng::fromVec(mVelocity));
mVec3_c end = start + a;
if (dBgS_ObjLinChk::LineCross(&start, &end, this)) {
return false;
@@ -849,7 +849,7 @@ bool dAcOtubo_c::checkRollHitMaybe() {
}
void dAcOtubo_c::playRollSound() {
- if (!(forwardSpeed > 0.f)) {
+ if (!(mSpeed > 0.f)) {
return;
}
@@ -857,7 +857,7 @@ void dAcOtubo_c::playRollSound() {
return;
}
- holdSoundWithFloatParam(SE_Tubo_ROLL_LV, forwardSpeed);
+ holdSoundWithFloatParam(SE_Tubo_ROLL_LV, mSpeed);
}
void float_order() {
diff --git a/src/REL/d/a/obj/d_a_obj_tumble_weed.cpp b/src/REL/d/a/obj/d_a_obj_tumble_weed.cpp
index b41e69e9..7ae5e2a4 100644
--- a/src/REL/d/a/obj/d_a_obj_tumble_weed.cpp
+++ b/src/REL/d/a/obj/d_a_obj_tumble_weed.cpp
@@ -62,8 +62,8 @@ int dAcOTumbleWeed_c::actorCreate() {
mDowsingTarget.initialize(DowsingTarget::SLOT_TREASURE, 0, nullptr, 0.0f);
mDowsingTarget.doRegister();
- forwardAccel = -2.f;
- forwardMaxSpeed = -40.f;
+ mAcceleration = -2.f;
+ mMaxSpeed = -40.f;
mField_0x974 = 0.0f;
mField_0x98B = true;
@@ -80,7 +80,7 @@ int dAcOTumbleWeed_c::actorCreate() {
mStateMgr.changeState(StateID_Wait);
- boundingBox.Set(mVec3_c(-50.f, -20.f, -50.f), mVec3_c(50.f, 60.f, 50.f));
+ mBoundingBox.Set(mVec3_c(-50.f, -20.f, -50.f), mVec3_c(50.f, 60.f, 50.f));
return SUCCEEDED;
}
@@ -94,8 +94,8 @@ int dAcOTumbleWeed_c::doDelete() {
}
int dAcOTumbleWeed_c::actorExecute() {
- if (!mField_0x98C && !isStopped()) {
- mField_0x968 = velocity;
+ if (!mField_0x98C && !checkStopped()) {
+ mField_0x968 = mVelocity;
mField_0x968.y = 0.0f;
mField_0x968.normalize();
mField_0x98C = true;
@@ -108,7 +108,7 @@ int dAcOTumbleWeed_c::actorExecute() {
dLightEnv_c::GetInstance().setWind(mField_0x968, mField_0x980);
calcVelocity();
- mPosition += velocity;
+ mPosition += mVelocity;
mPosition += mStts.GetCcMove();
mObjAcch.CrrPos(*dBgS::GetInstance());
@@ -177,15 +177,15 @@ void dAcOTumbleWeed_c::executeState_Wait() {
return;
}
- velocity.y = 0.f;
+ mVelocity.y = 0.f;
mField_0x974 = 0.f;
if (checkSlope()) {
mStateMgr.changeState(StateID_Slope);
} else {
adjustSpeed();
- if (forwardSpeed < 0.1f) {
+ if (mSpeed < 0.1f) {
mField_0x98B = false;
- sLib::chase(&forwardSpeed, 0.f, 0.05f);
+ sLib::chase(&mSpeed, 0.f, 0.05f);
}
}
}
@@ -204,7 +204,7 @@ void dAcOTumbleWeed_c::executeState_Slope() {
return;
}
- velocity.y = 0.f;
+ mVelocity.y = 0.f;
adjustAngle();
adjustSpeed();
if (!checkSlope()) {
@@ -215,7 +215,7 @@ void dAcOTumbleWeed_c::executeState_Slope() {
void dAcOTumbleWeed_c::finalizeState_Slope() {}
bool dAcOTumbleWeed_c::checkBreak() {
- if (mObjAcch.ChkWallHit(nullptr) && forwardSpeed > 5.f) {
+ if (mObjAcch.ChkWallHit(nullptr) && mSpeed > 5.f) {
return true;
}
@@ -270,10 +270,10 @@ void dAcOTumbleWeed_c::doBreak() {
void dAcOTumbleWeed_c::calcMatrix() {
if (mField_0x98B) {
- f32 vel_mag = VEC3Len(velocity);
+ f32 vel_mag = VEC3Len(mVelocity);
f32 f1 = mAng(vel_mag * (mField_0x978 + 200.f)).radian();
f32 f2 = mAng(vel_mag * 182.0f * 0.2f).radian();
- f32 f0 = mAng(angle.y - mRotation.y).radian();
+ f32 f0 = mAng(mAngle.y - mRotation.y).radian();
mQuat_c q0, q1, q2, q3;
q1.setAxisRotation(mVec3_c::Ey, f0);
@@ -297,8 +297,8 @@ void dAcOTumbleWeed_c::calcMatrix() {
void dAcOTumbleWeed_c::adjustAngle() {
cM3dGPla pla;
dBgS::GetInstance()->GetTriPla(mObjAcch.mGnd, &pla);
- mVec3_c vel = velocity; // ok?
- angle.y = mAng::fromVec(velocity);
+ mVec3_c vel = mVelocity; // ok?
+ mAngle.y = mAng::fromVec(mVelocity);
}
void dAcOTumbleWeed_c::adjustSpeed() {
@@ -320,27 +320,27 @@ void dAcOTumbleWeed_c::adjustSpeed() {
// Flat Ground or not in the direction of the slope
// Slows down
if (gndAngle < mAng::deg2short(1) ||
- sLib::absDiff(cM::atan2s(pla.GetN().x, pla.GetN().z), GetAngle().y) > mAng::deg2short(90)) {
- sLib::chase(&forwardSpeed, mSpeedTarget, step);
+ sLib::absDiff(cM::atan2s(pla.GetN().x, pla.GetN().z), getAngle().y) > mAng::deg2short(90)) {
+ sLib::chase(&mSpeed, mSpeedTarget, step);
}
// Sloped Ground and in the direction of the slope
// Speeds up
else {
- forwardSpeed = cM::minMaxLimit(forwardSpeed + step, mSpeedTarget, mSpeedTarget + 5.0f);
+ mSpeed = cM::minMaxLimit(mSpeed + step, mSpeedTarget, mSpeedTarget + 5.0f);
}
}
void dAcOTumbleWeed_c::tumbleBounceMaybe() {
- velocity.y *= -0.75f;
- forwardSpeed *= 0.9f;
+ mVelocity.y *= -0.75f;
+ mSpeed *= 0.9f;
- if (forwardSpeed < 15.f) {
- forwardSpeed = mSpeedTarget;
+ if (mSpeed < 15.f) {
+ mSpeed = mSpeedTarget;
}
mbOnGround = false;
- if (velocity.y < 5.f) {
- velocity.y = 0.f;
+ if (mVelocity.y < 5.f) {
+ mVelocity.y = 0.f;
mbOnGround = true;
}
}
@@ -361,11 +361,11 @@ void dAcOTumbleWeed_c::adjustTimeScale() {
void dAcOTumbleWeed_c::adjustTumble(const mVec3_c &dir) {
mField_0x98B = true;
- velocity.x += dir.x;
- velocity.z += dir.z;
+ mVelocity.x += dir.x;
+ mVelocity.z += dir.z;
- forwardSpeed = mField_0x97C * EGG::Math<f32>::sqrt(velocity.x * velocity.x + velocity.z * velocity.z);
- angle.y = mAng::fromVec(dir);
+ mSpeed = mField_0x97C * EGG::Math<f32>::sqrt(mVelocity.x * mVelocity.x + mVelocity.z * mVelocity.z);
+ mAngle.y = mAng::fromVec(dir);
}
void dAcOTumbleWeed_c::setWind(const mVec3_c &wind) {
@@ -375,8 +375,8 @@ void dAcOTumbleWeed_c::setWind(const mVec3_c &wind) {
void dAcOTumbleWeed_c::calcWind() {
if (!isWindStop() && sLib::calcTimer(&mWindTimer) == 0) {
- velocity.y = cM::rndFX(3.0f) + 15.f;
- forwardSpeed = cM::rndFX(5.0f) + 15.f;
+ mVelocity.y = cM::rndFX(3.0f) + 15.f;
+ mSpeed = cM::rndFX(5.0f) + 15.f;
mWind = mVec3_c::Zero;
mField_0x980 = 0.f;
diff --git a/src/REL/d/a/obj/d_a_obj_under_cloud.cpp b/src/REL/d/a/obj/d_a_obj_under_cloud.cpp
index 031de641..0af63227 100644
--- a/src/REL/d/a/obj/d_a_obj_under_cloud.cpp
+++ b/src/REL/d/a/obj/d_a_obj_under_cloud.cpp
@@ -29,7 +29,7 @@ int dAcOunderCloud_c::create() {
updateMatrix();
mMdl.setLocalMtx(mWorldMtx);
mMdl.setPriorityDraw(0x1C, 9);
- boundingBox.Set(mVec3_c(-550000.0f, -30000.0f, -500000.0f), mVec3_c(500000.0f, -10000.0f, 500000.0f));
+ mBoundingBox.Set(mVec3_c(-550000.0f, -30000.0f, -500000.0f), mVec3_c(500000.0f, -10000.0f, 500000.0f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_underground_switch.cpp b/src/REL/d/a/obj/d_a_obj_underground_switch.cpp
index 787e84ac..2424d2d1 100644
--- a/src/REL/d/a/obj/d_a_obj_underground_switch.cpp
+++ b/src/REL/d/a/obj/d_a_obj_underground_switch.cpp
@@ -57,7 +57,7 @@ int dAcOUgSwitch_c::create() {
} else {
mStateMgr.changeState(StateID_On);
}
- boundingBox.Set(mVec3_c(-50.0f, -20.0f, -50.0f), mVec3_c(50.0f, 20.0f, 50.0f));
+ mBoundingBox.Set(mVec3_c(-50.0f, -20.0f, -50.0f), mVec3_c(50.0f, 20.0f, 50.0f));
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_uta_demo_pedest.cpp b/src/REL/d/a/obj/d_a_obj_uta_demo_pedest.cpp
index 1a08e05d..2f0b48d3 100644
--- a/src/REL/d/a/obj/d_a_obj_uta_demo_pedest.cpp
+++ b/src/REL/d/a/obj/d_a_obj_uta_demo_pedest.cpp
@@ -41,7 +41,7 @@ int dAcOutaDemoPedest_c::create() {
mMdl.setPriorityDraw(0x1C, 9);
mVec3_c l, u;
mMdl.getBounds(&l, &u);
- boundingBox.Set(l, u);
+ mBoundingBox.Set(l, u);
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_utajima.cpp b/src/REL/d/a/obj/d_a_obj_utajima.cpp
index 5dff4b03..d25bacc9 100644
--- a/src/REL/d/a/obj/d_a_obj_utajima.cpp
+++ b/src/REL/d/a/obj/d_a_obj_utajima.cpp
@@ -61,7 +61,7 @@ int dAcOutajima_c::create() {
mVec3_c min;
mVec3_c max;
mMdls[0].getBounds(&min, &max);
- boundingBox.Set(min, max);
+ mBoundingBox.Set(min, max);
mCullingDistance = 500000.0f;
mBgW.SetRideCallback(rideCallback);
diff --git a/src/REL/d/a/obj/d_a_obj_utajima_island.cpp b/src/REL/d/a/obj/d_a_obj_utajima_island.cpp
index 490fa7ab..b38a3cac 100644
--- a/src/REL/d/a/obj/d_a_obj_utajima_island.cpp
+++ b/src/REL/d/a/obj/d_a_obj_utajima_island.cpp
@@ -61,7 +61,7 @@ int dAcOutajimaIsland_c::actorCreate() {
mVec3_c min;
mVec3_c max;
mMdl.getBounds(&min, &max);
- boundingBox.Set(min, max);
+ mBoundingBox.Set(min, max);
mCullingDistance = 500000.0f;
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_utajima_lv2.cpp b/src/REL/d/a/obj/d_a_obj_utajima_lv2.cpp
index 2d2523db..39906b7c 100644
--- a/src/REL/d/a/obj/d_a_obj_utajima_lv2.cpp
+++ b/src/REL/d/a/obj/d_a_obj_utajima_lv2.cpp
@@ -31,7 +31,7 @@ int dAcOutajimaLv2_c::create() {
dBgS::GetInstance()->Regist(&mBgW, this);
dBgS::GetInstance()->RegistBg(&mBgW, this);
mMdl.setPriorityDraw(0x1C, 9);
- boundingBox.Set(mVec3_c(-2800.0f, -4000.0f, -2600.0f), mVec3_c(2600.0f, 1900.0f, 2700.0f));
+ mBoundingBox.Set(mVec3_c(-2800.0f, -4000.0f, -2600.0f), mVec3_c(2600.0f, 1900.0f, 2700.0f));
mCullingDistance = 500000.0f;
return SUCCEEDED;
}
diff --git a/src/REL/d/a/obj/d_a_obj_water_shield.cpp b/src/REL/d/a/obj/d_a_obj_water_shield.cpp
index 564ed57d..2ae69e37 100644
--- a/src/REL/d/a/obj/d_a_obj_water_shield.cpp
+++ b/src/REL/d/a/obj/d_a_obj_water_shield.cpp
@@ -31,7 +31,7 @@ int dAcOwaterShield_c::create() {
mMdl.setPriorityDraw(0x1C, 0x9);
- boundingBox.Set(mVec3_c(-12000.0f, -2000.0f, -14000.0f), mVec3_c(12000.0f, 11000.0f, 12000.0f));
+ mBoundingBox.Set(mVec3_c(-12000.0f, -2000.0f, -14000.0f), mVec3_c(12000.0f, 11000.0f, 12000.0f));
return SUCCEEDED;
}
diff --git a/src/REL/d/t/d_t_action.cpp b/src/REL/d/t/d_t_action.cpp
index 874ee3d5..0bab0b68 100644
--- a/src/REL/d/t/d_t_action.cpp
+++ b/src/REL/d/t/d_t_action.cpp
@@ -50,7 +50,7 @@ int dTgAction_c::actorExecute() {
if (pObj == nullptr) {
break;
}
- if (pObj->profile_name == fProfile::BOMB) {
+ if (pObj->mProfileName == fProfile::BOMB) {
if (checkIfVec3fInMatrix(mActiveMtx, pObj->getPosition())) {
reinterpret_cast<dAcBomb_c *>(pObj)->On_0xA3C(0x20000000);
}
diff --git a/src/REL/d/t/d_t_reaction.cpp b/src/REL/d/t/d_t_reaction.cpp
index 47b26a31..26918ab6 100644
--- a/src/REL/d/t/d_t_reaction.cpp
+++ b/src/REL/d/t/d_t_reaction.cpp
@@ -47,7 +47,7 @@ int dTgReaction_c::create() {
}
field_0x4E0 = mRotation.x & 0xFF;
- mRotation.x = angle.x = 0;
+ mRotation.x = mAngle.x = 0;
if (field_0x4E0 < 0xFF && !SceneflagManager::sInstance->checkBoolFlag(mRoomID, field_0x4E0)) {
return FAILED;
diff --git a/src/d/a/d_a_base.cpp b/src/d/a/d_a_base.cpp
index 8c8bf58b..922bfda5 100644
--- a/src/d/a/d_a_base.cpp
+++ b/src/d/a/d_a_base.cpp
@@ -77,10 +77,10 @@ dAcBase_c::dAcBase_c()
setActorRef(s_Create_Parent);
}
- fProfile::fActorProfile_c *profile = (fProfile::fActorProfile_c *)((*fProfile::sProfileList)[profile_name]);
+ fProfile::fActorProfile_c *profile = (fProfile::fActorProfile_c *)((*fProfile::sProfileList)[mProfileName]);
mActorProperties = profile->mActorProperties;
if (mpActorInfo == nullptr) {
- mpActorInfo = getActorInfoByProfileAndSubtype(profile_name, mActorSubtype);
+ mpActorInfo = getActorInfoByProfileAndSubtype(mProfileName, mActorSubtype);
}
someStr[0] = '\0';
}
@@ -194,7 +194,7 @@ int dAcBase_c::preDelete() {
}
if (!checkActorProperty(AC_PROP_0x800) && checkActorProperty(AC_PROP_0x10000000) &&
- fBase_c::getConnectParent()->lifecycle_state != TO_BE_DELETED) {
+ fBase_c::getConnectParent()->mLifecycleState != TO_BE_DELETED) {
if (itemDroppingAndGivingRelated(nullptr, 0) != 0) {
setEnemyDefeatFlag();
}
@@ -382,9 +382,9 @@ dAcBase_c *dAcBase_c::findActor(char *objName, dAcBase_c *parent) {
FORCE_INLINE dAcBase_c *findActor(dAcBase_c *parent) {
dAcBase_c *foundActor;
if (!parent) {
- foundActor = (dAcBase_c *)fManager_c::searchBaseByGroupType(dBase_c::ACTOR, nullptr);
- } else if (parent->group_type == 2) {
- foundActor = (dAcBase_c *)fManager_c::searchBaseByGroupType(dBase_c::ACTOR, parent);
+ foundActor = (dAcBase_c *)fManager_c::searchBaseByGroupType(fBase_c::ACTOR, nullptr);
+ } else if (parent->mGroupType == fBase_c::ACTOR) {
+ foundActor = (dAcBase_c *)fManager_c::searchBaseByGroupType(fBase_c::ACTOR, parent);
} else {
foundActor = nullptr;
}
@@ -498,7 +498,7 @@ f32 dAcBase_c::getSquareDistToPlayer() {
// Some weirdness with the float registers being used
// 8002d4b0
void dAcBase_c::updateRoomId(f32 yOffset) {
- if (getConnectParent()->profile_name != fProfile::ROOM) {
+ if (getConnectParent()->mProfileName != fProfile::ROOM) {
mVec3_c actorPos(mPosition.x, mPosition.y + yOffset, mPosition.z);
if (dBgS_ObjGndChk::CheckPos(actorPos)) {
@@ -750,8 +750,8 @@ void dAcBase_c::roundAngleToNearest90(s16 *dst_angle, s16 *src_angle) {
void dAcBase_c::incrementKillCounter() {
dAcObjBase_c *object = (dAcObjBase_c *)this; // Probably wrong
- if (group_type == ACTOR && object->unkByteTargetFiRelated == 1) {
- int killCounterId = object->targetFiTextId;
+ if (mGroupType == ACTOR && object->mTargetFiRelated == 1) {
+ int killCounterId = object->mTargetFiTextID;
if (killCounterId < 91 && (killCounterId & 0x300) == 0) {
FileManager *fileMgr = FileManager::GetInstance();
diff --git a/src/d/a/d_a_insect.cpp b/src/d/a/d_a_insect.cpp
index 995b2077..0360de38 100644
--- a/src/d/a/d_a_insect.cpp
+++ b/src/d/a/d_a_insect.cpp
@@ -30,7 +30,7 @@ bool dAcOInsect_c::checkForLinkScare() {
mLinkNearby = 1;
return true;
}
- } else if (dAcPy_c::LINK->forwardSpeed > 1.f) {
+ } else if (dAcPy_c::LINK->mSpeed > 1.f) {
if (dAcPy_c::LINK->getDistanceTo(mPosition) < 30.f) {
mLinkNearby = 1;
return true;
@@ -62,7 +62,7 @@ bool dAcOInsect_c::isLinkUsingBugNet() {
s32 dAcOInsect_c::getLinkSpeedLevel() {
if (dAcPy_c::LINK != nullptr) {
- f32 speed = fabsf(dAcPy_c::LINK->forwardSpeed);
+ f32 speed = fabsf(dAcPy_c::LINK->mSpeed);
if (speed < 0.1f) {
return 0;
} else if (speed < 10.0f) {
@@ -139,9 +139,9 @@ void dAcOInsect_c::addAttentionTarget() {
}
void dAcOInsect_c::preAttention() {
- poscopy2 = mPosition;
- poscopy2.y += 20.f;
- poscopy3 = poscopy2;
+ mPositionCopy2 = mPosition;
+ mPositionCopy2.y += 20.f;
+ mPositionCopy3 = mPositionCopy2;
}
f32 dAcOInsect_c::dAcOInsect_0x80() {
@@ -200,15 +200,15 @@ bool dAcOInsect_c::fn_8018FAA0() {
}
bool dAcOInsect_c::fn_8018FAD0() {
- f32 speed = fabsf(forwardSpeed);
+ f32 speed = fabsf(mSpeed);
if (cM::isLessThanZero(speed)) {
fn_8018FDF0(mPlane_0x3A8.GetN());
return true;
} else {
- f32 clampSpeed = speed < 5.0f ? forwardSpeed > 0.f ? forwardSpeed : -5.f : 5.f;
+ f32 clampSpeed = speed < 5.0f ? mSpeed > 0.f ? mSpeed : -5.f : 5.f;
mVec3_c pos0 = mPosition + field_0x360;
- mVec3_c pos1 = pos0 + field_0x36C * forwardSpeed;
+ mVec3_c pos1 = pos0 + field_0x36C * mSpeed;
int linType = fn_801900B0(pos0, pos1);
field_0x410[0] = pos0;
field_0x434[0] = pos1;
diff --git a/src/d/a/d_a_item.cpp b/src/d/a/d_a_item.cpp
index 56ee740f..52b14820 100644
--- a/src/d/a/d_a_item.cpp
+++ b/src/d/a/d_a_item.cpp
@@ -320,9 +320,19 @@ STATE_DEFINE(dAcItem_c, WaitTurnOff);
STATE_DEFINE(dAcItem_c, WaitSacredDewGetEffect);
dAcItem_c::dAcItem_c()
- : mStateMgr(*this, sStateID::null), mEff_0x8F4(this), mEff_0x928(this), mEff_0x95C(this), mEff_0x990(this),
- mEff_0x9C4(this), mEff_0x9F8(this), mEff_0xA2C(this), mEff_0xA60(this), mNode(this),
- mEventRelated(*this, nullptr), mDowsingTarget(this, DowsingTarget::SLOT_NONE), mItemQueuePrev(nullptr),
+ : mStateMgr(*this, sStateID::null),
+ mEff_0x8F4(this),
+ mEff_0x928(this),
+ mEff_0x95C(this),
+ mEff_0x990(this),
+ mEff_0x9C4(this),
+ mEff_0x9F8(this),
+ mEff_0xA2C(this),
+ mEff_0xA60(this),
+ mNode(this),
+ mEventRelated(*this, nullptr),
+ mDowsingTarget(this, DowsingTarget::SLOT_NONE),
+ mItemQueuePrev(nullptr),
mItemQueueNext(nullptr) {
mField_0xCD8 = 1.0f;
mBaseScale = 1.0f;
@@ -348,7 +358,7 @@ dAcItem_c::dAcItem_c()
mField_0xD66 = 0;
sItemList.append(&mNode);
- unkByteTargetFiRelated = 3;
+ mTargetFiRelated = 3;
}
dAcItem_c::~dAcItem_c() {
delete mField_0xB3C;
diff --git a/src/d/a/d_a_salbage_obj.cpp b/src/d/a/d_a_salbage_obj.cpp
index cadf6137..ceedf95c 100644
--- a/src/d/a/d_a_salbage_obj.cpp
+++ b/src/d/a/d_a_salbage_obj.cpp
@@ -51,7 +51,7 @@ void dSalvageIfObj_c::doDemoThrow() {
int dAcSalbageObj_c::actorExecute() {
executeInternal();
calcVelocity();
- mPosition += velocity;
+ mPosition += mVelocity;
mPosition += mStts.GetCcMove();
if (isInStateWait()) {
updateCc();
@@ -155,9 +155,9 @@ void dAcSalbageObj_c::initSalbageObj() {
} else {
switch (mBehavior) {
case BEHAVIOR_CARRY: {
- forwardSpeed = 0.0f;
- velocity.set(0.0f, 0.0f, 0.0f);
- forwardAccel = 0.0f;
+ mSpeed = 0.0f;
+ mVelocity.set(0.0f, 0.0f, 0.0f);
+ mAcceleration = 0.0f;
mSalvageIf.setHidden();
if (dSalvageMgr_c::sInstance->getCurrentSalvageObjId() != mSalvageIf.getSalvageObjId()) {
mStateMgr.changeState(StateID_Kill);
@@ -169,9 +169,9 @@ void dAcSalbageObj_c::initSalbageObj() {
break;
}
case BEHAVIOR_FLY: {
- forwardSpeed = 0.0f;
- velocity.set(0.0f, 0.0f, 0.0f);
- forwardAccel = 0.0f;
+ mSpeed = 0.0f;
+ mVelocity.set(0.0f, 0.0f, 0.0f);
+ mAcceleration = 0.0f;
mStateMgr.changeState(StateID_Fly);
break;
}
@@ -181,12 +181,12 @@ void dAcSalbageObj_c::initSalbageObj() {
return;
} else {
mBehavior = BEHAVIOR_STATIONARY;
- forwardAccel = -1.0f;
- forwardMaxSpeed = -40.0f;
+ mAcceleration = -1.0f;
+ mMaxSpeed = -40.0f;
initCcAndBg();
- forwardSpeed = 0.0f;
- forwardAccel = 0.0f;
- velocity.set(0.0f, 0.0f, 0.0f);
+ mSpeed = 0.0f;
+ mAcceleration = 0.0f;
+ mVelocity.set(0.0f, 0.0f, 0.0f);
mStateMgr.changeState(StateID_Wait);
}
break;
@@ -301,10 +301,10 @@ void dAcSalbageObj_c::updateMdl() {
}
f32 scale = mScale.x;
- poscopy3 = mPosition;
- poscopy3.y += getPoscopy3YOffset() * scale;
- poscopy2 = mPosition;
- poscopy2.y += getPoscopy2YOffset() * scale;
+ mPositionCopy3 = mPosition;
+ mPositionCopy3.y += getPoscopy3YOffset() * scale;
+ mPositionCopy2 = mPosition;
+ mPositionCopy2.y += getPoscopy2YOffset() * scale;
}
void dAcSalbageObj_c::loadBehaviorFromParams() {
@@ -367,10 +367,10 @@ void dAcSalbageObj_c::initializeState_DemoThrow() {
mRotation.y = result.atan2sX_Z();
mRotation.x = -cM::atan2s(result.y, result.absXZ());
mRotation.z = field_0x904;
- angle.x = 0;
- angle.y = mRotation.y;
- angle.z = 0;
- forwardMaxSpeed = -40.0f;
+ mAngle.x = 0;
+ mAngle.y = mRotation.y;
+ mAngle.z = 0;
+ mMaxSpeed = -40.0f;
mBgObjAcch.Set(this, 1, &mBgAcchCir);
mBgObjAcch.SetWaterNone();
mBgObjAcch.SetRoofNone();
diff --git a/src/d/a/npc/d_a_npc.cpp b/src/d/a/npc/d_a_npc.cpp
index d9116af4..bab54cd3 100644
--- a/src/d/a/npc/d_a_npc.cpp
+++ b/src/d/a/npc/d_a_npc.cpp
@@ -41,9 +41,9 @@ bool dFlowNpc_c::handleEventInternal(const MsbFlowInfo *element) {
extract2xU16Params(element, &exitId, &trial);
if (field_0x10) {
dAcBase_c *ac = EventManager::getMainActorInEvent();
- if (ac != nullptr && ac->profile_name == fProfile::NPC_TKE) {
+ if (ac != nullptr && ac->mProfileName == fProfile::NPC_TKE) {
static_cast<daNpcTke_c *>(ac)->setFinishFlags();
- } else if (mpOwner->profile_name == fProfile::NPC_TKE) {
+ } else if (mpOwner->mProfileName == fProfile::NPC_TKE) {
static_cast<daNpcTke_c *>(mpOwner)->setFinishFlags();
}
}
diff --git a/src/d/a/obj/d_a_obj_arrow.cpp b/src/d/a/obj/d_a_obj_arrow.cpp
index 56bf272f..ae95ba89 100644
--- a/src/d/a/obj/d_a_obj_arrow.cpp
+++ b/src/d/a/obj/d_a_obj_arrow.cpp
@@ -79,7 +79,7 @@ int dAcArrow_c::create() {
mStateMgr.changeState(StateID_Wait);
}
- boundingBox.Set(mVec3_c(-6.0f, -6.0f, 0.0f), mVec3_c(6.0f, 6.0f, 110.0f));
+ mBoundingBox.Set(mVec3_c(-6.0f, -6.0f, 0.0f), mVec3_c(6.0f, 6.0f, 110.0f));
field_0x684 = -1;
field_0x68A = 300;
f32 rnd = cM::rndF(20.0f);
diff --git a/src/d/a/obj/d_a_obj_boomerang.cpp b/src/d/a/obj/d_a_obj_boomerang.cpp
index 14e3a81a..dbc72dfd 100644
--- a/src/d/a/obj/d_a_obj_boomerang.cpp
+++ b/src/d/a/obj/d_a_obj_boomerang.cpp
@@ -59,7 +59,7 @@ void dAcBoomerang_c::areaCallback(mVec3_c *param1, u32 param2) {
setChrAnimation(dAcBoomerang_c::RB_CUT);
}
void dAcBoomerang_c::atHitCallback(cCcD_Obj *i_objInfA, dAcObjBase_c *i_actorB, cCcD_Obj *i_objInfB) {
- if (i_actorB != nullptr && i_actorB->GetLinkage().checkFlag(0x80)) {
+ if (i_actorB != nullptr && i_actorB->getLinkage().checkFlag(0x80)) {
// Check if beetle can grab things
if (dAcPy_c::hasBeetleVariantOrBetter(HOOK_BEETLE)) {
// If beetle is already holding the object or is stationary
@@ -71,7 +71,7 @@ void dAcBoomerang_c::atHitCallback(cCcD_Obj *i_objInfA, dAcObjBase_c *i_actorB,
if (tryGrabObject(i_actorB)) {
setChrAnimation(RB_HOLD);
mAnmChr[BOOMERANG_ANIM_PINCERS].setRate(0.f);
- mAnmChr[BOOMERANG_ANIM_PINCERS].setFrameOnly(i_actorB->GetLinkage().field_0x24);
+ mAnmChr[BOOMERANG_ANIM_PINCERS].setFrameOnly(i_actorB->getLinkage().field_0x24);
return;
}
}
@@ -86,10 +86,10 @@ void dAcBoomerang_c::atHitCallback(cCcD_Obj *i_objInfA, dAcObjBase_c *i_actorB,
field_0x8D8.y = 0.f;
if (cM::isZero(field_0x8D8.normalize())) {
- field_0x8D8.set(-angle.y.sin(), 0.f, -angle.y.cos());
+ field_0x8D8.set(-mAngle.y.sin(), 0.f, -mAngle.y.cos());
}
- field_0x8D8 *= velocity.absXZ();
- field_0x8D8.y = -velocity.y;
+ field_0x8D8 *= mVelocity.absXZ();
+ field_0x8D8.y = -mVelocity.y;
field_0x8D8.normalize();
@@ -292,7 +292,7 @@ const dAcBoomerang_c::ChrAnimation_t dAcBoomerang_c::sChrAnims[dAcBoomerang_c::R
bool dAcBoomerang_c::tryGrabObject(dAcObjBase_c *pObj) {
dAcPy_c *player = dAcPy_c::GetLink2();
- if (checkField_0x8CC(FLAG_CONTROLLABLE) && GetLinkage().checkFlag(0x80)) {}
+ if (checkField_0x8CC(FLAG_CONTROLLABLE) && getLinkage().checkFlag(0x80)) {}
}
// ...
@@ -370,7 +370,7 @@ void dAcBoomerang_c::initializeState_Wait() {
dAcPy_c::GetLink2()->onModelUpdateFlag(dAcPy_c::UPDATE_MODEL_BEETLE);
}
void dAcBoomerang_c::executeState_Wait() {
- forwardSpeed = 0.f;
+ mSpeed = 0.f;
placeOnArm();
if (checkField_0x8CC(FLAG_REQUEST_MOVE)) {
mStateMgr.changeState(StateID_Move);
@@ -388,7 +388,7 @@ void dAcBoomerang_c::initializeState_ReturnWait() {
placeOnArm();
}
void dAcBoomerang_c::executeState_ReturnWait() {
- forwardSpeed = 0.f;
+ mSpeed = 0.f;
placeOnArm();
if (mAnmChr[BOOMERANG_ANIM_PINCERS].isStop() || !dAcPy_c::GetLink2()->checkActionFlagsCont(0x10)) {
startSound(SE_BE_CATCH);
@@ -409,7 +409,7 @@ void dAcBoomerang_c::initializeState_Move() {
field_0x8C8 = 0;
dAcPy_c *player = dAcPy_c::GetLink2();
- forwardSpeed = player->getBeetleNormalSpeed();
+ mSpeed = player->getBeetleNormalSpeed();
mSph0.ClrAtHit();
mSph1.ClrTgHit();
@@ -420,10 +420,10 @@ void dAcBoomerang_c::initializeState_Move() {
unsetField_0x8CC(FLAG_REQUEST_MOVE | FLAG_WING_EFFECT_ACTIVE | FLAG_0x10000);
setField_0x8CC(FLAG_CONTROLLABLE | FLAG_0x80000);
- angle.x = 2000 - player->vt_0x198();
+ mAngle.x = 2000 - player->vt_0x198();
- mRotation.x.set(-angle.x);
- mRotation.y.set(angle.y);
+ mRotation.x.set(-mAngle.x);
+ mRotation.y.set(mAngle.y);
mRotation.z.set(0);
field_0x8B2 = 0;
@@ -435,9 +435,9 @@ void dAcBoomerang_c::initializeState_Move() {
field_0x8B8 = daPlayerActBase_c::fn_8005BAA0();
// TODO regswap
- field_0x8BE = angle.x - dPad::ex_c::m_current_ex->mMPLS.getVerticalAngle();
+ field_0x8BE = mAngle.x - dPad::ex_c::m_current_ex->mMPLS.getVerticalAngle();
- field_0x8E4.fromXY(angle.x, angle.y, forwardSpeed);
+ field_0x8E4.fromXY(mAngle.x, mAngle.y, mSpeed);
startSound(SE_BE_THROW);
dJEffManager_c::spawnUIEffect(PARTICLE_RESOURCE_ID_MAPPING_3_, mVec3_c::Zero, nullptr, nullptr, nullptr, nullptr);
@@ -528,14 +528,14 @@ int dAcBoomerang_c::actorExecute() {
setRoomId();
mMdl.calc(false);
- mMdl.getNodeWorldMtxMultVecZero(0, poscopy2);
- poscopy3 = poscopy2;
+ mMdl.getNodeWorldMtxMultVecZero(0, mPositionCopy2);
+ mPositionCopy3 = mPositionCopy2;
if (checkField_0x8CC(FLAG_WING_EFFECT_ACTIVE)) {
mEff0.createContinuousEffect(PARTICLE_RESOURCE_ID_MAPPING_6_, mWorldMtx, nullptr, nullptr);
mEff1.setTransform(mWorldMtx);
- f32 ang = field_0x8E4.angle(velocity);
+ f32 ang = field_0x8E4.angle(mVelocity);
ang = 10.f - mAng::fromRad(ang) * (7.f / 256.f);
ang = nw4r::ut::Max(ang, 3.f);
mEff1.setAwayFromCenterSpeed(ang);
diff --git a/src/d/a/obj/d_a_obj_fairy.cpp b/src/d/a/obj/d_a_obj_fairy.cpp
index 5de9133a..fe12be21 100644
--- a/src/d/a/obj/d_a_obj_fairy.cpp
+++ b/src/d/a/obj/d_a_obj_fairy.cpp
@@ -27,7 +27,7 @@ int dAcObjFairy_c::create() {
mStateMgr.changeState(StateID_CureStart);
mStateMgr.changeState(StateID_Wait);
mModel.getModel().setPriorityDraw(0x7F, 0x7F);
- boundingBox.Set(mVec3_c(-20.0f, -200.0f, -20.0f), mVec3_c(20.0f, 20.0f, 20.0f));
+ mBoundingBox.Set(mVec3_c(-20.0f, -200.0f, -20.0f), mVec3_c(20.0f, 20.0f, 20.0f));
return SUCCEEDED;
}
@@ -96,7 +96,7 @@ void dAcObjFairy_c::executeState_CatchDemo() {
}
void dAcObjFairy_c::finalizeState_CatchDemo() {
field_0xB89 = 0;
- clearObjectProperty(0x200);
+ unsetObjectProperty(0x200);
}
bool dAcObjFairy_c::shouldAvoidLink() const {
@@ -104,7 +104,7 @@ bool dAcObjFairy_c::shouldAvoidLink() const {
if (dAcPy_c::LINK->isUsingBugnet()) {
mVec3_c dist = dAcPy_c::LINK->getBugNetPos() - mPosition;
bool isClose = false;
- if (dist.mag() < 100.0f && velocity.dot(dist) > 0.0f) {
+ if (dist.mag() < 100.0f && mVelocity.dot(dist) > 0.0f) {
isClose = true;
}
diff --git a/src/d/a/obj/d_a_obj_switch.cpp b/src/d/a/obj/d_a_obj_switch.cpp
index 353c0524..6bd51b37 100644
--- a/src/d/a/obj/d_a_obj_switch.cpp
+++ b/src/d/a/obj/d_a_obj_switch.cpp
@@ -33,8 +33,8 @@ void dAcOswMdlCallback_c::timingB(u32 nodeId, nw4r::g3d::WorldMtxManip *manip, n
}
static bool isPushableBlock(dAcBase_c *actor) {
- return actor->isActorPlayer() || actor->profile_name == fProfile::OBJ_PUSH_BLOCK ||
- actor->profile_name == fProfile::OBJ_KIBAKO;
+ return actor->isActorPlayer() || actor->mProfileName == fProfile::OBJ_PUSH_BLOCK ||
+ actor->mProfileName == fProfile::OBJ_KIBAKO;
}
void dAcOsw_c::rideCallback(dBgW *unknown, dAcObjBase_c *actor, dAcObjBase_c *interactor) {
@@ -49,12 +49,12 @@ void dAcOsw_c::rideCallback(dBgW *unknown, dAcObjBase_c *actor, dAcObjBase_c *in
return;
}
if (link->checkFlags0x340(0x800000) &&
- !(link->getCurrentCarriedActor() && link->getCurrentCarriedActor()->GetLinkage().checkFlag(0x04))) {
+ !(link->getCurrentCarriedActor() && link->getCurrentCarriedActor()->getLinkage().checkFlag(0x04))) {
return;
}
}
- if (interactor->GetLinkage().checkState(dLinkage_c::STATE_ACTIVE)) {
+ if (interactor->getLinkage().checkState(dLinkage_c::STATE_ACTIVE)) {
return;
}
@@ -107,7 +107,7 @@ int dAcOsw_c::actorCreate() {
} else {
mStateMgr.changeState(StateID_OnWait);
}
- boundingBox.Set(mVec3_c(-90.0f, -10.0f, -90.0f), mVec3_c(90.0f, 70.0f, 90.0f));
+ mBoundingBox.Set(mVec3_c(-90.0f, -10.0f, -90.0f), mVec3_c(90.0f, 70.0f, 90.0f));
return SUCCEEDED;
}
diff --git a/src/d/a/obj/d_a_obj_tbox.cpp b/src/d/a/obj/d_a_obj_tbox.cpp
index 9863b382..c61e6886 100644
--- a/src/d/a/obj/d_a_obj_tbox.cpp
+++ b/src/d/a/obj/d_a_obj_tbox.cpp
@@ -823,7 +823,7 @@ dAcTbox_c::dAcTbox_c()
field_0x120E = 0;
mDoObstructedCheck = false;
sTboxActorList.append(&mTboxListNode);
- unkByteTargetFiRelated = 2;
+ mTargetFiRelated = 2;
}
dAcTbox_c::~dAcTbox_c() {
@@ -1125,22 +1125,22 @@ int dAcTbox_c::create() {
case NORMAL: {
static mVec3_c bbLo = mVec3_c(-65.0f, 0.0f, -100.0f);
static mVec3_c bbUp = mVec3_c(65.0f, 150.0f, 45.0f);
- boundingBox.Set(bbLo, bbUp);
+ mBoundingBox.Set(bbLo, bbUp);
} break;
case SMALL: {
static mVec3_c bbLo = mVec3_c(-38.0f, 0.0f, -70.0f);
static mVec3_c bbUp = mVec3_c(38.0f, 110.0f, 35.0f);
- boundingBox.Set(bbLo, bbUp);
+ mBoundingBox.Set(bbLo, bbUp);
} break;
case BOSS: {
static mVec3_c bbLo = mVec3_c(-90.0f, 0.0f, -140.0f);
static mVec3_c bbUp = mVec3_c(90.0f, 170.0f, 60.0f);
- boundingBox.Set(bbLo, bbUp);
+ mBoundingBox.Set(bbLo, bbUp);
} break;
case GODDESS: {
static mVec3_c bbLo = mVec3_c(-65.0f, 0.0f, -100.0f);
static mVec3_c bbUp = mVec3_c(65.0f, 150.0f, 50.0f);
- boundingBox.Set(bbLo, bbUp);
+ mBoundingBox.Set(bbLo, bbUp);
} break;
}
@@ -1194,7 +1194,7 @@ int dAcTbox_c::actorExecute() {
if (hasFlags) {
setObjectProperty(0x200);
} else {
- clearObjectProperty(0x200);
+ unsetObjectProperty(0x200);
}
if (hasFlags) {
@@ -1330,7 +1330,7 @@ int dAcTbox_c::actorExecuteInEvent() {
if (hasFlags) {
setObjectProperty(0x200);
} else {
- clearObjectProperty(0x200);
+ unsetObjectProperty(0x200);
}
if (hasFlags) {
diff --git a/src/d/a/obj/d_a_obj_water_spout.cpp b/src/d/a/obj/d_a_obj_water_spout.cpp
index 2a7bfbff..052fa74e 100644
--- a/src/d/a/obj/d_a_obj_water_spout.cpp
+++ b/src/d/a/obj/d_a_obj_water_spout.cpp
@@ -39,7 +39,7 @@ int dAcOwaterSpout_c::create() {
mScale.y *= 4.0f;
}
mMdl.getModel().setScale(mScale);
- boundingBox.Set(mVec3_c(-400.0f, -250.0f, -400.0f), mVec3_c(400.0f, 250.0f, 400.0f));
+ mBoundingBox.Set(mVec3_c(-400.0f, -250.0f, -400.0f), mVec3_c(400.0f, 250.0f, 400.0f));
return SUCCEEDED;
}
diff --git a/src/d/col/bg/d_bg_s_acch.cpp b/src/d/col/bg/d_bg_s_acch.cpp
index a57bc638..0affa72e 100644
--- a/src/d/col/bg/d_bg_s_acch.cpp
+++ b/src/d/col/bg/d_bg_s_acch.cpp
@@ -110,14 +110,14 @@ void dBgS_Acch::Set(dAcObjBase_c *pObj, int tblSize, dBgS_AcchCir *pAcchCir) {
mpMyObj = pObj;
mActorId = pObj->getID();
mpPos = &pObj->getPosition();
- mpOldPos = &pObj->GetOldPosition();
- mpSpeed = &pObj->GetVelocity();
+ mpOldPos = &pObj->getOldPosition();
+ mpSpeed = &pObj->getVelocity();
if (mpSpeed) {
- mSpeed = pObj->GetVelocity();
+ mSpeed = pObj->getVelocity();
} else {
mSpeed.set(0.0f, 0.0f, 0.0f);
}
- mpAngle = &pObj->GetAngle();
+ mpAngle = &pObj->getAngle();
mpShapeAngle = &pObj->getRotation();
}
diff --git a/src/d/col/cc/d_cc_s.cpp b/src/d/col/cc/d_cc_s.cpp
index 702042e4..01e67d6a 100644
--- a/src/d/col/cc/d_cc_s.cpp
+++ b/src/d/col/cc/d_cc_s.cpp
@@ -62,7 +62,7 @@ void dCcS::Dt() {
bool dCcS::ChkRemoveActor(dAcObjBase_c *pActor) {
bool ret = false;
- if (pActor && (pActor->delete_request || pActor->lifecycle_state == fBase_c::TO_BE_DELETED)) {
+ if (pActor && (pActor->mDeleteRequest || pActor->mLifecycleState == fBase_c::TO_BE_DELETED)) {
ret = true;
}
return ret;
diff --git a/src/d/d_base.cpp b/src/d/d_base.cpp
index ac9a7810..44a9718f 100644
--- a/src/d/d_base.cpp
+++ b/src/d/d_base.cpp
@@ -5,7 +5,7 @@ u32 dBase_c::s_DrawControlFlags;
u32 dBase_c::s_NextExecuteControlFlags;
dBase_c::dBase_c() : fBase_c() {
- mBaseProperties = (*fProfile::sProfileList)[profile_name]->mBaseProperties;
+ mBaseProperties = (*fProfile::sProfileList)[mProfileName]->mBaseProperties;
}
void dBase_c::postDraw(fBase_c::MAIN_STATE_e status) {
@@ -53,7 +53,7 @@ void dBase_c::resetFlags() {
}
bool dBase_c::isActorPlayer() {
- return profile_name == fProfile::PLAYER;
+ return mProfileName == fProfile::PLAYER;
}
int dBase_c::loadAsyncCallback() {
diff --git a/src/d/d_jnt_col.cpp b/src/d/d_jnt_col.cpp
index 7097c5a3..8d60b22f 100644
--- a/src/d/d_jnt_col.cpp
+++ b/src/d/d_jnt_col.cpp
@@ -18,7 +18,7 @@ int dJntCol_c::init(dAcObjBase_c *i_actorP, dJntColData_c const *i_jntColP, m3d:
field_0x10 = 0;
if (i_actorP) {
- i_actorP->SetJntCol(this);
+ i_actorP->setJntCol(this);
mpActor = i_actorP;
}
diff --git a/src/d/d_linkage.cpp b/src/d/d_linkage.cpp
index 4be6c775..b2e3f719 100644
--- a/src/d/d_linkage.cpp
+++ b/src/d/d_linkage.cpp
@@ -72,8 +72,8 @@ bool dLinkage_c::tryAttach(
return false;
}
}
- pActor->clearObjectProperty(0x1000);
- pActor->clearObjectProperty(0x4);
+ pActor->unsetObjectProperty(0x1000);
+ pActor->unsetObjectProperty(0x4);
mControllingActor.link(pSrc);
mState = STATE_ACTIVE;
mType = type;
@@ -88,7 +88,7 @@ bool dLinkage_c::tryAttach(
pLinkedActor = pRef;
pRef->link(pActor);
if ((pSrc == dAcPy_c::GetLink2() || type == CONNECTION_5) &&
- pActor->getConnectParent()->profile_name == fProfile::ROOM) {
+ pActor->getConnectParent()->mProfileName == fProfile::ROOM) {
pActor->addActorToRoom(-1);
onFlag(0x20000000);
pActor->setActorProperty(dAcBase_c::AC_PROP_0x2000000);
@@ -110,9 +110,9 @@ void dLinkage_c::fn_80050E00(dAcObjBase_c *pActor, const f32 speed, const f32 ve
void dLinkage_c::fn_80050E40(dAcObjBase_c *pActor, const f32 speed, const f32 velocityY, mAng rot) {
fn_80050EB0(pActor);
- pActor->forwardSpeed = speed;
- pActor->velocity.y = velocityY;
- pActor->angle.y = rot;
+ pActor->mSpeed = speed;
+ pActor->mVelocity.y = velocityY;
+ pActor->mAngle.y = rot;
}
void dLinkage_c::fn_80050EA0(dAcObjBase_c *pActor) {
@@ -134,11 +134,11 @@ void dLinkage_c::fn_80050EB0(dAcObjBase_c *pActor) {
MTXIdentity(carryTransMtx);
} else if (mType == CONNECTION_4) {
if (pActor) {
- pActor->clearObjectProperty(0x4);
+ pActor->unsetObjectProperty(0x4);
}
} else if (mType == CONNECTION_7) {
if (pActor) {
- pActor->clearObjectProperty(0x1000);
+ pActor->unsetObjectProperty(0x1000);
}
}
@@ -204,7 +204,7 @@ void dLinkage_c::fn_80051190(dAcObjBase_c *pActor) {
// If the Actor is linked to itself, return?
dAcObjBase_c *pLinked = static_cast<dAcObjBase_c *>(pLinkedActor->p_owner);
- if (pLinked && &pLinked->GetLinkage() == this) {
+ if (pLinked && &pLinked->getLinkage() == this) {
return;
}
}
@@ -223,7 +223,7 @@ void dLinkage_c::fn_800511E0(dAcObjBase_c *pActor) {
}
mMtx_c &mtx = pActor->mWorldMtx;
f32 y = field_0x1C * pActor->mScale.y;
- mtx.transS(pActor->getPosition().x, pActor->getPosition().y + pActor->GetYOffset(), pActor->getPosition().z);
+ mtx.transS(pActor->getPosition().x, pActor->getPosition().y + pActor->getYOffset(), pActor->getPosition().z);
if (mType == CONNECTION_1) {
MTXConcat(mtx, carryTransMtx, mtx);
}
@@ -247,5 +247,5 @@ void dLinkage_c::fn_800511E0(dAcObjBase_c *pActor) {
bool dLinkage_c::fn_800513C0() const {
return (mState == STATE_ACTIVE && (mType == CONNECTION_1 || mType == CONNECTION_6)) &&
- !(mControllingActor.p_owner && mControllingActor.p_owner->profile_name == fProfile::E_GEROCK);
+ !(mControllingActor.p_owner && mControllingActor.p_owner->mProfileName == fProfile::E_GEROCK);
}
diff --git a/src/d/d_player_act.cpp b/src/d/d_player_act.cpp
index 12851977..edc03b73 100644
--- a/src/d/d_player_act.cpp
+++ b/src/d/d_player_act.cpp
@@ -80,11 +80,11 @@ void daPlayerActBase_c::setPosRot(const mVec3_c *pos, const mAng3_c *rot, bool f
if (pos != nullptr) {
mPosition = *pos;
mOldPosition = mPosition;
- velocity.y = 0.0f;
+ mVelocity.y = 0.0f;
}
if (rot != nullptr) {
mRotation = *rot;
- angle.y = mRotation.y;
+ mAngle.y = mRotation.y;
}
}
}
diff --git a/src/d/d_player_mdl.cpp b/src/d/d_player_mdl.cpp
index 5b640016..8e67a1bf 100644
--- a/src/d/d_player_mdl.cpp
+++ b/src/d/d_player_mdl.cpp
@@ -1860,7 +1860,7 @@ void daPlayerModelBase_c::updateCachedPositions() {
static const Vec sPos1 = {12.0f, -8.0f, 0.0f};
static const Vec sHeadPos = {0.0f, -28.0f, 0.0f};
- mMainMdl.getNodeWorldMtxMultVec(PLAYER_MAIN_NODE_HEAD, sPos1, poscopy2);
+ mMainMdl.getNodeWorldMtxMultVec(PLAYER_MAIN_NODE_HEAD, sPos1, mPositionCopy2);
mMainMdl.getNodeWorldMtxMultVec(PLAYER_MAIN_NODE_HEAD, sPosAboveLink, mPositionAboveLink);
mMainMdl.getNodeWorldMtxMultVec(PLAYER_MAIN_NODE_HEAD, sHeadPos, mHeadTranslation);
@@ -1881,7 +1881,7 @@ void daPlayerModelBase_c::updateCachedPositions() {
mVec3_c v(0.0f, 18.0f, 0.0f);
v.rotX(field_0x1268);
v.rotY(mRotation.y + field_0x126A);
- poscopy2 += v;
+ mPositionCopy2 += v;
}
}
@@ -1891,16 +1891,16 @@ void daPlayerModelBase_c::setPosCopy3() {
static const Vec posCopy3v2 = {0.0f, 95.0f, 0.0f};
static const Vec posCopy3v3 = {0.0f, 14.0f, 0.0f};
if (checkCurrentAction(/* FREE_FALL*/ 0x13) || checkCurrentAction(/* WALKING_ON_TIGHTROPE */ 0x81)) {
- poscopy3 = mPosition;
- poscopy3.y += 180.0f;
+ mPositionCopy3 = mPosition;
+ mPositionCopy3.y += 180.0f;
} else if (checkCurrentAction(/* BEING_PULLED_BY_CLAWS */ 0x5A)) {
- poscopy3 = poscopy2;
+ mPositionCopy3 = mPositionCopy2;
} else if (checkActionFlags(FLG0_SWING_ROPE)) {
- poscopy3 = mPosition;
+ mPositionCopy3 = mPosition;
} else if (checkActionFlagsCont(0x20000000) || checkCurrentAction(0x70) ||
checkCurrentAction(/* HANG_ON_ZIP */ 0x85)) {
- poscopy3 = mPosition;
- poscopy3.y -= 100.0f;
+ mPositionCopy3 = mPosition;
+ mPositionCopy3.y -= 100.0f;
} else {
// TODO maybe fakematch, is there a way to avoid this goto?
if (checkActionFlags(FLG0_HANGING_LEDGE)) {
@@ -1913,14 +1913,14 @@ void daPlayerModelBase_c::setPosCopy3() {
case 0x84: /* CLIMBING_ONTO_TIGHTROPE */ {
label:
const nw4r::math::MTX34 *c = mHeadMdl.getLocalMtx();
- poscopy3.x = c->_03;
- poscopy3.y = c->_13;
- poscopy3.z = c->_23;
+ mPositionCopy3.x = c->_03;
+ mPositionCopy3.y = c->_13;
+ mPositionCopy3.z = c->_23;
break;
}
case 0x09: {
// SLIDING
- poscopy3 = mPosition + mVec3_c(posCopy3v2);
+ mPositionCopy3 = mPosition + mVec3_c(posCopy3v2);
break;
}
default: {
@@ -1940,10 +1940,10 @@ void daPlayerModelBase_c::setPosCopy3() {
}
f = mtx.m[1][3];
}
- poscopy3.copyFrom(v);
- poscopy3.x += mPosition.x;
- poscopy3.y += f;
- poscopy3.z += mPosition.z;
+ mPositionCopy3.copyFrom(v);
+ mPositionCopy3.x += mPosition.x;
+ mPositionCopy3.y += f;
+ mPositionCopy3.z += mPosition.z;
break;
}
}
diff --git a/src/d/d_room.cpp b/src/d/d_room.cpp
index a17e411d..9d6c48e7 100644
--- a/src/d/d_room.cpp
+++ b/src/d/d_room.cpp
@@ -222,7 +222,7 @@ s32 dRoom_c::foreachObject(foreachObjCallback cb) {
}
for (fBase_c *base = getConnectChild(); base != nullptr && base != start; base = getConnectTreeNext(base)) {
- if (base->group_type == ACTOR || base->group_type == STAGE) {
+ if (base->mGroupType == ACTOR || base->mGroupType == STAGE) {
cb(static_cast<dAcBase_c *>(base));
count++;
}
diff --git a/src/d/d_sc_game.cpp b/src/d/d_sc_game.cpp
index ebff6a1e..8c691c33 100644
--- a/src/d/d_sc_game.cpp
+++ b/src/d/d_sc_game.cpp
@@ -206,7 +206,7 @@ bool dScGame_c::attemptDelete() {
if (mStageMgrRef.p_owner == nullptr) {
return true;
} else {
- if (!mStageMgrRef.p_owner->delete_request) {
+ if (!mStageMgrRef.p_owner->mDeleteRequest) {
mStageMgrRef.p_owner->deleteRequest();
}
return false;
diff --git a/src/d/d_stage.cpp b/src/d/d_stage.cpp
index c97aeb0d..b86ba605 100644
--- a/src/d/d_stage.cpp
+++ b/src/d/d_stage.cpp
@@ -219,7 +219,7 @@ void dStage_c::setRoomVisited(int roomid) {
return;
}
- if (dScGame_c::sInstance == nullptr || dScGame_c::GetInstance()->profile_name == fProfile::GAME) {
+ if (dScGame_c::sInstance == nullptr || dScGame_c::GetInstance()->mProfileName == fProfile::GAME) {
u16 flag, shift;
getFlagPositionForRoomVisit(roomid, &flag, &shift);
DungeonflagManager *mg = DungeonflagManager::sInstance;
diff --git a/src/d/d_tag_processor.cpp b/src/d/d_tag_processor.cpp
index 5c76e740..af0c2be7 100644
--- a/src/d/d_tag_processor.cpp
+++ b/src/d/d_tag_processor.cpp
@@ -3,8 +3,8 @@
#include "common.h"
#include "d/a/d_a_base.h"
#include "d/d_font_manager.h"
-#include "d/d_message.h"
#include "d/d_lyt_hio.h"
+#include "d/d_message.h"
#include "d/d_textwindow_unk.h"
#include "d/lyt/d_lyt_util_items.h"
#include "d/lyt/d_textbox.h"
@@ -26,6 +26,7 @@
#include <libc.h>
+
#define READ_U8(src, off) (*((const u8 *)((const u8 *)src + off)))
#define READ_S8(src, off) (*((const s8 *)((const u8 *)src + off)))
#define READ_U16(src, off) (*((const u16 *)((const u8 *)src + off)))
@@ -1569,9 +1570,9 @@ void dTagProcessor_c::somethingWithScrapperAndMusic(wchar_t *src) {
dAcBase_c *parent = nullptr;
while ((parent = ac = static_cast<dAcBase_c *>(fManager_c::searchBaseByGroupType(fBase_c::ACTOR, parent))) !=
nullptr) {
- if ((ac->profile_name >= fProfile::NPC_SLFB && ac->profile_name <= fProfile::NPC_SLFL) ||
- (ac->profile_name >= fProfile::NPC_SLB && ac->profile_name <= fProfile::FLY_SLB) ||
- ac->profile_name == fProfile::NPC_SLB2 || ac->profile_name == fProfile::NPC_DRBC) {
+ if ((ac->mProfileName >= fProfile::NPC_SLFB && ac->mProfileName <= fProfile::NPC_SLFL) ||
+ (ac->mProfileName >= fProfile::NPC_SLB && ac->mProfileName <= fProfile::FLY_SLB) ||
+ ac->mProfileName == fProfile::NPC_SLB2 || ac->mProfileName == fProfile::NPC_DRBC) {
dSndPlayerMgr_c::GetInstance()->setMsgActor(dLytMsgWindow_c::getInstance()->getMsgIdx(), ac);
return;
}
diff --git a/src/d/lyt/meter/d_lyt_meter_ganbari_gauge.cpp b/src/d/lyt/meter/d_lyt_meter_ganbari_gauge.cpp
index 7e73fea9..cf7423f0 100644
--- a/src/d/lyt/meter/d_lyt_meter_ganbari_gauge.cpp
+++ b/src/d/lyt/meter/d_lyt_meter_ganbari_gauge.cpp
@@ -436,10 +436,10 @@ bool dLytMeterGanbariGauge_c::execute() {
}
}
- mVec3_c diff = dAcPy_c::GetLink()->poscopy3 - dScGame_c::getCamera(0)->getPositionMaybe();
+ mVec3_c diff = dAcPy_c::GetLink()->mPositionCopy3 - dScGame_c::getCamera(0)->getPositionMaybe();
f32 len = diff.mag();
mVec3_c v;
- d3d::fn_80016960(v, dAcPy_c::GetLink()->poscopy3);
+ d3d::fn_80016960(v, dAcPy_c::GetLink()->mPositionCopy3);
if (!EventManager::isInEvent()) {
field_0x524 = v;
}
@@ -503,8 +503,7 @@ bool dLytMeterGanbariGauge_c::execute() {
mVec2_c scaleV(scale, scale);
mLyt.getLayout()->GetRootPane()->SetScale(scaleV);
- if (!field_0x534 && len <= dLytMeter_HIO_c::GetInstance()->field_0x138 && !fn_80104710(false) &&
- !isCrawling()) {
+ if (!field_0x534 && len <= dLytMeter_HIO_c::GetInstance()->field_0x138 && !fn_80104710(false) && !isCrawling()) {
field_0x530 = 1;
} else {
field_0x530 = 0;
@@ -603,7 +602,7 @@ bool dLytMeterGanbariGauge_c::execute() {
if (!EventManager::isInEvent() && !dAcPy_c::GetLink()->hasvt_0x1C0() &&
!dAcPy_c::GetLink()->checkActionFlagsCont(0x10) &&
- (d3d::fn_80016A90(dAcPy_c::GetLink()->poscopy3) || fn_80104710(false) || isCrawling()) &&
+ (d3d::fn_80016A90(dAcPy_c::GetLink()->mPositionCopy3) || fn_80104710(false) || isCrawling()) &&
*mStateMgrWheel.getStateID() != StateID_Full && *mStateMgrMain.getStateID() == StateID_InvisibleWait &&
!field_0x530) {
mStateMgrMain.changeState(StateID_In);
@@ -612,7 +611,7 @@ bool dLytMeterGanbariGauge_c::execute() {
mStateMgrMain.changeState(StateID_OutWait);
} else if ((EventManager::isInEvent() || dAcPy_c::GetLink()->hasvt_0x1C0() ||
dAcPy_c::GetLink()->checkActionFlagsCont(0x10) ||
- (!d3d::fn_80016A90(dAcPy_c::GetLink()->poscopy3) && !fn_80104710(false) && !isCrawling())) &&
+ (!d3d::fn_80016A90(dAcPy_c::GetLink()->mPositionCopy3) && !fn_80104710(false) && !isCrawling())) &&
*mStateMgrMain.getStateID() == StateID_Wait) {
mStateMgrMain.changeState(StateID_CameraOut);
} else if (field_0x530 && *mStateMgrMain.getStateID() == StateID_Wait) {
diff --git a/src/d/lyt/meter/d_lyt_meter_plus_btn.cpp b/src/d/lyt/meter/d_lyt_meter_plus_btn.cpp
index f21efe7b..9c8ab2bf 100644
--- a/src/d/lyt/meter/d_lyt_meter_plus_btn.cpp
+++ b/src/d/lyt/meter/d_lyt_meter_plus_btn.cpp
@@ -246,7 +246,7 @@ void dLytMeterPlusBtn_c::setCall(bool shouldCall) {
bool dLytMeterPlusBtn_c::hasSpecificMapMark() {
dTgMapMark_c *mark = nullptr;
while ((mark = static_cast<dTgMapMark_c *>(fManager_c::searchBaseByGroupType(fBase_c::STAGE, mark))) != nullptr) {
- if (mark->checkActorProperty(dAcBase_c::AC_PROP_0x100) || mark->profile_name != fProfile::T_MAP_MARK ||
+ if (mark->checkActorProperty(dAcBase_c::AC_PROP_0x100) || mark->mProfileName != fProfile::T_MAP_MARK ||
mark->rotz_shift0_0xf == 1) {
continue;
}
diff --git a/src/d/lyt/msg_window/d_lyt_msg_window.cpp b/src/d/lyt/msg_window/d_lyt_msg_window.cpp
index d43b29d9..4e08a12a 100644
--- a/src/d/lyt/msg_window/d_lyt_msg_window.cpp
+++ b/src/d/lyt/msg_window/d_lyt_msg_window.cpp
@@ -2,16 +2,17 @@
#include "common.h"
#include "d/a/obj/d_a_obj_base.h"
+#include "d/d_lyt_hio.h"
#include "d/d_message.h"
#include "d/d_pad.h"
#include "d/d_stage_mgr.h"
#include "d/d_tag_processor.h"
-#include "d/d_lyt_hio.h"
#include "d/d_textwindow_unk.h"
#include "d/lyt/d_lyt_control_game.h"
#include "d/lyt/d_lyt_map.h"
#include "d/lyt/d_textbox.h"
+
// clang-format off
// vtable order
#include "d/lyt/meter/d_lyt_meter.h"
@@ -263,8 +264,8 @@ void dLytMsgWindow_c::initializeState_In() {
param = 2;
} else if (mpTagProcessor->getField_0x90D() == 3) {
param = 1;
- } else if (obj != nullptr && d3d::fn_80016A90(obj->poscopy2)) {
- d3d::fn_80016960(field_0x768, obj->poscopy2);
+ } else if (obj != nullptr && d3d::fn_80016A90(obj->mPositionCopy2)) {
+ d3d::fn_80016960(field_0x768, obj->mPositionCopy2);
mVec3_c v = field_0x768;
v.z = 0.f;
field_0x768 = v;
diff --git a/src/f/f_base.cpp b/src/f/f_base.cpp
index c1b51e8b..f03964d5 100644
--- a/src/f/f_base.cpp
+++ b/src/f/f_base.cpp
@@ -25,9 +25,9 @@ void (*fBase_c::sUnloadCallback)();
fBase_c::fBase_c()
: mID(m_rootUniqueID),
mParams(m_tmpCtData.params),
- profile_name(m_tmpCtData.prof_name),
- group_type(m_tmpCtData.group_type),
- manager(this) {
+ mProfileName(m_tmpCtData.prof_name),
+ mGroupType(m_tmpCtData.group_type),
+ mManager(this) {
m_rootUniqueID = (fBaseID_e)(m_rootUniqueID + 1);
if (m_rootUniqueID == INVALID) {
for (;;) {
@@ -35,14 +35,14 @@ fBase_c::fBase_c()
}
}
- fManager_c::m_connectManage.addTreeNode(&manager.connect_node, m_tmpCtData.connect_parent);
- int searchTableIdx = manager.getSearchTableNum();
- fManager_c::m_searchManage[searchTableIdx].prepend(&manager.search_node);
+ fManager_c::m_connectManage.addTreeNode(&mManager.connect_node, m_tmpCtData.connect_parent);
+ int searchTableIdx = mManager.getSearchTableNum();
+ fManager_c::m_searchManage[searchTableIdx].prepend(&mManager.search_node);
- const fProfile::fBaseProfile_c *profile = (*fProfile::sProfileList)[profile_name];
+ const fProfile::fBaseProfile_c *profile = (*fProfile::sProfileList)[mProfileName];
if (profile != nullptr) {
- manager.execute_node.setOrder(profile->m_execute_order);
- manager.draw_node.setOrder(profile->m_draw_order);
+ mManager.execute_node.setOrder(profile->m_execute_order);
+ mManager.draw_node.setOrder(profile->m_draw_order);
}
fBase_c *parent = getConnectParent();
@@ -62,10 +62,10 @@ fBase_c::~fBase_c() {
// that causes a weak destructor to spawn that actually needs to be in f_manager.
// And it's not like any of fLiMgBa_c's methods are accessed via actor_list,
// so who can tell? Maybe there's yet another type?
- fLiNdBa_c *node = static_cast<fLiNdBa_c *>(actor_list.getFirst());
+ fLiNdBa_c *node = static_cast<fLiNdBa_c *>(mActorList.getFirst());
while (node != nullptr) {
node->unlink();
- node = static_cast<fLiNdBa_c *>(actor_list.getFirst());
+ node = static_cast<fLiNdBa_c *>(mActorList.getFirst());
}
}
@@ -107,13 +107,13 @@ int fBase_c::preCreate() {
/* 802e15e0 */
void fBase_c::postCreate(MAIN_STATE_e state) {
if (state == SUCCESS) {
- fManager_c::m_createManage.remove(&manager.execute_node);
+ fManager_c::m_createManage.remove(&mManager.execute_node);
if (fManager_c::m_nowLoopProc == fManager_c::EXECUTE) {
- update_request = true;
+ mUpdateRequest = true;
} else {
- fManager_c::m_executeManage.addNode(&manager.execute_node);
- fManager_c::m_drawManage.addNode(&manager.draw_node);
- lifecycle_state = ACTIVE;
+ fManager_c::m_executeManage.addNode(&mManager.execute_node);
+ fManager_c::m_drawManage.addNode(&mManager.draw_node);
+ mLifecycleState = ACTIVE;
}
} else if (state == ERROR) {
deleteRequest();
@@ -133,7 +133,7 @@ int fBase_c::createPack() {
/* 802e1730 */
int fBase_c::preDelete() {
- if (p_helper != nullptr && !p_helper->LoadOnlyOne()) {
+ if (mpHelper != nullptr && !mpHelper->LoadOnlyOne()) {
return NOT_READY;
}
@@ -156,17 +156,17 @@ void fBase_c::postDelete(MAIN_STATE_e state) {
// Helper Delete I guess
// - Finally Destroy the Object and ppoof it goes
if (state == SUCCESS) {
- fManager_c::m_connectManage.removeTreeNode(&manager.connect_node);
- int searchTableIdx = manager.getSearchTableNum();
- fManager_c::m_searchManage[searchTableIdx].remove(&manager.search_node);
- fManager_c::m_deleteManage.remove(&manager.execute_node);
+ fManager_c::m_connectManage.removeTreeNode(&mManager.connect_node);
+ int searchTableIdx = mManager.getSearchTableNum();
+ fManager_c::m_searchManage[searchTableIdx].remove(&mManager.search_node);
+ fManager_c::m_deleteManage.remove(&mManager.execute_node);
- if (p_heap != nullptr) {
- p_heap->destroy();
+ if (mpHeap != nullptr) {
+ mpHeap->destroy();
}
- if (p_helper != nullptr) {
- p_helper->Delete();
+ if (mpHelper != nullptr) {
+ mpHelper->Delete();
}
delete this;
@@ -187,7 +187,7 @@ int fBase_c::execute() {
/* 802e1920 */
int fBase_c::preExecute() {
// Do not execute if it has been flagged for deletion or marked as non-execute
- if (delete_request || checkProcControl(DISABLE_EXECUTE)) {
+ if (mDeleteRequest || checkProcControl(DISABLE_EXECUTE)) {
return NOT_READY;
}
@@ -225,7 +225,7 @@ int fBase_c::draw() {
/* 802e1aa0 */
int fBase_c::preDraw() {
// Do not draw if it has been flagged for deletion or marked as non-draw
- if (delete_request || checkProcControl(DISABLE_DRAW)) {
+ if (mDeleteRequest || checkProcControl(DISABLE_DRAW)) {
return NOT_READY;
}
@@ -249,24 +249,24 @@ void fBase_c::deleteReady() {}
/* 802e1ba0 */
int fBase_c::connectProc() {
- if (delete_request) {
- delete_request = false;
- if (lifecycle_state == ACTIVE) {
- if (update_request != UPDATE_FORCE) {
- fManager_c::m_executeManage.remove(&manager.execute_node);
- update_request = UPDATING;
+ if (mDeleteRequest) {
+ mDeleteRequest = false;
+ if (mLifecycleState == ACTIVE) {
+ if (mUpdateRequest != UPDATE_FORCE) {
+ fManager_c::m_executeManage.remove(&mManager.execute_node);
+ mUpdateRequest = UPDATING;
}
- fManager_c::m_drawManage.remove(&manager.draw_node);
+ fManager_c::m_drawManage.remove(&mManager.draw_node);
} else {
- fManager_c::m_createManage.remove(&manager.execute_node);
+ fManager_c::m_createManage.remove(&mManager.execute_node);
}
// Add to Deletion list and flag as to be deleted
- fManager_c::m_deleteManage.prepend(&manager.execute_node);
- lifecycle_state = TO_BE_DELETED;
+ fManager_c::m_deleteManage.prepend(&mManager.execute_node);
+ mLifecycleState = TO_BE_DELETED;
// Add all children to be marked as ready to delete
- for (fTrNdBa_c *node = manager.connect_node.getChild(); node != nullptr; node = node->getBrNext()) {
+ for (fTrNdBa_c *node = mManager.connect_node.getChild(); node != nullptr; node = node->getBrNext()) {
node->p_owner->deleteRequest();
}
} else {
@@ -286,44 +286,44 @@ int fBase_c::connectProc() {
}
// If Actor is already Active
- if (lifecycle_state == ACTIVE) {
+ if (mLifecycleState == ACTIVE) {
// If flaged for update, add to the global execute list
- if (update_request == UPDATE_FORCE) {
- fManager_c::m_executeManage.addNode(&manager.execute_node);
- update_request = UPDATING;
+ if (mUpdateRequest == UPDATE_FORCE) {
+ fManager_c::m_executeManage.addNode(&mManager.execute_node);
+ mUpdateRequest = UPDATING;
}
// Change the priority nodes if order has changed
- fLiNdPrio_c *ex = &manager.execute_node;
+ fLiNdPrio_c *ex = &mManager.execute_node;
if (ex->isPriorityChange()) {
fManager_c::m_executeManage.remove(ex);
- fLiNdPrio_c *t = &manager.execute_node;
+ fLiNdPrio_c *t = &mManager.execute_node;
t->updatePriority();
fManager_c::m_executeManage.addNode(t);
}
- fLiNdPrio_c *draw = &manager.draw_node;
+ fLiNdPrio_c *draw = &mManager.draw_node;
if (draw->isPriorityChange()) {
fManager_c::m_drawManage.remove(draw);
- fLiNdPrio_c *t = &manager.draw_node;
+ fLiNdPrio_c *t = &mManager.draw_node;
t->updatePriority();
fManager_c::m_drawManage.addNode(t);
}
}
// If Actor Is Waiting for Creation
- else if (lifecycle_state != TO_BE_DELETED) {
- if (create_request) {
- create_request = false;
- fManager_c::m_createManage.append(&manager.execute_node);
+ else if (mLifecycleState != TO_BE_DELETED) {
+ if (mCreateRequest) {
+ mCreateRequest = false;
+ fManager_c::m_createManage.append(&mManager.execute_node);
} else {
- if ((u8)update_request != UPDATING) {
- update_request = UPDATING;
- fManager_c::m_executeManage.addNode(&manager.execute_node);
- fManager_c::m_drawManage.addNode(&manager.draw_node);
- lifecycle_state = ACTIVE;
+ if ((u8)mUpdateRequest != UPDATING) {
+ mUpdateRequest = UPDATING;
+ fManager_c::m_executeManage.addNode(&mManager.execute_node);
+ fManager_c::m_drawManage.addNode(&mManager.draw_node);
+ mLifecycleState = ACTIVE;
}
}
}
@@ -334,11 +334,11 @@ int fBase_c::connectProc() {
/* 802e1e00 */
void fBase_c::deleteRequest() {
- if (!delete_request && lifecycle_state != TO_BE_DELETED) {
- delete_request = true;
+ if (!mDeleteRequest && mLifecycleState != TO_BE_DELETED) {
+ mDeleteRequest = true;
deleteReady();
// Add all children to be marked as ready to delete
- for (fTrNdBa_c *node = manager.connect_node.getChild(); node != nullptr; node = node->getBrNext()) {
+ for (fTrNdBa_c *node = mManager.connect_node.getChild(); node != nullptr; node = node->getBrNext()) {
node->p_owner->deleteRequest();
}
}
@@ -347,12 +347,12 @@ void fBase_c::deleteRequest() {
/* 802e1e80 */
void fBase_c::forceUpdate() {
// There is probably an inline active here
- if (((!delete_request && lifecycle_state != TO_BE_DELETED) && lifecycle_state != ACTIVE) &&
- (update_request == UPDATE_REQUEST && fManager_c::m_nowLoopProc == fManager_c::EXECUTE)) {
- update_request = UPDATE_FORCE;
- fManager_c::m_drawManage.addNode(&manager.draw_node);
- lifecycle_state = ACTIVE;
- m_forceExecuteList.append(&manager.execute_node);
+ if (((!mDeleteRequest && mLifecycleState != TO_BE_DELETED) && mLifecycleState != ACTIVE) &&
+ (mUpdateRequest == UPDATE_REQUEST && fManager_c::m_nowLoopProc == fManager_c::EXECUTE)) {
+ mUpdateRequest = UPDATE_FORCE;
+ fManager_c::m_drawManage.addNode(&mManager.draw_node);
+ mLifecycleState = ACTIVE;
+ m_forceExecuteList.append(&mManager.execute_node);
}
}
@@ -371,7 +371,7 @@ fBase_c *fBase_c::getConnectTreeNext(fBase_c *actor) {
if (actor == nullptr) {
ret = getConnectRoot();
} else {
- fTrNdBa_c *node = actor->manager.connect_node.getTreeNext();
+ fTrNdBa_c *node = actor->mManager.connect_node.getTreeNext();
if (node != nullptr) {
ret = node->p_owner;
}
@@ -381,7 +381,7 @@ fBase_c *fBase_c::getConnectTreeNext(fBase_c *actor) {
/* 802e1f90 */
fBase_c *fBase_c::getConnectParent() const {
- fTrNdBa_c *node = manager.connect_node.getParent();
+ fTrNdBa_c *node = mManager.connect_node.getParent();
if (node != nullptr) {
return node->p_owner;
}
@@ -390,7 +390,7 @@ fBase_c *fBase_c::getConnectParent() const {
/* 802e1fb0 */
fBase_c *fBase_c::getConnectChild() const {
- fTrNdBa_c *node = manager.connect_node.getChild();
+ fTrNdBa_c *node = mManager.connect_node.getChild();
if (node != nullptr) {
return node->p_owner;
}
@@ -399,7 +399,7 @@ fBase_c *fBase_c::getConnectChild() const {
/* 802e1fd0 */
fBase_c *fBase_c::getConnectBrNext() const {
- fTrNdBa_c *node = manager.connect_node.getBrNext();
+ fTrNdBa_c *node = mManager.connect_node.getBrNext();
if (node != nullptr) {
return node->p_owner;
}
@@ -408,23 +408,23 @@ fBase_c *fBase_c::getConnectBrNext() const {
/* 802e1ff0 */
void fBase_c::updateExecutePriority(u16 order) {
- if (lifecycle_state == ACTIVE && update_request != UPDATE_FORCE) {
+ if (mLifecycleState == ACTIVE && mUpdateRequest != UPDATE_FORCE) {
if (fManager_c::m_nowLoopProc == fManager_c::EXECUTE) {
- manager.execute_node.m_new_order = order;
+ mManager.execute_node.m_new_order = order;
} else {
- fManager_c::m_executeManage.remove(&manager.execute_node);
- fLiNdPrio_c *node = &manager.execute_node;
+ fManager_c::m_executeManage.remove(&mManager.execute_node);
+ fLiNdPrio_c *node = &mManager.execute_node;
node->setOrder(order);
fManager_c::m_executeManage.addNode(node);
}
} else {
- manager.execute_node.setOrder(order);
+ mManager.execute_node.setOrder(order);
}
}
/* 802e2090 */
bool fBase_c::setConnectChild(fBase_c *child) {
- if (child == nullptr || child->lifecycle_state == TO_BE_DELETED) {
+ if (child == nullptr || child->mLifecycleState == TO_BE_DELETED) {
return false;
}
@@ -432,12 +432,12 @@ bool fBase_c::setConnectChild(fBase_c *child) {
return false;
}
- return fManager_c::m_connectManage.insertTreeNode(&manager.connect_node, &child->manager.connect_node);
+ return fManager_c::m_connectManage.insertTreeNode(&mManager.connect_node, &child->mManager.connect_node);
}
/* 802e20e0 */
bool fBase_c::entryFrmHeap(size_t size, EGG::Heap *parentHeap) {
- if (p_heap != nullptr) {
+ if (mpHeap != nullptr) {
return true;
}
@@ -457,7 +457,7 @@ bool fBase_c::entryFrmHeap(size_t size, EGG::Heap *parentHeap) {
} else {
heap_size = mHeap::adjustFrmHeap(new_heap);
if (size == heap_size) {
- p_heap = new_heap;
+ mpHeap = new_heap;
return true;
}
}
@@ -495,7 +495,7 @@ bool fBase_c::entryFrmHeap(size_t size, EGG::Heap *parentHeap) {
larger_heap = nullptr;
} else {
heap_size = mHeap::adjustFrmHeap(larger_heap);
- p_heap = larger_heap;
+ mpHeap = larger_heap;
return true;
}
} else {
@@ -506,7 +506,7 @@ bool fBase_c::entryFrmHeap(size_t size, EGG::Heap *parentHeap) {
}
if (new_heap != nullptr) {
- p_heap = new_heap;
+ mpHeap = new_heap;
return true;
}
@@ -516,7 +516,7 @@ bool fBase_c::entryFrmHeap(size_t size, EGG::Heap *parentHeap) {
/* 802e22e0 */
bool fBase_c::entryFrmHeapNonAdjust(size_t size, EGG::Heap *parentHeap) {
- if (p_heap != nullptr) {
+ if (mpHeap != nullptr) {
return true;
}
@@ -529,7 +529,7 @@ bool fBase_c::entryFrmHeapNonAdjust(size_t size, EGG::Heap *parentHeap) {
if (!create_sucess) {
mHeap::destroyFrmHeap(new_heap);
} else {
- p_heap = new_heap;
+ mpHeap = new_heap;
return true;
}
}
@@ -560,23 +560,23 @@ void fBase_c::operator delete(void *block) {
/* 802e2420 */
void fBase_c::runCreate() {
createPack();
- if ((!delete_request && (u8)update_request == UPDATING) && lifecycle_state == WAITING_FOR_CREATE) {
+ if ((!mDeleteRequest && (u8)mUpdateRequest == UPDATING) && mLifecycleState == WAITING_FOR_CREATE) {
if (fManager_c::m_nowLoopProc == fManager_c::CREATE) {
- create_request = true;
+ mCreateRequest = true;
} else {
- fManager_c::m_createManage.append(&manager.execute_node);
+ fManager_c::m_createManage.append(&mManager.execute_node);
}
}
}
/* 802e24a0 */
fBase_c *fBase_c::getChildProcessCreateState() const {
- const fTrNdBa_c *connect_node = &manager.connect_node;
+ const fTrNdBa_c *connect_node = &mManager.connect_node;
fTrNdBa_c *end = connect_node->getTreeNextNotChild();
fTrNdBa_c *curr = connect_node->getChild();
while (curr != nullptr && curr != end) {
- if (curr->p_owner->lifecycle_state == WAITING_FOR_CREATE) {
+ if (curr->p_owner->mLifecycleState == WAITING_FOR_CREATE) {
return curr->p_owner;
}
curr = curr->getTreeNext();
@@ -622,11 +622,11 @@ fBase_c *fBase_c::createChild(ProfileName profile_name, fBase_c *parent, u32 par
return nullptr;
}
- if (parent->delete_request || parent->lifecycle_state == TO_BE_DELETED) {
+ if (parent->mDeleteRequest || parent->mLifecycleState == TO_BE_DELETED) {
return nullptr;
}
- return fBase_make(profile_name, &parent->manager.connect_node, param, group_type);
+ return fBase_make(profile_name, &parent->mManager.connect_node, param, group_type);
}
/* 802e2640 */
diff --git a/src/f/f_list.cpp b/src/f/f_list.cpp
index 7a51c347..3068efe1 100644
--- a/src/f/f_list.cpp
+++ b/src/f/f_list.cpp
@@ -58,7 +58,7 @@ const fLiNdBa_c *fLiMgBa_c::searchNodeByID(fBaseID_e id) const {
const fLiNdBa_c *fLiMgBa_c::searchNodeByProfName(ProfileName name, fLiNdBa_c *start) const {
fLiNdBa_c *node = start != nullptr ? start->getNext() : getFirst();
while (node != nullptr) {
- if (node->p_owner->profile_name == name) {
+ if (node->p_owner->mProfileName == name) {
return node;
}
node = node->getNext();
@@ -74,14 +74,14 @@ void fLiNdBa_c::link(fBase_c *link) {
if (link != nullptr) {
p_owner = link;
- link->actor_list.append(this);
+ link->mActorList.append(this);
}
}
/* 802e2830 */
void fLiNdBa_c::unlink() {
if (p_owner != nullptr) {
- p_owner->actor_list.remove(this);
+ p_owner->mActorList.remove(this);
p_owner = nullptr;
}
}
diff --git a/src/f/f_manager.cpp b/src/f/f_manager.cpp
index 47a22df5..cebedaa7 100644
--- a/src/f/f_manager.cpp
+++ b/src/f/f_manager.cpp
@@ -29,7 +29,7 @@ fBase_c *fManager_c::searchBaseByID(fBaseID_e id) {
/* 802e2920 */
fBase_c *fManager_c::searchBaseByProfName(ProfileName profID, const fBase_c *parent) {
- const fTrNdBa_c *connect_node = parent != nullptr ? &parent->manager.connect_node : nullptr;
+ const fTrNdBa_c *connect_node = parent != nullptr ? &parent->mManager.connect_node : nullptr;
const fTrNdBa_c *node = m_connectManage.searchNodeByProfName(profID, connect_node);
@@ -42,7 +42,7 @@ fBase_c *fManager_c::searchBaseByProfName(ProfileName profID, const fBase_c *par
/* 802e2980 */
fBase_c *fManager_c::searchBaseByGroupType(unsigned char groupType, const fBase_c *parent) {
- const fTrNdBa_c *connect_node = parent != nullptr ? &parent->manager.connect_node : nullptr;
+ const fTrNdBa_c *connect_node = parent != nullptr ? &parent->mManager.connect_node : nullptr;
const fTrNdBa_c *node = m_connectManage.searchNodeByGroupType(groupType, connect_node);
diff --git a/src/toBeSorted/attention.cpp b/src/toBeSorted/attention.cpp
index 5dd9cc4c..8b898ffb 100644
--- a/src/toBeSorted/attention.cpp
+++ b/src/toBeSorted/attention.cpp
@@ -13,7 +13,7 @@
mVec3_c attnVectors[4];
mVec3_c getPosCopy3(const dAcObjBase_c &actor) {
- return actor.poscopy3;
+ return actor.mPositionCopy3;
}
class dAttention_HIO_c {
diff --git a/src/toBeSorted/d_emitter.cpp b/src/toBeSorted/d_emitter.cpp
index f487e389..4fb19c71 100644
--- a/src/toBeSorted/d_emitter.cpp
+++ b/src/toBeSorted/d_emitter.cpp
@@ -371,7 +371,7 @@ bool EffectsStruct::areAllEmittersDone() {
}
void EffectsStruct::execute() {
- if (mpOwner != nullptr && (mpOwner->delete_request || mpOwner->lifecycle_state == fBase_c::TO_BE_DELETED)) {
+ if (mpOwner != nullptr && (mpOwner->mDeleteRequest || mpOwner->mLifecycleState == fBase_c::TO_BE_DELETED)) {
mpOwner = nullptr;
}
if (dJEffManager_c::shouldBePaused(mpOwner)) {
@@ -403,7 +403,7 @@ void EffectsStruct::execute() {
}
bool EffectsStruct::getOwnerPolyAttrs(s32 *pOut1, s32 *pOut2) {
- if (mpOwner != nullptr && mpOwner->group_type == fBase_c::ACTOR) {
+ if (mpOwner != nullptr && mpOwner->mGroupType == fBase_c::ACTOR) {
dAcBase_c *actor = static_cast<dAcBase_c *>(mpOwner);
*pOut1 = actor->mPolyAttr0;
*pOut2 = actor->mPolyAttr1;
@@ -519,8 +519,8 @@ void dMassObjEmitterCallback_c::executeAfter(JPABaseEmitter *emitter) {
void dMassObjEmitterCallback_c::execute() {
for (s32 i = field_0x654 - 1; i >= 0; i--) {
if (field_0x588[i] != nullptr) {
- if (!dJEffManager_c::shouldBePaused(field_0x588[i]) || field_0x588[i]->delete_request ||
- field_0x588[i]->lifecycle_state == fBase_c::TO_BE_DELETED) {
+ if (!dJEffManager_c::shouldBePaused(field_0x588[i]) || field_0x588[i]->mDeleteRequest ||
+ field_0x588[i]->mLifecycleState == fBase_c::TO_BE_DELETED) {
if (field_0x654 != 0 && i != field_0x654 - 1) {
field_0x588[i] = field_0x588[field_0x654 - 1];
field_0x268[i] = field_0x268[field_0x654 - 1];
@@ -1273,7 +1273,7 @@ void dWaterEffect_c::execute(f32 water, f32 ground) {
mVec3_c pos(ac->mPosition.x, water, ac->mPosition.z);
mVec3_c scale(mScale, mScale, mScale);
mEff.createContinuousEffect(PARTICLE_RESOURCE_ID_MAPPING_127_, pos, nullptr, &scale, nullptr, nullptr);
- f32 rate = nw4r::math::FAbs(ac->forwardSpeed) * 0.02f;
+ f32 rate = nw4r::math::FAbs(ac->mSpeed) * 0.02f;
rate = rate > 0.95f ? 0.95f : rate;
mEff.setRate(rate + 0.05f);
}
diff --git a/src/toBeSorted/file_manager.cpp b/src/toBeSorted/file_manager.cpp
index 9c74c9f7..1f822dca 100644
--- a/src/toBeSorted/file_manager.cpp
+++ b/src/toBeSorted/file_manager.cpp
@@ -458,7 +458,7 @@ extern "C" void fn_800C01F0(); // todo flag managers
bool FileManager::isFileInactive() const {
fBase_c *actor = fManager_c::searchBaseByGroupType(1, nullptr);
if (actor) {
- if (actor->profile_name == fProfile::TITLE && !mAntiCommitFlag) {
+ if (actor->mProfileName == fProfile::TITLE && !mAntiCommitFlag) {
return true;
}
return false;
diff --git a/src/toBeSorted/save_manager.cpp b/src/toBeSorted/save_manager.cpp
index 221d129a..ae42e9b6 100644
--- a/src/toBeSorted/save_manager.cpp
+++ b/src/toBeSorted/save_manager.cpp
@@ -401,7 +401,7 @@ void SaveMgr::executeCreateFiles() {
if (NandResultTracker::GetInstance()->isFailure(status)) {
return;
}
- if (dScGame_c::GetInstance() != nullptr && dScGame_c::GetInstance()->profile_name == fProfile::GAME) {
+ if (dScGame_c::GetInstance() != nullptr && dScGame_c::GetInstance()->mProfileName == fProfile::GAME) {
fileMgr->copySelectedFileSkipData();
}
fileMgr->setField0xA842(1);