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-rw-r--r--include/d/snd/d_snd_source_enemy.h4
-rw-r--r--src/d/snd/d_snd_source_enemy.cpp31
2 files changed, 32 insertions, 3 deletions
diff --git a/include/d/snd/d_snd_source_enemy.h b/include/d/snd/d_snd_source_enemy.h
index 8088765d..4277b7c4 100644
--- a/include/d/snd/d_snd_source_enemy.h
+++ b/include/d/snd/d_snd_source_enemy.h
@@ -30,13 +30,15 @@ public:
return specializeBgHitSoundId(soundId, mPolyAttr0, mPolyAttr1);
}
+protected:
+ void unregisterEnemySource();
+
private:
// Probably not a problem for weak function order since getName is emitted
// earlier through an explicit call
bool isName(const char *name) const {
return streq(name, getName());
}
- void unregisterEnemySource();
/* 0x15C */ nw4r::ut::Node mMgrEnemyLink;
/* 0x164 */ UNKWORD field_0x164;
diff --git a/src/d/snd/d_snd_source_enemy.cpp b/src/d/snd/d_snd_source_enemy.cpp
index 2b4c703d..37b54a1e 100644
--- a/src/d/snd/d_snd_source_enemy.cpp
+++ b/src/d/snd/d_snd_source_enemy.cpp
@@ -123,12 +123,39 @@ u32 dSndSourceEnemy_c::overrideHoldSoundId(u32 soundId, bool initial) {
}
u32 dSndSourceEnemyAnim_c::overrideStartSoundId(u32 soundId) {
- // TODO
+ switch (mSourceType) {
+ case SND_SOURCE_MAGUPPO:
+ if (mSubtype == 1) {
+ switch (soundId) {
+ case SE_EMagupp_APPEAR: soundId = SE_EMagupp_APPEAR_SAND; break;
+ case SE_EMagupp_DISAPPEAR: soundId = SE_EMagupp_DISAPPEAR_SAND; break;
+ case SE_EMagupp_WATER0: soundId = SE_EMagupp_WATER0_SAND; break;
+ case SE_EMagupp_SWIM: soundId = SE_EMagupp_SWIM_SAND; break;
+ case SE_EMagupp_BLOWNUP_LV: soundId = SE_EMagupp_BLOWNUP_LV_SAND; break;
+ }
+ }
+ break;
+ case SND_SOURCE_LIZARUFOS:
+ if (mSubtype == 0 && soundId == SE_ELizaru_FIRE_LV) {
+ soundId = SE_ELizaru_FIRE_LV_MA;
+ }
+ if (soundId == SE_E_DISAPPEAR) {
+ unregisterEnemySource();
+ }
+ break;
+ case SND_SOURCE_BC_Z:
+ if (soundId == SE_E_DISAPPEAR) {
+ unregisterEnemySource();
+ }
+ break;
+ }
return soundId;
}
u32 dSndSourceEnemyAnim_c::overrideHoldSoundId(u32 soundId, bool initial) {
- // TODO
+ if (mSourceType == SND_SOURCE_MAGUPPO && mSubtype == 1 && soundId == SE_EMagupp_BLOWNUP_LV) {
+ soundId = SE_EMagupp_BLOWNUP_LV_SAND;
+ }
return soundId;
}