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-rw-r--r--include/d/a/b/d_a_b_girahimu2.h6
-rw-r--r--include/d/a/e/d_a_en_base.h3
-rw-r--r--include/d/a/obj/d_a_obj_base.h2
-rw-r--r--include/d/a/obj/d_a_obj_girahimu_knife.h86
-rw-r--r--include/d/col/c/c_cc_d.h12
-rw-r--r--include/d/d_player_act.h6
6 files changed, 111 insertions, 4 deletions
diff --git a/include/d/a/b/d_a_b_girahimu2.h b/include/d/a/b/d_a_b_girahimu2.h
index 67a39339..a825633c 100644
--- a/include/d/a/b/d_a_b_girahimu2.h
+++ b/include/d/a/b/d_a_b_girahimu2.h
@@ -9,8 +9,14 @@ public:
dAcGirahimu2_c() : mStateMgr(*this) {}
virtual ~dAcGirahimu2_c() {}
+ void setField_0xD52(u16 val) {
+ field_0xD52 = val;
+ }
+
private:
/* 0x??? */ STATE_MGR_DECLARE(dAcGirahimu2_c);
+
+ /* 0xD52 */ u16 field_0xD52;
};
#endif
diff --git a/include/d/a/e/d_a_en_base.h b/include/d/a/e/d_a_en_base.h
index ac03f2b2..88f78f97 100644
--- a/include/d/a/e/d_a_en_base.h
+++ b/include/d/a/e/d_a_en_base.h
@@ -100,6 +100,9 @@ public:
static dAcEnBase_c *GetNextEnemy(dAcEnBase_c *pParent) {
return static_cast<dAcEnBase_c *>(getNextObject(&sEnemyList, pParent));
}
+ static dAcEnBase_c *FindEnemy(fProfile::PROFILE_NAME_e profile, dAcEnBase_c *pParent = nullptr) {
+ return static_cast<dAcEnBase_c *>(findObject(profile, &sEnemyList, pParent));
+ }
protected:
// TODO: Make accessors for this list to auto-convert to dAcEnBase?
diff --git a/include/d/a/obj/d_a_obj_base.h b/include/d/a/obj/d_a_obj_base.h
index a72d3ea6..7dd7161a 100644
--- a/include/d/a/obj/d_a_obj_base.h
+++ b/include/d/a/obj/d_a_obj_base.h
@@ -203,7 +203,7 @@ public:
const mVec3_c *scale, u32 params2, u32 roomId
);
- static dAcObjBase_c *findObject(fProfile::PROFILE_NAME_e actorId, fLiNdBa_c *refList, dAcObjBase_c *parent);
+ static dAcObjBase_c *findObject(fProfile::PROFILE_NAME_e actorId, fLiMgBa_c *refList, dAcObjBase_c *parent);
static dAcObjBase_c *getNextObject(fLiMgBa_c *ref, dAcObjBase_c *parent);
bool isPlayer();
void calcVelocity(mVec3_c &pos, f32 speed);
diff --git a/include/d/a/obj/d_a_obj_girahimu_knife.h b/include/d/a/obj/d_a_obj_girahimu_knife.h
index a94ed7e9..9d6ddf8a 100644
--- a/include/d/a/obj/d_a_obj_girahimu_knife.h
+++ b/include/d/a/obj/d_a_obj_girahimu_knife.h
@@ -2,13 +2,28 @@
#define D_A_OBJ_GIRAHIMU_KNIFE_H
#include "d/a/e/d_a_en_base.h"
+#include "d/col/c/c_cc_d.h"
+#include "d/col/cc/d_cc_d.h"
+#include "d/d_cc.h"
+#include "d/d_shadow.h"
+#include "m/m3d/m_smdl.h"
+#include "m/m_angle.h"
+#include "m/m_mtx.h"
+#include "m/m_quat.h"
+#include "m/m_vec.h"
#include "s/s_State.hpp"
+#include "toBeSorted/d_emitter.h"
class dAcObjGirahimuKnife_c : public dAcEnBase_c {
public:
- dAcObjGirahimuKnife_c() : mStateMgr(*this) {}
+ dAcObjGirahimuKnife_c() : mGlowEmitter(this), mTrailEmitter(this), mStateMgr(*this) {}
virtual ~dAcObjGirahimuKnife_c() {}
+ virtual int create() override;
+ virtual int draw() override;
+ virtual bool createHeap() override;
+ virtual int actorExecute() override;
+
STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, Wait);
STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, SpinWait);
STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, SpinWaitPreAttack);
@@ -20,8 +35,75 @@ public:
STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, Hit);
STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, CircleWait);
+ STATE_MGR_DEFINE_UTIL_CHANGESTATE(dAcObjGirahimuKnife_c);
+ STATE_MGR_DEFINE_UTIL_ISSTATE(dAcObjGirahimuKnife_c);
+ STATE_MGR_DEFINE_UTIL_EXECUTESTATE(dAcObjGirahimuKnife_c);
+ STATE_MGR_DEFINE_UTIL_GETSTATEID(dAcObjGirahimuKnife_c);
+
+ void init();
+
+ void fn_239_1C40();
+ void fn_239_1DB0(const mVec3_c &base, const mVec3_c &target);
+ void fn_239_1F50(const mVec3_c &target, f32 add);
+ void fn_239_2110(const mVec3_c &target, f32 add, s16 ang);
+ void setTarget(const mVec3_c &t);
+ void fn_239_2360(bool, bool, f32 zVel);
+ void fn_239_2460(bool, bool, f32 velMult);
+ bool isWaiting();
+ bool isCircleWait();
+ bool lineCheck();
+ void updateMdlMatrix();
+ void startEmitters();
+ void fn_239_2B10();
+ bool checkCutDir(s32 cutDir);
+ void setWait();
+ void setSpinWaitPreAttack();
+ void getReflectForce(cCcD_Obj &cc, f32 forceMult, mVec3_c &outforce);
+ void adjustVelocity(const mVec3_c &force, f32 yVel, f32 forwardVel);
+
private:
- /* 0x??? */ STATE_MGR_DECLARE(dAcObjGirahimuKnife_c);
+ /* 0x378 */ m3d::smdl_c mMdl;
+ /* 0x394 */ dShadowCircle_c mShadow;
+ /* 0x39C */ dEmitter_c mGlowEmitter;
+ /* 0x3D0 */ dEmitter_c mTrailEmitter;
+ /* 0x404 */ dCcD_Linked<dCcD_Sph> mSph0;
+ /* 0x564 */ dCcD_Linked<dCcD_Sph> mSph1;
+ /* 0x6C0 */ dColliderLinkedList mCollider;
+ /* 0x6D0 */ s16 field_0x6D0;
+ /* 0x6D2 */ u16 mGlowEmitterId;
+ /* 0x6D4 */ u16 mTrailEmitterId;
+ /* 0x6D6 */ u16 field_0x6D6;
+ /* 0x6D8 */ mVec3_c field_0x6D8;
+ /* 0x6E4 */ mVec3_c field_0x6E4;
+ /* 0x6F0 */ mAng3_c field_0x6F0;
+ /* 0x6F6 */ mAng3_c field_0x6F6;
+ /* 0x7FC */ u8 _0x6FC[0x704 - 0x6FC];
+ /* 0x704 */ mQuat_c field_0x704;
+ /* 0x714 */ mMtx_c field_0x714;
+ /* 0x744 */ mVec3_c field_0x744;
+ /* 0x750 */ mVec3_c field_0x750;
+ /* 0x75C */ mVec3_c field_0x75C;
+ /* 0x768 */ mVec3_c field_0x768;
+ /* 0x774 */ f32 field_0x774;
+ /* 0x778 */ s16 field_0x778;
+ /* 0x77C */ f32 field_0x77C;
+ /* 0x780 */ mAng field_0x780;
+ /* 0x784 */ s32 field_0x784;
+ /* 0x788 */ s32 mState;
+ /* 0x78C */ bool field_0x78C;
+ /* 0x78D */ bool field_0x78D;
+ /* 0x78E */ bool field_0x78E;
+ /* 0x78F */ bool field_0x78F;
+ /* 0x790 */ bool field_0x790;
+ /* 0x791 */ bool field_0x791;
+ /* 0x792 */ bool field_0x792;
+ /* 0x793 */ bool field_0x793;
+ /* 0x794 */ STATE_MGR_DECLARE(dAcObjGirahimuKnife_c);
+
+ static s32 sSomething0;
+ static s32 sSomething0_1;
+ static mAng sSomething1;
+ static s16 sSomething2;
};
#endif
diff --git a/include/d/col/c/c_cc_d.h b/include/d/col/c/c_cc_d.h
index 6c701aeb..0b82074b 100644
--- a/include/d/col/c/c_cc_d.h
+++ b/include/d/col/c/c_cc_d.h
@@ -572,6 +572,9 @@ public:
void SetInfo_0x0(u8 val) {
mSrc.mInfo.field_0x0 = val;
}
+ void SetSrc_0xE(u8 val) {
+ mSrc.field_0xE = val;
+ }
const cCcD_SrcGObjAt &GetSrc() const {
return mSrc;
@@ -881,6 +884,10 @@ public:
void SetAtFlag(u32 flag) {
mAt.SetSPrm(flag);
}
+
+ void SetAtFlag2(u32 flag) {
+ mAt.SetAtFlag(flag);
+ }
void SetAtGrp(u32 grp) {
mAt.SetAtFlag(GetAtGrp() | grp);
}
@@ -1037,13 +1044,16 @@ public:
void SetAtInfo_0x0(u8 amount) {
mAt.SetInfo_0x0(amount);
}
+ void SetAt_0xE(u8 val) {
+ mAt.SetSrc_0xE(val);
+ }
void SetAtDamage(u8 amount) {
mAt.SetAtDamage(amount);
}
void SetAtModifier(u16 modifier) {
mAt.SetSrcModifer(modifier);
- }
+ }
// Tg
diff --git a/include/d/d_player_act.h b/include/d/d_player_act.h
index 3506940c..55efefc3 100644
--- a/include/d/d_player_act.h
+++ b/include/d/d_player_act.h
@@ -664,6 +664,12 @@ public:
bool isAttackingSpin() const {
return isAttackingSpinHorizontal() || isAttackingSpinVertical();
}
+ bool isAttackingHorizontal() const {
+ return isAttackingLeft() || isAttackingRight();
+ }
+ bool isAttackingVertical() const {
+ return isAttackingUp() || isAttackingDown();
+ }
void setBonkRelatedAnimFlag(bool b);
void setPosYRot(const mVec3_c &pos, mAng rot, bool force = false, UNKWORD = 0, UNKWORD = 0);
void setTransform(const mMtx_c &mtx, bool force, UNKWORD, UNKWORD);