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-rw-r--r--include/egg/math/eggQuat.h8
-rw-r--r--include/egg/math/eggVector.h1
2 files changed, 5 insertions, 4 deletions
diff --git a/include/egg/math/eggQuat.h b/include/egg/math/eggQuat.h
index 96808c56..aa33b73b 100644
--- a/include/egg/math/eggQuat.h
+++ b/include/egg/math/eggQuat.h
@@ -44,8 +44,8 @@ struct Quatf {
Vector3f rotateVector(const Vector3f &);
Vector3f rotateVectorInv(const Vector3f &); // not in SS
void slerpTo(const Quatf &, f32, Quatf &out) const;
- void slerpTo2(f32 fparam,const Quatf & param1, Quatf &out ) const {
- const Quatf & tmp = param1;
+ void slerpTo2(f32 fparam, const Quatf &param1, Quatf &out) const {
+ const Quatf &tmp = param1;
slerpTo(tmp, fparam, out);
}
void limitSlerpTo(const Quatf &, f32, f32, Quatf &out) const;
@@ -53,13 +53,13 @@ struct Quatf {
void makeVectorRotation(const Vector3f &, const Vector3f &);
// not sure about the name
- f32 dot(const Quatf& other) const {
+ f32 dot(const Quatf &other) const {
f32 ret = v.dot(other.v);
ret += w * other.w;
return ret;
}
- void set(const Quatf& other) {
+ void set(const Quatf &other) {
v.set(other.v);
w = other.w;
}
diff --git a/include/egg/math/eggVector.h b/include/egg/math/eggVector.h
index 515b3e5a..e69f0649 100644
--- a/include/egg/math/eggVector.h
+++ b/include/egg/math/eggVector.h
@@ -8,6 +8,7 @@
#include "nw4r/math/math_triangular.h"
#include "nw4r/math.h"
+
#include <cmath>
namespace EGG {