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-rw-r--r--src/d/a/obj/d_a_obj_boomerang.cpp267
-rw-r--r--src/d/col/c/c_cc_d.cpp17
2 files changed, 253 insertions, 31 deletions
diff --git a/src/d/a/obj/d_a_obj_boomerang.cpp b/src/d/a/obj/d_a_obj_boomerang.cpp
index 23d8e695..5ceb5ff8 100644
--- a/src/d/a/obj/d_a_obj_boomerang.cpp
+++ b/src/d/a/obj/d_a_obj_boomerang.cpp
@@ -1,13 +1,25 @@
#include "d/a/obj/d_a_obj_boomerang.h"
+#include "c/c_math.h"
#include "common.h"
#include "d/a/d_a_player.h"
#include "d/a/obj/d_a_obj_base.h"
+#include "d/col/bg/d_bg_s.h"
+#include "d/col/c/c_cc_d.h"
+#include "d/d_rumble.h"
+#include "f/f_base.h"
#include "f/f_profile_name.h"
+#include "m/m3d/m_anmchr.h"
#include "m/m3d/m_fanm.h"
+#include "m/m_color.h"
+#include "m/m_fader_base.h"
+#include "m/m_mtx.h"
#include "nw4r/g3d/g3d_anmchr.h"
+#include "nw4r/g3d/res/g3d_resanmchr.h"
#include "nw4r/g3d/res/g3d_resmdl.h"
+#include "nw4r/g3d/res/g3d_resshp.h"
#include "s/s_State.hpp"
+#include "toBeSorted/small_sound_mgr.h"
SPECIAL_ACTOR_PROFILE(BOOMERANG, dAcBoomerang_c, fProfile::BOOMERANG, 0x125, 0, 0x4);
@@ -17,36 +29,30 @@ STATE_DEFINE(dAcBoomerang_c, MoveCancelWait);
STATE_DEFINE(dAcBoomerang_c, ReturnWait);
STATE_DEFINE(dAcBoomerang_c, EventReturnWait);
-const dAcBoomerang_c::ChrAnimation_t dAcBoomerang_c::sChrAnims[dAcBoomerang_c::RB_MAX] = {
- { "RB_Set", 0.f},
- {"RB_Default", 3.f},
- { "RB_Cut", 3.f},
- { "RB_Hold", 3.f},
- {"RB_Hold_ed", 3.f},
- { "RB_Back", 3.f},
-};
-
-void areaCallback(dAcObjBase_c *param0, mVec3_c *param1, u32 param2) {
- if (param2 != 0) {
- return;
+void dAcBoomerang_areaCallback(dAcObjBase_c *param0, mVec3_c *param1, u32 param2) {
+ if (param2 == 0) {
+ static_cast<dAcBoomerang_c *>(param0)->areaCallback(param1, param2);
}
+ return;
+}
+// This function is odd. only called by the areaCallback
+void dAcBoomerang_c::areaCallback(mVec3_c *param1, u32 param2) {
+ setChrAnimation(dAcBoomerang_c::RB_CUT);
}
-
void dAcBoomerang_c::atHitCallback(cCcD_Obj *i_objInfA, dAcObjBase_c *i_actorB, cCcD_Obj *i_objInfB) {
- if (i_actorB != nullptr && GetLinkage().checkFlag(0x80)) {
- if (dAcPy_c::getCurrentBeetleType() > 2) {
- if (i_actorB == mGrabbedActor.get()) {
- return;
- }
-
- if (!mStateMgr.isState(StateID_Move)) {
+ if (i_actorB != nullptr && i_actorB->GetLinkage().checkFlag(0x80)) {
+ // Check if beetle can grab things
+ if ((s32)(dAcPy_c::getCurrentBeetleType() >= HOOK_BEETLE) != FALSE) {
+ // If beetle is already holding the object or is stationary
+ if (i_actorB == mGrabbedActor.get() || !mStateMgr.isState(StateID_Move)) {
return;
}
+ // Try grabbing the object
if (tryGrabObject(i_actorB)) {
setChrAnimation(RB_HOLD);
- mAnmChr[0].setRate(0.f);
- mAnmChr[0].setFrameOnly(i_actorB->GetLinkage().field_0x24);
+ mAnmChr[BOOMERANG_ANIM_PINCERS].setRate(0.f);
+ mAnmChr[BOOMERANG_ANIM_PINCERS].setFrameOnly(i_actorB->GetLinkage().field_0x24);
return;
}
}
@@ -56,8 +62,26 @@ void dAcBoomerang_c::atHitCallback(cCcD_Obj *i_objInfA, dAcObjBase_c *i_actorB,
return;
}
- if (i_objInfB->ChkTgBit23()) {
+ if (!i_objInfB->ChkTgBonk()) {
+ field_0x8D8 = position - i_actorB->position;
+ field_0x8D8.y = 0.f;
+
+ if (cM::isZero(field_0x8D8.normalize())) {
+ field_0x8D8.set(-angle.y.sin(), 0.f, -angle.y.cos());
+ }
+ field_0x8D8 *= velocity.absXZ();
+ field_0x8D8.y = -velocity.y;
+
+ field_0x8D8.normalize();
+
+ onField_0x8CC(FLAG_BOOMERANG_CANCEL);
+ mStateMgr.changeState(StateID_MoveCancelWait);
+ } else {
+ // Play the animation to move the pincers
setChrAnimation(RB_CUT);
+
+ // I think this plays the vibration and drops the object
+ bonk();
}
}
@@ -68,6 +92,183 @@ bool dAcBoomerang_atHitCallback(
return true;
}
+void dAcBoomerang_c::hideModel(dAcBoomerang_c::ModelType_e type) {
+ // Implicity ModelType_e -> int conversion
+ nw4r::g3d::ResShp obj(mMdl.getResMdl().GetResShp(type));
+ obj.SetVisibility(false);
+ obj.DCStore(false);
+}
+
+bool dAcBoomerang_c::createHeap() {
+ mResFile = dAcPy_c::GetLink2()->getHeldResFile();
+ nw4r::g3d::ResMdl mdl = mResFile.GetResMdl("EquipBeetle");
+
+ TRY_CREATE(mMdl.create(mdl, &heap_allocator, 0x120, 1));
+
+ // Decide the Pincers
+ if ((s32)(dAcPy_c::getCurrentBeetleType() >= HOOK_BEETLE) != FALSE) {
+ hideModel(MDL_MOUTH_BASIC);
+ } else {
+ hideModel(MDL_MOUTH_HOOK);
+ }
+
+ // Decide the Body
+ if ((s32)(dAcPy_c::getCurrentBeetleType() >= TOUGH_BEETLE) != FALSE) {
+ hideModel(MDL_BODY_BASIC);
+ } else {
+ hideModel(MDL_BODY_ADV);
+ }
+
+ // Decide the Wings
+ if ((s32)(dAcPy_c::getCurrentBeetleType() >= QUICK_BEETLE) != FALSE) {
+ hideModel(MDL_WINGS_BASIC);
+ } else {
+ hideModel(MDL_WINGS_ADV);
+ }
+
+ mLeftWingNodeID = mdl.GetResNode("wing_L").GetID();
+ mRightWingNodeID = mdl.GetResNode("wing_R").GetID();
+
+ if (mLeftWingNodeID > mRightWingNodeID) {
+ mWindNodeID = mRightWingNodeID;
+ } else {
+ mWindNodeID = mLeftWingNodeID;
+ }
+
+ TRY_CREATE(mAnmChrBlend.create(mdl, 2, &heap_allocator));
+
+ m3d::anmChr_c *pAnmChr = mAnmChr;
+ nw4r::g3d::AnmObjChr *pAnimChr;
+ nw4r::g3d::ResAnmChr resAnmChr = mResFile.GetResAnmChr("RB_Set");
+ for (s32 i = 0; i < 2; ++i, ++pAnmChr) {
+ TRY_CREATE(pAnmChr->create2(mdl, resAnmChr, &heap_allocator));
+
+ pAnmChr->setAnm(mMdl, resAnmChr, m3d::PLAY_MODE_0);
+ if (i == BOOMERANG_ANIM_WINGS) {
+ pAnimChr = static_cast<nw4r::g3d::AnmObjChr *>(pAnmChr->getAnimObj());
+ pAnimChr->Release();
+ pAnimChr->Bind(mdl, mLeftWingNodeID, nw4r::g3d::AnmObjChr::BIND_PARTIAL);
+ pAnimChr->Bind(mdl, mRightWingNodeID, nw4r::g3d::AnmObjChr::BIND_PARTIAL);
+ }
+ mAnmChrBlend.attach(i, pAnmChr, 1.f);
+ }
+ mMdl.setAnm(mAnmChrBlend);
+ TRY_CREATE(mProc.create2(&mMdl, mColor(0x00, 0x10, 0x14, 0xFF), 0x27, &heap_allocator));
+ if (mLytFader.init()) {
+ return true;
+ }
+ return false;
+}
+
+int dAcBoomerang_c::create() {
+ CREATE_ALLOCATOR(dAcBoomerang_c);
+
+ mAcch.Set(this, 1, &mAcchCir);
+ mAcch.SetGroundUpY(20.f);
+ mAcch.SetField_0xD4(30.f);
+ mAcch.ClrRoofNone();
+ mAcch.SetBeetle();
+ mAcch.OnWaterGrp();
+ mAcch.OnLineCheck();
+ mAcch.GetRoof().SetField_0x7C(1);
+ mAcch.Set_0x2000000();
+ mAcch.Set_0x40000000();
+ mAcch.SetLineDown();
+
+ mAcchCir.SetWall(0.f, dAcPy_c::GetLink2()->getBeetleRadius());
+
+ mCurrentAnimation = RB_MAX;
+ mStateMgr.changeState(StateID_Wait);
+
+ placeOnArm();
+
+ mStts.SetRank(3);
+
+ mSph0.Set(sSphSrc);
+ mSph0.SetStts(mStts);
+ mSph0.SetAtCallback(dAcBoomerang_atHitCallback);
+ mSph0.ClrTgSet();
+
+ mSph1.Set(sSphSrc);
+ mSph1.SetStts(mStts);
+ mSph1.SetAtCallback(dAcBoomerang_atHitCallback);
+ mSph1.SetR(dAcPy_c::GetLink2()->getBeetleRadius());
+ mSph1.ClrCoSet();
+ mSph1.SetAtType(AT_TYPE_0x40);
+
+ mSph1.SetCoGrp(0xE);
+
+ if ((s32)(dAcPy_c::getCurrentBeetleType() >= HOOK_BEETLE) == FALSE) {
+ mSph0.OnAt_0x4000();
+ mSph1.OnAt_0x4000();
+ }
+
+ sLinChk.SetPreRoofChk(false);
+ mAcch.CrrPos(*dBgS::GetInstance());
+ setRoomId();
+ mLytFader.setStatus(mFaderBase_c::FADED_IN);
+ mFader.setFader(&mLytFader);
+
+ return SUCCEEDED;
+}
+
+dAcBoomerang_c::~dAcBoomerang_c() {
+ deleteCheck();
+}
+
+void dAcBoomerang_c::deleteReady() {
+ deleteCheck();
+
+ if (getSoundSource()) {
+ getSoundSource()->vt_0x40(5);
+ }
+
+ if (dAcPy_c::GetLink2()) {
+ dAcPy_c::GetLink2()->onModelUpdateFlag(0x10000000);
+ }
+}
+
+void dAcBoomerang_c::retrieve() {
+ if (mFader.isStatus(mFaderBase_c::FADED_OUT)) {
+ mFader.setFrame(5);
+ mFader.fadeIn();
+ playSound(SE_BE_COME_BACK);
+ }
+ mFader.calc();
+}
+
+int dAcBoomerang_c::doDelete() {
+ return SUCCEEDED;
+}
+
+void dAcBoomerang_c::setRoomId() {
+ if (mAcch.GetGroundH() != 1e-9f) {
+ roomid = dBgS::GetInstance()->GetRoomId(mAcch.GetGnd());
+ } else if (roomid == -1) {
+ roomid = dAcPy_c::GetLink2()->roomid;
+ }
+}
+
+void dAcBoomerang_c::placeOnArm() {
+ dAcPy_c::GetLink2()->getBodyMtx(&mWorldMtx, dAcPy_c::PLAYER_MAIN_NODE_ARM_R2);
+ mMtx_c m;
+ m.transS(18.5f, 0.f, 14.5f);
+ mWorldMtx += m;
+ mWorldMtx.ZYXrotM(mAng::fromDeg(90.f), 0, mAng::fromDeg(90.f));
+ mMdl.setLocalMtx(mWorldMtx);
+ mWorldMtx.getTranslation(position);
+ mWorldMtx.getTranslation(mOldPosition);
+}
+
+const dAcBoomerang_c::ChrAnimation_t dAcBoomerang_c::sChrAnims[dAcBoomerang_c::RB_MAX] = {
+ { "RB_Set", 0.f},
+ {"RB_Default", 3.f},
+ { "RB_Cut", 3.f},
+ { "RB_Hold", 3.f},
+ {"RB_Hold_ed", 3.f},
+ { "RB_Back", 3.f},
+};
+
// ...
bool dAcBoomerang_c::tryGrabObject(dAcObjBase_c *pObj) {
@@ -77,19 +278,29 @@ bool dAcBoomerang_c::tryGrabObject(dAcObjBase_c *pObj) {
// ...
+void dAcBoomerang_c::bonk() {
+ if (checkField_0x8CC(FLAG_BOOMERANG_RUMBLE_ACTIVE)) {
+ return;
+ }
+ onField_0x8CC(FLAG_BOOMERANG_RUMBLE_ACTIVE);
+ dRumble_c::start(dRumble_c::sRumblePreset1, 1);
+}
+
void dAcBoomerang_c::setChrAnimation(dAcBoomerang_c::ChrAnimation_e requestedAnimation) {
// Do not set anim if there is no change, or the request is to cut from hold
if (requestedAnimation == mCurrentAnimation || (mCurrentAnimation == RB_HOLD && requestedAnimation == RB_CUT)) {
return;
}
- mAnmChr[0].setAnm(mMdl, mResFile.GetResAnmChr(sChrAnims[requestedAnimation].mName), m3d::PLAY_MODE_4);
- nw4r::g3d::AnmObjChr *pAnmObj = static_cast<nw4r::g3d::AnmObjChr *>(mAnmChr[0].getAnimObj());
+ mAnmChr[BOOMERANG_ANIM_PINCERS].setAnm(
+ mMdl, mResFile.GetResAnmChr(sChrAnims[requestedAnimation].mName), m3d::PLAY_MODE_4
+ );
+ nw4r::g3d::AnmObjChr *pAnmObj = static_cast<nw4r::g3d::AnmObjChr *>(mAnmChr[BOOMERANG_ANIM_PINCERS].getAnimObj());
pAnmObj->Release();
nw4r::g3d::ResMdl mdl = mMdl.getResMdl();
- for (int i = 0; i < mWindNodeID; ++i) {
+ for (s32 i = 0; i < mWindNodeID; ++i) {
pAnmObj->Bind(mdl, i, nw4r::g3d::AnmObjChr::BIND_ONE);
}
@@ -102,3 +313,7 @@ void dAcBoomerang_c::setChrAnimation(dAcBoomerang_c::ChrAnimation_e requestedAni
mMdl.setAnm(mAnmChrBlend, sChrAnims[requestedAnimation].mRate);
}
+
+// ...
+
+bool dAcBoomerangProc_c::create(m3d::mdl_c *mdl, mColor clr, int prioOpa, mAllocator_c *alloc) {}
diff --git a/src/d/col/c/c_cc_d.cpp b/src/d/col/c/c_cc_d.cpp
index f8669ee6..e6f58d49 100644
--- a/src/d/col/c/c_cc_d.cpp
+++ b/src/d/col/c/c_cc_d.cpp
@@ -14,9 +14,10 @@
#include "m/m_mtx.h"
#include "m/m_vec.h"
#include "nw4r/types_nw4r.h"
-#include "rvl/MTX.h" // IWYU pragma: export
#include "s/s_Math.h"
+#include "rvl/MTX.h" // IWYU pragma: export
+
static inline void MtxTransMinusXYZ(mMtx_c &mtx, f32 x, f32 y, f32 z) {
PSMTXTrans(mtx, -x, -y, -z);
}
@@ -1448,8 +1449,14 @@ void cCcD_ObjAt::AdjustHitPos(f32 x, f32 z) {
}
cCcD_ObjTg::cCcD_ObjTg()
- : mShieldFrontRangeYAngle(nullptr), mField_0x4A(0), mField_0x4B(0), mField_0x4C(0), mField_0x50(0), mField_0x54(0),
- mField_0x6C(0.f, 0.f, 0.f), mField_0x78(0) {}
+ : mShieldFrontRangeYAngle(nullptr),
+ mField_0x4A(0),
+ mField_0x4B(0),
+ mField_0x4C(0),
+ mField_0x50(0),
+ mField_0x54(0),
+ mField_0x6C(0.f, 0.f, 0.f),
+ mField_0x78(0) {}
cCcD_ObjTg::~cCcD_ObjTg() {}
@@ -1480,10 +1487,10 @@ cCcD_ObjCo::~cCcD_ObjCo() {}
void cCcD_ObjCo::Set(const cCcD_SrcGObjCo &src) {
mEffCounter = 0;
mSrc = src;
- SetCoFlag(mSrc.mSPrm & 0x1e0);
+ SetGrp(mSrc.mSPrm & 0x1e0);
}
-void cCcD_ObjCo::SetCoFlag(u32 flag) {
+void cCcD_ObjCo::SetGrp(u32 flag) {
mSrc.mSPrm = mSrc.mSPrm & ~0x1E0 | flag;
mGrp = (mSrc.mSPrm & 0x1E0) >> 4;
}