diff options
Diffstat (limited to 'src/d')
| -rw-r--r-- | src/d/a/d_a_base.cpp | 8 | ||||
| -rw-r--r-- | src/d/a/obj/d_a_obj_switch.cpp | 8 | ||||
| -rw-r--r-- | src/d/a/obj/d_a_obj_tbox.cpp | 6 | ||||
| -rw-r--r-- | src/d/col/bg/d_bg_s.cpp | 4 | ||||
| -rw-r--r-- | src/d/col/bg/d_bg_w.cpp | 26 | ||||
| -rw-r--r-- | src/d/col/bg/d_bg_w_kcol.cpp | 2 | ||||
| -rw-r--r-- | src/d/col/bg/d_bg_w_time.cpp | 6 | ||||
| -rw-r--r-- | src/d/col/c/c_cc_d.cpp | 60 | ||||
| -rw-r--r-- | src/d/col/c/c_m3d.cpp | 6 | ||||
| -rw-r--r-- | src/d/col/c/c_m3d_g_aab.cpp | 4 | ||||
| -rw-r--r-- | src/d/col/c/c_m3d_g_cps.cpp | 4 | ||||
| -rw-r--r-- | src/d/col/c/c_m3d_g_lin.cpp | 6 | ||||
| -rw-r--r-- | src/d/col/c/c_m3d_g_unk.cpp | 20 | ||||
| -rw-r--r-- | src/d/col/cc/d_cc_d.cpp | 2 | ||||
| -rw-r--r-- | src/d/col/cc/d_cc_mass_s.cpp | 10 | ||||
| -rw-r--r-- | src/d/col/cc/d_cc_s.cpp | 2 | ||||
| -rw-r--r-- | src/d/lyt/d_screen_fader.cpp | 8 |
17 files changed, 91 insertions, 91 deletions
diff --git a/src/d/a/d_a_base.cpp b/src/d/a/d_a_base.cpp index f5588812..8619d9b2 100644 --- a/src/d/a/d_a_base.cpp +++ b/src/d/a/d_a_base.cpp @@ -391,7 +391,7 @@ bool dAcBase_c::getDistanceToActor(dAcBase_c *actor, f32 distThresh, f32 *outDis bool isWithinThreshhold = false; if (actor != nullptr) { - distSquared = PSVECSquareDistance(mPosition, actor->mPosition); + distSquared = VECSquareDistance(mPosition, actor->mPosition); if (distSquared <= distThresh * distThresh) { isWithinThreshhold = true; @@ -414,7 +414,7 @@ bool dAcBase_c::getDistanceAndAngleToActor( mAng angleToActorY(0), angleToActorX(0); if (actor != nullptr) { - distSquared = PSVECSquareDistance(mPosition, actor->mPosition); + distSquared = VECSquareDistance(mPosition, actor->mPosition); angleToActorY.set(cLib::targetAngleY(mPosition, actor->mPosition)); angleToActorX.set(cLib::targetAngleX(mPosition, actor->mPosition)); @@ -453,11 +453,11 @@ bool dAcBase_c::getDistanceAndAngleToPlayer( } f32 dAcBase_c::getDistToPlayer() { - return EGG::Math<f32>::sqrt(PSVECSquareDistance(mPosition, dAcPy_c::LINK->mPosition)); + return EGG::Math<f32>::sqrt(VECSquareDistance(mPosition, dAcPy_c::LINK->mPosition)); } f32 dAcBase_c::getSquareDistToPlayer() { - return PSVECSquareDistance(mPosition, dAcPy_c::LINK->mPosition); + return VECSquareDistance(mPosition, dAcPy_c::LINK->mPosition); } // Some weirdness with the float registers being used diff --git a/src/d/a/obj/d_a_obj_switch.cpp b/src/d/a/obj/d_a_obj_switch.cpp index 9f75909b..6ffba7c8 100644 --- a/src/d/a/obj/d_a_obj_switch.cpp +++ b/src/d/a/obj/d_a_obj_switch.cpp @@ -26,8 +26,8 @@ void dAcOswMdlCallback_c::timingB(u32 nodeId, nw4r::g3d::WorldMtxManip *manip, n mMtx_c mtx1; mMtx_c mtx2; manip->GetMtx(mtx1); - PSMTXTrans(mtx2, mElevation, 0.0f, 0.0f); - PSMTXConcat(mtx1, mtx2, mtx1); + MTXTrans(mtx2, mElevation, 0.0f, 0.0f); + MTXConcat(mtx1, mtx2, mtx1); manip->SetMtx(mtx1); } } @@ -189,8 +189,8 @@ int dAcOsw_c::actorExecute() { updateMatrix(); field_0x5B8.copyFrom(mWorldMtx); mMtx_c tmp; - PSMTXTrans(tmp, 0.0f, mButtonCtrl.mElevation, 0.0f); - PSMTXConcat(field_0x5B8, tmp, field_0x5B8); + MTXTrans(tmp, 0.0f, mButtonCtrl.mElevation, 0.0f); + MTXConcat(field_0x5B8, tmp, field_0x5B8); mModel.setScale(mScale); mModel.setLocalMtx(mWorldMtx); mModel.calc(false); diff --git a/src/d/a/obj/d_a_obj_tbox.cpp b/src/d/a/obj/d_a_obj_tbox.cpp index 07264a7d..931dc459 100644 --- a/src/d/a/obj/d_a_obj_tbox.cpp +++ b/src/d/a/obj/d_a_obj_tbox.cpp @@ -2418,7 +2418,7 @@ void dAcTbox_c::fn_8026DAC0(mAng &ang) { } void dAcTbox_c::fn_8026DAD0(const mVec3_c *a, mVec3_c *b) const { - PSMTXMultVec(mWorldMtx, *a, *b); + MTXMultVec(mWorldMtx, *a, *b); } void dAcTbox_c::getCylParams(mVec3_c *c, f32 *r, f32 *h) const { @@ -2529,7 +2529,7 @@ void dAcTbox_c::getCylParams(mVec3_c *c, f32 *r, f32 *h) const { break; } if (c != nullptr) { - PSMTXMultVec(mWorldMtx, *c, *c); + MTXMultVec(mWorldMtx, *c, *c); } } @@ -2631,7 +2631,7 @@ bool dAcTbox_c::checkForLinkBonk() { } mVec3_c linkPos; - PSMTXMultVec(mCcD3.mInvMtx, link->mPosition, linkPos); + MTXMultVec(mCcD3.mInvMtx, link->mPosition, linkPos); mVec3_c ccLo, ccHi; getCCBounds(&ccLo, &ccHi); // Math performed in local coordinate space diff --git a/src/d/col/bg/d_bg_s.cpp b/src/d/col/bg/d_bg_s.cpp index 17dd3b29..5252f964 100644 --- a/src/d/col/bg/d_bg_s.cpp +++ b/src/d/col/bg/d_bg_s.cpp @@ -886,10 +886,10 @@ void dBgS_MoveBGProc_Typical( mMtx_c a; if (i_bgw->GetOldInvMtx(&a) != NULL) { mVec3_c moveOld; - PSMTXMultVec(a, *i_pos, moveOld); + MTXMultVec(a, *i_pos, moveOld); mVec3_c movePos; - PSMTXMultVec(i_bgw->mInvMtx, moveOld, movePos); + MTXMultVec(i_bgw->mInvMtx, moveOld, movePos); *i_pos = movePos; } } diff --git a/src/d/col/bg/d_bg_w.cpp b/src/d/col/bg/d_bg_w.cpp index fc8256ac..bfe905ea 100644 --- a/src/d/col/bg/d_bg_w.cpp +++ b/src/d/col/bg/d_bg_w.cpp @@ -31,9 +31,9 @@ cBgW::cBgW() mpGrp(nullptr), mpNodeTree(nullptr), mNeedsFullTransform(true) { - PSMTXIdentity(mInvMtx); - PSMTXIdentity(mMtx); - PSMTXIdentity(mMtxUnk); + MTXIdentity(mInvMtx); + MTXIdentity(mMtx); + MTXIdentity(mMtxUnk); } cBgW::~cBgW() { @@ -65,24 +65,24 @@ void cBgW::FreeArea() { } u32 cBgW::GetOldInvMtx(mMtx_c *m) { - return PSMTXInverse(mMtx, *m); + return MTXInverse(mMtx, *m); } void cBgW::UpdateMtx() { if (!mpMdlMtx) { - PSMTXIdentity(mInvMtx); - PSMTXIdentity(mMtx); - PSMTXIdentity(mMtxUnk); + MTXIdentity(mInvMtx); + MTXIdentity(mMtx); + MTXIdentity(mMtxUnk); } else { - PSMTXCopy(*mpMdlMtx, mInvMtx); + MTXCopy(*mpMdlMtx, mInvMtx); if (mpScale) { mMtx_c scale; - PSMTXScale(scale, mpScale->x, mpScale->y, mpScale->z); - PSMTXConcat(mInvMtx, scale, mInvMtx); + MTXScale(scale, mpScale->x, mpScale->y, mpScale->z); + MTXConcat(mInvMtx, scale, mInvMtx); } - PSMTXCopy(mInvMtx, mMtx); - PSMTXCopy(mInvMtx, mMtxUnk); + MTXCopy(mInvMtx, mMtx); + MTXCopy(mInvMtx, mMtxUnk); } } @@ -99,7 +99,7 @@ void cBgW::GlobalVtx() { } else { int i = 0; do { - PSMTXMultVec(mInvMtx, mpBgd->mVtxTbl[i], mpVtxTbl[i]); + MTXMultVec(mInvMtx, mpBgd->mVtxTbl[i], mpVtxTbl[i]); i++; } while (i < mpBgd->mVtxNum); } diff --git a/src/d/col/bg/d_bg_w_kcol.cpp b/src/d/col/bg/d_bg_w_kcol.cpp index ce27c650..e6bcc6d1 100644 --- a/src/d/col/bg/d_bg_w_kcol.cpp +++ b/src/d/col/bg/d_bg_w_kcol.cpp @@ -146,7 +146,7 @@ void dBgWKCol::vt_0x3C() { bool dBgWKCol::LineCheck(cBgS_LinChk *pLine) { mVec3_c diff; VEC3Sub(diff, pLine->mLin.GetStartP(), pLine->mLin.GetEndP()); - f32 mag = PSVECMag(diff); + f32 mag = VECMag(diff); if (mag < 500.0f) { int tmp0 = (int)(mag * 0.002f) + 1; f32 tmp1 = mag / (tmp0 + 1); diff --git a/src/d/col/bg/d_bg_w_time.cpp b/src/d/col/bg/d_bg_w_time.cpp index 7360bd4d..48737219 100644 --- a/src/d/col/bg/d_bg_w_time.cpp +++ b/src/d/col/bg/d_bg_w_time.cpp @@ -49,9 +49,9 @@ bool dBgWTime::GetTriPnt(cBgS_PolyInfo const &info, mVec3_c *pA, mVec3_c *pB, mV pB->set(1.f, 0.f, -1.f); pC->set(-1.f, 0.f, -1.f); - PSMTXMultVec(mtx, *pA, *pA); - PSMTXMultVec(mtx, *pB, *pB); - PSMTXMultVec(mtx, *pC, *pC); + MTXMultVec(mtx, *pA, *pA); + MTXMultVec(mtx, *pB, *pB); + MTXMultVec(mtx, *pC, *pC); *pA += info.GetField0x20(); *pB += info.GetField0x20(); diff --git a/src/d/col/c/c_cc_d.cpp b/src/d/col/c/c_cc_d.cpp index ab5c6247..bdabbceb 100644 --- a/src/d/col/c/c_cc_d.cpp +++ b/src/d/col/c/c_cc_d.cpp @@ -19,7 +19,7 @@ #include "rvl/MTX.h" // IWYU pragma: export static inline void MtxTransMinusXYZ(mMtx_c &mtx, f32 x, f32 y, f32 z) { - PSMTXTrans(mtx, -x, -y, -z); + MTXTrans(mtx, -x, -y, -z); } mVec3_c cCcD_ShapeAttr::sVirtualCenter = mVec3_c::Zero; @@ -692,7 +692,7 @@ bool cCcD_TriAttr::GetNVec(const mVec3_c &pnt, mVec3_c *pOut) const { *pOut = GetN(); } else { *pOut = GetN(); - PSVECScale(*pOut, *pOut, -1.0f); + VECScale(*pOut, *pOut, -1.0f); } return true; } @@ -728,8 +728,8 @@ cCcD_UnkAttr::~cCcD_UnkAttr() {} bool cCcD_UnkAttr::Calc(const mVec3_c &start, const mVec3_c &end, mVec3_c *pOut) { mVec3_c tmp0, tmp1; const mMtx_c &inv = mInvMtx; - PSMTXMultVec(inv, start, tmp0); - PSMTXMultVec(inv, end, tmp1); + MTXMultVec(inv, start, tmp0); + MTXMultVec(inv, end, tmp1); for (int i = 0; i < 3; i++) { bool tmp0Min = tmp0(i) < mMin(i); bool tmp0Max = tmp0(i) > mMax(i); @@ -761,7 +761,7 @@ bool cCcD_UnkAttr::Calc(const mVec3_c &start, const mVec3_c &end, mVec3_c *pOut) (*pOut)(i) = (tmp0(i) + tmp1(i)) * 0.5f; } } - PSMTXMultVec(mMtx, *pOut, *pOut); + MTXMultVec(mMtx, *pOut, *pOut); return true; } @@ -827,23 +827,23 @@ void cCcD_UnkAttr::CalcAabBox() { mVec3_c a; a = start; - PSMTXMultVec(mtx, a, a); + MTXMultVec(mtx, a, a); mAab.SetMinMax(a); a = end; - PSMTXMultVec(mtx, a, a); + MTXMultVec(mtx, a, a); mAab.SetMinMax(a); a.x = start.x; a.y = start.y; a.z = end.z; - PSMTXMultVec(mtx, a, a); + MTXMultVec(mtx, a, a); mAab.SetMinMax(a); a.x = end.x; a.y = end.y; a.z = start.z; - PSMTXMultVec(mtx, a, a); + MTXMultVec(mtx, a, a); mAab.SetMinMax(a); } @@ -988,18 +988,18 @@ bool cCcD_CpsAttr::Calc(const mVec3_c &start, const mVec3_c &end, mVec3_c *pOut) } bInverse = false; } else { - PSMTXTrans(mtx0, startRef.x, startRef.y, startRef.z); + MTXTrans(mtx0, startRef.x, startRef.y, startRef.z); mtx0.XrotM(mAng::atan2s(-dist, tmp0.y)); mtx0.YrotM(mAng::atan2s(-tmp0.x, tmp0.z)); mMtx_c mtx1; MtxTransMinusXYZ(mtx1, startRef.x, startRef.y, startRef.z); - PSMTXConcat(mtx0, mtx1, mtx0); - PSMTXMultVec(mtx0, start, tmp1); - PSMTXMultVec(mtx0, end, tmp2); + MTXConcat(mtx0, mtx1, mtx0); + MTXMultVec(mtx0, start, tmp1); + MTXMultVec(mtx0, end, tmp2); tmp3 = GetStart(); - PSMTXMultVec(mtx0, GetEnd(), tmp4); + MTXMultVec(mtx0, GetEnd(), tmp4); bInverse = true; } tmp3.y -= GetR() * 0.5f; @@ -1007,8 +1007,8 @@ bool cCcD_CpsAttr::Calc(const mVec3_c &start, const mVec3_c &end, mVec3_c *pOut) cyl.SetC(tmp3, GetR(), tmp4.y - tmp3.y); CalcCyl(cyl, tmp1, tmp2, pOut); if (bInverse) { - PSMTXInverse(mtx0, mtx0); - PSMTXMultVec(mtx0, *pOut, *pOut); + MTXInverse(mtx0, mtx0); + MTXMultVec(mtx0, *pOut, *pOut); } return true; } @@ -1111,31 +1111,31 @@ void cCcD_CpsAttr::CalcAabBox() { bool cCcD_CpsAttr::GetNVec(const mVec3_c ¶m0, mVec3_c *pOut) const { mVec3_c tmp1; - PSVECSubtract(GetEnd(), GetStart(), tmp1); - f32 sqMag = PSVECDotProduct(tmp1, tmp1); + VECSubtract(GetEnd(), GetStart(), tmp1); + f32 sqMag = VECDotProduct(tmp1, tmp1); if (cM3d_IsZero(sqMag)) { return false; } mVec3_c tmp2; - PSVECSubtract(param0, GetStart(), tmp2); - f32 sqDist = PSVECDotProduct(tmp2, tmp1) / sqMag; + VECSubtract(param0, GetStart(), tmp2); + f32 sqDist = VECDotProduct(tmp2, tmp1) / sqMag; mVec3_c tmp3; if (sqDist < 0.f) { tmp3 = GetStart(); } else if (sqDist > 1.f) { tmp3 = GetEnd(); } else { - PSVECScale(tmp1, tmp1, sqDist); - PSVECAdd(tmp1, GetStart(), tmp3); + VECScale(tmp1, tmp1, sqDist); + VECAdd(tmp1, GetStart(), tmp3); } - PSVECSubtract(param0, tmp3, *pOut); - if (cM3d_IsZero(PSVECMag(*pOut))) { + VECSubtract(param0, tmp3, *pOut); + if (cM3d_IsZero(VECMag(*pOut))) { pOut->set(0.f, 0.f, 0.f); return false; } else { - PSVECNormalize(*pOut, *pOut); + VECNormalize(*pOut, *pOut); return true; } } @@ -1266,12 +1266,12 @@ bool cCcD_CylAttr::GetNVec(const mVec3_c ¶m0, mVec3_c *pOut) const { vec = GetC(); vec.y = param0.y; } - PSVECSubtract(param0, vec, *pOut); - if (cM3d_IsZero(PSVECMag(*pOut))) { + VECSubtract(param0, vec, *pOut); + if (cM3d_IsZero(VECMag(*pOut))) { pOut->set(0.f, 0.f, 0.f); return false; } else { - PSVECNormalize(*pOut, *pOut); + VECNormalize(*pOut, *pOut); return true; } } @@ -1393,11 +1393,11 @@ bool cCcD_SphAttr::GetNVec(const mVec3_c ¶m0, mVec3_c *param1) const { param1->x = param0.x - GetC().x; param1->y = param0.y - GetC().y; param1->z = param0.z - GetC().z; - if (cM3d_IsZero(PSVECMag(*param1))) { + if (cM3d_IsZero(VECMag(*param1))) { param1->set(0.0f, 0.0f, 0.0f); return false; } else { - PSVECNormalize(*param1, *param1); + VECNormalize(*param1, *param1); return true; } } diff --git a/src/d/col/c/c_m3d.cpp b/src/d/col/c/c_m3d.cpp index ca55d2da..f69a11a7 100644 --- a/src/d/col/c/c_m3d.cpp +++ b/src/d/col/c/c_m3d.cpp @@ -169,8 +169,8 @@ bool cM3d_Cross_SphSph(const cM3dGSph &, const cM3dGSph &, VEC3 *) { void cM3d_CalcSphVsTriCrossPoint(const cM3dGSph &pSph, const cM3dGTri &pTri, VEC3 *pPnt) { VEC3 scale, add; - PSVECAdd(pTri.mA, pTri.mB, add); - PSVECScale(add, scale, 0.5f); + VECAdd(pTri.mA, pTri.mB, add); + VECScale(add, scale, 0.5f); const f32 mag = VEC3DistSq(&scale, &pSph.GetC()); if (cM3d_IsZero(mag)) { *pPnt = pSph.GetC(); @@ -245,7 +245,7 @@ f32 cM3d_lineVsPosSuisenCross(const VEC3 &, const VEC3 &, const VEC3 &, VEC3 *) } bool cM3d_Normalize(nw4r::math::VEC3 *pPnt) { - f32 mag = PSVECMag(*pPnt); + f32 mag = VECMag(*pPnt); if (cM3d_IsZero(mag)) { return true; } diff --git a/src/d/col/c/c_m3d_g_aab.cpp b/src/d/col/c/c_m3d_g_aab.cpp index a0b9a78a..18788741 100644 --- a/src/d/col/c/c_m3d_g_aab.cpp +++ b/src/d/col/c/c_m3d_g_aab.cpp @@ -27,8 +27,8 @@ void cM3dGAab::SetMax(const mVec3_c &max) { } void cM3dGAab::CalcCenter(mVec3_c ¢er) const { - PSVECAdd(mMin, mMax, center); - PSVECScale(center, center, 0.5f); + VECAdd(mMin, mMax, center); + VECScale(center, center, 0.5f); } void cM3dGAab::PlusR(f32 r) { diff --git a/src/d/col/c/c_m3d_g_cps.cpp b/src/d/col/c/c_m3d_g_cps.cpp index 6fbcfc3d..fd1028ac 100644 --- a/src/d/col/c/c_m3d_g_cps.cpp +++ b/src/d/col/c/c_m3d_g_cps.cpp @@ -34,10 +34,10 @@ bool cM3dGCps::Cross(cM3dGUnk &unk, mVec3_c *vec) { bool cM3dGCps::fn_80337f40(const mVec3_c &v) const { f32 r2 = mRadius * mRadius; - if (!(mFlags & 1) && PSVECSquareDistance(mStart, v) <= r2) { + if (!(mFlags & 1) && VECSquareDistance(mStart, v) <= r2) { return true; } - if (!(mFlags & 2) && PSVECSquareDistance(mEnd, v) <= r2) { + if (!(mFlags & 2) && VECSquareDistance(mEnd, v) <= r2) { return true; } f32 tmp; diff --git a/src/d/col/c/c_m3d_g_lin.cpp b/src/d/col/c/c_m3d_g_lin.cpp index e602ba11..5266f26d 100644 --- a/src/d/col/c/c_m3d_g_lin.cpp +++ b/src/d/col/c/c_m3d_g_lin.cpp @@ -11,9 +11,9 @@ void cM3dGLin::SetStartEnd(const mVec3_c *start, const mVec3_c *end) { void cM3dGLin::CalcPos(mVec3_c *out, f32 scale) const { mVec3_c tmp; - PSVECSubtract(mEnd, mStart, tmp); - PSVECScale(tmp, tmp, scale); - PSVECAdd(tmp, mStart, *out); + VECSubtract(mEnd, mStart, tmp); + VECScale(tmp, tmp, scale); + VECAdd(tmp, mStart, *out); } void cM3dGLin::SetStart(const mVec3_c &start) { diff --git a/src/d/col/c/c_m3d_g_unk.cpp b/src/d/col/c/c_m3d_g_unk.cpp index 01f30de6..570af068 100644 --- a/src/d/col/c/c_m3d_g_unk.cpp +++ b/src/d/col/c/c_m3d_g_unk.cpp @@ -16,8 +16,8 @@ cM3dGUnk::cM3dGUnk() { field_0xB4 = 0; mVirtCenter.set(0.0f, 0.0f, 0.0f); field_0xC4 = 0.0f; - PSMTXIdentity(mMtx); - PSMTXIdentity(mInvMtx); + MTXIdentity(mMtx); + MTXIdentity(mInvMtx); } void cM3dGUnk::Set(const mVec3_c &vA, const mVec3_c &vB) { @@ -34,13 +34,13 @@ void cM3dGUnk::Set(const mVec3_c &vA, const mVec3_c &vB) { void cM3dGUnk::Update() { mVec3_c a, b; - PSMTXMultVec(mMtx, mMin, a); - PSMTXMultVec(mMtx, mMax, b); + MTXMultVec(mMtx, mMin, a); + MTXMultVec(mMtx, mMax, b); mLin.GetStart().x = (a.x + b.x) * 0.5f; mLin.GetStart().y = (a.y + b.y) * 0.5f; mLin.GetStart().z = (a.z + b.z) * 0.5f; - if (!PSMTXInverse(mMtx, mInvMtx)) { - PSMTXIdentity(mInvMtx); + if (!MTXInverse(mMtx, mInvMtx)) { + MTXIdentity(mInvMtx); } } @@ -89,7 +89,7 @@ void cM3dGUnk::Set(const mMtx_c &mtx) { void cM3dGUnk::Set(const mVec3_c &vec, const mAng &ang) { mMtx_c mtx; - PSMTXIdentity(mtx); + MTXIdentity(mtx); mtx.YrotS(ang); mtx.setTranslation(vec); Set(mtx); @@ -97,7 +97,7 @@ void cM3dGUnk::Set(const mVec3_c &vec, const mAng &ang) { bool cM3dGUnk::Cross(const mVec3_c &vec) { mVec3_c tmp; - PSMTXMultVec(mInvMtx, vec, tmp); + MTXMultVec(mInvMtx, vec, tmp); if ((tmp.x < mMin.x)) { return false; } @@ -121,11 +121,11 @@ bool cM3dGUnk::Cross(const mVec3_c &vec) { void cM3dGUnk::Clamp(const mVec3_c &in, mVec3_c &out) { mVec3_c tmp1, tmp2; - PSMTXMultVec(mInvMtx, in, tmp1); + MTXMultVec(mInvMtx, in, tmp1); cM3dGAab aab; aab.Set(mMin, mMax); aab.Clamp(tmp1, tmp2); - PSMTXMultVec(mMtx, tmp2, out); + MTXMultVec(mMtx, tmp2, out); } void cM3dGUnk::fn_80338f30(f32 f0, f32 f1) { diff --git a/src/d/col/cc/d_cc_d.cpp b/src/d/col/cc/d_cc_d.cpp index ce7e720f..4c4188b9 100644 --- a/src/d/col/cc/d_cc_d.cpp +++ b/src/d/col/cc/d_cc_d.cpp @@ -16,7 +16,7 @@ cCcD_ShapeAttr *dCcD_Cps::GetShapeAttr() { } void dCcD_Cps::unknownCalc() { - PSVECSubtract(mEnd, mStart, mAt.mVec); + VECSubtract(mEnd, mStart, mAt.mVec); } dCcD_Tri::dCcD_Tri() {} diff --git a/src/d/col/cc/d_cc_mass_s.cpp b/src/d/col/cc/d_cc_mass_s.cpp index 7472d2a3..01120aac 100644 --- a/src/d/col/cc/d_cc_mass_s.cpp +++ b/src/d/col/cc/d_cc_mass_s.cpp @@ -176,13 +176,13 @@ u32 dCcMassS_Mng::Chk(mVec3_c *p_xyz, dAcObjBase_c **p_actor, dCcMassS_HitInf *p if (field_0x3A8 & 0x10) { mVec3_c vec; - PSVECSubtract((*p_actor)->getPosition(), *p_xyz, vec); + VECSubtract((*p_actor)->getPosition(), *p_xyz, vec); vec.y = 0; - f32 vecMag = PSVECMag(vec); + f32 vecMag = VECMag(vec); if (cM3d_IsZero(vecMag)) { vec.x = 1; } else { - PSVECScale(vec, vec, f / vecMag); + VECScale(vec, vec, f / vecMag); } obj->GetStts()->PlusCcMove(vec.x, vec.y, vec.z); } @@ -208,7 +208,7 @@ u32 dCcMassS_Mng::Chk(mVec3_c *p_xyz, dAcObjBase_c **p_actor, dCcMassS_HitInf *p tmpVec.z = p_xyz->z; if (mCamTopPos.y < (20.0f + plusH)) { - f32 newCamTopDist = PSVECSquareDistance(&tmpVec, *mCpsAttr.GetStartP()); + f32 newCamTopDist = VECSquareDistance(&tmpVec, *mCpsAttr.GetStartP()); if (mCamTopDist > newCamTopDist) { mCamTopDist = newCamTopDist; mCamTopPos = tmpVec; @@ -216,7 +216,7 @@ u32 dCcMassS_Mng::Chk(mVec3_c *p_xyz, dAcObjBase_c **p_actor, dCcMassS_HitInf *p } if (mCamBottomPos.y < (20.0f + plusH)) { - f32 newCamBottomDist = PSVECSquareDistance(&tmpVec, *mCpsAttr.GetEndP()); + f32 newCamBottomDist = VECSquareDistance(&tmpVec, *mCpsAttr.GetEndP()); if (mCamBottomDist > newCamBottomDist) { mCamBottomDist = newCamBottomDist; mCamBottomPos = tmpVec; diff --git a/src/d/col/cc/d_cc_s.cpp b/src/d/col/cc/d_cc_s.cpp index e5789bcd..fca2d6a0 100644 --- a/src/d/col/cc/d_cc_s.cpp +++ b/src/d/col/cc/d_cc_s.cpp @@ -159,7 +159,7 @@ void dCcS::SetArea(mMtx_c *pMtx) { // non-match: Huh mAreas[mAreaCount].mInv = mAreas[mAreaCount].mMtx = *pMtx; - PSMTXInverse(mAreas[mAreaCount].mInv, mAreas[mAreaCount].mInv); + MTXInverse(mAreas[mAreaCount].mInv, mAreas[mAreaCount].mInv); mAreaCount++; } diff --git a/src/d/lyt/d_screen_fader.cpp b/src/d/lyt/d_screen_fader.cpp index 1ea4a5d7..8d8d7c30 100644 --- a/src/d/lyt/d_screen_fader.cpp +++ b/src/d/lyt/d_screen_fader.cpp @@ -45,14 +45,14 @@ void dScreenFader_c::draw() { f32 scaleY = EGG::Screen::GetSizeYMax(); mMtx_c mtx; - PSMTXScale(mtx, scaleX, mProgress, 1.0f); - PSMTXTransApply(mtx, mtx, -scaleX * 0.5f, scaleY * 0.5f - mProgress, 0.0f); + MTXScale(mtx, scaleX, mProgress, 1.0f); + MTXTransApply(mtx, mtx, -scaleX * 0.5f, scaleY * 0.5f - mProgress, 0.0f); GXColor a = EGG::DrawGX::BLACK; EGG::DrawGX::DrawDL(EGG::DrawGX::DL_17, mtx, a); - PSMTXScale(mtx, scaleX, mProgress, 1.0f); - PSMTXTransApply(mtx, mtx, -scaleX * 0.5f, -scaleY * 0.5f, 0.0f); + MTXScale(mtx, scaleX, mProgress, 1.0f); + MTXTransApply(mtx, mtx, -scaleX * 0.5f, -scaleY * 0.5f, 0.0f); EGG::DrawGX::DrawDL(EGG::DrawGX::DL_17, mtx, a); } |
