diff options
Diffstat (limited to 'src/toBeSorted')
| -rw-r--r-- | src/toBeSorted/attention.cpp | 2 | ||||
| -rw-r--r-- | src/toBeSorted/d_emitter.cpp | 4 | ||||
| -rw-r--r-- | src/toBeSorted/dowsing_target.cpp | 8 |
3 files changed, 6 insertions, 8 deletions
diff --git a/src/toBeSorted/attention.cpp b/src/toBeSorted/attention.cpp index 28f5290a..da5a253a 100644 --- a/src/toBeSorted/attention.cpp +++ b/src/toBeSorted/attention.cpp @@ -250,7 +250,7 @@ bool AttentionManager::playTargetAnim(s32 idx) { dAcObjBase_c *actor = pool->getActor(mModels.mCurrentTargetInfoIdx); mMtx_c mtx; mVec3_c v = pool->mInfos[mModels.mCurrentTargetInfoIdx].field_0x08; - PSMTXTrans(mtx, v.x, v.y, v.z); + MTXTrans(mtx, v.x, v.y, v.z); mModels.mMdls->mMdl.setLocalMtx(mtx); mModels.mMdls->mMdl.setScale(sHio.field_0x14, sHio.field_0x14, sHio.field_0x14); diff --git a/src/toBeSorted/d_emitter.cpp b/src/toBeSorted/d_emitter.cpp index 10e25851..1562a595 100644 --- a/src/toBeSorted/d_emitter.cpp +++ b/src/toBeSorted/d_emitter.cpp @@ -117,7 +117,6 @@ dEmitterBase_c::~dEmitterBase_c() { } JPABaseEmitter *dEmitterBase_c::GetNextEmitter(JPABaseEmitter *head) { - // Portability hazard: u32->pointer cast return reinterpret_cast<JPABaseEmitter *>(head->getUserWork()); } @@ -134,8 +133,7 @@ bool dEmitterBase_c::createEmitters( ); if (last != nullptr) { if (head != nullptr) { - // Portability hazard: pointer->u32 cast - head->setUserWork(reinterpret_cast<u32>(last)); + head->setUserWork(reinterpret_cast<uintptr_t>(last)); } else { mpEmitterHead = last; } diff --git a/src/toBeSorted/dowsing_target.cpp b/src/toBeSorted/dowsing_target.cpp index 35311efb..fa71ee12 100644 --- a/src/toBeSorted/dowsing_target.cpp +++ b/src/toBeSorted/dowsing_target.cpp @@ -50,11 +50,11 @@ void DowsingTarget::reinitialize(DowsingSlot type) { void DowsingTarget::getPosition(mVec3_c &position) { mMtx_c mtx; mMtx_c mtx2; - PSMTXTrans(mtx.m, mpActor->mPosition.x, mpActor->mPosition.y, mpActor->mPosition.z); + MTXTrans(mtx.m, mpActor->mPosition.x, mpActor->mPosition.y, mpActor->mPosition.z); mtx.YrotM(mpActor->mRotation.y); - PSMTXScale(mtx2.m, mpActor->mScale.x, mpActor->mScale.y, mpActor->mScale.z); - PSMTXConcat(mtx.m, mtx2.m, mtx.m); - PSMTXMultVec(mtx.m, mOffset, position); + MTXScale(mtx2.m, mpActor->mScale.x, mpActor->mScale.y, mpActor->mScale.z); + MTXConcat(mtx.m, mtx2.m, mtx.m); + MTXMultVec(mtx.m, mOffset, position); } bool DowsingTarget::hasZeldaDowsing() { |
