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-rw-r--r--src/d/tg/d_t_event.cpp50
1 files changed, 25 insertions, 25 deletions
diff --git a/src/d/tg/d_t_event.cpp b/src/d/tg/d_t_event.cpp
index b91c1221..f462ec5a 100644
--- a/src/d/tg/d_t_event.cpp
+++ b/src/d/tg/d_t_event.cpp
@@ -1,33 +1,32 @@
#include "d/t/d_t_event.h"
+#include "d/a/d_a_player.h"
#include "d/flag/sceneflag_manager.h"
#include "f/f_base.h"
#include "toBeSorted/area_math.h"
-#include "d/a/d_a_player.h"
#include "toBeSorted/event.h"
-
SPECIAL_ACTOR_PROFILE(EVENT_TAG, dTgEvent_c, fProfile::EVENT_TAG, 0X13, 0, 0);
-
-int dTgEvent_c::create()
-{
- matrixCreateFromPosRotYScale(mMatrix, mPosition, mRotation.y, mScale, 0x0, 0.0f);
- mEventId = mParams & 0xFF;
- setSceneflag = mParams >> 8 & 0xFF;
- trigSceneflag = mParams >> 0x10 & 0xFF;
- subtype = mParams >> 0x18 & 0x3;
- unkParamFlag = mParams >> 0x1A & 1;
- return SUCCEEDED;
+int dTgEvent_c::create() {
+ matrixCreateFromPosRotYScale(mMatrix, mPosition, mRotation.y, mScale, 0x0, 0.0f);
+ mEventId = getFromParams(0, 0xFF);
+ mSetSceneflag = getFromParams(8, 0xFF);
+ mTrigSceneflag = getFromParams(16, 0xFF);
+ mSubtype = getFromParams(24, 0x3);
+ mUnkParamFlag = getFromParams(26, 0x1);
+ return SUCCEEDED;
}
int dTgEvent_c::doDelete() {
return SUCCEEDED;
-}
+}
inline u32 fun(const u32 &flag, const u32 &returnFlag) {
u32 b = 0;
- if (flag & 1) b = returnFlag;
+ if (flag & 1) {
+ b = returnFlag;
+ }
return b;
}
@@ -40,11 +39,12 @@ inline bool dTgEvent_c::isValidFlag(u16 flag) {
}
int dTgEvent_c::actorExecute() {
- if (!isValidFlag(trigSceneflag) || checkUncommittedFlag(trigSceneflag)) {
- if ((subtype != 0 && !(isValidFlag(setSceneflag) && checkUncommittedFlag(setSceneflag))) || (subtype == 0 && (isValidFlag(setSceneflag) && checkUncommittedFlag(setSceneflag)))) {
- if (checkIfVec3fInMatrix(mMatrix,dAcPy_c::LINK->mPosition)) {
- Event EStack_48 = Event(mEventId, mRoomID, fun(unkParamFlag, 0x1),0,0);
- mActorEvent.scheduleEvent(EStack_48,0);
+ if (!isValidFlag(mTrigSceneflag) || checkUncommittedFlag(mTrigSceneflag)) {
+ if ((mSubtype != 0 && !(isValidFlag(mSetSceneflag) && checkUncommittedFlag(mSetSceneflag))) ||
+ (mSubtype == 0 && (isValidFlag(mSetSceneflag) && checkUncommittedFlag(mSetSceneflag)))) {
+ if (checkIfVec3fInMatrix(mMatrix, dAcPy_c::LINK->mPosition)) {
+ Event EStack_48 = Event(mEventId, mRoomID, fun(mUnkParamFlag, 0x1), 0, 0);
+ mActorEvent.scheduleEvent(EStack_48, 0);
}
}
}
@@ -54,13 +54,13 @@ int dTgEvent_c::actorExecute() {
int dTgEvent_c::actorExecuteInEvent() {
if (mActorEvent.isThisActorInEvent() != 0) {
mActorEvent.advanceNext();
- if (subtype != 0 && isValidFlag(setSceneflag) && !checkUncommittedFlag(setSceneflag)) {
- SceneflagManager::sInstance->setFlag(mRoomID, setSceneflag);
- } else if (subtype == 0 && isValidFlag(setSceneflag) && checkUncommittedFlag(setSceneflag)) {
- SceneflagManager::sInstance->unsetFlag(mRoomID, setSceneflag);
+ if (mSubtype != 0 && isValidFlag(mSetSceneflag) && !checkUncommittedFlag(mSetSceneflag)) {
+ SceneflagManager::sInstance->setFlag(mRoomID, mSetSceneflag);
+ } else if (mSubtype == 0 && isValidFlag(mSetSceneflag) && checkUncommittedFlag(mSetSceneflag)) {
+ SceneflagManager::sInstance->unsetFlag(mRoomID, mSetSceneflag);
}
- }
- return SUCCEEDED;
+ }
+ return SUCCEEDED;
}
int dTgEvent_c::draw() {