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path: root/include/d/a/obj/d_a_obj_base.h
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2026-05-24dAcEKs_c + dTgKiesuTag_c progresselijah-thomas774
2026-05-03Merge pull request #309 from elijah-thomas774/Various-ActorsElijah Thomas
Various actors
2026-04-18more CREATE_ALLOCATOR macroselijah-thomas774
2026-04-08dAcEremly_c:: oh thats a lot of changeselijah-thomas774
2026-04-07the rest of dAcEremly_c stateselijah-thomas774
2026-01-28Reviewrobojumper
2026-01-28d_a_b_lastboss WIProbojumper
2025-12-04small cleanuplepelog
2025-12-02start with d_t_insectlepelog
2025-11-28d_t_barrel linkedelijah-thomas774
2025-11-24some Progresselijah-thomas774
2025-11-22almost thereelijah-thomas774
2025-11-22porgresselijah-thomas774
2025-09-16mField -> fieldelijah-thomas774
2025-09-16Object Property Enumelijah-thomas774
2025-09-16dAcObjBase var -> mVarelijah-thomas774
2025-09-15Cleanuprobojumper
2025-09-15Clean uprobojumper
2025-09-15d_a_salbage_obj OKrobojumper
2025-06-08Merge remote-tracking branch 'upstream/main' into blurpalette_mgrelijah-thomas774
2025-06-08name changeelijah-thomas774
2025-06-08Initial OKelijah-thomas774
2025-06-07actor_info OKrobojumper
2025-05-25d_linkage is largely done (#176)Elijah Thomas
2025-05-24d_jnt_col OK (#174)Elijah Thomas
* d_jnt_col almost ok * OK: Thanks Robo!
2025-05-18d_a_e_sm (chu chu) start (#117)Elijah Thomas
* d_a_e_sm (chu chu) start * progress, includes LightParam addition in BlurPaletteMgr * oops - TBox Progress I guess * dAcEsm_c::actorExecute and Particle Resource data moved * step in symbols map * Update blur_and_palette_manager.h * m_angle cleanup pass * Last explicit_zero_data Fixes #69 * add mQuat_c ctor
2025-03-16Some misc graphics stuffrobojumper
2025-03-09d_stage_parse okrobojumper
2024-11-23Renamesrobojumper
2024-11-23Some adjacent splitsrobojumper
2024-11-12Tubo! (d_a_obj_tubo) (#95)Elijah Thomas
* begin work * fixup modifications to d_a_base header * progress * update from main again (forgor to fetch) * progress * Basically done * clean up some inlines * some at/tg hit typing and tubo naming * more naming
2024-11-09Attempt d_a_obj_tower_hand_D101 (#96)robojumper
* Attempt d_a_obj_tower_hand_D101 * dAcOTowerHandD101_c probably equivalent * just two funcs, couldnt really do much to the rest --------- Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com>
2024-11-08update d_a_insectelijah-thomas774
2024-11-06d_a_obj_tumble_weed mostly done (#88)Elijah Thomas
* mostly done * Update d_t_tumble_weed.cpp * remove cM::calcTimer * just regswap on adjustSpeed * Create inlines for angle between vectors * name data symbols --------- Co-authored-by: robojumper <robojumper@gmail.com>
2024-11-01Updated CC collision (#80)Elijah Thomas
* c_cc_d soooo close * d_cc_shape_colliders -> d_cc_d * ported over changes from #43 * Oops, didnt save * use better collision functions in bombf * bombf fixes * bombf actorPostCreate matching * fix * small fix for cCcD_UnkAttr Set function * more cleanup(?) for c_cc_d * d_cc_mass_s OK * Initial d_cc_s setup * some easy funcs --------- Co-authored-by: robojumper <robojumper@gmail.com>
2024-10-19d_a_obj_utajima OK (#72)robojumper
2024-10-16update from dtk-template - clangd :) (#66)Elijah Thomas
* update from dtk-template and start work towards using clangd * include <a> -> "a" * Update build.yml * remove/add non-trivial class in union warning
2024-10-16d_t_reaction, angle chaos edition (#56)robojumper
* d_t_reaction, angle chaos edition * Fix * prettier params * fixup --------- Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com>
2024-10-16Misc Collision (#51)Elijah Thomas
* Initial Commit - Starting to translate from TP * Collision Updates * Actor Collision -> dBgW (DZB Collision) * bg .text splits complete * fix errors * file organization * missed files * progress * weee * most of cM3dG * Revert mAng change * Progress * Progress -> Need to update from main * Fixup Merge * d_bg_s symbols.... * TList Changes * oops * d_bg_s large progress * d_bg_s_acch majority done * d_bg_s_chk OK * d_bg_s_gnd_chk OK * d_bg_s_grp_pass_chk OK * d_bg_lin_chk OK * d_bg_s_poly_pass_chk OK * d_bg_s_roof_chk and d_bg_s_sph_chk OK * d_bg_s_spl_grp_chk OK * d_bg_s_wtr_chk OK * d_bg_w started * d_bg_w_base OK * name d_bg_w_kcol symbols * d_bg_w_sv split/started * most of d_bg_w_time * stopping d_bg_w_kcol for now * d_bg_w_sv OK * work on d_bg_w_time * revert TList to take offset arg * fixup some compiler warnings * set c_bg_w OK * Update rel_sieve.py * Remove TList Macros * Bomb Header started
2024-09-27d_t_fairytag OK (#39)robojumper
* d_t_fairytag OK * fixup header guard --------- Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com>
2024-09-27Rough dynamic collision setup (#24)robojumper
* Rough collider shape setup * d_a_obj_toD3_stone_figure OK * Cleanup * Cleanup 2
2024-09-25Some main dol actor splits, dAcOsw_c OK, dTgSw_c OK (#34)robojumper
* Some main dol actor splits and code * Match dAcOsw_c * diff clean * Fix * dTgSw_c OK
2024-09-15Actor cleanup (#32)robojumper
* Actor cleanup --------- Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com>
2024-09-15d_a_obj_junk_repairing OK (#27)robojumper
* d_a_obj_junk_repairing OK * Fix rel_sieve with multi-file RELs
2024-09-12m3d (#13)robojumper
* Initial M3d Pass * `m_bmdl` and `m_bline` left --------- Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com> Co-authored-by: Elijah Thomas <42302100+elijah-thomas774@users.noreply.github.com>
2024-06-14Merge pull request #54 from robojumper/dAcTWoodArea_cElijah Thomas
A bit of dAcTWoodArea_c
2024-06-14closer, just executeState_Wait leftelijah-thomas774
2024-06-14Merge pull request #53 from robojumper/d_t_sound_areaElijah Thomas
Basically give up on d_t_sound_area
2024-06-14A bit of dAcTWoodArea_crobojumper
2024-06-09Basically give up on d_t_sound_arearobojumper