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path: root/include/d/a/obj/d_a_obj_bomb.h
AgeCommit message (Collapse)Author
2026-01-30Fix some REL setup mistakesrobojumper
2025-11-22rename EffectsStruct -> dEmitter_crobojumper
2025-09-16mField -> fieldelijah-thomas774
2025-05-18d_a_e_sm (chu chu) start (#117)Elijah Thomas
* d_a_e_sm (chu chu) start * progress, includes LightParam addition in BlurPaletteMgr * oops - TBox Progress I guess * dAcEsm_c::actorExecute and Particle Resource data moved * step in symbols map * Update blur_and_palette_manager.h * m_angle cleanup pass * Last explicit_zero_data Fixes #69 * add mQuat_c ctor
2025-05-10More cleanupsrobojumper
2025-02-09g3d initial pullover (#115)Elijah Thomas
* g3d Headers * initial g3d source files -- NOT YET FIXED * change ResFile static_cast to explicit ctor
2024-11-12Tubo! (d_a_obj_tubo) (#95)Elijah Thomas
* begin work * fixup modifications to d_a_base header * progress * update from main again (forgor to fetch) * progress * Basically done * clean up some inlines * some at/tg hit typing and tubo naming * more naming
2024-11-01Updated CC collision (#80)Elijah Thomas
* c_cc_d soooo close * d_cc_shape_colliders -> d_cc_d * ported over changes from #43 * Oops, didnt save * use better collision functions in bombf * bombf fixes * bombf actorPostCreate matching * fix * small fix for cCcD_UnkAttr Set function * more cleanup(?) for c_cc_d * d_cc_mass_s OK * Initial d_cc_s setup * some easy funcs --------- Co-authored-by: robojumper <robojumper@gmail.com>